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25c3aa8e19
later) Eradicate the Array almost everywhere, some usages like Stack still remains
183 lines
6.6 KiB
C++
183 lines
6.6 KiB
C++
#pragma once
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#include "Utilities/GNU.h"
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template<typename T, int size = sizeof(T)> struct se_t;
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template<typename T> struct se_t<T, 1> { static __forceinline void func(T& dst, const T src) { (u8&)dst = (u8&)src; } };
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template<typename T> struct se_t<T, 2> { static __forceinline void func(T& dst, const T src) { (u16&)dst = _byteswap_ushort((u16&)src); } };
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template<typename T> struct se_t<T, 4> { static __forceinline void func(T& dst, const T src) { (u32&)dst = _byteswap_ulong((u32&)src); } };
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template<typename T> struct se_t<T, 8> { static __forceinline void func(T& dst, const T src) { (u64&)dst = _byteswap_uint64((u64&)src); } };
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template<typename T, s64 _value, int size = sizeof(T)> struct const_se_t;
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template<typename T, s64 _value> struct const_se_t<T, _value, 1>
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{
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static const T value = (T)_value;
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};
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template<typename T, s64 _value> struct const_se_t<T, _value, 2>
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{
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static const T value = ((_value >> 8) & 0xff) | ((_value << 8) & 0xff00);
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};
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template<typename T, s64 _value> struct const_se_t<T, _value, 4>
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{
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static const T value =
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((_value >> 24) & 0x000000ff) |
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((_value >> 8) & 0x0000ff00) |
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((_value << 8) & 0x00ff0000) |
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((_value << 24) & 0xff000000);
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};
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template<typename T, s64 _value> struct const_se_t<T, _value, 8>
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{
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static const T value =
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((_value >> 56) & 0x00000000000000ff) |
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((_value >> 40) & 0x000000000000ff00) |
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((_value >> 24) & 0x0000000000ff0000) |
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((_value >> 8) & 0x00000000ff000000) |
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((_value << 8) & 0x000000ff00000000) |
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((_value << 24) & 0x0000ff0000000000) |
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((_value << 40) & 0x00ff000000000000) |
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((_value << 56) & 0xff00000000000000);
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};
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template<typename T, int size=sizeof(T)>
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class be_t
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{
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static_assert(size == 1 || size == 2 || size == 4 || size == 8, "Bad be_t type");
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T m_data;
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public:
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typedef T type;
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#ifdef _WIN32
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be_t(){}
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#else
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be_t() noexcept = default;
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#endif
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be_t(const be_t<T,size>& value) = default;
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be_t(const T& value)
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{
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FromLE(value);
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}
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template<typename T1>
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explicit be_t(const be_t<T1>& value)
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{
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FromBE(value.ToBE());
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}
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const T& ToBE() const
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{
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return m_data;
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}
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T ToLE() const
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{
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T res;
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se_t<T>::func(res, m_data);
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return res;
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}
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void FromBE(const T& value)
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{
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m_data = value;
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}
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void FromLE(const T& value)
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{
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se_t<T>::func(m_data, value);
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}
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static be_t MakeFromLE(const T value)
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{
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be_t res;
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res.FromLE(value);
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return res;
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}
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static be_t MakeFromBE(const T value)
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{
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be_t res;
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res.FromBE(value);
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return res;
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}
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//template<typename T1>
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operator const T() const
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{
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return ToLE();
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}
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template<typename T1>
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operator const be_t<T1>() const
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{
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be_t<T1> res;
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res.FromBE(ToBE());
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return res;
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}
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be_t& operator = (const T& right)
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{
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FromLE(right);
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return *this;
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}
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be_t<T,size>& operator = (const be_t<T,size>& right) = default;
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template<typename T1> be_t& operator += (T1 right) { return *this = T(*this) + right; }
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template<typename T1> be_t& operator -= (T1 right) { return *this = T(*this) - right; }
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template<typename T1> be_t& operator *= (T1 right) { return *this = T(*this) * right; }
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template<typename T1> be_t& operator /= (T1 right) { return *this = T(*this) / right; }
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template<typename T1> be_t& operator %= (T1 right) { return *this = T(*this) % right; }
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template<typename T1> be_t& operator &= (T1 right) { return *this = T(*this) & right; }
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template<typename T1> be_t& operator |= (T1 right) { return *this = T(*this) | right; }
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template<typename T1> be_t& operator ^= (T1 right) { return *this = T(*this) ^ right; }
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template<typename T1> be_t& operator <<= (T1 right) { return *this = T(*this) << right; }
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template<typename T1> be_t& operator >>= (T1 right) { return *this = T(*this) >> right; }
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template<typename T1> be_t& operator += (const be_t<T1>& right) { return *this = ToLE() + right.ToLE(); }
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template<typename T1> be_t& operator -= (const be_t<T1>& right) { return *this = ToLE() - right.ToLE(); }
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template<typename T1> be_t& operator *= (const be_t<T1>& right) { return *this = ToLE() * right.ToLE(); }
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template<typename T1> be_t& operator /= (const be_t<T1>& right) { return *this = ToLE() / right.ToLE(); }
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template<typename T1> be_t& operator %= (const be_t<T1>& right) { return *this = ToLE() % right.ToLE(); }
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template<typename T1> be_t& operator &= (const be_t<T1>& right) { return *this = ToBE() & right.ToBE(); }
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template<typename T1> be_t& operator |= (const be_t<T1>& right) { return *this = ToBE() | right.ToBE(); }
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template<typename T1> be_t& operator ^= (const be_t<T1>& right) { return *this = ToBE() ^ right.ToBE(); }
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template<typename T1> be_t operator & (const be_t<T1>& right) const { be_t<T> res; res.FromBE(ToBE() & right.ToBE()); return res; }
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template<typename T1> be_t operator | (const be_t<T1>& right) const { be_t<T> res; res.FromBE(ToBE() | right.ToBE()); return res; }
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template<typename T1> be_t operator ^ (const be_t<T1>& right) const { be_t<T> res; res.FromBE(ToBE() ^ right.ToBE()); return res; }
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template<typename T1> bool operator == (T1 right) const { return (T1)ToLE() == right; }
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template<typename T1> bool operator != (T1 right) const { return !(*this == right); }
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template<typename T1> bool operator > (T1 right) const { return (T1)ToLE() > right; }
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template<typename T1> bool operator < (T1 right) const { return (T1)ToLE() < right; }
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template<typename T1> bool operator >= (T1 right) const { return (T1)ToLE() >= right; }
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template<typename T1> bool operator <= (T1 right) const { return (T1)ToLE() <= right; }
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template<typename T1> bool operator == (const be_t<T1>& right) const { return ToBE() == right.ToBE(); }
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template<typename T1> bool operator != (const be_t<T1>& right) const { return !(*this == right); }
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template<typename T1> bool operator > (const be_t<T1>& right) const { return (T1)ToLE() > right.ToLE(); }
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template<typename T1> bool operator < (const be_t<T1>& right) const { return (T1)ToLE() < right.ToLE(); }
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template<typename T1> bool operator >= (const be_t<T1>& right) const { return (T1)ToLE() >= right.ToLE(); }
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template<typename T1> bool operator <= (const be_t<T1>& right) const { return (T1)ToLE() <= right.ToLE(); }
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be_t operator++ (int) { be_t res = *this; *this += 1; return res; }
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be_t operator-- (int) { be_t res = *this; *this -= 1; return res; }
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be_t& operator++ () { *this += 1; return *this; }
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be_t& operator-- () { *this -= 1; return *this; }
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};
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template<typename T, typename T1, T1 value> struct _se : public const_se_t<T, value> {};
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template<typename T, typename T1, T1 value> struct _se<be_t<T>, T1, value> : public const_se_t<T, value> {};
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#define se(t, x) _se<decltype(t), decltype(x), x>::value
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#define se16(x) _se<u16, decltype(x), x>::value
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#define se32(x) _se<u32, decltype(x), x>::value
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#define se64(x) _se<u64, decltype(x), x>::value
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