mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-01-31 20:41:45 +01:00
2a62fa892b
- gl: Include an execution state wrapper to ensure state changes are consistent. Also removes a lot of required 'cleanup' for helper methods - texture_cache: Make execition context a mandatory field as it is required for all operations. Also removes a lot of situations where duplicate argument is added in for both fixed and vararg fields - Explicit read/write barrier for framebuffer resources depending on usage. Allows for operations like optional memory initialization before reading
103 lines
4.6 KiB
XML
103 lines
4.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Debug - LLVM|x64">
|
|
<Configuration>Debug - LLVM</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Debug - MemLeak|x64">
|
|
<Configuration>Debug - MemLeak</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Debug|x64">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release - LLVM|x64">
|
|
<Configuration>Release - LLVM</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|x64">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<RootNamespace>GLGSRender</RootNamespace>
|
|
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
|
<ProjectGuid>{3384223A-6D97-4799-9862-359F85312892}</ProjectGuid>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<PropertyGroup Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
<PlatformToolset>v141</PlatformToolset>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings">
|
|
</ImportGroup>
|
|
<ImportGroup Label="Shared">
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="..\rpcs3_default.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
<Import Project="..\rpcs3_debug.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - MemLeak|x64'" Label="PropertySheets">
|
|
<Import Project="..\rpcs3_debug.props" />
|
|
<Import Project="..\rpcs3_memleak.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'" Label="PropertySheets">
|
|
<Import Project="..\rpcs3_debug.props" />
|
|
<Import Project="..\rpcs3_llvm.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<Import Project="..\rpcs3_release.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - LLVM|x64'" Label="PropertySheets">
|
|
<Import Project="..\rpcs3_release.props" />
|
|
<Import Project="..\rpcs3_llvm.props" />
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - LLVM|x64'">
|
|
<ClCompile />
|
|
<ClCompile />
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="emucore.vcxproj">
|
|
<Project>{c4a10229-4712-4bd2-b63e-50d93c67a038}</Project>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="Emu\RSX\GL\GLExecutionState.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLOverlays.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLTextOut.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLCommonDecompiler.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLFragmentProgram.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLGSRender.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLProcTable.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLProgramBuffer.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLVertexProgram.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLHelpers.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLRenderTargets.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLTextureCache.h" />
|
|
<ClInclude Include="Emu\RSX\GL\OpenGL.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLTexture.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="Emu\RSX\GL\GLCommonDecompiler.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLFragmentProgram.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLGSRender.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLVertexProgram.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLHelpers.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLRenderTargets.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\OpenGL.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLTexture.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLVertexBuffers.cpp" />
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project> |