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Mirror of https://github.com/RPCS3/rpcs3
8183ee4d56
* cellSaveDataFixedSave2 and cellSaveDataFixedLoad2 implemented. Still a little buggy. * Small fix the cellSaveDataList(Save|Load)2 problem in Disgaea D2 and other games. NOTE: cellSysutil_SaveData.cpp is a total mess: some blocks of code appear in all the syscalls. I just want to wait until most of the SaveData functions are implemented and working to do some serious refactoring. |
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asmjit@5ac69447dc | ||
bin | ||
ffmpeg@8bcaa2485c | ||
GL | ||
OpenAL | ||
rpcs3 | ||
stblib | ||
Utilities | ||
wxWidgets@6637946d55 | ||
.gitignore | ||
.gitmodules | ||
LICENSE | ||
README.md | ||
rpcs3.sln |
RPCS3
An open-source PlayStation 3 emulator/debugger written in C++.
You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.
Dependencies
Development
If you want to contribute please take a took at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.
Building
To initialize the repository don't forget to execute git submodule update --init
to pull the wxWidgets source.
- Windows: Install Visual Studio 2013. Then open the .SLN file, and press Build > Rebuild Solution.
- Linux: TODO