.. |
cmake_modules
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Update Cotire to 1.7.3
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2015-08-16 23:40:05 +03:00 |
Crypto
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Optimizations (#1680)
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2016-04-25 13:49:12 +03:00 |
Emu
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Added WIP vertex textures support
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2016-06-28 12:58:44 +03:00 |
Gui
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LLVM AOT
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2016-06-19 21:29:48 +03:00 |
Loader
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Hotfix (#1705)
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2016-05-24 01:59:39 +03:00 |
rpcs3qt
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Partial commit: Preview
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2016-04-15 19:22:15 +03:00 |
BasicKeyboardHandler.cpp
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Partial commit: IO
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2016-04-15 19:22:39 +03:00 |
BasicKeyboardHandler.h
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Partial commit: IO
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2016-04-15 19:22:39 +03:00 |
BasicMouseHandler.cpp
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Partial commit: IO
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2016-04-15 19:22:39 +03:00 |
BasicMouseHandler.h
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Partial commit: IO
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2016-04-15 19:22:39 +03:00 |
CMakeLists.txt
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LLVM: Added JIT.cpp
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2016-06-27 16:43:53 +03:00 |
copy_setup_h.vcxproj
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DX12 dependencies fix
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2015-11-17 21:00:59 +03:00 |
D3D12GSRender.vcxproj
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Try to use new shaders decompiler in OpenGL backend
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2016-06-21 19:56:00 +03:00 |
D3D12GSRender.vcxproj.filters
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Shared PCH (experimental)
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2015-12-04 23:37:44 +03:00 |
D3D12GSRender.vcxproj.user
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Property sheets, configuration simplified
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2015-12-08 20:02:30 +03:00 |
define_new_memleakdetect.h
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Fix compile errors in Debug - MemLeak.
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2014-09-07 10:43:25 +02:00 |
emucore.vcxproj
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LLVM: Added JIT.cpp
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2016-06-27 16:43:53 +03:00 |
emucore.vcxproj.filters
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LLVM: Added JIT.cpp
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2016-06-27 16:43:53 +03:00 |
emucore.vcxproj.user
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Cleanup some files
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2014-10-22 01:12:15 +05:30 |
frame_icon.xpm
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Fixed the frame icon (#1811)
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2016-06-21 17:03:07 +03:00 |
git-version.cmake
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Git version fixed
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2015-10-04 23:05:46 +03:00 |
GLGSRender.vcxproj
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Try to use new shaders decompiler in OpenGL backend
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2016-06-21 19:56:00 +03:00 |
GLGSRender.vcxproj.filters
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Try to use new shaders decompiler in OpenGL backend
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2016-06-21 19:56:00 +03:00 |
GLGSRender.vcxproj.user
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Property sheets, configuration simplified
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2015-12-08 20:02:30 +03:00 |
KeyboardPadHandler.cpp
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Partial commit: IO
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2016-04-15 19:22:39 +03:00 |
KeyboardPadHandler.h
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Partial commit: IO
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2016-04-15 19:22:39 +03:00 |
OpenAL.vcxproj
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Moves GL, minidx12, OpenAL, stblib to 3rdparty
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2016-03-20 22:20:23 +00:00 |
OpenAL.vcxproj.filters
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Put XAudio and OpenAL files in separate projects.
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2016-01-03 21:01:11 +01:00 |
ps3emu_api_enums.h
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Added rpcs3 api (dynamic library)
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2016-06-17 21:26:06 +03:00 |
ps3emu_api_structs.h
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Added rpcs3 api (dynamic library)
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2016-06-17 21:26:06 +03:00 |
resource.h
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Add RPCS3 version to logging
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2015-09-07 20:13:42 +03:00 |
restore_new.h
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Fix compile errors in Debug - MemLeak.
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2014-09-07 10:43:25 +02:00 |
rpcs3_.rc
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rpcs3.rc recreated as rpcs3_.rc
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2016-04-15 20:19:28 +03:00 |
rpcs3_api.cpp
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Added rpcs3 api (dynamic library)
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2016-06-17 21:26:06 +03:00 |
rpcs3_version.cpp
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Added rpcs3 version object
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2016-06-17 21:26:04 +03:00 |
rpcs3_version.h
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Added rpcs3 version object
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2016-06-17 21:26:04 +03:00 |
rpcs3.cpp
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LLVM AOT
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2016-06-19 21:29:48 +03:00 |
rpcs3.h
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Partial commit: Emu (the rest)
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2016-04-15 19:22:49 +03:00 |
rpcs3.ico
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Add Icon on the .exe
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2015-06-30 20:36:46 +02:00 |
rpcs3.vcxproj
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Fixed LLVM & MemLeak builds
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2016-06-22 23:03:46 +03:00 |
rpcs3.vcxproj.filters
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rpcs3.rc recreated as rpcs3_.rc
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2016-04-15 20:19:28 +03:00 |
rpcs3.vcxproj.user
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DX12 fix + rpcs3-tests project
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2015-10-21 13:31:29 +03:00 |
stb_image.cpp
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Moves GL, minidx12, OpenAL, stblib to 3rdparty
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2016-03-20 22:20:23 +00:00 |
stdafx_d3d12.h
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Partial commit: Preview
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2016-04-15 19:22:15 +03:00 |
stdafx_gui.h
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Partial commit: Preview
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2016-04-15 19:22:15 +03:00 |
stdafx.cpp
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Partial commit: Preview
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2016-04-15 19:22:15 +03:00 |
stdafx.h
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LLVM AOT
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2016-06-19 21:29:48 +03:00 |
VKGSRender.vcxproj
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Try to use new shaders decompiler in OpenGL backend
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2016-06-21 19:56:00 +03:00 |
VKGSRender.vcxproj.filters
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vulkan: Use d24_u8 or d32_u8 depending on hw support.
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2016-03-12 15:56:23 +01:00 |
XAudio.vcxproj
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Slims down minidx9 to XAudio2_7
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2016-03-29 18:51:54 +01:00 |
XAudio.vcxproj.filters
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File utility improved
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2016-01-13 14:12:04 +03:00 |
XInputPadHandler.cpp
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Partial commit: IO
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2016-04-15 19:22:39 +03:00 |
XInputPadHandler.h
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Partial commit: IO
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2016-04-15 19:22:39 +03:00 |