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https://github.com/RPCS3/rpcs3.git
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da7472fe81
* Optimizations 1) Some headers simplified for better compilation time 2) Some templates simplified for smaller executable size 3) Eliminate std::future to fix compilation for mingw64 4) PKG installation can be cancelled now 5) cellGame fixes 6) XAudio2 fix for mingw64 7) PPUInterpreter bug fixed (Clang) * any_pod<> implemented Aliases: any16, any32, any64 rsx::make_command fixed
27 lines
850 B
CMake
27 lines
850 B
CMake
cmake_minimum_required(VERSION 2.8.12)
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set(ASMJIT_STATIC TRUE)
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if (NOT CMAKE_BUILD_TYPE)
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message(STATUS "No build type selected, default to Release")
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set(CMAKE_BUILD_TYPE "Release")
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endif()
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if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
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message( FATAL_ERROR "RPCS3 can only be compiled on 64-bit platforms." )
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endif()
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# We use libpng's static library and don't need to build the shared library and run the tests
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set(PNG_SHARED OFF CACHE BOOL "Build shared lib." FORCE)
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set(PNG_TESTS OFF CACHE BOOL "Build tests." FORCE)
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add_definitions(-DCMAKE_BUILD)
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add_subdirectory( 3rdparty/libpng )
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# TODO: do real installation, including copying directory structure
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${PROJECT_BINARY_DIR}/bin")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${PROJECT_BINARY_DIR}/bin")
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add_subdirectory( Vulkan )
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add_subdirectory( rpcs3 )
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