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rpcs3/wxWidgets/include/wx/confbase.h

360 lines
14 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: confbase.h
// Purpose: declaration of the base class of all config implementations
// (see also: fileconf.h and msw/regconf.h and iniconf.h)
// Author: Karsten Ballueder & Vadim Zeitlin
// Modified by:
// Created: 07.04.98 (adapted from appconf.h)
// RCS-ID: $Id: confbase.h 61872 2009-09-09 22:37:05Z VZ $
// Copyright: (c) 1997 Karsten Ballueder Ballueder@usa.net
// Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CONFBASE_H_
#define _WX_CONFBASE_H_
#include "wx/defs.h"
#include "wx/string.h"
class WXDLLIMPEXP_FWD_BASE wxArrayString;
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
/// shall we be case sensitive in parsing variable names?
#ifndef wxCONFIG_CASE_SENSITIVE
#define wxCONFIG_CASE_SENSITIVE 0
#endif
/// separates group and entry names (probably shouldn't be changed)
#ifndef wxCONFIG_PATH_SEPARATOR
#define wxCONFIG_PATH_SEPARATOR wxT('/')
#endif
/// introduces immutable entries
// (i.e. the ones which can't be changed from the local config file)
#ifndef wxCONFIG_IMMUTABLE_PREFIX
#define wxCONFIG_IMMUTABLE_PREFIX wxT('!')
#endif
#if wxUSE_CONFIG
#include "wx/string.h"
/// should we use registry instead of configuration files under Windows?
// (i.e. whether wxConfigBase::Create() will create a wxFileConfig (if it's
// false) or wxRegConfig (if it's true and we're under Win32))
#ifndef wxUSE_CONFIG_NATIVE
#define wxUSE_CONFIG_NATIVE 1
#endif
// Style flags for constructor style parameter
enum
{
wxCONFIG_USE_LOCAL_FILE = 1,
wxCONFIG_USE_GLOBAL_FILE = 2,
wxCONFIG_USE_RELATIVE_PATH = 4,
wxCONFIG_USE_NO_ESCAPE_CHARACTERS = 8,
wxCONFIG_USE_SUBDIR = 16
};
// ----------------------------------------------------------------------------
// abstract base class wxConfigBase which defines the interface for derived
// classes
//
// wxConfig organizes the items in a tree-like structure (modeled after the
// Unix/Dos filesystem). There are groups (directories) and keys (files).
// There is always one current group given by the current path.
//
// Keys are pairs "key_name = value" where value may be of string or integer
// (long) type (TODO doubles and other types such as wxDate coming soon).
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxConfigBase
{
public:
// constants
// the type of an entry
enum EntryType
{
Type_Unknown,
Type_String,
Type_Boolean,
Type_Integer, // use Read(long *)
Type_Float // use Read(double *)
};
// static functions
// sets the config object, returns the previous pointer
static wxConfigBase *Set(wxConfigBase *pConfig);
// get the config object, creates it on demand unless DontCreateOnDemand
// was called
static wxConfigBase *Get(bool createOnDemand = true)
{ if ( createOnDemand && (!ms_pConfig) ) Create(); return ms_pConfig; }
// create a new config object: this function will create the "best"
// implementation of wxConfig available for the current platform, see
// comments near definition wxUSE_CONFIG_NATIVE for details. It returns
// the created object and also sets it as ms_pConfig.
static wxConfigBase *Create();
// should Get() try to create a new log object if the current one is NULL?
static void DontCreateOnDemand() { ms_bAutoCreate = false; }
// ctor & virtual dtor
// ctor (can be used as default ctor too)
//
// Not all args will always be used by derived classes, but including
// them all in each class ensures compatibility. If appName is empty,
// uses wxApp name
wxConfigBase(const wxString& appName = wxEmptyString,
const wxString& vendorName = wxEmptyString,
const wxString& localFilename = wxEmptyString,
const wxString& globalFilename = wxEmptyString,
long style = 0);
// empty but ensures that dtor of all derived classes is virtual
virtual ~wxConfigBase();
// path management
// set current path: if the first character is '/', it's the absolute path,
// otherwise it's a relative path. '..' is supported. If the strPath
// doesn't exist it is created.
virtual void SetPath(const wxString& strPath) = 0;
// retrieve the current path (always as absolute path)
virtual const wxString& GetPath() const = 0;
// enumeration: all functions here return false when there are no more items.
// you must pass the same lIndex to GetNext and GetFirst (don't modify it)
// enumerate subgroups
virtual bool GetFirstGroup(wxString& str, long& lIndex) const = 0;
virtual bool GetNextGroup (wxString& str, long& lIndex) const = 0;
// enumerate entries
virtual bool GetFirstEntry(wxString& str, long& lIndex) const = 0;
virtual bool GetNextEntry (wxString& str, long& lIndex) const = 0;
// get number of entries/subgroups in the current group, with or without
// it's subgroups
virtual size_t GetNumberOfEntries(bool bRecursive = false) const = 0;
virtual size_t GetNumberOfGroups(bool bRecursive = false) const = 0;
// tests of existence
// returns true if the group by this name exists
virtual bool HasGroup(const wxString& strName) const = 0;
// same as above, but for an entry
virtual bool HasEntry(const wxString& strName) const = 0;
// returns true if either a group or an entry with a given name exist
bool Exists(const wxString& strName) const
{ return HasGroup(strName) || HasEntry(strName); }
// get the entry type
virtual EntryType GetEntryType(const wxString& name) const
{
// by default all entries are strings
return HasEntry(name) ? Type_String : Type_Unknown;
}
// key access: returns true if value was really read, false if default used
// (and if the key is not found the default value is returned.)
// read a string from the key
bool Read(const wxString& key, wxString *pStr) const;
bool Read(const wxString& key, wxString *pStr, const wxString& defVal) const;
// read a number (long)
bool Read(const wxString& key, long *pl) const;
bool Read(const wxString& key, long *pl, long defVal) const;
// read an int
bool Read(const wxString& key, int *pi) const;
bool Read(const wxString& key, int *pi, int defVal) const;
// read a double
bool Read(const wxString& key, double* val) const;
bool Read(const wxString& key, double* val, double defVal) const;
// read a bool
bool Read(const wxString& key, bool* val) const;
bool Read(const wxString& key, bool* val, bool defVal) const;
// convenience functions returning directly the value (we don't have them for
// int/double/bool as there would be ambiguities with the long one then)
wxString Read(const wxString& key,
const wxString& defVal = wxEmptyString) const
{ wxString s; (void)Read(key, &s, defVal); return s; }
long Read(const wxString& key, long defVal) const
{ long l; (void)Read(key, &l, defVal); return l; }
// write the value (return true on success)
bool Write(const wxString& key, const wxString& value)
{ return DoWriteString(key, value); }
bool Write(const wxString& key, long value)
{ return DoWriteLong(key, value); }
bool Write(const wxString& key, int value)
{ return DoWriteInt(key, value); }
bool Write(const wxString& key, double value)
{ return DoWriteDouble(key, value); }
bool Write(const wxString& key, bool value)
{ return DoWriteBool(key, value); }
// we have to provide a separate version for C strings as otherwise they
// would be converted to bool and not to wxString as expected!
bool Write(const wxString& key, const wxChar *value)
{ return Write(key, wxString(value)); }
// permanently writes all changes
virtual bool Flush(bool bCurrentOnly = false) = 0;
// renaming, all functions return false on failure (probably because the new
// name is already taken by an existing entry)
// rename an entry
virtual bool RenameEntry(const wxString& oldName,
const wxString& newName) = 0;
// rename a group
virtual bool RenameGroup(const wxString& oldName,
const wxString& newName) = 0;
// delete entries/groups
// deletes the specified entry and the group it belongs to if
// it was the last key in it and the second parameter is true
virtual bool DeleteEntry(const wxString& key,
bool bDeleteGroupIfEmpty = true) = 0;
// delete the group (with all subgroups)
virtual bool DeleteGroup(const wxString& key) = 0;
// delete the whole underlying object (disk file, registry key, ...)
// primarily for use by uninstallation routine.
virtual bool DeleteAll() = 0;
// options
// we can automatically expand environment variables in the config entries
// (this option is on by default, you can turn it on/off at any time)
bool IsExpandingEnvVars() const { return m_bExpandEnvVars; }
void SetExpandEnvVars(bool bDoIt = true) { m_bExpandEnvVars = bDoIt; }
// recording of default values
void SetRecordDefaults(bool bDoIt = true) { m_bRecordDefaults = bDoIt; }
bool IsRecordingDefaults() const { return m_bRecordDefaults; }
// does expansion only if needed
wxString ExpandEnvVars(const wxString& str) const;
// misc accessors
wxString GetAppName() const { return m_appName; }
wxString GetVendorName() const { return m_vendorName; }
// Used wxIniConfig to set members in constructor
void SetAppName(const wxString& appName) { m_appName = appName; }
void SetVendorName(const wxString& vendorName) { m_vendorName = vendorName; }
void SetStyle(long style) { m_style = style; }
long GetStyle() const { return m_style; }
protected:
static bool IsImmutable(const wxString& key)
{ return !key.IsEmpty() && key[0] == wxCONFIG_IMMUTABLE_PREFIX; }
// return the path without trailing separator, if any: this should be called
// to sanitize paths referring to the group names before passing them to
// wxConfigPathChanger as "/foo/bar/" should be the same as "/foo/bar" and it
// isn't interpreted in the same way by it (and this can't be changed there
// as it's not the same for the entries names)
static wxString RemoveTrailingSeparator(const wxString& key);
// do read/write the values of different types
virtual bool DoReadString(const wxString& key, wxString *pStr) const = 0;
virtual bool DoReadLong(const wxString& key, long *pl) const = 0;
virtual bool DoReadInt(const wxString& key, int *pi) const;
virtual bool DoReadDouble(const wxString& key, double* val) const;
virtual bool DoReadBool(const wxString& key, bool* val) const;
virtual bool DoWriteString(const wxString& key, const wxString& value) = 0;
virtual bool DoWriteLong(const wxString& key, long value) = 0;
virtual bool DoWriteInt(const wxString& key, int value);
virtual bool DoWriteDouble(const wxString& key, double value);
virtual bool DoWriteBool(const wxString& key, bool value);
private:
// are we doing automatic environment variable expansion?
bool m_bExpandEnvVars;
// do we record default values?
bool m_bRecordDefaults;
// static variables
static wxConfigBase *ms_pConfig;
static bool ms_bAutoCreate;
// Application name and organisation name
wxString m_appName;
wxString m_vendorName;
// Style flag
long m_style;
};
// a handy little class which changes current path to the path of given entry
// and restores it in dtor: so if you declare a local variable of this type,
// you work in the entry directory and the path is automatically restored
// when the function returns
// Taken out of wxConfig since not all compilers can cope with nested classes.
class WXDLLIMPEXP_BASE wxConfigPathChanger
{
public:
// ctor/dtor do path changing/restoring of the path
wxConfigPathChanger(const wxConfigBase *pContainer, const wxString& strEntry);
~wxConfigPathChanger();
// get the key name
const wxString& Name() const { return m_strName; }
// this method must be called if the original path (i.e. the current path at
// the moment of creation of this object) could have been deleted to prevent
// us from restoring the not existing (any more) path
//
// if the original path doesn't exist any more, the path will be restored to
// the deepest still existing component of the old path
void UpdateIfDeleted();
private:
wxConfigBase *m_pContainer; // object we live in
wxString m_strName, // name of entry (i.e. name only)
m_strOldPath; // saved path
bool m_bChanged; // was the path changed?
DECLARE_NO_COPY_CLASS(wxConfigPathChanger)
};
// ----------------------------------------------------------------------------
// the native wxConfigBase implementation
// ----------------------------------------------------------------------------
// under Windows we prefer to use the native implementation
// wxIniConfig isn't native anywhere after droping win16 in wxWidgets 2.6
#if defined(__WXMSW__) && wxUSE_CONFIG_NATIVE
#define wxConfig wxRegConfig
#else // either we're under Unix or wish to use files even under Windows
#define wxConfig wxFileConfig
#endif
#endif // wxUSE_CONFIG
/*
Replace environment variables ($SOMETHING) with their values. The format is
$VARNAME or ${VARNAME} where VARNAME contains alphanumeric characters and
'_' only. '$' must be escaped ('\$') in order to be taken literally.
*/
WXDLLIMPEXP_BASE wxString wxExpandEnvVars(const wxString &sz);
/*
Split path into parts removing '..' in progress
*/
WXDLLIMPEXP_BASE void wxSplitPath(wxArrayString& aParts, const wxChar *sz);
#endif
// _WX_CONFIG_H_