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1045 lines
60 KiB
C++
1045 lines
60 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/dynarray.h
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// Purpose: auto-resizable (i.e. dynamic) array support
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 12.09.97
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// RCS-ID: $Id: dynarray.h 45498 2007-04-16 13:03:05Z VZ $
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// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _DYNARRAY_H
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#define _DYNARRAY_H
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#include "wx/defs.h"
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#if wxUSE_STL
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#include "wx/beforestd.h"
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#include <vector>
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#include <algorithm>
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#include "wx/afterstd.h"
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#endif
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/*
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This header defines the dynamic arrays and object arrays (i.e. arrays which
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own their elements). Dynamic means that the arrays grow automatically as
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needed.
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These macros are ugly (especially if you look in the sources ;-), but they
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allow us to define "template" classes without actually using templates and so
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this works with all compilers (and may be also much faster to compile even
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with a compiler which does support templates). The arrays defined with these
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macros are type-safe.
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Range checking is performed in debug build for both arrays and objarrays but
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not in release build - so using an invalid index will just lead to a crash
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then.
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Note about memory usage: arrays never shrink automatically (although you may
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use Shrink() function explicitly), they only grow, so loading 10 millions in
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an array only to delete them 2 lines below might be a bad idea if the array
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object is not going to be destroyed soon. However, as it does free memory
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when destroyed, it is ok if the array is a local variable.
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*/
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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/*
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The initial size by which an array grows when an element is added default
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value avoids allocate one or two bytes when the array is created which is
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rather inefficient
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*/
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#define WX_ARRAY_DEFAULT_INITIAL_SIZE (16)
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// ----------------------------------------------------------------------------
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// types
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// ----------------------------------------------------------------------------
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/*
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Callback compare function for quick sort.
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It must return negative value, 0 or positive value if the first item is
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less than, equal to or greater than the second one.
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*/
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extern "C"
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{
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typedef int (wxCMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2);
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}
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// ----------------------------------------------------------------------------
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// Base class managing data having size of type 'long' (not used directly)
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//
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// NB: for efficiency this often used class has no virtual functions (hence no
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// virtual table), even dtor is *not* virtual. If used as expected it
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// won't create any problems because ARRAYs from DEFINE_ARRAY have no dtor
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// at all, so it's not too important if it's not called (this happens when
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// you cast "SomeArray *" as "BaseArray *" and then delete it)
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// ----------------------------------------------------------------------------
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#if wxUSE_STL
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template<class T>
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class WXDLLIMPEXP_BASE wxArray_SortFunction
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{
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public:
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typedef int (wxCMPFUNC_CONV *CMPFUNC)(T* pItem1, T* pItem2);
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wxArray_SortFunction(CMPFUNC f) : m_f(f) { }
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bool operator()(const T& i1, const T& i2)
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{ return m_f((T*)&i1, (T*)&i2) < 0; }
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private:
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CMPFUNC m_f;
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};
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template<class T, typename F>
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class WXDLLIMPEXP_BASE wxSortedArray_SortFunction
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{
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public:
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typedef F CMPFUNC;
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wxSortedArray_SortFunction(CMPFUNC f) : m_f(f) { }
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bool operator()(const T& i1, const T& i2)
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{ return m_f(i1, i2) < 0; }
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private:
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CMPFUNC m_f;
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};
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#define _WX_DECLARE_BASEARRAY(T, name, classexp) \
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typedef int (wxCMPFUNC_CONV *CMPFUN##name)(T pItem1, T pItem2); \
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typedef wxSortedArray_SortFunction<T, CMPFUN##name> name##_Predicate; \
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_WX_DECLARE_BASEARRAY_2(T, name, name##_Predicate, classexp)
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#define _WX_DECLARE_BASEARRAY_2(T, name, predicate, classexp) \
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classexp name : public std::vector<T> \
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{ \
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typedef predicate Predicate; \
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typedef predicate::CMPFUNC SCMPFUNC; \
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public: \
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typedef wxArray_SortFunction<T>::CMPFUNC CMPFUNC; \
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public: \
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void Empty() { clear(); } \
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void Clear() { clear(); } \
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void Alloc(size_t uiSize) { reserve(uiSize); } \
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void Shrink(); \
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\
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size_t GetCount() const { return size(); } \
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void SetCount(size_t n, T v = T()) { resize(n, v); } \
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bool IsEmpty() const { return empty(); } \
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size_t Count() const { return size(); } \
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\
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typedef T base_type; \
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\
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protected: \
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T& Item(size_t uiIndex) const \
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{ wxASSERT( uiIndex < size() ); return (T&)operator[](uiIndex); } \
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\
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int Index(T e, bool bFromEnd = false) const; \
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int Index(T lItem, CMPFUNC fnCompare) const; \
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size_t IndexForInsert(T lItem, CMPFUNC fnCompare) const; \
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void Add(T lItem, size_t nInsert = 1) \
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{ insert(end(), nInsert, lItem); } \
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size_t Add(T lItem, CMPFUNC fnCompare); \
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void Insert(T lItem, size_t uiIndex, size_t nInsert = 1) \
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{ insert(begin() + uiIndex, nInsert, lItem); } \
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void Remove(T lItem); \
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void RemoveAt(size_t uiIndex, size_t nRemove = 1) \
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{ erase(begin() + uiIndex, begin() + uiIndex + nRemove); } \
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\
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void Sort(CMPFUNC fCmp) \
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{ \
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wxArray_SortFunction<T> p(fCmp); \
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std::sort(begin(), end(), p); \
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} \
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}
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#else // if !wxUSE_STL
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#define _WX_DECLARE_BASEARRAY(T, name, classexp) \
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classexp name \
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{ \
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typedef CMPFUNC SCMPFUNC; /* for compatibility wuth wxUSE_STL */ \
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public: \
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name(); \
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name(const name& array); \
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name& operator=(const name& src); \
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~name(); \
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\
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void Empty() { m_nCount = 0; } \
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void Clear(); \
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void Alloc(size_t n) { if ( n > m_nSize ) Realloc(n); } \
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void Shrink(); \
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\
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size_t GetCount() const { return m_nCount; } \
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void SetCount(size_t n, T defval = T()); \
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bool IsEmpty() const { return m_nCount == 0; } \
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size_t Count() const { return m_nCount; } \
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\
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typedef T base_type; \
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\
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protected: \
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T& Item(size_t uiIndex) const \
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{ wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; } \
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T& operator[](size_t uiIndex) const { return Item(uiIndex); } \
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\
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int Index(T lItem, bool bFromEnd = false) const; \
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int Index(T lItem, CMPFUNC fnCompare) const; \
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size_t IndexForInsert(T lItem, CMPFUNC fnCompare) const; \
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void Add(T lItem, size_t nInsert = 1); \
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size_t Add(T lItem, CMPFUNC fnCompare); \
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void Insert(T lItem, size_t uiIndex, size_t nInsert = 1); \
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void Remove(T lItem); \
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void RemoveAt(size_t uiIndex, size_t nRemove = 1); \
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\
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void Sort(CMPFUNC fnCompare); \
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\
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/* *minimal* STL-ish interface, for derived classes */ \
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typedef T value_type; \
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typedef value_type* iterator; \
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typedef const value_type* const_iterator; \
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typedef value_type& reference; \
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typedef const value_type& const_reference; \
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typedef int difference_type; \
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typedef size_t size_type; \
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\
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void assign(const_iterator first, const_iterator last); \
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void assign(size_type n, const_reference v); \
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size_type capacity() const { return m_nSize; } \
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iterator erase(iterator first, iterator last) \
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{ \
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size_type idx = first - begin(); \
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RemoveAt(idx, last - first); \
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return begin() + idx; \
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} \
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iterator erase(iterator it) { return erase(it, it + 1); } \
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void insert(iterator it, size_type n, const value_type& v) \
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{ Insert(v, it - begin(), n); } \
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iterator insert(iterator it, const value_type& v = value_type()) \
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{ \
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size_type idx = it - begin(); \
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Insert(v, idx); \
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return begin() + idx; \
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} \
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void insert(iterator it, const_iterator first, const_iterator last);\
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void pop_back() { RemoveAt(size() - 1); } \
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void push_back(const value_type& v) { Add(v); } \
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void reserve(size_type n) { Alloc(n); } \
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void resize(size_type n, value_type v = value_type()) \
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{ SetCount(n, v); } \
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\
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iterator begin() { return m_pItems; } \
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iterator end() { return m_pItems + m_nCount; } \
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const_iterator begin() const { return m_pItems; } \
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const_iterator end() const { return m_pItems + m_nCount; } \
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\
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/* the following functions may be made directly public because */ \
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/* they don't use the type of the elements at all */ \
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public: \
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void clear() { Clear(); } \
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bool empty() const { return IsEmpty(); } \
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size_type max_size() const { return INT_MAX; } \
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size_type size() const { return GetCount(); } \
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\
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private: \
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void Grow(size_t nIncrement = 0); \
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bool Realloc(size_t nSize); \
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\
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size_t m_nSize, \
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m_nCount; \
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\
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T *m_pItems; \
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}
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#endif // !wxUSE_STL
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// ============================================================================
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// The private helper macros containing the core of the array classes
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// ============================================================================
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// Implementation notes:
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//
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// JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
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// { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
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// so using a temporary variable instead.
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//
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// The classes need a (even trivial) ~name() to link under Mac X
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//
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// _WX_ERROR_REMOVE is needed to resolve the name conflict between the wxT()
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// macro and T typedef: we can't use wxT() inside WX_DEFINE_ARRAY!
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#define _WX_ERROR_REMOVE wxT("removing inexisting element in wxArray::Remove")
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// ----------------------------------------------------------------------------
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// _WX_DEFINE_TYPEARRAY: array for simple types
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// ----------------------------------------------------------------------------
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#if wxUSE_STL
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#define _WX_DEFINE_TYPEARRAY(T, name, base, classexp) \
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typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \
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classexp name : public base \
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{ \
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public: \
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T& operator[](size_t uiIndex) const \
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{ return (T&)(base::operator[](uiIndex)); } \
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T& Item(size_t uiIndex) const \
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{ return (T&)/*const cast*/base::operator[](uiIndex); } \
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T& Last() const \
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{ return Item(Count() - 1); } \
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\
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int Index(T e, bool bFromEnd = false) const \
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{ return base::Index(e, bFromEnd); } \
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\
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void Add(T lItem, size_t nInsert = 1) \
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{ insert(end(), nInsert, lItem); } \
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void Insert(T lItem, size_t uiIndex, size_t nInsert = 1) \
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{ insert(begin() + uiIndex, nInsert, lItem); } \
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\
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void RemoveAt(size_t uiIndex, size_t nRemove = 1) \
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{ base::RemoveAt(uiIndex, nRemove); } \
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void Remove(T lItem) \
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{ int iIndex = Index(lItem); \
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wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
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_WX_ERROR_REMOVE); \
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RemoveAt((size_t)iIndex); } \
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\
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void Sort(CMPFUNC##T fCmp) { base::Sort((CMPFUNC)fCmp); } \
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}
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#define _WX_DEFINE_TYPEARRAY_PTR(T, name, base, classexp) \
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_WX_DEFINE_TYPEARRAY(T, name, base, classexp)
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#else // if !wxUSE_STL
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// common declaration used by both _WX_DEFINE_TYPEARRAY and
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// _WX_DEFINE_TYPEARRAY_PTR
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#define _WX_DEFINE_TYPEARRAY_HELPER(T, name, base, classexp, ptrop) \
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wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(base::base_type), \
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TypeTooBigToBeStoredIn##base, \
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name); \
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typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \
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classexp name : public base \
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{ \
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public: \
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name() { } \
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~name() { } \
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\
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name& operator=(const name& src) \
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{ base* temp = (base*) this; \
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(*temp) = ((const base&)src); \
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return *this; } \
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\
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T& operator[](size_t uiIndex) const \
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{ return (T&)(base::operator[](uiIndex)); } \
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T& Item(size_t uiIndex) const \
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{ return (T&)(base::operator[](uiIndex)); } \
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T& Last() const \
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{ return (T&)(base::operator[](Count() - 1)); } \
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\
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int Index(T lItem, bool bFromEnd = false) const \
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{ return base::Index((base_type)lItem, bFromEnd); } \
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\
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void Add(T lItem, size_t nInsert = 1) \
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{ base::Add((base_type)lItem, nInsert); } \
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void Insert(T lItem, size_t uiIndex, size_t nInsert = 1) \
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{ base::Insert((base_type)lItem, uiIndex, nInsert) ; } \
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\
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void RemoveAt(size_t uiIndex, size_t nRemove = 1) \
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{ base::RemoveAt(uiIndex, nRemove); } \
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void Remove(T lItem) \
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{ int iIndex = Index(lItem); \
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wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
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_WX_ERROR_REMOVE); \
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base::RemoveAt((size_t)iIndex); } \
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\
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void Sort(CMPFUNC##T fCmp) { base::Sort((CMPFUNC)fCmp); } \
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\
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/* STL-like interface */ \
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private: \
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typedef base::iterator biterator; \
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typedef base::const_iterator bconst_iterator; \
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typedef base::value_type bvalue_type; \
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typedef base::const_reference bconst_reference; \
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public: \
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typedef T value_type; \
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typedef value_type* pointer; \
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typedef const value_type* const_pointer; \
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typedef value_type* iterator; \
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typedef const value_type* const_iterator; \
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typedef value_type& reference; \
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typedef const value_type& const_reference; \
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typedef base::difference_type difference_type; \
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typedef base::size_type size_type; \
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\
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class reverse_iterator \
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{ \
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typedef T value_type; \
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typedef value_type& reference; \
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typedef value_type* pointer; \
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typedef reverse_iterator itor; \
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friend inline itor operator+(int o, const itor& it) \
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{ return it.m_ptr - o; } \
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friend inline itor operator+(const itor& it, int o) \
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{ return it.m_ptr - o; } \
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friend inline itor operator-(const itor& it, int o) \
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{ return it.m_ptr + o; } \
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friend inline difference_type operator-(const itor& i1, \
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const itor& i2) \
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{ return i1.m_ptr - i2.m_ptr; } \
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\
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public: \
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pointer m_ptr; \
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reverse_iterator() : m_ptr(NULL) { } \
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reverse_iterator(pointer ptr) : m_ptr(ptr) { } \
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reverse_iterator(const itor& it) : m_ptr(it.m_ptr) { } \
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reference operator*() const { return *m_ptr; } \
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ptrop \
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itor& operator++() { --m_ptr; return *this; } \
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const itor operator++(int) \
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{ reverse_iterator tmp = *this; --m_ptr; return tmp; } \
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itor& operator--() { ++m_ptr; return *this; } \
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const itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; }\
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bool operator ==(const itor& it) const { return m_ptr == it.m_ptr; }\
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bool operator !=(const itor& it) const { return m_ptr != it.m_ptr; }\
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}; \
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\
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class const_reverse_iterator \
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{ \
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typedef T value_type; \
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typedef const value_type& reference; \
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typedef const value_type* pointer; \
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typedef const_reverse_iterator itor; \
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friend inline itor operator+(int o, const itor& it) \
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{ return it.m_ptr - o; } \
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friend inline itor operator+(const itor& it, int o) \
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{ return it.m_ptr - o; } \
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friend inline itor operator-(const itor& it, int o) \
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{ return it.m_ptr + o; } \
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friend inline difference_type operator-(const itor& i1, \
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const itor& i2) \
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{ return i1.m_ptr - i2.m_ptr; } \
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\
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public: \
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pointer m_ptr; \
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const_reverse_iterator() : m_ptr(NULL) { } \
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const_reverse_iterator(pointer ptr) : m_ptr(ptr) { } \
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const_reverse_iterator(const itor& it) : m_ptr(it.m_ptr) { } \
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const_reverse_iterator(const reverse_iterator& it) : m_ptr(it.m_ptr) { }\
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reference operator*() const { return *m_ptr; } \
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ptrop \
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itor& operator++() { --m_ptr; return *this; } \
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const itor operator++(int) \
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{ itor tmp = *this; --m_ptr; return tmp; } \
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itor& operator--() { ++m_ptr; return *this; } \
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const itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; }\
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bool operator ==(const itor& it) const { return m_ptr == it.m_ptr; }\
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bool operator !=(const itor& it) const { return m_ptr != it.m_ptr; }\
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}; \
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\
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name(size_type n, const_reference v) { assign(n, v); } \
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name(const_iterator first, const_iterator last) \
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{ assign(first, last); } \
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void assign(const_iterator first, const_iterator last) \
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{ base::assign((bconst_iterator)first, (bconst_iterator)last); } \
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void assign(size_type n, const_reference v) \
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{ base::assign(n, (bconst_reference)v); } \
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reference back() { return *(end() - 1); } \
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const_reference back() const { return *(end() - 1); } \
|
|
iterator begin() { return (iterator)base::begin(); } \
|
|
const_iterator begin() const { return (const_iterator)base::begin(); }\
|
|
size_type capacity() const { return base::capacity(); } \
|
|
iterator end() { return (iterator)base::end(); } \
|
|
const_iterator end() const { return (const_iterator)base::end(); } \
|
|
iterator erase(iterator first, iterator last) \
|
|
{ return (iterator)base::erase((biterator)first, (biterator)last); }\
|
|
iterator erase(iterator it) \
|
|
{ return (iterator)base::erase((biterator)it); } \
|
|
reference front() { return *begin(); } \
|
|
const_reference front() const { return *begin(); } \
|
|
void insert(iterator it, size_type n, const_reference v) \
|
|
{ base::insert((biterator)it, n, (bconst_reference)v); } \
|
|
iterator insert(iterator it, const_reference v = value_type()) \
|
|
{ return (iterator)base::insert((biterator)it, (bconst_reference)v); }\
|
|
void insert(iterator it, const_iterator first, const_iterator last) \
|
|
{ base::insert((biterator)it, (bconst_iterator)first, \
|
|
(bconst_iterator)last); } \
|
|
void pop_back() { base::pop_back(); } \
|
|
void push_back(const_reference v) \
|
|
{ base::push_back((bconst_reference)v); } \
|
|
reverse_iterator rbegin() { return reverse_iterator(end() - 1); } \
|
|
const_reverse_iterator rbegin() const; \
|
|
reverse_iterator rend() { return reverse_iterator(begin() - 1); } \
|
|
const_reverse_iterator rend() const; \
|
|
void reserve(size_type n) { base::reserve(n); } \
|
|
void resize(size_type n, value_type v = value_type()) \
|
|
{ base::resize(n, v); } \
|
|
}
|
|
|
|
#define _WX_PTROP pointer operator->() const { return m_ptr; }
|
|
#define _WX_PTROP_NONE
|
|
|
|
#define _WX_DEFINE_TYPEARRAY(T, name, base, classexp) \
|
|
_WX_DEFINE_TYPEARRAY_HELPER(T, name, base, classexp, _WX_PTROP)
|
|
#define _WX_DEFINE_TYPEARRAY_PTR(T, name, base, classexp) \
|
|
_WX_DEFINE_TYPEARRAY_HELPER(T, name, base, classexp, _WX_PTROP_NONE)
|
|
|
|
#endif // !wxUSE_STL
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// _WX_DEFINE_SORTED_TYPEARRAY: sorted array for simple data types
|
|
// cannot handle types with size greater than pointer because of sorting
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#define _WX_DEFINE_SORTED_TYPEARRAY_2(T, name, base, defcomp, classexp, comptype)\
|
|
wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(base::base_type), \
|
|
TypeTooBigToBeStoredInSorted##base, \
|
|
name); \
|
|
classexp name : public base \
|
|
{ \
|
|
typedef comptype SCMPFUNC; \
|
|
public: \
|
|
name(comptype fn defcomp) { m_fnCompare = fn; } \
|
|
\
|
|
name& operator=(const name& src) \
|
|
{ base* temp = (base*) this; \
|
|
(*temp) = ((const base&)src); \
|
|
m_fnCompare = src.m_fnCompare; \
|
|
return *this; } \
|
|
\
|
|
T& operator[](size_t uiIndex) const \
|
|
{ return (T&)(base::operator[](uiIndex)); } \
|
|
T& Item(size_t uiIndex) const \
|
|
{ return (T&)(base::operator[](uiIndex)); } \
|
|
T& Last() const \
|
|
{ return (T&)(base::operator[](size() - 1)); } \
|
|
\
|
|
int Index(T lItem) const \
|
|
{ return base::Index(lItem, (CMPFUNC)m_fnCompare); } \
|
|
\
|
|
size_t IndexForInsert(T lItem) const \
|
|
{ return base::IndexForInsert(lItem, (CMPFUNC)m_fnCompare); } \
|
|
\
|
|
void AddAt(T item, size_t index) \
|
|
{ base::insert(begin() + index, item); } \
|
|
\
|
|
size_t Add(T lItem) \
|
|
{ return base::Add(lItem, (CMPFUNC)m_fnCompare); } \
|
|
\
|
|
void RemoveAt(size_t uiIndex, size_t nRemove = 1) \
|
|
{ base::erase(begin() + uiIndex, begin() + uiIndex + nRemove); } \
|
|
void Remove(T lItem) \
|
|
{ int iIndex = Index(lItem); \
|
|
wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
|
|
_WX_ERROR_REMOVE ); \
|
|
base::erase(begin() + iIndex); } \
|
|
\
|
|
private: \
|
|
comptype m_fnCompare; \
|
|
}
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// _WX_DECLARE_OBJARRAY: an array for pointers to type T with owning semantics
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#define _WX_DECLARE_OBJARRAY(T, name, base, classexp) \
|
|
typedef int (CMPFUNC_CONV *CMPFUNC##T)(T **pItem1, T **pItem2); \
|
|
classexp name : protected base \
|
|
{ \
|
|
typedef int (CMPFUNC_CONV *CMPFUNC##base)(void **pItem1, void **pItem2); \
|
|
typedef base base_array; \
|
|
public: \
|
|
name() { } \
|
|
name(const name& src); \
|
|
name& operator=(const name& src); \
|
|
\
|
|
~name(); \
|
|
\
|
|
void Alloc(size_t count) { reserve(count); } \
|
|
size_t GetCount() const { return base_array::size(); } \
|
|
size_t size() const { return base_array::size(); } \
|
|
bool IsEmpty() const { return base_array::empty(); } \
|
|
bool empty() const { return base_array::empty(); } \
|
|
size_t Count() const { return base_array::size(); } \
|
|
void Shrink() { base::Shrink(); } \
|
|
\
|
|
T& operator[](size_t uiIndex) const \
|
|
{ return *(T*)base::operator[](uiIndex); } \
|
|
T& Item(size_t uiIndex) const \
|
|
{ return *(T*)base::operator[](uiIndex); } \
|
|
T& Last() const \
|
|
{ return *(T*)(base::operator[](size() - 1)); } \
|
|
\
|
|
int Index(const T& lItem, bool bFromEnd = false) const; \
|
|
\
|
|
void Add(const T& lItem, size_t nInsert = 1); \
|
|
void Add(const T* pItem) \
|
|
{ base::push_back((T*)pItem); } \
|
|
void push_back(const T* pItem) \
|
|
{ base::push_back((T*)pItem); } \
|
|
void push_back(const T& lItem) \
|
|
{ Add(lItem); } \
|
|
\
|
|
void Insert(const T& lItem, size_t uiIndex, size_t nInsert = 1); \
|
|
void Insert(const T* pItem, size_t uiIndex) \
|
|
{ base::insert(begin() + uiIndex, (T*)pItem); } \
|
|
\
|
|
void Empty() { DoEmpty(); base::clear(); } \
|
|
void Clear() { DoEmpty(); base::clear(); } \
|
|
\
|
|
T* Detach(size_t uiIndex) \
|
|
{ T* p = (T*)base::operator[](uiIndex); \
|
|
base::erase(begin() + uiIndex); return p; } \
|
|
void RemoveAt(size_t uiIndex, size_t nRemove = 1); \
|
|
\
|
|
void Sort(CMPFUNC##T fCmp) { base::Sort((CMPFUNC##base)fCmp); } \
|
|
\
|
|
private: \
|
|
void DoEmpty(); \
|
|
void DoCopy(const name& src); \
|
|
}
|
|
|
|
// ============================================================================
|
|
// The public macros for declaration and definition of the dynamic arrays
|
|
// ============================================================================
|
|
|
|
// Please note that for each macro WX_FOO_ARRAY we also have
|
|
// WX_FOO_EXPORTED_ARRAY and WX_FOO_USER_EXPORTED_ARRAY which are exactly the
|
|
// same except that they use an additional __declspec(dllexport) or equivalent
|
|
// under Windows if needed.
|
|
//
|
|
// The first (just EXPORTED) macros do it if wxWidgets was compiled as a DLL
|
|
// and so must be used used inside the library. The second kind (USER_EXPORTED)
|
|
// allow the user code to do it when it wants. This is needed if you have a dll
|
|
// that wants to export a wxArray daubed with your own import/export goo.
|
|
//
|
|
// Finally, you can define the macro below as something special to modify the
|
|
// arrays defined by a simple WX_FOO_ARRAY as well. By default is is empty.
|
|
#define wxARRAY_DEFAULT_EXPORT
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// WX_DECLARE_BASEARRAY(T, name) declare an array class named "name" containing
|
|
// the elements of type T
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#define WX_DECLARE_BASEARRAY(T, name) \
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
|
|
|
|
#define WX_DECLARE_EXPORTED_BASEARRAY(T, name) \
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, WXDLLEXPORT)
|
|
|
|
#define WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, expmode) \
|
|
typedef T _wxArray##name; \
|
|
_WX_DECLARE_BASEARRAY(_wxArray##name, name, class expmode)
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// WX_DEFINE_TYPEARRAY(T, name, base) define an array class named "name" deriving
|
|
// from class "base" containing the elements of type T
|
|
//
|
|
// Note that the class defined has only inline function and doesn't take any
|
|
// space at all so there is no size penalty for defining multiple array classes
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#define WX_DEFINE_TYPEARRAY(T, name, base) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class wxARRAY_DEFAULT_EXPORT)
|
|
|
|
#define WX_DEFINE_TYPEARRAY_PTR(T, name, base) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, class wxARRAY_DEFAULT_EXPORT)
|
|
|
|
#define WX_DEFINE_EXPORTED_TYPEARRAY(T, name, base) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class WXDLLEXPORT)
|
|
|
|
#define WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, base) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, class WXDLLEXPORT)
|
|
|
|
#define WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, base, expdecl) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class expdecl)
|
|
|
|
#define WX_DEFINE_USER_EXPORTED_TYPEARRAY_PTR(T, name, base, expdecl) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, class expdecl)
|
|
|
|
#define WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, classdecl) \
|
|
typedef T _wxArray##name; \
|
|
_WX_DEFINE_TYPEARRAY(_wxArray##name, name, base, classdecl)
|
|
|
|
#define WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, classdecl) \
|
|
typedef T _wxArray##name; \
|
|
_WX_DEFINE_TYPEARRAY_PTR(_wxArray##name, name, base, classdecl)
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// WX_DEFINE_SORTED_TYPEARRAY: this is the same as the previous macro, but it
|
|
// defines a sorted array.
|
|
//
|
|
// Differences:
|
|
// 1) it must be given a COMPARE function in ctor which takes 2 items of type
|
|
// T* and should return -1, 0 or +1 if the first one is less/greater
|
|
// than/equal to the second one.
|
|
// 2) the Add() method inserts the item in such was that the array is always
|
|
// sorted (it uses the COMPARE function)
|
|
// 3) it has no Sort() method because it's always sorted
|
|
// 4) Index() method is much faster (the sorted arrays use binary search
|
|
// instead of linear one), but Add() is slower.
|
|
// 5) there is no Insert() method because you can't insert an item into the
|
|
// given position in a sorted array but there is IndexForInsert()/AddAt()
|
|
// pair which may be used to optimize a common operation of "insert only if
|
|
// not found"
|
|
//
|
|
// Note that you have to specify the comparison function when creating the
|
|
// objects of this array type. If, as in 99% of cases, the comparison function
|
|
// is the same for all objects of a class, WX_DEFINE_SORTED_TYPEARRAY_CMP below
|
|
// is more convenient.
|
|
//
|
|
// Summary: use this class when the speed of Index() function is important, use
|
|
// the normal arrays otherwise.
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// we need a macro which expands to nothing to pass correct number of
|
|
// parameters to a nested macro invocation even when we don't have anything to
|
|
// pass it
|
|
#define wxARRAY_EMPTY
|
|
|
|
#define WX_DEFINE_SORTED_TYPEARRAY(T, name, base) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, \
|
|
wxARRAY_DEFAULT_EXPORT)
|
|
|
|
#define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, base) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, WXDLLEXPORT)
|
|
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, expmode) \
|
|
typedef T _wxArray##name; \
|
|
typedef int (CMPFUNC_CONV *SCMPFUNC##name)(T pItem1, T pItem2); \
|
|
_WX_DEFINE_SORTED_TYPEARRAY_2(_wxArray##name, name, base, \
|
|
wxARRAY_EMPTY, class expmode, SCMPFUNC##name)
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// WX_DEFINE_SORTED_TYPEARRAY_CMP: exactly the same as above but the comparison
|
|
// function is provided by this macro and the objects of this class have a
|
|
// default constructor which just uses it.
|
|
//
|
|
// The arguments are: the element type, the comparison function and the array
|
|
// name
|
|
//
|
|
// NB: this is, of course, how WX_DEFINE_SORTED_TYPEARRAY() should have worked
|
|
// from the very beginning - unfortunately I didn't think about this earlier
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#define WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, base) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
|
|
wxARRAY_DEFAULT_EXPORT)
|
|
|
|
#define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base) \
|
|
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
|
|
WXDLLEXPORT)
|
|
|
|
#define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
|
|
expmode) \
|
|
typedef T _wxArray##name; \
|
|
typedef int (CMPFUNC_CONV *SCMPFUNC##name)(T pItem1, T pItem2); \
|
|
_WX_DEFINE_SORTED_TYPEARRAY_2(_wxArray##name, name, base, = cmpfunc, \
|
|
class expmode, SCMPFUNC##name)
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// WX_DECLARE_OBJARRAY(T, name): this macro generates a new array class
|
|
// named "name" which owns the objects of type T it contains, i.e. it will
|
|
// delete them when it is destroyed.
|
|
//
|
|
// An element is of type T*, but arguments of type T& are taken (see below!)
|
|
// and T& is returned.
|
|
//
|
|
// Don't use this for simple types such as "int" or "long"!
|
|
//
|
|
// Note on Add/Insert functions:
|
|
// 1) function(T*) gives the object to the array, i.e. it will delete the
|
|
// object when it's removed or in the array's dtor
|
|
// 2) function(T&) will create a copy of the object and work with it
|
|
//
|
|
// Also:
|
|
// 1) Remove() will delete the object after removing it from the array
|
|
// 2) Detach() just removes the object from the array (returning pointer to it)
|
|
//
|
|
// NB1: Base type T should have an accessible copy ctor if Add(T&) is used
|
|
// NB2: Never ever cast a array to it's base type: as dtor is not virtual
|
|
// and so you risk having at least the memory leaks and probably worse
|
|
//
|
|
// Some functions of this class are not inline, so it takes some space to
|
|
// define new class from this template even if you don't use it - which is not
|
|
// the case for the simple (non-object) array classes
|
|
//
|
|
// To use an objarray class you must
|
|
// #include "dynarray.h"
|
|
// WX_DECLARE_OBJARRAY(element_type, list_class_name)
|
|
// #include "arrimpl.cpp"
|
|
// WX_DEFINE_OBJARRAY(list_class_name) // name must be the same as above!
|
|
//
|
|
// This is necessary because at the moment of DEFINE_OBJARRAY class parsing the
|
|
// element_type must be fully defined (i.e. forward declaration is not
|
|
// enough), while WX_DECLARE_OBJARRAY may be done anywhere. The separation of
|
|
// two allows to break cicrcular dependencies with classes which have member
|
|
// variables of objarray type.
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#define WX_DECLARE_OBJARRAY(T, name) \
|
|
WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
|
|
|
|
#define WX_DECLARE_EXPORTED_OBJARRAY(T, name) \
|
|
WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, WXDLLEXPORT)
|
|
|
|
#define WX_DECLARE_OBJARRAY_WITH_DECL(T, name, decl) \
|
|
typedef T _wxObjArray##name; \
|
|
_WX_DECLARE_OBJARRAY(_wxObjArray##name, name, wxArrayPtrVoid, decl)
|
|
|
|
#define WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, expmode) \
|
|
WX_DECLARE_OBJARRAY_WITH_DECL(T, name, class expmode)
|
|
|
|
// WX_DEFINE_OBJARRAY is going to be redefined when arrimpl.cpp is included,
|
|
// try to provoke a human-understandable error if it used incorrectly.
|
|
//
|
|
// there is no real need for 3 different macros in the DEFINE case but do it
|
|
// anyhow for consistency
|
|
#define WX_DEFINE_OBJARRAY(name) DidYouIncludeArrimplCpp
|
|
#define WX_DEFINE_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name)
|
|
#define WX_DEFINE_USER_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name)
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Some commonly used predefined base arrays
|
|
// ----------------------------------------------------------------------------
|
|
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(const void *, wxBaseArrayPtrVoid,
|
|
WXDLLIMPEXP_BASE);
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(char, wxBaseArrayChar, WXDLLIMPEXP_BASE);
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(short, wxBaseArrayShort, WXDLLIMPEXP_BASE);
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(int, wxBaseArrayInt, WXDLLIMPEXP_BASE);
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(long, wxBaseArrayLong, WXDLLIMPEXP_BASE);
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(size_t, wxBaseArraySizeT, WXDLLIMPEXP_BASE);
|
|
WX_DECLARE_USER_EXPORTED_BASEARRAY(double, wxBaseArrayDouble, WXDLLIMPEXP_BASE);
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Convenience macros to define arrays from base arrays
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#define WX_DEFINE_ARRAY(T, name) \
|
|
WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
|
|
#define WX_DEFINE_ARRAY_PTR(T, name) \
|
|
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayPtrVoid)
|
|
#define WX_DEFINE_EXPORTED_ARRAY(T, name) \
|
|
WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
|
|
#define WX_DEFINE_EXPORTED_ARRAY_PTR(T, name) \
|
|
WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayPtrVoid)
|
|
#define WX_DEFINE_ARRAY_WITH_DECL_PTR(T, name, decl) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayPtrVoid, decl)
|
|
#define WX_DEFINE_USER_EXPORTED_ARRAY(T, name, expmode) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
|
|
#define WX_DEFINE_USER_EXPORTED_ARRAY_PTR(T, name, expmode) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_ARRAY_CHAR(T, name) \
|
|
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayChar)
|
|
#define WX_DEFINE_EXPORTED_ARRAY_CHAR(T, name) \
|
|
WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayChar)
|
|
#define WX_DEFINE_USER_EXPORTED_ARRAY_CHAR(T, name, expmode) \
|
|
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayChar, wxARRAY_EMPTY expmode)
|
|
|
|
#define WX_DEFINE_ARRAY_SHORT(T, name) \
|
|
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayShort)
|
|
#define WX_DEFINE_EXPORTED_ARRAY_SHORT(T, name) \
|
|
WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayShort)
|
|
#define WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(T, name, expmode) \
|
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WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayShort, wxARRAY_EMPTY expmode)
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#define WX_DEFINE_ARRAY_INT(T, name) \
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WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayInt)
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#define WX_DEFINE_EXPORTED_ARRAY_INT(T, name) \
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WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayInt)
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#define WX_DEFINE_USER_EXPORTED_ARRAY_INT(T, name, expmode) \
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WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayInt, wxARRAY_EMPTY expmode)
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#define WX_DEFINE_ARRAY_LONG(T, name) \
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WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayLong)
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#define WX_DEFINE_EXPORTED_ARRAY_LONG(T, name) \
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WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayLong)
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#define WX_DEFINE_USER_EXPORTED_ARRAY_LONG(T, name, expmode) \
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WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayLong, wxARRAY_EMPTY expmode)
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#define WX_DEFINE_ARRAY_SIZE_T(T, name) \
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WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArraySizeT)
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#define WX_DEFINE_EXPORTED_ARRAY_SIZE_T(T, name) \
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WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArraySizeT)
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#define WX_DEFINE_USER_EXPORTED_ARRAY_SIZE_T(T, name, expmode) \
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WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArraySizeT, wxARRAY_EMPTY expmode)
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#define WX_DEFINE_ARRAY_DOUBLE(T, name) \
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WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayDouble)
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#define WX_DEFINE_EXPORTED_ARRAY_DOUBLE(T, name) \
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WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayDouble)
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#define WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(T, name, expmode) \
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WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayDouble, wxARRAY_EMPTY expmode)
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// ----------------------------------------------------------------------------
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// Convenience macros to define sorted arrays from base arrays
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// ----------------------------------------------------------------------------
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#define WX_DEFINE_SORTED_ARRAY(T, name) \
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WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
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#define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name) \
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WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
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#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, expmode) \
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WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
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#define WX_DEFINE_SORTED_ARRAY_CHAR(T, name) \
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WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayChar)
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#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CHAR(T, name) \
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WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayChar)
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#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CHAR(T, name, expmode) \
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WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayChar, wxARRAY_EMPTY expmode)
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#define WX_DEFINE_SORTED_ARRAY_SHORT(T, name) \
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WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayShort)
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#define WX_DEFINE_SORTED_EXPORTED_ARRAY_SHORT(T, name) \
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WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort)
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#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SHORT(T, name, expmode) \
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WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort, wxARRAY_EMPTY expmode)
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#define WX_DEFINE_SORTED_ARRAY_INT(T, name) \
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WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayInt)
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#define WX_DEFINE_SORTED_EXPORTED_ARRAY_INT(T, name) \
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WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt)
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#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_INT(T, name, expmode) \
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WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt, expmode)
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#define WX_DEFINE_SORTED_ARRAY_LONG(T, name) \
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WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayLong)
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#define WX_DEFINE_SORTED_EXPORTED_ARRAY_LONG(T, name) \
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WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong)
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#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_LONG(T, name, expmode) \
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WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong, expmode)
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#define WX_DEFINE_SORTED_ARRAY_SIZE_T(T, name) \
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WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArraySizeT)
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#define WX_DEFINE_SORTED_EXPORTED_ARRAY_SIZE_T(T, name) \
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WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArraySizeT)
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#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SIZE_T(T, name, expmode) \
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WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArraySizeT, wxARRAY_EMPTY expmode)
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// ----------------------------------------------------------------------------
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// Convenience macros to define sorted arrays from base arrays
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// ----------------------------------------------------------------------------
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#define WX_DEFINE_SORTED_ARRAY_CMP(T, cmpfunc, name) \
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WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
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#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP(T, cmpfunc, name) \
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WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
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#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, \
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name, expmode) \
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WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
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wxBaseArrayPtrVoid, \
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wxARRAY_EMPTY expmode)
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#define WX_DEFINE_SORTED_ARRAY_CMP_CHAR(T, cmpfunc, name) \
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WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayChar)
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#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_CHAR(T, cmpfunc, name) \
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WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayChar)
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#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_CHAR(T, cmpfunc, \
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name, expmode) \
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WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
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wxBaseArrayChar, \
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wxARRAY_EMPTY expmode)
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#define WX_DEFINE_SORTED_ARRAY_CMP_SHORT(T, cmpfunc, name) \
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WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
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#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, name) \
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WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
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#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, \
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name, expmode) \
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WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
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wxBaseArrayShort, \
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wxARRAY_EMPTY expmode)
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#define WX_DEFINE_SORTED_ARRAY_CMP_INT(T, cmpfunc, name) \
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WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
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#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, name) \
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WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
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#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, \
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name, expmode) \
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WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
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wxBaseArrayInt, \
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wxARRAY_EMPTY expmode)
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#define WX_DEFINE_SORTED_ARRAY_CMP_LONG(T, cmpfunc, name) \
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WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
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#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, name) \
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WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
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#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, \
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name, expmode) \
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WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
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wxBaseArrayLong, \
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wxARRAY_EMPTY expmode)
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#define WX_DEFINE_SORTED_ARRAY_CMP_SIZE_T(T, cmpfunc, name) \
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WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArraySizeT)
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#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SIZE_T(T, cmpfunc, name) \
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WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArraySizeT)
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#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SIZE_T(T, cmpfunc, \
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name, expmode) \
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WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
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wxBaseArraySizeT, \
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wxARRAY_EMPTY expmode)
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// ----------------------------------------------------------------------------
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// Some commonly used predefined arrays
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// ----------------------------------------------------------------------------
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WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(short, wxArrayShort, class WXDLLIMPEXP_BASE);
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WX_DEFINE_USER_EXPORTED_ARRAY_INT(int, wxArrayInt, class WXDLLIMPEXP_BASE);
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WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(double, wxArrayDouble, class WXDLLIMPEXP_BASE);
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WX_DEFINE_USER_EXPORTED_ARRAY_LONG(long, wxArrayLong, class WXDLLIMPEXP_BASE);
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WX_DEFINE_USER_EXPORTED_ARRAY_PTR(void *, wxArrayPtrVoid, class WXDLLIMPEXP_BASE);
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// -----------------------------------------------------------------------------
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// convenience macros
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// -----------------------------------------------------------------------------
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// prepend all element of one array to another one; e.g. if first array contains
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// elements X,Y,Z and the second contains A,B,C (in those orders), then the
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// first array will be result as A,B,C,X,Y,Z
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#define WX_PREPEND_ARRAY(array, other) \
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{ \
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size_t wxAAcnt = (other).size(); \
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(array).Alloc(wxAAcnt); \
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for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
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{ \
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(array).Insert((other)[wxAAn], wxAAn); \
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} \
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}
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// append all element of one array to another one
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#define WX_APPEND_ARRAY(array, other) \
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{ \
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size_t wxAAcnt = (other).size(); \
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(array).Alloc(wxAAcnt); \
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for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
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{ \
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(array).push_back((other)[wxAAn]); \
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} \
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}
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// delete all array elements
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//
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// NB: the class declaration of the array elements must be visible from the
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// place where you use this macro, otherwise the proper destructor may not
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// be called (a decent compiler should give a warning about it, but don't
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// count on it)!
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#define WX_CLEAR_ARRAY(array) \
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{ \
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size_t wxAAcnt = (array).size(); \
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for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
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{ \
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delete (array)[wxAAn]; \
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} \
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\
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(array).clear(); \
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}
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#endif // _DYNARRAY_H
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