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rpcs3/rpcs3/util/init_mutex.hpp
2020-12-07 20:03:44 +03:00

280 lines
5.3 KiB
C++

#pragma once
#include "util/atomic.hpp"
namespace stx
{
// Mutex designed to support 3 categories of concurrent access to protected resource (initialization, finalization and normal use) while holding the "init" state bit
class init_mutex
{
// Set after initialization and removed before finalization
static const u32 c_init_bit = 0x8000'0000;
// Contains "reader" count and init bit
atomic_t<u32> m_state = 0;
public:
constexpr init_mutex() noexcept = default;
class init_lock final
{
init_mutex* _this;
public:
template <typename... FAndArgs>
explicit init_lock(init_mutex& mtx, FAndArgs&&... args) noexcept
: _this(&mtx)
{
while (true)
{
auto [val, ok] = _this->m_state.fetch_op([](u32& value)
{
if (value == 0)
{
value = 1;
return true;
}
if constexpr (sizeof...(FAndArgs))
{
if (value & c_init_bit)
{
value -= c_init_bit - 1;
return true;
}
}
return false;
});
if (val == 0)
{
// Success: obtained "init lock"
break;
}
if (val & c_init_bit)
{
if constexpr (sizeof...(FAndArgs))
{
// Forced reset
val -= c_init_bit - 1;
while (val != 1)
{
// Wait for other users to finish their work
_this->m_state.wait(val);
val = _this->m_state;
}
// Call specified reset function
std::invoke(std::forward<FAndArgs>(args)...);
break;
}
// Failure
_this = nullptr;
break;
}
_this->m_state.wait(val);
}
}
init_lock(const init_lock&) = delete;
init_lock& operator=(const init_lock&) = delete;
~init_lock()
{
if (_this)
{
// Set initialized state and remove "init lock"
_this->m_state += c_init_bit - 1;
_this->m_state.notify_all();
}
}
explicit operator bool() const& noexcept
{
return _this != nullptr;
}
explicit operator bool() && = delete;
void cancel() & noexcept
{
if (_this)
{
// Abandon "init lock"
_this->m_state -= 1;
_this->m_state.notify_all();
_this = nullptr;
}
}
};
// Obtain exclusive lock to initialize protected resource. Waits for ongoing initialization or finalization. Fails if already initialized.
[[nodiscard]] init_lock init() noexcept
{
return init_lock(*this);
}
// Same as init, but never fails, and executes provided `on_reset` function if already initialized.
template <typename F, typename... Args>
[[nodiscard]] init_lock init_always(F on_reset, Args&&... args) noexcept
{
return init_lock(*this, std::move(on_reset), std::forward<Args>(args)...);
}
class reset_lock final
{
init_mutex* _this;
public:
explicit reset_lock(init_mutex& mtx) noexcept
: _this(&mtx)
{
auto [val, ok] = _this->m_state.fetch_op([](u32& value)
{
if (value & c_init_bit)
{
// Remove initialized state and add "init lock"
value -= c_init_bit - 1;
return true;
}
return false;
});
if (!ok)
{
// Failure: not initialized
_this = nullptr;
return;
}
while (val != 1)
{
// Wait for other users to finish their work
_this->m_state.wait(val);
val = _this->m_state;
}
}
reset_lock(const reset_lock&) = delete;
reset_lock& operator=(const reset_lock&) = delete;
~reset_lock()
{
if (_this)
{
// Set uninitialized state and remove "init lock"
_this->m_state -= 1;
_this->m_state.notify_all();
}
}
explicit operator bool() const& noexcept
{
return _this != nullptr;
}
explicit operator bool() && = delete;
void set_init() & noexcept
{
if (_this)
{
// Set initialized state (TODO?)
_this->m_state |= c_init_bit;
_this->m_state.notify_all();
}
}
};
// Obtain exclusive lock to finalize protected resource. Waits for ongoing use. Fails if not initialized.
[[nodiscard]] reset_lock reset() noexcept
{
return reset_lock(*this);
}
class access_lock final
{
init_mutex* _this;
public:
explicit access_lock(init_mutex& mtx) noexcept
: _this(&mtx)
{
auto [val, ok] = _this->m_state.fetch_op([](u32& value)
{
if (value & c_init_bit)
{
// Add "access lock"
value += 1;
return true;
}
return false;
});
if (!ok)
{
_this = nullptr;
return;
}
}
access_lock(const access_lock&) = delete;
access_lock& operator=(const access_lock&) = delete;
~access_lock()
{
if (_this)
{
// TODO: check condition
if (--_this->m_state <= 1)
{
_this->m_state.notify_all();
}
}
}
explicit operator bool() const& noexcept
{
return _this != nullptr;
}
explicit operator bool() && = delete;
};
// Obtain shared lock to use protected resource. Fails if not initialized.
[[nodiscard]] access_lock access() noexcept
{
return access_lock(*this);
}
// Simple state test. Hard to use, easy to misuse.
bool volatile_is_initialized() const noexcept
{
return (m_state & c_init_bit) != 0;
}
// Wait for access()
void wait_for_initialized() const noexcept
{
const u32 state = m_state;
if (state & c_init_bit)
{
return;
}
m_state.wait(state);
}
};
}