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rpcs3/Utilities/bin_patch.h
2020-12-25 10:07:40 +03:00

151 lines
4.3 KiB
C++

#pragma once
#include <vector>
#include <string>
#include <unordered_map>
#include "util/types.hpp"
#include "util/yaml.hpp"
namespace patch_key
{
static const std::string all = "All";
static const std::string anchors = "Anchors";
static const std::string author = "Author";
static const std::string games = "Games";
static const std::string group = "Group";
static const std::string notes = "Notes";
static const std::string patch = "Patch";
static const std::string patch_version = "Patch Version";
static const std::string version = "Version";
}
static const std::string patch_engine_version = "1.2";
enum class patch_type
{
invalid,
load,
byte,
le16,
le32,
le64,
lef32,
lef64,
be16,
be32,
be64,
bef32,
bef64,
};
class patch_engine
{
public:
struct patch_data
{
patch_type type = patch_type::load;
u32 offset = 0;
std::string original_value; // Used for import consistency (avoid rounding etc.)
union
{
u64 long_value;
f64 double_value;
} value { 0 };
};
using patch_app_versions = std::unordered_map<std::string /*app_version*/, bool /*enabled*/>;
using patch_serials = std::unordered_map<std::string /*serial*/, patch_app_versions>;
using patch_titles = std::unordered_map<std::string /*serial*/, patch_serials>;
struct patch_info
{
// Patch information
std::vector<patch_data> data_list;
patch_titles titles;
std::string description;
std::string patch_version;
std::string patch_group;
std::string author;
std::string notes;
std::string source_path;
// Redundant information for accessibility (see patch_container)
std::string hash;
std::string version;
bool is_legacy = false;
bool is_enabled = false; // only for legacy patches
};
struct patch_container
{
std::unordered_map<std::string /*description*/, patch_info> patch_info_map;
std::string hash;
std::string version;
bool is_legacy = false;
};
using patch_map = std::unordered_map<std::string /*hash*/, patch_container>;
patch_engine();
// Returns the directory in which patch_config.yml is located
static std::string get_patch_config_path();
// Returns the directory in which patches are located
static std::string get_patches_path();
// Returns the filepath for the imported_patch.yml
static std::string get_imported_patch_path();
// Load from file and append to specified patches map
static bool load(patch_map& patches, const std::string& path, std::string content = "", bool importing = false, std::stringstream* log_messages = nullptr);
// Read and add a patch node to the patch info
static bool read_patch_node(patch_info& info, YAML::Node node, const YAML::Node& root, std::stringstream* log_messages = nullptr);
// Get the patch type of a patch node
static patch_type get_patch_type(YAML::Node node);
// Add the data of a patch node
static bool add_patch_data(YAML::Node node, patch_info& info, u32 modifier, const YAML::Node& root, std::stringstream* log_messages = nullptr);
// Save to patch_config.yml
static void save_config(const patch_map& patches_map, bool enable_legacy_patches);
// Save a patch file
static bool save_patches(const patch_map& patches, const std::string& path, std::stringstream* log_messages = nullptr);
// Create or append patches to a file
static bool import_patches(const patch_map& patches, const std::string& path, usz& count, usz& total, std::stringstream* log_messages = nullptr);
// Remove a patch from a file
static bool remove_patch(const patch_info& info);
// Load patch_config.yml
static patch_map load_config(bool& enable_legacy_patches);
// Load from file and append to member patches map
void append_global_patches();
// Load from title relevant files and append to member patches map
void append_title_patches(const std::string& title_id);
// Apply patch (returns the number of entries applied)
usz apply(const std::string& name, u8* dst);
// Apply patch with a check that the address exists in SPU local storage
usz apply_with_ls_check(const std::string& name, u8* dst, u32 filesz, u32 ls_addr);
private:
// Internal: Apply patch (returns the number of entries applied)
template <bool check_local_storage>
usz apply_patch(const std::string& name, u8* dst, u32 filesz, u32 ls_addr);
// Database
patch_map m_map;
// Only one patch per patch group can be applied
std::set<std::string> m_applied_groups;
};