mirror of
https://github.com/RPCS3/rpcs3.git
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151 lines
4.3 KiB
C++
151 lines
4.3 KiB
C++
#pragma once
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#include <vector>
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#include <string>
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#include <unordered_map>
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#include "util/types.hpp"
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#include "util/yaml.hpp"
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namespace patch_key
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{
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static const std::string all = "All";
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static const std::string anchors = "Anchors";
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static const std::string author = "Author";
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static const std::string games = "Games";
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static const std::string group = "Group";
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static const std::string notes = "Notes";
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static const std::string patch = "Patch";
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static const std::string patch_version = "Patch Version";
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static const std::string version = "Version";
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}
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static const std::string patch_engine_version = "1.2";
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enum class patch_type
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{
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invalid,
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load,
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byte,
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le16,
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le32,
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le64,
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lef32,
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lef64,
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be16,
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be32,
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be64,
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bef32,
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bef64,
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};
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class patch_engine
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{
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public:
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struct patch_data
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{
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patch_type type = patch_type::load;
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u32 offset = 0;
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std::string original_value; // Used for import consistency (avoid rounding etc.)
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union
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{
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u64 long_value;
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f64 double_value;
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} value { 0 };
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};
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using patch_app_versions = std::unordered_map<std::string /*app_version*/, bool /*enabled*/>;
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using patch_serials = std::unordered_map<std::string /*serial*/, patch_app_versions>;
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using patch_titles = std::unordered_map<std::string /*serial*/, patch_serials>;
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struct patch_info
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{
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// Patch information
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std::vector<patch_data> data_list;
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patch_titles titles;
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std::string description;
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std::string patch_version;
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std::string patch_group;
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std::string author;
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std::string notes;
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std::string source_path;
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// Redundant information for accessibility (see patch_container)
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std::string hash;
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std::string version;
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bool is_legacy = false;
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bool is_enabled = false; // only for legacy patches
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};
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struct patch_container
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{
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std::unordered_map<std::string /*description*/, patch_info> patch_info_map;
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std::string hash;
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std::string version;
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bool is_legacy = false;
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};
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using patch_map = std::unordered_map<std::string /*hash*/, patch_container>;
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patch_engine();
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// Returns the directory in which patch_config.yml is located
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static std::string get_patch_config_path();
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// Returns the directory in which patches are located
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static std::string get_patches_path();
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// Returns the filepath for the imported_patch.yml
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static std::string get_imported_patch_path();
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// Load from file and append to specified patches map
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static bool load(patch_map& patches, const std::string& path, std::string content = "", bool importing = false, std::stringstream* log_messages = nullptr);
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// Read and add a patch node to the patch info
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static bool read_patch_node(patch_info& info, YAML::Node node, const YAML::Node& root, std::stringstream* log_messages = nullptr);
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// Get the patch type of a patch node
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static patch_type get_patch_type(YAML::Node node);
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// Add the data of a patch node
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static bool add_patch_data(YAML::Node node, patch_info& info, u32 modifier, const YAML::Node& root, std::stringstream* log_messages = nullptr);
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// Save to patch_config.yml
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static void save_config(const patch_map& patches_map, bool enable_legacy_patches);
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// Save a patch file
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static bool save_patches(const patch_map& patches, const std::string& path, std::stringstream* log_messages = nullptr);
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// Create or append patches to a file
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static bool import_patches(const patch_map& patches, const std::string& path, usz& count, usz& total, std::stringstream* log_messages = nullptr);
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// Remove a patch from a file
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static bool remove_patch(const patch_info& info);
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// Load patch_config.yml
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static patch_map load_config(bool& enable_legacy_patches);
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// Load from file and append to member patches map
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void append_global_patches();
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// Load from title relevant files and append to member patches map
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void append_title_patches(const std::string& title_id);
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// Apply patch (returns the number of entries applied)
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usz apply(const std::string& name, u8* dst);
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// Apply patch with a check that the address exists in SPU local storage
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usz apply_with_ls_check(const std::string& name, u8* dst, u32 filesz, u32 ls_addr);
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private:
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// Internal: Apply patch (returns the number of entries applied)
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template <bool check_local_storage>
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usz apply_patch(const std::string& name, u8* dst, u32 filesz, u32 ls_addr);
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// Database
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patch_map m_map;
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// Only one patch per patch group can be applied
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std::set<std::string> m_applied_groups;
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};
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