mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 10:42:36 +01:00
45 lines
1.5 KiB
YAML
45 lines
1.5 KiB
YAML
version: 1.0.{build}
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os: Visual Studio 2015
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configuration: Release
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platform: x64
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clone_folder: c:\projects\rpcs3
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clone_depth: 1
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branches:
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except:
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- ppu_recompiler
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before_build:
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- git submodule update --init --depth 3 asmjit minidx9
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# until git for win 2.5 release
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- git submodule update --init ffmpeg wxWidgets
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- 7z x lib.7z -aos -oC:\projects\rpcs3\wxWidgets
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- cmake -G "Visual Studio 14 Win64" -DwxWidgets_ROOT_DIR=C:\projects\rpcs3\wxWidgets;
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build_script:
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- cmake --build . --config Release
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install:
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- cinst wget
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# - ps: Start-FileDownload 'http://sourceforge.net/projects/syncped/files/wxWidgets-3.1.0-include.7z'
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- ps: Start-FileDownload 'https://402331b94f8e4b87ae2ef4677347f7956cf3861f.googledrive.com/host/0B6v_qtb9hkicfmt0NG0wTTRtUmF4X3VTQk5Oc2JidEVKVnUteDA1dXdrYlNsVW9kREpsSHc/lib.7z'
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# - ps: Start-FileDownload 'http://sourceforge.net/projects/syncped/files/wxWidgets-3.1.0-locale.7z'
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# - 7z x wxWidgets-3.1.0-include.7z -oC:\wxWidgets
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# - 7z x wxWidgets-3.1.0-locale.7z -oC:\wxWidgets
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- set wxWidgets_ROOT_DIR=C:\projects\rpcs3\wxWidgets;
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- set WXWIN=C:\projects\rpcs3\wxWidgets;
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- set OPENALDIR=C:\projects\rpcs3\OpenAL;
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- set PATH=C:\Program Files (x86)\MSBuild\14.0\Bin;C:\wxWidgets;%PATH%
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after_build:
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- mkdir c:\cache\wxWidgets\lib\vc_x64_lib
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- move wxWidgets\lib\vc_x64_lib c:\cache\wxWidgets\lib\vc_x64_lib
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# not exactly the best dependency but works for now
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cache:
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# - c:\cache\wxWidgets\lib\vc_x64_lib -> .gitmodules
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test: off
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#build:
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# project: rpcs3.sln
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# verbosity: minimal |