mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 02:32:36 +01:00
6250e478f4
- glslang - fixed wrong path to common props - emucore - fixed for VS2022, its a 64 bit app now - common_default.props - use C++20 standard for VS2022 and further
28 lines
1.5 KiB
XML
28 lines
1.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<!-- Common default props for defining properties without macros. Import right before Microsoft.Cpp.Default.props -->
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="Globals">
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<PropertyGroup Label="Configuration">
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<!-- Spectre mitigation is disabled by default unless WDK is installed -->
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<SpectreMitigation>false</SpectreMitigation>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<LanguageStandard Condition = "'$(VisualStudioVersion.Substring(0,2))'<'17'">stdcpplatest</LanguageStandard>
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<LanguageStandard Condition = "'$(VisualStudioVersion.Substring(0,2))'>='17'">stdcpp20</LanguageStandard>
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<PreprocessorDefinitions>_SILENCE_CXX17_ITERATOR_BASE_CLASS_DEPRECATION_WARNING=1;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ExceptionHandling>false</ExceptionHandling>
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<AdditionalOptions>-d2FH4- %(AdditionalOptions)</AdditionalOptions>
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<RuntimeLibrary Condition = "$(Configuration.Contains('Release'))">MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary Condition = "$(Configuration.Contains('Debug'))">MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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<Link>
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<AdditionalOptions>-d2:-FH4- %(AdditionalOptions)</AdditionalOptions>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup />
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</Project> |