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Peter Tissen fe1b0e70b9 Update WxWidgets repository
This is in preparation to make it easy to compile with VS2015.

Also there's notables changes in wxWidgets that we might find very useful,
such as being able to create OpenGL debug contexts.

The change in .gitmodules might make it necessary for people to run
"git submodule sync" after pulling these changes
2015-05-08 21:25:17 +02:00
asmjit@48da90ded7 Update ASMJIT 2014-12-21 12:56:38 +02:00
asmjitsrc Asmjit updated 2014-07-14 13:24:10 +04:00
bin Updated the Crypto Engine: 2014-10-01 14:57:44 +01:00
ffmpeg@79a2d7a9f7 Update FFMPEG 2014-12-21 12:58:30 +02:00
GL Update GLEXT.h to revision 30346 2015-04-03 14:07:35 +02:00
llvm@f55c17bc33 Added LLVM as a submodule 2014-10-13 15:24:24 +05:30
llvm_build Merge remote-tracking branch 'upstream/master' into ppu_llvm_recompiler 2014-11-10 02:31:35 +05:30
minidx9@ec19e64346 Added minidx9 as a submodule 2015-01-11 01:19:21 +04:00
OpenAL GcmZcullInfo::Pack and removed 32-bit OAL dll 2014-06-07 04:22:29 +02:00
rpcs3 SPU Interpreter2 initialization fix 2015-04-26 01:56:58 +03:00
stblib Mac OSX: fix includes & add missing functionality 2014-04-29 22:46:42 +02:00
Utilities Bugfix 2015-04-26 02:29:53 +03:00
wxWidgets@fd1a847353 Update WxWidgets repository 2015-05-08 21:25:17 +02:00
.gitignore Cleanup some files 2014-10-22 01:12:15 +05:30
.gitmodules Update WxWidgets repository 2015-05-08 21:25:17 +02:00
.travis.yml seperate repo adds into seperate commands, for consistency 2015-04-14 00:20:13 +02:00
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CMakeLists.txt CMake: Improve to support build type. Default to release. 2014-07-11 02:46:10 +10:00
LICENSE Few bugs fixed and license file added 2014-02-13 11:33:07 +01:00
package.bat fix a typo in the packaging batch file 2014-07-19 15:09:39 +02:00
README.md Small change for Badges in README.md. 2015-04-09 20:43:46 +08:00
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RPCS3

Build Status Coverity Status Coverage Status

An open-source PlayStation 3 emulator/debugger written in C++.

You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.

Development

If you want to contribute please take a took at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.

Dependencies

Windows

Linux

  • Debian & Ubuntu: sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential libglew-dev
  • Arch: sudo pacman -S glew openal wxgtk cmake llvm

Mac OSX

  • Install with Homebrew: brew install glew wxwidgets
  • Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config

Building

To initialize the repository don't forget to execute git submodule update --init to pull the wxWidgets source.

  • Windows: Install Visual Studio 2013, Cmake, Python and select Add in the PATH variable for both. Then open the .SLN file, and press Build > Rebuild Solution.
  • Linux & Mac OSX: cd rpcs3 && cmake CMakeLists.txt && make && cd ../ Then run with cd bin && ./rpcs3

Support