mirror of
https://github.com/RPCS3/rpcs3.git
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Mirror of https://github.com/RPCS3/rpcs3
fe1b0e70b9
This is in preparation to make it easy to compile with VS2015. Also there's notables changes in wxWidgets that we might find very useful, such as being able to create OpenGL debug contexts. The change in .gitmodules might make it necessary for people to run "git submodule sync" after pulling these changes |
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asmjit@48da90ded7 | ||
asmjitsrc | ||
bin | ||
ffmpeg@79a2d7a9f7 | ||
GL | ||
llvm@f55c17bc33 | ||
llvm_build | ||
minidx9@ec19e64346 | ||
OpenAL | ||
rpcs3 | ||
stblib | ||
Utilities | ||
wxWidgets@fd1a847353 | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
appveyor.yml | ||
CMakeLists.txt | ||
LICENSE | ||
package.bat | ||
README.md | ||
rpcs3_buildbot.sln | ||
rpcs3.sln |
RPCS3
An open-source PlayStation 3 emulator/debugger written in C++.
You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.
Development
If you want to contribute please take a took at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.
Dependencies
Windows
Linux
- Debian & Ubuntu:
sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential libglew-dev
- Arch:
sudo pacman -S glew openal wxgtk cmake llvm
Mac OSX
- Install with Homebrew:
brew install glew wxwidgets
- Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config
Building
To initialize the repository don't forget to execute git submodule update --init
to pull the wxWidgets source.
- Windows: Install Visual Studio 2013, Cmake, Python and select Add in the PATH variable for both. Then open the .SLN file, and press Build > Rebuild Solution.
- Linux & Mac OSX:
cd rpcs3 && cmake CMakeLists.txt && make && cd ../
Then run withcd bin && ./rpcs3