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mirror of https://github.com/RPCS3/soundtouch.git synced 2024-09-19 16:01:37 +02:00

Update version to 2.3.2

Signed-off-by: Olli <oparviai'at'iki.fi>
This commit is contained in:
Olli 2022-11-08 18:02:17 +02:00
parent 9e798c0f7f
commit 29fba832a7
8 changed files with 99 additions and 96 deletions

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@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.1)
project(SoundTouch VERSION 2.3.1 LANGUAGES CXX)
project(SoundTouch VERSION 2.3.2 LANGUAGES CXX)
include(GNUInstallDirs)

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@ -15,8 +15,8 @@
<body class="normal">
<hr>
<h1>SoundTouch audio processing library v2.3.1</h1>
<p class="normal">SoundTouch library Copyright &copy; Olli Parviainen 2001-2021</p>
<h1>SoundTouch audio processing library v2.3.2</h1>
<p class="normal">SoundTouch library Copyright &copy; Olli Parviainen 2001-2022</p>
<hr>
<h2>1. Introduction </h2>
<p>SoundTouch is an open-source audio processing library that allows
@ -450,7 +450,7 @@
<h2><a name="SoundStretch"></a>4. SoundStretch audio processing utility
</h2>
<p>SoundStretch audio processing utility<br>
Copyright (c) Olli Parviainen 2002-2015</p>
Copyright (c) Olli Parviainen 2002-2022</p>
<p>SoundStretch is a simple command-line application that can change
tempo, pitch and playback rates of WAV sound files. This program is
intended primarily to demonstrate how the "SoundTouch" library can be
@ -605,6 +605,13 @@
<hr>
<h2>5. Change History</h2>
<h3>5.1. SoundTouch library Change History </h3>
<p><b>2.3.2:</b></p>
<ul>
<li>Improve autotools makefiles to build the `SoundTouchDLL` dynamic-link link library with
C-style API. This library variation is easier to import and use from other programming
languages than the default C++ library.
</li>
</ul>
<p><b>2.3.1:</b></p>
<ul>
<li>Adjusted cmake build settings and header files that cmake installs</li>

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@ -15,7 +15,7 @@ dnl this program; if not, write to the Free Software Foundation, Inc., 59 Temple
dnl Place - Suite 330, Boston, MA 02111-1307, USA
# Process this file with autoconf to produce a configure script.
AC_INIT([SoundTouch],[2.3.1],[http://www.surina.net/soundtouch])
AC_INIT([SoundTouch],[2.3.2],[http://www.surina.net/soundtouch])
dnl Default to libSoundTouch.so.$LIB_SONAME.0.0
LIB_SONAME=1
AC_SUBST(LIB_SONAME)
@ -31,9 +31,9 @@ AC_DISABLE_STATIC dnl This makes libtool only build shared libs
AC_LANG(C++)
# Compiler flags. Apply -ffast-math to allow gcc autovectorization
# Compiler flags. Apply -Ofast (implies -O3 -ffast-math) to allow gcc autovectorization
# generate effective SIMD code.
CXXFLAGS+=" -O3 -ffast-math"
CXXFLAGS+=" -Ofast"
# Set AR_FLAGS to avoid build warning "ar: `u' modifier ignored since `D' is the default (see `U')"
AR_FLAGS='cr'

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@ -72,10 +72,10 @@ namespace soundtouch
{
/// Soundtouch library version string
#define SOUNDTOUCH_VERSION "2.3.1"
#define SOUNDTOUCH_VERSION "2.3.2"
/// SoundTouch library version id
#define SOUNDTOUCH_VERSION_ID (20301)
#define SOUNDTOUCH_VERSION_ID (20302)
//
// Available setting IDs for the 'setSetting' & 'get_setting' functions:

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@ -1,10 +1,5 @@
# SoundTouch library
## SoundTouch git repository moved to codeberg.org
2021-10-14 OP: For some reason that currently is unknown to us, gitlab.com blocked soundtouch account without any prior notice, hence soundtouch repository moved to codeberg.org, hopefully a more stable and friendly home for an opensource project.
## About
SoundTouch is an open-source audio processing library that allows changing the sound tempo, pitch and playback rate parameters independently from each other:
@ -16,7 +11,7 @@ same time
Visit [SoundTouch website](https://www.surina.net/soundtouch) and see the [README file](https://www.surina.net/soundtouch/readme.html) for more information and audio examples.
### The latest stable release is 2.3.1
### The latest stable release is 2.3.2
## Example
@ -45,6 +40,7 @@ The source code package includes dynamic library import modules for C#, Java and
## Tarballs
Source code release tarballs:
* https://www.surina.net/soundtouch/soundtouch-2.3.2.tar.gz
* https://www.surina.net/soundtouch/soundtouch-2.3.1.tar.gz
* https://www.surina.net/soundtouch/soundtouch-2.3.0.tar.gz
* https://www.surina.net/soundtouch/soundtouch-2.2.0.tar.gz

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@ -40,7 +40,7 @@ soundstretch_SOURCES=main.cpp RunParameters.cpp WavFile.cpp
soundstretch_LDADD=../SoundTouch/libSoundTouch.la -lm
## linker flags.
# OP 2011-7-17 Linker flag -s disabled to prevent stripping symbols by default
# Linker flag -s disabled to prevent stripping symbols by default
#soundstretch_LDFLAGS=-s
## additional compiler flags

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@ -69,12 +69,12 @@ BEGIN
BEGIN
VALUE "Comments", "SoundTouch Library licensed for 3rd party applications subject to LGPL license v2.1. Visit http://www.surina.net/soundtouch for more information about the SoundTouch library."
VALUE "FileDescription", "SoundTouch Dynamic Link Library"
VALUE "FileVersion", "2.3.1.0"
VALUE "FileVersion", "2.3.2.0"
VALUE "InternalName", "SoundTouch"
VALUE "LegalCopyright", "Copyright (C) Olli Parviainen 2021"
VALUE "LegalCopyright", "Copyright (C) Olli Parviainen 2022"
VALUE "OriginalFilename", "SoundTouch.dll"
VALUE "ProductName", " SoundTouch Dynamic Link Library"
VALUE "ProductVersion", "2.3.1.0"
VALUE "ProductVersion", "2.3.2.0"
END
END
BLOCK "VarFileInfo"

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@ -12,7 +12,7 @@ using System.Windows;
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("csharp-example")]
[assembly: AssemblyCopyright("Copyright Olli Parviainen © 2017")]
[assembly: AssemblyCopyright("Copyright © Olli Parviainen")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]