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Avoid signed/unsigned comparison when possible
As reported by -Wall -- Cherry-picked from https://gitlab.com/serge-sans-paille/soundtouch/-/tree/fix/sign-issue
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@ -81,9 +81,10 @@ uint FIRFilter::evaluateFilterStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, ui
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double dScaler = 1.0 / (double)resultDivider;
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#endif
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// hint compiler autovectorization that loop length is divisible by 8
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int ilength = length & -8;
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uint ilength = length & -8;
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assert((length != 0) && (length == ilength) && (src != NULL) && (dest != NULL) && (filterCoeffs != NULL));
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assert(numSamples > ilength);
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end = 2 * (numSamples - ilength);
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@ -96,7 +97,7 @@ uint FIRFilter::evaluateFilterStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, ui
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suml = sumr = 0;
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ptr = src + j;
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for (int i = 0; i < ilength; i ++)
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for (uint i = 0; i < ilength; i ++)
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{
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suml += ptr[2 * i] * filterCoeffsStereo[2 * i];
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sumr += ptr[2 * i + 1] * filterCoeffsStereo[2 * i + 1];
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