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Fixed indent alignment

This commit is contained in:
oparviai 2011-07-16 08:45:37 +00:00
parent ccbe5a50e2
commit 684e772e46

View File

@ -60,32 +60,31 @@ typedef unsigned long ulong;
namespace soundtouch namespace soundtouch
{ {
/// Activate these undef's to overrule the possible sampletype
/// setting inherited from some other header file:
//#undef SOUNDTOUCH_INTEGER_SAMPLES
//#undef SOUNDTOUCH_FLOAT_SAMPLES
/// Activate these undef's to overrule the possible sampletype #if !(SOUNDTOUCH_INTEGER_SAMPLES || SOUNDTOUCH_FLOAT_SAMPLES)
/// setting inherited from some other header file:
//#undef SOUNDTOUCH_INTEGER_SAMPLES /// Choose either 32bit floating point or 16bit integer sampletype
//#undef SOUNDTOUCH_FLOAT_SAMPLES /// by choosing one of the following defines, unless this selection
/// has already been done in some other file.
#if !(SOUNDTOUCH_INTEGER_SAMPLES || SOUNDTOUCH_FLOAT_SAMPLES) ////
/// Notes:
/// Choose either 32bit floating point or 16bit integer sampletype /// - In Windows environment, choose the sample format with the
/// by choosing one of the following defines, unless this selection /// following defines.
/// has already been done in some other file. /// - In GNU environment, the floating point samples are used by
//// /// default, but integer samples can be chosen by giving the
/// Notes: /// following switch to the configure script:
/// - In Windows environment, choose the sample format with the /// ./configure --enable-integer-samples
/// following defines. /// However, if you still prefer to select the sample format here
/// - In GNU environment, the floating point samples are used by /// also in GNU environment, then please #undef the INTEGER_SAMPLE
/// default, but integer samples can be chosen by giving the /// and FLOAT_SAMPLE defines first as in comments above.
/// following switch to the configure script: //#define SOUNDTOUCH_INTEGER_SAMPLES 1 //< 16bit integer samples
/// ./configure --enable-integer-samples #define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples
/// However, if you still prefer to select the sample format here
/// also in GNU environment, then please #undef the INTEGER_SAMPLE #endif
/// and FLOAT_SAMPLE defines first as in comments above.
//#define SOUNDTOUCH_INTEGER_SAMPLES 1 //< 16bit integer samples
#define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples
#endif
#if (WIN32 || __i386__ || __x86_64__) #if (WIN32 || __i386__ || __x86_64__)
/// Define this to allow X86-specific assembler/intrinsic optimizations. /// Define this to allow X86-specific assembler/intrinsic optimizations.