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https://github.com/RPCS3/soundtouch.git
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C# example: Update to NET toolit v4.8.1, x64 by default, update SoundTouch.dll binary
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@ -25,18 +25,18 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE
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1 TEXTINCLUDE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE
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2 TEXTINCLUDE
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BEGIN
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"#include ""afxres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE
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3 TEXTINCLUDE
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BEGIN
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"\r\n"
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"\0"
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@ -51,8 +51,8 @@ END
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 2,2,0,0
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PRODUCTVERSION 2,2,0,0
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FILEVERSION 2,3,2,0
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PRODUCTVERSION 2,3,2,0
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FILEFLAGSMASK 0x17L
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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@ -71,7 +71,7 @@ BEGIN
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VALUE "FileDescription", "SoundTouch Dynamic Link Library"
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VALUE "FileVersion", "2.3.2.0"
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VALUE "InternalName", "SoundTouch"
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VALUE "LegalCopyright", "Copyright (C) Olli Parviainen 2022"
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VALUE "LegalCopyright", "Copyright (C) Olli Parviainen 2023"
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VALUE "OriginalFilename", "SoundTouch.dll"
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VALUE "ProductName", " SoundTouch Dynamic Link Library"
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VALUE "ProductVersion", "2.3.2.0"
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@ -107,6 +107,7 @@
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<ObjectFileName>$(OutDir)</ObjectFileName>
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<ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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<Link>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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@ -146,6 +147,7 @@ copy $(OutDir)$(TargetName).lib ..\..\lib
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<AssemblerListingLocation>$(OutDir)</AssemblerListingLocation>
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<ObjectFileName>$(OutDir)</ObjectFileName>
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<ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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<Link>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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@ -185,6 +187,7 @@ copy $(OutDir)$(TargetName).lib ..\..\lib
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<ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<MinimalRebuild />
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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<Link>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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@ -227,6 +230,7 @@ copy $(OutDir)$(TargetName).lib ..\..\lib
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<ObjectFileName>$(OutDir)</ObjectFileName>
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<ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
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<MinimalRebuild />
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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<Link>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8.1"/>
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</startup>
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</configuration>
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</configuration>
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@ -8,10 +8,10 @@
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace csharp_example.Properties
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{
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namespace csharp_example.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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@ -19,51 +19,43 @@ namespace csharp_example.Properties
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources
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{
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources()
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{
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager
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{
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get
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{
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if ((resourceMan == null))
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{
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("csharp_example.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture
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{
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get
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{
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set
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{
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set {
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resourceCulture = value;
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}
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}
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@ -8,21 +8,17 @@
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace csharp_example.Properties
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{
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namespace csharp_example.Properties {
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
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{
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0")]
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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public static Settings Default
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{
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get
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{
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public static Settings Default {
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get {
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return defaultInstance;
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}
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}
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Binary file not shown.
@ -9,14 +9,15 @@
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>csharp_example</RootNamespace>
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<AssemblyName>csharp-example</AssemblyName>
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<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.8.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<WarningLevel>4</WarningLevel>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<PlatformTarget>x64</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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@ -24,6 +25,7 @@
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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