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Updated documentation

This commit is contained in:
oparviai 2017-07-25 14:26:50 +00:00
parent 59e6726118
commit bd0a806285
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@ -578,6 +578,8 @@ this corresponds to lowering the pitch by -0.318 semitones:</p>
<li>Bugfix: Fixed a glitch that could cause negative array indexing in quick seek algorithm</li> <li>Bugfix: Fixed a glitch that could cause negative array indexing in quick seek algorithm</li>
<li>Bugfix: flush() didn't properly flush final samples from the pipeline on 2nd time in case that soundtouch object instance was recycled and used for processing a second audio stream.</li> <li>Bugfix: flush() didn't properly flush final samples from the pipeline on 2nd time in case that soundtouch object instance was recycled and used for processing a second audio stream.</li>
<li>Bugfix: Pi value had incorrect 9th/10th decimals</li> <li>Bugfix: Pi value had incorrect 9th/10th decimals</li>
<li>Added C# example application that uses SoundTouch dll library for
processing MP3 files</li>
</ul> </ul>
<p><b>1.9.2:</b></p> <p><b>1.9.2:</b></p>
<ul> <ul>
@ -887,6 +889,6 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA</p>
$Id$ $Id$
--> -->
<p> <p>
<i>README.html file updated in Nov-2015</i></p> <i>README.html file updated in July-2017</i></p>
</body> </body>
</html> </html>

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csharp-example
==============
Copyright (c) Olli Parviainen
This is a C# example application that plays MP3 audio file and
uses SoundTouch.dll library for adjusting the sound in real-time.
The example uses NAudio library for MP3 file reading and audio playback.
See NAudio-readme.txt and NAudio-license.txt for NAudio information.