diff --git a/make-win.bat b/make-win.bat index be79e0f..947a3a8 100644 --- a/make-win.bat +++ b/make-win.bat @@ -17,7 +17,7 @@ md bin md lib msdev source\SoundTouch\SoundTouch.dsw /MAKE ALL -msdev source\SoundStretch\SoundStretch.dsw /MAKE "SoundStretch - Win32 Release" +msdev source\SoundStretch\SoundStretch.dsw /MAKE ALL goto end diff --git a/source/SoundStretch/soundstretch.dsp b/source/SoundStretch/soundstretch.dsp index 4e6dcc1..81b2dfa 100644 --- a/source/SoundStretch/soundstretch.dsp +++ b/source/SoundStretch/soundstretch.dsp @@ -42,7 +42,7 @@ RSC=rc.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c -# ADD CPP /nologo /W3 /GX /Zi /O2 /I "..\..\..\include" /I "..\bpm" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c +# ADD CPP /nologo /W3 /GX /Zi /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x40b /d "NDEBUG" # ADD RSC /l 0x40b /d "NDEBUG" @@ -51,10 +51,10 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 -# ADD LINK32 SoundTouch.lib bpm.lib /nologo /subsystem:console /profile /map /debug /machine:I386 /libpath:"..\..\..\lib" +# ADD LINK32 SoundTouch.lib /nologo /subsystem:console /profile /map /debug /machine:I386 /libpath:"..\..\lib" # Begin Special Build Tool SOURCE="$(InputPath)" -PostBuild_Cmds=copy Release\soundstretch.exe ..\..\..\bin\ +PostBuild_Cmds=copy Release\soundstretch.exe ..\..\bin\ # End Special Build Tool !ELSEIF "$(CFG)" == "soundstretch - Win32 Debug" @@ -71,7 +71,7 @@ PostBuild_Cmds=copy Release\soundstretch.exe ..\..\..\bin\ # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c -# ADD CPP /nologo /Zp16 /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /I "..\bpm" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /GZ /c +# ADD CPP /nologo /Zp16 /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /GZ /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x40b /d "_DEBUG" # ADD RSC /l 0x40b /d "_DEBUG" @@ -80,11 +80,11 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept -# ADD LINK32 SoundTouchD.lib bpmD.lib /nologo /subsystem:console /map /debug /machine:I386 /nodefaultlib:"libc" /out:"Debug/soundstretchD.exe" /pdbtype:sept /libpath:"..\..\..\lib" +# ADD LINK32 SoundTouchD.lib /nologo /subsystem:console /map /debug /machine:I386 /nodefaultlib:"libc" /out:"Debug/soundstretchD.exe" /pdbtype:sept /libpath:"..\..\lib" # SUBTRACT LINK32 /pdb:none # Begin Special Build Tool SOURCE="$(InputPath)" -PostBuild_Cmds=copy Debug\soundstretchD.exe ..\..\..\bin\ +PostBuild_Cmds=copy Debug\soundstretchD.exe ..\..\bin\ # End Special Build Tool !ENDIF diff --git a/source/SoundStretch/soundstretch.dsw b/source/SoundStretch/soundstretch.dsw index 67530c1..36ced4b 100644 --- a/source/SoundStretch/soundstretch.dsw +++ b/source/SoundStretch/soundstretch.dsw @@ -1,23 +1,9 @@ Microsoft Developer Studio Workspace File, Format Version 6.00 # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! -# -# $Id$ ############################################################################### -Project: "SoundTouch"=..\..\SoundTouch\SoundTouch.dsp - Package Owner=<4> - -Package=<5> -{{{ -}}} - -Package=<4> -{{{ -}}} - -############################################################################### - -Project: "bpm"=..\bpm\bpm.dsp - Package Owner=<4> +Project: "SoundTouch"=..\SoundTouch\SoundTouch.dsp - Package Owner=<4> Package=<5> {{{ @@ -40,9 +26,6 @@ Package=<4> Begin Project Dependency Project_Dep_Name SoundTouch End Project Dependency - Begin Project Dependency - Project_Dep_Name bpm - End Project Dependency }}} ############################################################################### diff --git a/source/SoundTouch/SoundTouch.dsp b/source/SoundTouch/SoundTouch.dsp index bcffc69..add29c6 100644 --- a/source/SoundTouch/SoundTouch.dsp +++ b/source/SoundTouch/SoundTouch.dsp @@ -52,7 +52,7 @@ LIB32=link.exe -lib # ADD LIB32 /nologo # Begin Special Build Tool SOURCE="$(InputPath)" -PostBuild_Cmds=copy .\Release\SoundTouch.lib ..\..\lib\ +PostBuild_Cmds=copy .\Release\SoundTouch.lib ..\..\lib\ # End Special Build Tool !ELSEIF "$(CFG)" == "SoundTouch - Win32 Debug" @@ -79,7 +79,7 @@ LIB32=link.exe -lib # ADD LIB32 /nologo /out:"Debug\SoundTouchD.lib" # Begin Special Build Tool SOURCE="$(InputPath)" -PostBuild_Cmds=copy .\Debug\SoundTouchD.lib ..\..\lib\ +PostBuild_Cmds=copy .\Debug\SoundTouchD.lib ..\..\lib\ # End Special Build Tool !ENDIF @@ -91,6 +91,18 @@ PostBuild_Cmds=copy .\Debug\SoundTouchD.lib ..\..\lib\ # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Group "bpm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\BPMDetect.cpp +# End Source File +# Begin Source File + +SOURCE=.\PeakFinder.cpp +# End Source File +# End Group # Begin Source File SOURCE=.\3dnow_win.cpp