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soundtouch/source/SoundTouchDLL/SoundTouchDLL.sln

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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouchDLL", "SoundTouchDLL.vcproj", "{164DE61D-6391-4265-8273-30740117D356}"
ProjectSection(ProjectDependencies) = postProject
{68A5DD20-7057-448B-8FE0-B6AC8D205509} = {68A5DD20-7057-448B-8FE0-B6AC8D205509}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouch", "..\SoundTouch\SoundTouch.vcproj", "{68A5DD20-7057-448B-8FE0-B6AC8D205509}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
ReleaseX64|Win32 = ReleaseX64|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{164DE61D-6391-4265-8273-30740117D356}.Debug|Win32.ActiveCfg = Debug|Win32
{164DE61D-6391-4265-8273-30740117D356}.Debug|Win32.Build.0 = Debug|Win32
{164DE61D-6391-4265-8273-30740117D356}.Release|Win32.ActiveCfg = Release|Win32
{164DE61D-6391-4265-8273-30740117D356}.Release|Win32.Build.0 = Release|Win32
{164DE61D-6391-4265-8273-30740117D356}.ReleaseX64|Win32.ActiveCfg = ReleaseX64|x64
{164DE61D-6391-4265-8273-30740117D356}.ReleaseX64|Win32.Build.0 = ReleaseX64|x64
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug|Win32.ActiveCfg = Debug|Win32
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug|Win32.Build.0 = Debug|Win32
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release|Win32.ActiveCfg = Release|Win32
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release|Win32.Build.0 = Release|Win32
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.ReleaseX64|Win32.ActiveCfg = ReleaseX64|x64
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.ReleaseX64|Win32.Build.0 = ReleaseX64|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal