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mirror of https://github.com/spacebarchat/server.git synced 2024-11-11 05:02:37 +01:00

add .lean to mongodb queries

This commit is contained in:
Flam3rboy 2021-04-06 04:30:07 +02:00
parent 6b61c86e3f
commit 509394b592
9 changed files with 106 additions and 63 deletions

38
package-lock.json generated
View File

@ -14,11 +14,12 @@
"fosscord-server-util": "github:fosscord/fosscord-server-util",
"jsonwebtoken": "^8.5.1",
"lambert-db": "^1.1.8",
"lambert-server": "^1.1.3",
"lambert-server": "^1.1.6",
"missing-native-js-functions": "^1.2.3",
"node-fetch": "^2.6.1",
"uuid": "^8.3.2",
"ws": "^7.4.2"
"ws": "^7.4.2",
"zlib-sync": "^0.1.7"
},
"devDependencies": {
"@types/jsonwebtoken": "^8.5.0",
@ -549,7 +550,7 @@
},
"node_modules/fosscord-server-util": {
"version": "1.0.0",
"resolved": "git+ssh://git@github.com/fosscord/fosscord-server-util.git#64ab9e049ad4d3b68c0b9a9ce2e08363e77d3c84",
"resolved": "git+ssh://git@github.com/fosscord/fosscord-server-util.git#a888147dfc44710b0e7c70d04b7a841a181fb71d",
"license": "ISC",
"dependencies": {
"jsonwebtoken": "^8.5.1",
@ -782,9 +783,9 @@
}
},
"node_modules/lambert-server": {
"version": "1.1.3",
"resolved": "https://registry.npmjs.org/lambert-server/-/lambert-server-1.1.3.tgz",
"integrity": "sha512-eBgxIY5l6MvmyH+P+VXkf3DIImOERv6I/o/awsz1fSW5ngZtGuJCaFC342APhcpJmg528H8fZhSB2riM6z8fig==",
"version": "1.1.6",
"resolved": "https://registry.npmjs.org/lambert-server/-/lambert-server-1.1.6.tgz",
"integrity": "sha512-dNfSmzgue+BwFRbCGvSxMhBIXGspOcFt2r1fAf3tdPDHvgZY2nuDBcEAYFNC2Yy3yXbxiFdVykFWQvxDRrUxtA==",
"dependencies": {
"body-parser": "^1.19.0",
"express": "^4.17.1",
@ -1791,6 +1792,15 @@
"buffer-crc32": "~0.2.3",
"fd-slicer": "~1.1.0"
}
},
"node_modules/zlib-sync": {
"version": "0.1.7",
"resolved": "https://registry.npmjs.org/zlib-sync/-/zlib-sync-0.1.7.tgz",
"integrity": "sha512-UmciU6ZrIwtwPC8noMzq+kGMdiWwNRZ3wC0SbED4Ew5Ikqx14MqDPRs/Pbk+3rZPh5SzsOgUBs1WRE0iieddpg==",
"hasInstallScript": true,
"dependencies": {
"nan": "^2.14.0"
}
}
},
"dependencies": {
@ -2216,7 +2226,7 @@
"integrity": "sha1-mMI9qxF1ZXuMBXPozszZGw/xjIQ="
},
"fosscord-server-util": {
"version": "git+ssh://git@github.com/fosscord/fosscord-server-util.git#64ab9e049ad4d3b68c0b9a9ce2e08363e77d3c84",
"version": "git+ssh://git@github.com/fosscord/fosscord-server-util.git#a888147dfc44710b0e7c70d04b7a841a181fb71d",
"from": "fosscord-server-util@github:fosscord/fosscord-server-util",
"requires": {
"jsonwebtoken": "^8.5.1",
@ -2395,9 +2405,9 @@
}
},
"lambert-server": {
"version": "1.1.3",
"resolved": "https://registry.npmjs.org/lambert-server/-/lambert-server-1.1.3.tgz",
"integrity": "sha512-eBgxIY5l6MvmyH+P+VXkf3DIImOERv6I/o/awsz1fSW5ngZtGuJCaFC342APhcpJmg528H8fZhSB2riM6z8fig==",
"version": "1.1.6",
"resolved": "https://registry.npmjs.org/lambert-server/-/lambert-server-1.1.6.tgz",
"integrity": "sha512-dNfSmzgue+BwFRbCGvSxMhBIXGspOcFt2r1fAf3tdPDHvgZY2nuDBcEAYFNC2Yy3yXbxiFdVykFWQvxDRrUxtA==",
"requires": {
"body-parser": "^1.19.0",
"express": "^4.17.1",
@ -3136,6 +3146,14 @@
"buffer-crc32": "~0.2.3",
"fd-slicer": "~1.1.0"
}
},
"zlib-sync": {
"version": "0.1.7",
"resolved": "https://registry.npmjs.org/zlib-sync/-/zlib-sync-0.1.7.tgz",
"integrity": "sha512-UmciU6ZrIwtwPC8noMzq+kGMdiWwNRZ3wC0SbED4Ew5Ikqx14MqDPRs/Pbk+3rZPh5SzsOgUBs1WRE0iieddpg==",
"requires": {
"nan": "^2.14.0"
}
}
}
}

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@ -17,11 +17,12 @@
"fosscord-server-util": "github:fosscord/fosscord-server-util",
"jsonwebtoken": "^8.5.1",
"lambert-db": "^1.1.8",
"lambert-server": "^1.1.3",
"lambert-server": "^1.1.6",
"missing-native-js-functions": "^1.2.3",
"node-fetch": "^2.6.1",
"uuid": "^8.3.2",
"ws": "^7.4.2"
"ws": "^7.4.2",
"zlib-sync": "^0.1.7"
},
"devDependencies": {
"@types/jsonwebtoken": "^8.5.0",

View File

@ -9,7 +9,15 @@ import Config from "./util/Config";
export class Server {
public ws: WebSocketServer;
constructor() {
this.ws = new WebSocketServer({ port: 8080, maxPayload: 4096 });
this.ws = new WebSocketServer({
port: 8080,
maxPayload: 4096,
// perMessageDeflate: {
// zlibDeflateOptions: {
// chunkSize: 65536,
// },
// },
});
this.ws.on("connection", Connection);
}

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@ -1,14 +1,15 @@
import { db, Event, MongooseCache, UserModel, getPermission, Permissions } from "fosscord-server-util";
import { OPCODES } from "../util/Constants";
import { Send } from "../util/Send";
import WebSocket from "../util/WebSocket";
// TODO: bot sharding
// TODO: close connection on Invalidated Token
// TODO: check intent
// TODO: Guild Member Update is sent for current-user updates regardless of whether the GUILD_MEMBERS intent is set.
// ? How to resubscribe MongooseCache for new dm channel events? Maybe directly send them to the user_id regardless of the channel_id? -> max overhead of creating 10 events in database for dm user group. Or a new field in event -> recipient_ids?
export async function setupListener(this: WebSocket) {
const user = await UserModel.findOne({ id: this.user_id }).exec();
const user = await UserModel.findOne({ id: this.user_id }).lean().exec();
const eventStream = new MongooseCache(
db.collection("events"),
@ -23,6 +24,7 @@ export async function setupListener(this: WebSocket) {
export async function dispatch(this: WebSocket, document: Event) {
var permission = new Permissions("ADMINISTRATOR"); // default permission for dms
console.log("event", document);
if (document.guild_id) {
if (!this.intents.has("GUILDS")) return;
@ -30,8 +32,6 @@ export async function dispatch(this: WebSocket, document: Event) {
permission = await getPermission(this.user_id, document.guild_id, channel_id);
}
console.log("event", document);
// check intents: https://discord.com/developers/docs/topics/gateway#gateway-intents
switch (document.event) {
case "GUILD_CREATE":
@ -93,7 +93,7 @@ export async function dispatch(this: WebSocket, document: Event) {
if (!this.intents.has("GUILD_MESSAGE_TYPING") && document.guild_id) return;
if (!this.intents.has("DIRECT_MESSAGE_TYPING") && !document.guild_id) return;
break;
case "READY":
case "READY": // will be sent by the gateway
case "USER_UPDATE":
case "APPLICATION_COMMAND_CREATE":
case "APPLICATION_COMMAND_DELETE":
@ -149,7 +149,7 @@ export async function dispatch(this: WebSocket, document: Event) {
case "CHANNEL_DELETE":
case "CHANNEL_UPDATE":
case "GUILD_EMOJI_UPDATE":
case "READY":
case "READY": // will be sent by the gateway
case "USER_UPDATE":
case "APPLICATION_COMMAND_CREATE":
case "APPLICATION_COMMAND_DELETE":
@ -160,5 +160,10 @@ export async function dispatch(this: WebSocket, document: Event) {
break;
}
return this.emit(document.event, document.data);
return Send(this, {
op: OPCODES.Dispatch,
t: document.event,
d: document.data,
s: this.sequence++,
});
}

View File

@ -48,6 +48,8 @@ export async function onIdentify(this: WebSocket, data: Payload) {
const channels = await ChannelModel.find({ recipients: this.user_id }).lean().exec();
const user = await UserModel.findOne({ id: this.user_id }).lean().exec();
if (!user) return this.close(CLOSECODES.Authentication_failed);
const public_user = {
username: user.username,
discriminator: user.discriminator,

View File

@ -1,42 +1,10 @@
import { Activity } from "fosscord-server-util";
import { EmojiSchema } from "./Emoji";
export const ActivitySchema = {
afk: Boolean,
status: String,
$activities: [
{
name: String, // the activity's name
type: Number, // activity type // TODO: check if its between range 0-5
$url: String, // stream url, is validated when type is 1
$created_at: Number, // unix timestamp of when the activity was added to the user's session
$timestamps: {
// unix timestamps for start and/or end of the game
start: Number,
end: Number,
},
$application_id: BigInt, // application id for the game
$details: String,
$State: String,
$emoji: EmojiSchema,
$party: {
$id: String,
$size: [Number], // used to show the party's current and maximum size // TODO: array length 2
},
$assets: {
$large_image: String, // the id for a large asset of the activity, usually a snowflake
$large_text: String, // text displayed when hovering over the large image of the activity
$small_image: String, // the id for a small asset of the activity, usually a snowflake
$small_text: String, // text displayed when hovering over the small image of the activity
},
$secrets: {
$join: String, // the secret for joining a party
$spectate: String, // the secret for spectating a game
$match: String, // the secret for a specific instanced match
},
$instance: Boolean,
flags: BigInt, // activity flags OR d together, describes what the payload includes
},
],
$activities: [Activity],
$since: Number, // unix time (in milliseconds) of when the client went idle, or null if the client is not idle
};
@ -56,7 +24,7 @@ export interface ActivitySchema {
};
application_id?: bigint; // application id for the game
details?: string;
State?: string;
state?: string;
emoji?: EmojiSchema;
party?: {
id?: string;

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@ -2,32 +2,72 @@ import { ActivitySchema } from "./Activity";
export const IdentifySchema = {
token: String,
intents: BigInt, // discord uses a Integer for bitfields we use bigints tho. | instanceOf will automatically convert the Number to a BigInt
$intents: BigInt, // discord uses a Integer for bitfields we use bigints tho. | instanceOf will automatically convert the Number to a BigInt
$properties: {
// bruh discord really uses $ in the property key, so we need to double prefix it, because instanceOf treats $ (prefix) as a optional key
// bruh discord really uses $ in the property key for bots, so we need to double prefix it, because instanceOf treats $ (prefix) as a optional key
$os: String,
$browser: String,
$device: String,
$$os: String,
$$browser: String,
$$device: String,
$browser_user_agent: String,
$browser_version: String,
$os_version: String,
$referrer: String,
$referring_domain: String,
$referrer_current: String,
$referring_domain_current: String,
$release_channel: String,
$client_build_number: Number,
$client_event_source: String,
},
$presence: ActivitySchema,
$compress: Boolean,
$large_threshold: Number,
$shard: [Number],
$guild_subscriptions: Boolean,
$capabilities: Number,
$client_state: {
$guild_hashes: Object,
$highest_last_message_id: BigInt,
$read_state_version: Number,
$user_guild_settings_version: Number,
},
};
export interface IdentifySchema {
token: string;
properties: {
// bruh discord really uses $ in the property key, so we need to double prefix it, because instanceOf treats $ (prefix) as a optional key
$$os: string;
$$browser: string;
$$device: string;
os?: string;
browser?: string;
device?: string;
$os?: string;
$browser?: string;
$device?: string;
browser_user_agent?: string;
browser_version?: string;
os_version?: string;
referrer?: string;
referring_domain?: string;
referrer_current?: string;
referring_domain_current?: string;
release_channel?: "stable" | "dev" | "ptb" | "canary";
client_build_number?: number;
client_event_source?: any;
};
intents: bigint; // discord uses a Integer for bitfields we use bigints tho. | instanceOf will automatically convert the Number to a BigInt
intents?: bigint; // discord uses a Integer for bitfields we use bigints tho. | instanceOf will automatically convert the Number to a BigInt
presence?: ActivitySchema;
compress?: boolean;
large_threshold?: number;
shard?: [number];
guild_subscriptions?: boolean;
capabilities?: number;
client_state?: {
guild_hashes?: any;
highest_last_message_id?: bigint;
read_state_version?: number;
user_guild_settings_version?: number;
};
}

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@ -6,5 +6,5 @@ export function setHeartbeat(socket: WebSocket) {
socket.heartbeatTimeout = setTimeout(() => {
return socket.close(4009);
}, 1000 * 30);
}, 1000 * 45);
}

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@ -66,6 +66,7 @@
/* Advanced Options */
"skipLibCheck": true /* Skip type checking of declaration files. */,
"forceConsistentCasingInFileNames": true /* Disallow inconsistently-cased references to the same file. */
"forceConsistentCasingInFileNames": true /* Disallow inconsistently-cased references to the same file. */,
"resolveJsonModule": true
}
}