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🐛 also receive events for newly added members/relationships
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@ -117,7 +117,7 @@ export async function setupListener(this: WebSocket) {
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// TODO: only subscribe for events that are in the connection intents
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async function consume(this: WebSocket, opts: EventOpts) {
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const { data, event } = opts;
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const id = data.id as string;
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let id = data.id as string;
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const permission = this.permissions[id] || new Permissions("ADMINISTRATOR"); // default permission for dm
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const consumer = consume.bind(this);
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@ -138,6 +138,10 @@ async function consume(this: WebSocket, opts: EventOpts) {
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this.listen_options
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);
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break;
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case "GUILD_MEMBER_REMOVE":
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if (!this.member_events[data.user.id]) break;
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this.member_events[data.user.id]();
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break;
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case "RELATIONSHIP_REMOVE":
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case "CHANNEL_DELETE":
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case "GUILD_DELETE":
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@ -152,6 +156,13 @@ async function consume(this: WebSocket, opts: EventOpts) {
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)
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return;
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// No break needed here, we need to call the listenEvent function below
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case "RELATIONSHIP_ADD":
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this.events[data.user.id] = await listenEvent(
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data.user.id,
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handlePresenceUpdate.bind(this),
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this.listen_options
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);
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break;
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case "GUILD_CREATE":
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this.events[id] = await listenEvent(id, consumer, listenOpts);
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break;
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