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mirror of https://github.com/spacebarchat/server.git synced 2024-11-05 10:22:31 +01:00

'localStorage is not defined'?

This commit is contained in:
Madeline 2022-10-26 16:36:54 +11:00
parent fdbd150ce3
commit 9d3b5af3e3
5 changed files with 43 additions and 61 deletions

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@ -1,41 +1,43 @@
<!DOCTYPE html>
<html class="theme-dark" data-theme="dark">
<head>
<meta charset="utf-8" />
<meta content="width=device-width, initial-scale=1.0, maximum-scale=1, user-scalable=no" name="viewport" />
<link rel="stylesheet" href="/assets/532.03aaeef88460fae60534.css" integrity="" />
<link rel="icon" href="/assets/07dca80a102d4149e9736d4b162cff6f.ico" />
<title>Discord Test Client Developer Portal</title>
<meta charset="utf-8" data-react-helmet="true" />
</head>
<head>
<meta charset="utf-8" />
<meta content="width=device-width, initial-scale=1.0, maximum-scale=1, user-scalable=no" name="viewport" />
<body>
<div id="app-mount"></div>
<script>
window.GLOBAL_ENV = {
API_VERSION: 9,
API_ENDPOINT: "/api",
WEBAPP_ENDPOINT: "",
CDN_HOST: `${location.hostname}:3003`,
<link rel="stylesheet" href="/assets/532.03aaeef88460fae60534.css" integrity="" />
<link rel="icon" href="/assets/07dca80a102d4149e9736d4b162cff6f.ico" />
<title>Discord Test Client Developer Portal</title>
<meta charset="utf-8" data-react-helmet="true" />
</head>
BRAINTREE_KEY: "production_5st77rrc_49pp2rp4phym7387",
STRIPE_KEY: "pk_live_CUQtlpQUF0vufWpnpUmQvcdi",
MARKETING_ENDPOINT: "//discord.com",
RELEASE_CHANNEL: "stable",
ALGOLIA_KEY: "aca0d7082e4e63af5ba5917d5e96bed0"
};
GLOBAL_ENV.MEDIA_PROXY_ENDPOINT = location.protocol + "//" + GLOBAL_ENV.CDN_HOST;
// TODO: remote auth
// window.GLOBAL_ENV.REMOTE_AUTH_ENDPOINT = window.GLOBAL_ENV.GATEWAY_ENDPOINT.replace(/wss?:/, "");
localStorage.setItem("gatewayURL", window.GLOBAL_ENV.GATEWAY_ENDPOINT);
localStorage.setItem(
"DeveloperOptionsStore",
`{"trace":false,"canary":false,"logGatewayEvents":true,"logOverlayEvents":true,"logAnalyticsEvents":true,"sourceMapsEnabled":false,"axeEnabled":false}`
);
</script>
<script src="/assets/41fde19fdf180f3d4315.js" integrity=""></script>
<script src="/assets/7b04a3ab10e05dd9054e.js" integrity=""></script>
<script src="/assets/d1f811da193e5648048b.js" integrity=""></script>
</body>
</html>
<body>
<div id="app-mount"></div>
<script>
window.GLOBAL_ENV = {
API_VERSION: 9,
API_ENDPOINT: "/api",
WEBAPP_ENDPOINT: "",
CDN_HOST: `${location.hostname}:3003`,
BRAINTREE_KEY: "production_5st77rrc_49pp2rp4phym7387",
STRIPE_KEY: "pk_live_CUQtlpQUF0vufWpnpUmQvcdi",
MARKETING_ENDPOINT: "//discord.com",
RELEASE_CHANNEL: "stable",
ALGOLIA_KEY: "aca0d7082e4e63af5ba5917d5e96bed0"
};
GLOBAL_ENV.MEDIA_PROXY_ENDPOINT = location.protocol + "//" + GLOBAL_ENV.CDN_HOST;
// TODO: remote auth
// window.GLOBAL_ENV.REMOTE_AUTH_ENDPOINT = window.GLOBAL_ENV.GATEWAY_ENDPOINT.replace(/wss?:/, "");
window.localStorage.setItem("gatewayURL", window.GLOBAL_ENV.GATEWAY_ENDPOINT);
window.localStorage.setItem(
"DeveloperOptionsStore",
`{"trace":false,"canary":false,"logGatewayEvents":true,"logOverlayEvents":true,"logAnalyticsEvents":true,"sourceMapsEnabled":false,"axeEnabled":false}`
);
</script>
<script src="/assets/41fde19fdf180f3d4315.js" integrity=""></script>
<script src="/assets/7b04a3ab10e05dd9054e.js" integrity=""></script>
<script src="/assets/d1f811da193e5648048b.js" integrity=""></script>
</body>
</html>

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@ -41,8 +41,8 @@
GLOBAL_ENV.MEDIA_PROXY_ENDPOINT = location.protocol + "//" + GLOBAL_ENV.CDN_HOST;
// TODO: remote auth
// window.GLOBAL_ENV.REMOTE_AUTH_ENDPOINT = window.GLOBAL_ENV.GATEWAY_ENDPOINT.replace(/wss?:/, "");
localStorage.setItem("gatewayURL", window.GLOBAL_ENV.GATEWAY_ENDPOINT);
localStorage.setItem(
window.localStorage.setItem("gatewayURL", window.GLOBAL_ENV.GATEWAY_ENDPOINT);
window.localStorage.setItem(
"DeveloperOptionsStore",
`{"trace":false,"canary":false,"logGatewayEvents":true,"logOverlayEvents":true,"logAnalyticsEvents":true,"sourceMapsEnabled":false,"axeEnabled":false}`
);

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@ -1,11 +1,3 @@
// TODO: remote auth
// window.GLOBAL_ENV.REMOTE_AUTH_ENDPOINT = window.GLOBAL_ENV.GATEWAY_ENDPOINT.replace(/wss?:/, "");
localStorage.setItem("gatewayURL", window.GLOBAL_ENV.GATEWAY_ENDPOINT);
localStorage.setItem(
"DeveloperOptionsStore",
`{"trace":false,"canary":false,"logGatewayEvents":true,"logOverlayEvents":true,"logAnalyticsEvents":true,"sourceMapsEnabled":false,"axeEnabled":false}`
);
const supportedLocales = [
"bg",
"cs",
@ -38,9 +30,9 @@ const supportedLocales = [
"zh-TW"
];
const settings = JSON.parse(localStorage.getItem("UserSettingsStore"));
const settings = JSON.parse(window.localStorage.getItem("UserSettingsStore"));
if (settings && !supportedLocales.includes(settings.locale)) {
// fix client locale wrong and client not loading at all
settings.locale = "en-US";
localStorage.setItem("UserSettingsStore", JSON.stringify(settings));
window.localStorage.setItem("UserSettingsStore", JSON.stringify(settings));
}

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@ -1,12 +0,0 @@
// Remove `<link id="logincss" rel="stylesheet" href="/assets/fosscord-login.css" />` from header when we're not accessing `/login` or `/register`
// fosscord-login.css replaces discord's TOS tooltip with something more fitting for fosscord, which when included in the main app, causes other tooltips
// to be affected, which is potentially unwanted.
//
// This script removes fosscord-login.css when a user reloads the page. From testing, it appears fosscord already properly removes
// fosscord-login.css after login is successful, but not if you reload the page after logging in. This script is to remove fosscord-login.css in
// that specific case.
var token = JSON.parse(localStorage.getItem("token"));
if (!token && location.pathname !== "/login" && location.pathname !== "/register") {
document.getElementById("logincss").remove();
}

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@ -1,7 +1,7 @@
if (window.location.hostname !== "127.0.0.1" && window.location.hostname !== "localhost") {
const redirectIfOnLogin = () => {
const path = window.location.pathname;
if (path == "/login" || path == "/register" || !localStorage.getItem("token")) {
if (path == "/login" || path == "/register" || !window.localStorage.getItem("token")) {
window.location.pathname = "/login";
//window.location.reload();
}