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refactor(gateway): delete hardcoded guild boosts
Since you can set `premium_subscription_count` and `premium_tier` by editing the database (and it works fine), this should not be hardcoded.
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@ -240,8 +240,6 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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x.guild_hashes = {}; // @ts-ignore
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x.guild_hashes = {}; // @ts-ignore
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x.guild_scheduled_events = []; // @ts-ignore
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x.guild_scheduled_events = []; // @ts-ignore
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x.threads = [];
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x.threads = [];
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x.premium_subscription_count = 30;
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x.premium_tier = 3;
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return x;
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return x;
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}),
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}),
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guild_experiments: [], // TODO
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guild_experiments: [], // TODO
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