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Merge pull request #1136 from DEVTomatoCake/fix/load-connection-config

Fix loading connection settings
This commit is contained in:
Puyodead1 2024-07-06 00:55:05 -04:00 committed by GitHub
commit b92366db5c
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GPG Key ID: B5690EEEBB952194
11 changed files with 95 additions and 63 deletions

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@ -47,13 +47,15 @@ export default class BattleNetConnection extends Connection {
settings: BattleNetSettings = new BattleNetSettings();
init(): void {
const settings =
ConnectionLoader.getConnectionConfig<BattleNetSettings>(
this.settings = ConnectionLoader.getConnectionConfig<BattleNetSettings>(
this.id,
this.settings,
);
if (settings.enabled && (!settings.clientId || !settings.clientSecret))
if (
this.settings.enabled &&
(!this.settings.clientId || !this.settings.clientSecret)
)
throw new Error(`Invalid settings for connection ${this.id}`);
}

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@ -43,12 +43,15 @@ export default class DiscordConnection extends Connection {
settings: DiscordSettings = new DiscordSettings();
init(): void {
const settings = ConnectionLoader.getConnectionConfig<DiscordSettings>(
this.settings = ConnectionLoader.getConnectionConfig<DiscordSettings>(
this.id,
this.settings,
);
if (settings.enabled && (!settings.clientId || !settings.clientSecret))
if (
this.settings.enabled &&
(!this.settings.clientId || !this.settings.clientSecret)
)
throw new Error(`Invalid settings for connection ${this.id}`);
}

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@ -53,13 +53,15 @@ export default class EpicGamesConnection extends Connection {
settings: EpicGamesSettings = new EpicGamesSettings();
init(): void {
const settings =
ConnectionLoader.getConnectionConfig<EpicGamesSettings>(
this.settings = ConnectionLoader.getConnectionConfig<EpicGamesSettings>(
this.id,
this.settings,
);
if (settings.enabled && (!settings.clientId || !settings.clientSecret))
if (
this.settings.enabled &&
(!this.settings.clientId || !this.settings.clientSecret)
)
throw new Error(`Invalid settings for connection ${this.id}`);
}

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@ -52,12 +52,15 @@ export default class FacebookConnection extends Connection {
settings: FacebookSettings = new FacebookSettings();
init(): void {
const settings = ConnectionLoader.getConnectionConfig<FacebookSettings>(
this.settings = ConnectionLoader.getConnectionConfig<FacebookSettings>(
this.id,
this.settings,
);
if (settings.enabled && (!settings.clientId || !settings.clientSecret))
if (
this.settings.enabled &&
(!this.settings.clientId || !this.settings.clientSecret)
)
throw new Error(`Invalid settings for connection ${this.id}`);
}

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@ -42,12 +42,15 @@ export default class GitHubConnection extends Connection {
settings: GitHubSettings = new GitHubSettings();
init(): void {
const settings = ConnectionLoader.getConnectionConfig<GitHubSettings>(
this.settings = ConnectionLoader.getConnectionConfig<GitHubSettings>(
this.id,
this.settings,
);
if (settings.enabled && (!settings.clientId || !settings.clientSecret))
if (
this.settings.enabled &&
(!this.settings.clientId || !this.settings.clientSecret)
)
throw new Error(`Invalid settings for connection ${this.id}`);
}

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@ -54,12 +54,15 @@ export default class RedditConnection extends Connection {
settings: RedditSettings = new RedditSettings();
init(): void {
const settings = ConnectionLoader.getConnectionConfig<RedditSettings>(
this.settings = ConnectionLoader.getConnectionConfig<RedditSettings>(
this.id,
this.settings,
);
if (settings.enabled && (!settings.clientId || !settings.clientSecret))
if (
this.settings.enabled &&
(!this.settings.clientId || !this.settings.clientSecret)
)
throw new Error(`Invalid settings for connection ${this.id}`);
}

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@ -63,12 +63,16 @@ export default class SpotifyConnection extends RefreshableConnection {
* So to prevent spamming the spotify api we disable the ability to refresh.
*/
this.refreshEnabled = false;
const settings = ConnectionLoader.getConnectionConfig<SpotifySettings>(
this.settings = ConnectionLoader.getConnectionConfig<SpotifySettings>(
this.id,
this.settings,
);
if (settings.enabled && (!settings.clientId || !settings.clientSecret))
if (
this.settings.enabled &&
(!this.settings.clientId || !this.settings.clientSecret)
)
throw new Error(`Invalid settings for connection ${this.id}`);
}

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@ -55,12 +55,15 @@ export default class TwitchConnection extends RefreshableConnection {
settings: TwitchSettings = new TwitchSettings();
init(): void {
const settings = ConnectionLoader.getConnectionConfig<TwitchSettings>(
this.settings = ConnectionLoader.getConnectionConfig<TwitchSettings>(
this.id,
this.settings,
);
if (settings.enabled && (!settings.clientId || !settings.clientSecret))
if (
this.settings.enabled &&
(!this.settings.clientId || !this.settings.clientSecret)
)
throw new Error(`Invalid settings for connection ${this.id}`);
}

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@ -55,12 +55,15 @@ export default class TwitterConnection extends RefreshableConnection {
settings: TwitterSettings = new TwitterSettings();
init(): void {
const settings = ConnectionLoader.getConnectionConfig<TwitterSettings>(
this.settings = ConnectionLoader.getConnectionConfig<TwitterSettings>(
this.id,
this.settings,
);
if (settings.enabled && (!settings.clientId || !settings.clientSecret))
if (
this.settings.enabled &&
(!this.settings.clientId || !this.settings.clientSecret)
)
throw new Error(`Invalid settings for connection ${this.id}`);
}

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@ -62,12 +62,15 @@ export default class XboxConnection extends Connection {
settings: XboxSettings = new XboxSettings();
init(): void {
const settings = ConnectionLoader.getConnectionConfig<XboxSettings>(
this.settings = ConnectionLoader.getConnectionConfig<XboxSettings>(
this.id,
this.settings,
);
if (settings.enabled && (!settings.clientId || !settings.clientSecret))
if (
this.settings.enabled &&
(!this.settings.clientId || !this.settings.clientSecret)
)
throw new Error(`Invalid settings for connection ${this.id}`);
}

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@ -62,12 +62,15 @@ export default class YoutubeConnection extends Connection {
settings: YoutubeSettings = new YoutubeSettings();
init(): void {
const settings = ConnectionLoader.getConnectionConfig<YoutubeSettings>(
this.settings = ConnectionLoader.getConnectionConfig<YoutubeSettings>(
this.id,
this.settings,
);
if (settings.enabled && (!settings.clientId || !settings.clientSecret))
if (
this.settings.enabled &&
(!this.settings.clientId || !this.settings.clientSecret)
)
throw new Error(`Invalid settings for connection ${this.id}`);
}