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Added /guilds/:id/voice-states apis
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@ -0,0 +1,15 @@
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import { check } from "../../../../../util/instanceOf";
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import { VoiceStateUpdateSchema } from "../../../../../schema";
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import { Request, Response, Router } from "express";
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import { updateVoiceState } from "../../../../../util/VoiceState";
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const router = Router();
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router.patch("/", check(VoiceStateUpdateSchema), async (req: Request, res: Response) => {
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const body = req.body as VoiceStateUpdateSchema;
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const { guild_id, user_id } = req.params;
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await updateVoiceState(body, guild_id, req.user_id, user_id)
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return res.sendStatus(204);
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});
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export default router;
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15
api/src/routes/guilds/#guild_id/voice-states/@me/index.ts
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15
api/src/routes/guilds/#guild_id/voice-states/@me/index.ts
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import { check } from "../../../../../util/instanceOf";
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import { VoiceStateUpdateSchema } from "../../../../../schema";
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import { Request, Response, Router } from "express";
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import { updateVoiceState } from "../../../../../util/VoiceState";
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const router = Router();
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router.patch("/", check(VoiceStateUpdateSchema), async (req: Request, res: Response) => {
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const body = req.body as VoiceStateUpdateSchema;
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const { guild_id } = req.params;
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await updateVoiceState(body, guild_id, req.user_id)
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return res.sendStatus(204);
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});
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export default router;
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@ -92,3 +92,15 @@ export interface GuildUpdateWelcomeScreenSchema {
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enabled?: boolean;
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description?: string;
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}
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export const VoiceStateUpdateSchema = {
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channel_id: String, // Snowflake
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$suppress: Boolean,
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$request_to_speak_timestamp: String // ISO8601 timestamp
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};
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export interface VoiceStateUpdateSchema {
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channel_id: string; // Snowflake
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suppress?: boolean;
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request_to_speak_timestamp?: string // ISO8601 timestamp
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}
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54
api/src/util/VoiceState.ts
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54
api/src/util/VoiceState.ts
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import { Channel, ChannelType, DiscordApiErrors, emitEvent, getPermission, VoiceState, VoiceStateUpdateEvent } from "@fosscord/util";
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import { VoiceStateUpdateSchema } from "../schema";
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//TODO need more testing when community guild and voice stage channel are working
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export async function updateVoiceState(vsuSchema: VoiceStateUpdateSchema, guildId: string, userId: string, targetUserId?: string) {
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const perms = await getPermission(userId, guildId, vsuSchema.channel_id);
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/*
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From https://discord.com/developers/docs/resources/guild#modify-current-user-voice-state
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You must have the MUTE_MEMBERS permission to unsuppress yourself. You can always suppress yourself.
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You must have the REQUEST_TO_SPEAK permission to request to speak. You can always clear your own request to speak.
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*/
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if (targetUserId !== undefined || (vsuSchema.suppress !== undefined && !vsuSchema.suppress)) {
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perms.hasThrow("MUTE_MEMBERS");
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}
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if (vsuSchema.request_to_speak_timestamp !== undefined && vsuSchema.request_to_speak_timestamp !== "") {
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perms.hasThrow("REQUEST_TO_SPEAK")
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}
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if (!targetUserId) {
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targetUserId = userId;
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} else {
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if (vsuSchema.suppress !== undefined && vsuSchema.suppress)
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vsuSchema.request_to_speak_timestamp = "" //Need to check if empty string is the right value
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}
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//TODO assumed that empty string means clean, need to test if it's right
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let voiceState
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try {
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voiceState = await VoiceState.findOneOrFail({
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guild_id: guildId,
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channel_id: vsuSchema.channel_id,
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user_id: targetUserId
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});
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} catch (error) {
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throw DiscordApiErrors.UNKNOWN_VOICE_STATE;
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}
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voiceState.assign(vsuSchema);
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const channel = await Channel.findOneOrFail({ guild_id: guildId, id: vsuSchema.channel_id })
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if (channel.type !== ChannelType.GUILD_STAGE_VOICE) {
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throw DiscordApiErrors.CANNOT_EXECUTE_ON_THIS_CHANNEL_TYPE;
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}
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await Promise.all([
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voiceState.save(),
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emitEvent({
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event: "VOICE_STATE_UPDATE",
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data: voiceState,
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guild_id: guildId
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} as VoiceStateUpdateEvent)]);
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return;
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}
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