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https://github.com/spacebarchat/server.git
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Fix loading connection settings
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parent
0ac8888d41
commit
cd7641c2ae
@ -47,13 +47,15 @@ export default class BattleNetConnection extends Connection {
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settings: BattleNetSettings = new BattleNetSettings();
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init(): void {
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const settings =
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ConnectionLoader.getConnectionConfig<BattleNetSettings>(
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this.settings = ConnectionLoader.getConnectionConfig<BattleNetSettings>(
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this.id,
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this.settings,
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);
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if (settings.enabled && (!settings.clientId || !settings.clientSecret))
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if (
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this.settings.enabled &&
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(!this.settings.clientId || !this.settings.clientSecret)
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)
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throw new Error(`Invalid settings for connection ${this.id}`);
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}
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@ -43,12 +43,15 @@ export default class DiscordConnection extends Connection {
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settings: DiscordSettings = new DiscordSettings();
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init(): void {
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const settings = ConnectionLoader.getConnectionConfig<DiscordSettings>(
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this.settings = ConnectionLoader.getConnectionConfig<DiscordSettings>(
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this.id,
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this.settings,
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);
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if (settings.enabled && (!settings.clientId || !settings.clientSecret))
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if (
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this.settings.enabled &&
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(!this.settings.clientId || !this.settings.clientSecret)
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)
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throw new Error(`Invalid settings for connection ${this.id}`);
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}
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@ -53,13 +53,15 @@ export default class EpicGamesConnection extends Connection {
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settings: EpicGamesSettings = new EpicGamesSettings();
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init(): void {
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const settings =
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ConnectionLoader.getConnectionConfig<EpicGamesSettings>(
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this.settings = ConnectionLoader.getConnectionConfig<EpicGamesSettings>(
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this.id,
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this.settings,
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);
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if (settings.enabled && (!settings.clientId || !settings.clientSecret))
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if (
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this.settings.enabled &&
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(!this.settings.clientId || !this.settings.clientSecret)
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)
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throw new Error(`Invalid settings for connection ${this.id}`);
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}
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@ -52,12 +52,15 @@ export default class FacebookConnection extends Connection {
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settings: FacebookSettings = new FacebookSettings();
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init(): void {
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const settings = ConnectionLoader.getConnectionConfig<FacebookSettings>(
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this.settings = ConnectionLoader.getConnectionConfig<FacebookSettings>(
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this.id,
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this.settings,
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);
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if (settings.enabled && (!settings.clientId || !settings.clientSecret))
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if (
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this.settings.enabled &&
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(!this.settings.clientId || !this.settings.clientSecret)
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)
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throw new Error(`Invalid settings for connection ${this.id}`);
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}
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@ -42,12 +42,15 @@ export default class GitHubConnection extends Connection {
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settings: GitHubSettings = new GitHubSettings();
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init(): void {
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const settings = ConnectionLoader.getConnectionConfig<GitHubSettings>(
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this.settings = ConnectionLoader.getConnectionConfig<GitHubSettings>(
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this.id,
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this.settings,
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);
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if (settings.enabled && (!settings.clientId || !settings.clientSecret))
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if (
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this.settings.enabled &&
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(!this.settings.clientId || !this.settings.clientSecret)
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)
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throw new Error(`Invalid settings for connection ${this.id}`);
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}
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@ -54,12 +54,15 @@ export default class RedditConnection extends Connection {
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settings: RedditSettings = new RedditSettings();
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init(): void {
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const settings = ConnectionLoader.getConnectionConfig<RedditSettings>(
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this.settings = ConnectionLoader.getConnectionConfig<RedditSettings>(
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this.id,
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this.settings,
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);
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if (settings.enabled && (!settings.clientId || !settings.clientSecret))
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if (
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this.settings.enabled &&
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(!this.settings.clientId || !this.settings.clientSecret)
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)
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throw new Error(`Invalid settings for connection ${this.id}`);
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}
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@ -63,12 +63,16 @@ export default class SpotifyConnection extends RefreshableConnection {
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* So to prevent spamming the spotify api we disable the ability to refresh.
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*/
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this.refreshEnabled = false;
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const settings = ConnectionLoader.getConnectionConfig<SpotifySettings>(
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this.settings = ConnectionLoader.getConnectionConfig<SpotifySettings>(
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this.id,
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this.settings,
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);
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if (settings.enabled && (!settings.clientId || !settings.clientSecret))
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if (
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this.settings.enabled &&
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(!this.settings.clientId || !this.settings.clientSecret)
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)
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throw new Error(`Invalid settings for connection ${this.id}`);
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}
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@ -55,12 +55,15 @@ export default class TwitchConnection extends RefreshableConnection {
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settings: TwitchSettings = new TwitchSettings();
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init(): void {
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const settings = ConnectionLoader.getConnectionConfig<TwitchSettings>(
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this.settings = ConnectionLoader.getConnectionConfig<TwitchSettings>(
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this.id,
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this.settings,
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);
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if (settings.enabled && (!settings.clientId || !settings.clientSecret))
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if (
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this.settings.enabled &&
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(!this.settings.clientId || !this.settings.clientSecret)
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)
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throw new Error(`Invalid settings for connection ${this.id}`);
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}
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@ -55,12 +55,15 @@ export default class TwitterConnection extends RefreshableConnection {
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settings: TwitterSettings = new TwitterSettings();
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init(): void {
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const settings = ConnectionLoader.getConnectionConfig<TwitterSettings>(
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this.settings = ConnectionLoader.getConnectionConfig<TwitterSettings>(
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this.id,
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this.settings,
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);
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if (settings.enabled && (!settings.clientId || !settings.clientSecret))
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if (
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this.settings.enabled &&
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(!this.settings.clientId || !this.settings.clientSecret)
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)
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throw new Error(`Invalid settings for connection ${this.id}`);
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}
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@ -62,12 +62,15 @@ export default class XboxConnection extends Connection {
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settings: XboxSettings = new XboxSettings();
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init(): void {
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const settings = ConnectionLoader.getConnectionConfig<XboxSettings>(
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this.settings = ConnectionLoader.getConnectionConfig<XboxSettings>(
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this.id,
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this.settings,
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);
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if (settings.enabled && (!settings.clientId || !settings.clientSecret))
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if (
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this.settings.enabled &&
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(!this.settings.clientId || !this.settings.clientSecret)
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)
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throw new Error(`Invalid settings for connection ${this.id}`);
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}
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@ -62,12 +62,15 @@ export default class YoutubeConnection extends Connection {
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settings: YoutubeSettings = new YoutubeSettings();
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init(): void {
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const settings = ConnectionLoader.getConnectionConfig<YoutubeSettings>(
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this.settings = ConnectionLoader.getConnectionConfig<YoutubeSettings>(
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this.id,
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this.settings,
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);
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if (settings.enabled && (!settings.clientId || !settings.clientSecret))
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if (
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this.settings.enabled &&
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(!this.settings.clientId || !this.settings.clientSecret)
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)
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throw new Error(`Invalid settings for connection ${this.id}`);
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}
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