mirror of
https://github.com/spacebarchat/server.git
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✨ Member List
This commit is contained in:
parent
671091a13f
commit
e434334a21
14
package-lock.json
generated
14
package-lock.json
generated
@ -9,7 +9,7 @@
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"version": "1.0.0",
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"version": "1.0.0",
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"license": "ISC",
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"license": "ISC",
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"dependencies": {
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"dependencies": {
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"@fosscord/server-util": "^1.0.7",
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"@fosscord/server-util": "^1.2.1",
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"dotenv": "^8.2.0",
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"dotenv": "^8.2.0",
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"jsonwebtoken": "^8.5.1",
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"jsonwebtoken": "^8.5.1",
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"lambert-server": "^1.1.7",
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"lambert-server": "^1.1.7",
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@ -30,9 +30,9 @@
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}
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}
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},
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},
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"node_modules/@fosscord/server-util": {
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"node_modules/@fosscord/server-util": {
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"version": "1.0.7",
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"version": "1.2.1",
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"resolved": "https://registry.npmjs.org/@fosscord/server-util/-/server-util-1.0.7.tgz",
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"resolved": "https://registry.npmjs.org/@fosscord/server-util/-/server-util-1.2.1.tgz",
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"integrity": "sha512-3vBPCt+lwMS7wk+iRvv+V8qBSnEdNifpPxX97Lfjje/TSWI17Kg29y3BmcGJRC5TwIHTLFtgpNLmZmruhv7ziQ==",
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"integrity": "sha512-NAAmwDizkjR52O6ZUds+XOH8ydjo///T2EH0scuFF3HtAMjD8Yphgo7+GIKrNt5FfkTR3ma0ycrZLZe0TBE+1A==",
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"dependencies": {
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"dependencies": {
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"@types/jsonwebtoken": "^8.5.0",
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"@types/jsonwebtoken": "^8.5.0",
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"@types/mongoose-autopopulate": "^0.10.1",
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"@types/mongoose-autopopulate": "^0.10.1",
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@ -2134,9 +2134,9 @@
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},
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},
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"dependencies": {
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"dependencies": {
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"@fosscord/server-util": {
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"@fosscord/server-util": {
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"version": "1.0.7",
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"version": "1.2.1",
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"resolved": "https://registry.npmjs.org/@fosscord/server-util/-/server-util-1.0.7.tgz",
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"resolved": "https://registry.npmjs.org/@fosscord/server-util/-/server-util-1.2.1.tgz",
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"integrity": "sha512-3vBPCt+lwMS7wk+iRvv+V8qBSnEdNifpPxX97Lfjje/TSWI17Kg29y3BmcGJRC5TwIHTLFtgpNLmZmruhv7ziQ==",
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"integrity": "sha512-NAAmwDizkjR52O6ZUds+XOH8ydjo///T2EH0scuFF3HtAMjD8Yphgo7+GIKrNt5FfkTR3ma0ycrZLZe0TBE+1A==",
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"requires": {
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"requires": {
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"@types/jsonwebtoken": "^8.5.0",
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"@types/jsonwebtoken": "^8.5.0",
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"@types/mongoose-autopopulate": "^0.10.1",
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"@types/mongoose-autopopulate": "^0.10.1",
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@ -5,16 +5,15 @@
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"main": "index.js",
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"main": "index.js",
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"scripts": {
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"scripts": {
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"test": "echo \"Error: no test specified\" && exit 1",
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"test": "echo \"Error: no test specified\" && exit 1",
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"start": "npm run build:util && npm run build && node dist/",
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"start": "npm run build && node dist/",
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"build": "npx tsc -b .",
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"build": "npx tsc -b .",
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"build:util": "npx tsc -b ./node_modules/@fosscord/server-util/",
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"dev": "tsnd --respawn src/index.ts"
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"dev": "tsnd --respawn src/index.ts"
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},
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},
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"keywords": [],
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"keywords": [],
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"author": "Fosscord",
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"author": "Fosscord",
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"license": "ISC",
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"license": "ISC",
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"dependencies": {
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"dependencies": {
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"@fosscord/server-util": "^1.0.7",
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"@fosscord/server-util": "^1.2.1",
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"dotenv": "^8.2.0",
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"dotenv": "^8.2.0",
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"jsonwebtoken": "^8.5.1",
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"jsonwebtoken": "^8.5.1",
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"lambert-server": "^1.1.7",
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"lambert-server": "^1.1.7",
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@ -6,6 +6,9 @@ import { Server as WebSocketServer } from "ws";
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import { Connection } from "./events/Connection";
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import { Connection } from "./events/Connection";
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import Config from "./util/Config";
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import Config from "./util/Config";
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// TODO: only listen/start the server if everything got initalized
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// https://www.npmjs.com/package/ws use "External HTTP/S server" and listen manually at the end of listen()
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var port = Number(process.env.PORT);
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var port = Number(process.env.PORT);
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if (isNaN(port)) port = 3002;
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if (isNaN(port)) port = 3002;
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@ -14,6 +17,7 @@ export class Server {
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constructor() {
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constructor() {
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this.ws = new WebSocketServer({
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this.ws = new WebSocketServer({
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port,
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port,
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maxPayload: 4096,
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maxPayload: 4096,
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// perMessageDeflate: {
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// perMessageDeflate: {
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// zlibDeflateOptions: {
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// zlibDeflateOptions: {
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@ -17,7 +17,7 @@ export interface DispatchOpts {
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guilds: Array<string>;
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guilds: Array<string>;
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}
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}
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function getPipeline(this: WebSocket, guilds: string[], channels: string[]) {
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function getPipeline(this: WebSocket, guilds: string[], channels: string[] = []) {
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if (this.shard_count) {
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if (this.shard_count) {
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guilds = guilds.filter((x) => (BigInt(x) >> 22n) % this.shard_count === this.shard_id);
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guilds = guilds.filter((x) => (BigInt(x) >> 22n) % this.shard_count === this.shard_id);
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}
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}
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@ -54,12 +54,7 @@ export async function setupListener(this: WebSocket) {
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export async function dispatch(this: WebSocket, document: Event, { eventStream, guilds }: DispatchOpts) {
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export async function dispatch(this: WebSocket, document: Event, { eventStream, guilds }: DispatchOpts) {
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var permission = new Permissions("ADMINISTRATOR"); // default permission for dms
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var permission = new Permissions("ADMINISTRATOR"); // default permission for dms
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console.log("event", document);
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console.log("event", document);
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var channel_id = document.channel_id || document.data?.channel_id;
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if (document.guild_id) {
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if (!this.intents.has("GUILDS")) return;
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const channel_id = document.channel_id || document.data?.channel_id;
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permission = await getPermission(this.user_id, document.guild_id, channel_id);
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}
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if (document.event === "GUILD_CREATE") {
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if (document.event === "GUILD_CREATE") {
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guilds.push(document.data.id);
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guilds.push(document.data.id);
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@ -67,12 +62,19 @@ export async function dispatch(this: WebSocket, document: Event, { eventStream,
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} else if (document.event === "GUILD_DELETE") {
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} else if (document.event === "GUILD_DELETE") {
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guilds.remove(document.guild_id);
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guilds.remove(document.guild_id);
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eventStream.changeStream(getPipeline.call(this, guilds));
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eventStream.changeStream(getPipeline.call(this, guilds));
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} else if (document.event === "CHANNEL_DELETE") channel_id = null;
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if (document.guild_id && !this.intents.has("GUILDS")) return;
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try {
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permission = await getPermission(this.user_id, document.guild_id, channel_id);
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} catch (e) {
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permission = new Permissions();
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}
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}
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// check intents: https://discord.com/developers/docs/topics/gateway#gateway-intents
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// check intents: https://discord.com/developers/docs/topics/gateway#gateway-intents
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switch (document.event) {
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switch (document.event) {
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case "GUILD_CREATE":
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case "GUILD_DELETE":
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case "GUILD_DELETE":
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case "GUILD_CREATE":
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case "GUILD_UPDATE":
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case "GUILD_UPDATE":
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case "GUILD_ROLE_CREATE":
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case "GUILD_ROLE_CREATE":
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case "GUILD_ROLE_UPDATE":
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case "GUILD_ROLE_UPDATE":
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@ -1,5 +1,13 @@
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// @ts-nocheck WIP
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// @ts-nocheck WIP
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import { db, getPermission, MemberModel, MongooseCache, PublicUserProjection, RoleModel } from "@fosscord/server-util";
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import {
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db,
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getPermission,
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MemberModel,
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MongooseCache,
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PublicUserProjection,
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RoleModel,
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toObject,
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} from "@fosscord/server-util";
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import { LazyRequest } from "../schema/LazyRequest";
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import { LazyRequest } from "../schema/LazyRequest";
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import { OPCODES, Payload } from "../util/Constants";
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import { OPCODES, Payload } from "../util/Constants";
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import { Send } from "../util/Send";
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import { Send } from "../util/Send";
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@ -9,7 +17,6 @@ import { check } from "./instanceOf";
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// TODO: config: if want to list all members (even those who are offline) sorted by role, or just those who are online
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// TODO: config: if want to list all members (even those who are offline) sorted by role, or just those who are online
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export async function onLazyRequest(this: WebSocket, { d }: Payload) {
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export async function onLazyRequest(this: WebSocket, { d }: Payload) {
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return; // WIP
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// TODO: check data
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// TODO: check data
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check.call(this, LazyRequest, d);
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check.call(this, LazyRequest, d);
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const { guild_id, typing, channels, activities } = d as LazyRequest;
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const { guild_id, typing, channels, activities } = d as LazyRequest;
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const permissions = await getPermission(this.user_id, guild_id);
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const permissions = await getPermission(this.user_id, guild_id);
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// MongoDB query to retrieve all hoisted roles and join them with the members and users collection
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// MongoDB query to retrieve all hoisted roles and join them with the members and users collection
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const roles = await db
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const roles = toObject(
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await db
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.collection("roles")
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.collection("roles")
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.aggregate([
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.aggregate([
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{ $match: { guild_id, hoist: true } },
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{
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$match: {
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guild_id,
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// hoist: true // TODO: also match @everyone role
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},
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},
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{ $sort: { position: 1 } },
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{ $sort: { position: 1 } },
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{
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{
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$lookup: {
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$lookup: {
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@ -40,14 +53,34 @@ export async function onLazyRequest(this: WebSocket, { d }: Payload) {
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as: "user",
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as: "user",
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},
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},
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},
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},
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{
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$unwind: "$user",
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},
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],
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],
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as: "members",
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as: "members",
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},
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},
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},
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},
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])
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])
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.toArray();
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.toArray()
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);
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Send(this, {
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const groups = roles.map((x) => ({ id: x.id === guild_id ? "online" : x.id, count: x.members.length }));
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const member_count = roles.reduce((a, b) => b.members.length + a, 0);
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const items = [];
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for (const role of roles) {
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items.push({
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group: {
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count: role.members.length,
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id: role.id,
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},
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});
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for (const member of role.members) {
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items.push({ member });
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}
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}
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return Send(this, {
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op: OPCODES.Dispatch,
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op: OPCODES.Dispatch,
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s: this.sequence++,
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s: this.sequence++,
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t: "GUILD_MEMBER_LIST_UPDATE",
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t: "GUILD_MEMBER_LIST_UPDATE",
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{
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{
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range: [0, 99],
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range: [0, 99],
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op: "SYNC",
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op: "SYNC",
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items: [{ group: { id: "online", count: 0 } }],
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items: items,
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},
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},
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],
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],
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online_count: 1,
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online_count: member_count, // TODO count online count
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member_count: 1,
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member_count,
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id: "everyone",
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id: "everyone",
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guild_id,
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guild_id,
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groups: [{ id: "online", count: 1 }],
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groups,
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},
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},
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});
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});
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}
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}
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import { CLOSECODES, Payload } from "../util/Constants";
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import { CLOSECODES, Payload } from "../util/Constants";
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import { Send } from "../util/Send";
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import WebSocket from "../util/WebSocket";
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import WebSocket from "../util/WebSocket";
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export function onResume(this: WebSocket, data: Payload) {
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export async function onResume(this: WebSocket, data: Payload) {
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return this.close(CLOSECODES.Invalid_session);
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console.log("Got Resume -> cancel not implemented");
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await Send(this, {
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op: 9,
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d: false,
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});
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// return this.close(CLOSECODES.Invalid_session);
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}
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}
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export interface LazyRequest {
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export interface LazyRequest {
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activities: boolean;
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channels: Record<string, [number, number]>;
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guild_id: string;
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guild_id: string;
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threads: boolean;
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channels?: Record<string, [number, number]>;
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typing: true;
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activities?: boolean;
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threads?: boolean;
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typing?: true;
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members?: any[];
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}
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}
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export const LazyRequest = {
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export const LazyRequest = {
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activities: Boolean,
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channels: Object,
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guild_id: String,
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guild_id: String,
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threads: Boolean,
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$activities: Boolean,
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typing: Boolean,
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$channels: Object,
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$typing: Boolean,
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$threads: Boolean,
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$members: [] as any[],
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};
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};
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@ -3,6 +3,7 @@ export const VoiceStateUpdateSchema = {
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channel_id: String,
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channel_id: String,
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self_mute: Boolean,
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self_mute: Boolean,
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self_deaf: Boolean,
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self_deaf: Boolean,
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self_video: Boolean,
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};
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};
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export interface VoiceStateUpdateSchema {
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export interface VoiceStateUpdateSchema {
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@ -10,4 +11,5 @@ export interface VoiceStateUpdateSchema {
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channel_id: string;
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channel_id: string;
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self_mute: boolean;
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self_mute: boolean;
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self_deaf: boolean;
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self_deaf: boolean;
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self_video: boolean;
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}
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}
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