mirror of
https://github.com/XLabsProject/img-format-helper.git
synced 2023-08-02 15:02:11 +02:00
158 lines
6.6 KiB
XML
158 lines
6.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{02B056CA-BC9B-4BE3-8730-F7506DABD8BB}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>IWImgViewer</RootNamespace>
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<AssemblyName>iw4 image helper</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Deterministic>true</Deterministic>
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>cardicon_juggernaut_1_MGP_icon.ico</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x86\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<LangVersion>7.3</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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<OutputPath>bin\x86\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<LangVersion>7.3</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject>IWImgViewer.Program</StartupObject>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.ComponentModel.Composition" />
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<Reference Include="System.Core" />
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<Reference Include="System.IO.Compression.FileSystem" />
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<Reference Include="System.Numerics" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="FormatHelper.cs" />
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<Compile Include="IImageFileHeader.cs" />
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<Compile Include="EasyFilters.cs" />
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<Compile Include="Game\Enums\GfxImageFileFormat.cs" />
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<Compile Include="Game\Structs\CoD4_GfxImageFileHeader.cs" />
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<Compile Include="Game\Structs\CoD6_GfxImageFileHeader.cs" />
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<Compile Include="FFImgHeader.cs" />
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<Compile Include="Game\Structs\GfxImageLoadDef.cs" />
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<Compile Include="Game\Enums\ImageCategory.cs" />
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<Compile Include="Game\Enums\IwiFlags.cs" />
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<Compile Include="IW4XImageHeader.cs" />
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<Compile Include="MainWindow.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="MainWindow.Designer.cs">
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<DependentUpon>MainWindow.cs</DependentUpon>
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</Compile>
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<Compile Include="MapType.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Reader.cs" />
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<Compile Include="Viewport.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Viewport.Designer.cs">
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<DependentUpon>Viewport.cs</DependentUpon>
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</Compile>
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<Compile Include="Writer.cs" />
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<Compile Include="Game\Enums\_D3DFORMAT.cs" />
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<EmbeddedResource Include="MainWindow.resx">
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<DependentUpon>MainWindow.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<EmbeddedResource Include="Viewport.resx">
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<DependentUpon>Viewport.cs</DependentUpon>
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</EmbeddedResource>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="cardicon_juggernaut_1_MGP_icon.ico" />
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<Content Include="FodyWeavers.xml" />
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<None Include="Resources\cardicon_juggernaut_1.png" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Costura.Fody">
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<Version>3.1.4</Version>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="ManagedSquish">
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<Version>2.0.0</Version>
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</PackageReference>
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<PackageReference Include="System.Drawing.Common">
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<Version>5.0.2</Version>
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</PackageReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project> |