LANG_ENGLISH "Teams fight for capturing the nuclear payload to activate the nuclear strike."
REFERENCE MPUI_GUNGAME
LANG_ENGLISH "Gun Game"
REFERENCE MPUI_GUNGAME_CAPS
LANG_ENGLISH "GUN GAME"
REFERENCE MENU_GUNGAME_DESC
LANG_ENGLISH "Be the first to dominate with every gun."
REFERENCE MPUI_SHARPSHOOTER
LANG_ENGLISH "Sharpshooter"
REFERENCE MPUI_SHARPSHOOTER_CAPS
LANG_ENGLISH "SHARPSHOOTER"
REFERENCE MENU_SHARPSHOOTER
LANG_ENGLISH "All players are given the same weapon, selected randomly. Every 45 seconds, a new weapon is selected at random and used by all."
REFERENCE MPUI_OITC
LANG_ENGLISH "One in the Chamber"
REFERENCE MPUI_OITC_CAPS
LANG_ENGLISH "ONE IN THE CHAMBER"
REFERENCE MENU_OITC_DESC
LANG_ENGLISH "Gain ammo by eliminating enemies. Highest score wins."
REFERENCE MPUI_CONF
LANG_ENGLISH "Kill Confirmed"
REFERENCE MPUI_CONF_CAPS
LANG_ENGLISH "KILL CONFIRMED"
REFERENCE MENU_CONF
LANG_ENGLISH "Recover Dog Tags to score for your team and deny enemy scores."
REFERENCE CONF_GAME_DESC
LANG_ENGLISH "Collect Dog Tags to win."
REFERENCE MPUI_INF
LANG_ENGLISH "Infected"
REFERENCE MPUI_INF_CAPS
LANG_ENGLISH "INFECTED"
REFERENCE MENU_INF
LANG_ENGLISH "Eliminated Survivors become Infected. Infect everyone, or survive the game to win."
REFERENCE INF_GAME_DESC
LANG_ENGLISH "Eliminated Survivors become Infected. Infect everyone, or survive the game to win."
REFERENCE INF_WAIT_FOR_PLAYERS
LANG_ENGLISH "Waiting for more players..."
REFERENCE INF_COUNTDOWN
LANG_ENGLISH "Infection countdown: "
REFERENCE INF_ALLIES_ELIM
LANG_ENGLISH "Survivors eliminated."
REFERENCE INF_GOT_INFECTED
LANG_ENGLISH "Infected!"
REFERENCE INF_LAST_ALIVE
LANG_ENGLISH "Last Alive!"
REFERENCE INF_SURVIVOR
LANG_ENGLISH "Survivor!"
REFERENCE CONF_PICKEDUP_TAGS
LANG_ENGLISH "RETREIVED TAGS"
REFERENCE CONF_KILL_DENIED
LANG_ENGLISH "KILL DENIED"
REFERENCE CONF_KILL_CONFIRMED
LANG_ENGLISH "KILL CONFIRMED"
REFERENCE MPUI_CRANKED
LANG_ENGLISH "Cranked"
REFERENCE MPUI_CRANKED_CAPS
LANG_ENGLISH "CRANKED"
REFERENCE MENU_CRANKED
LANG_ENGLISH "Kills give you extra perks, 2x scoring, and a time limit. Chain kills to stay alive!"
REFERENCE OBJECTIVES_TDEF_ATTACKER_HINT
LANG_ENGLISH "Capture flag for team x2 bonus."
REFERENCE OBJECTIVES_TDEF_DEFENDER_HINT
LANG_ENGLISH "Defend flag for team x2 bonus."
REFERENCE OBJECTIVES_TDEF
LANG_ENGLISH "Capture and hold the flag for a team double scoring bonus."
REFERENCE OBJECTIVES_TDEF_SCORE
LANG_ENGLISH "Capture and hold the flag for team double scoring bonus. First team to &&1 wins."
REFERENCE OBJECTIVES_TDEF_HINT
LANG_ENGLISH "Capture and hold the flag."
REFERENCE MPUI_TDEF
LANG_ENGLISH "Team Defender"
REFERENCE MPUI_TDEF_CAPS
LANG_ENGLISH "TEAM DEFENDER"
REFERENCE MENU_TDEF
LANG_ENGLISH "Capture and hold the flag for a team double scoring bonus. Not for the faint of heart.\n \n Created by Intricate."
REFERENCE WEAPON_PEACEKEEPER
LANG_ENGLISH "Peacekeeper"
REFERENCE WEAPON_AK47_CLASSIC
LANG_ENGLISH "AK-47 Classic"
REFERENCE WEAPON_AK47_CLASSIC_REDDOT
LANG_ENGLISH "AK-47 Classic Red Dot Sight"
REFERENCE WEAPON_AK47_CLASSIC_SILENCER
LANG_ENGLISH "AK-47 Classic Silenced"
REFERENCE WEAPON_AK47_CLASSIC_XMAGS
LANG_ENGLISH "AK-47 Classic Extended Mags"
REFERENCE WEAPON_AK47_CLASSIC_ACOG
LANG_ENGLISH "AK-47 Classic ACOG Sight"
REFERENCE WEAPON_AK47_CLASSIC_FMJ
LANG_ENGLISH "AK-47 Classic FMJ"
REFERENCE WEAPON_AK47_CLASSIC_GP25
LANG_ENGLISH "AK-47 Classic Grenade Launcher"
REFERENCE WEAPON_AK47_CLASSIC_BLING
LANG_ENGLISH "AK-47 Classic Bling"
REFERENCE WEAPON_AK74U_EXTENDED_MAGS
LANG_ENGLISH "AK-74u Extended Mags"
REFERENCE WEAPON_AK74U_ACOG
LANG_ENGLISH "AK-74u ACOG Sight"
REFERENCE WEAPON_DESERTEAGLEGOLD_TACTICAL
LANG_ENGLISH "Gold Desert Eagle Tactical Knife"
REFERENCE WEAPON_DESERTEAGLEGOLD_AKIMBO
LANG_ENGLISH "Gold Desert Eagle Akimbo"
REFERENCE WEAPON_DESERTEAGLEGOLD_FMJ
LANG_ENGLISH "Gold Desert Eagle FMJ"
REFERENCE WEAPON_DESERTEAGLEGOLD_BLING
LANG_ENGLISH "Gold Desert Eagle Bling"
REFERENCE MENU_RECONNECTING_TO_PARTY
LANG_ENGLISH "CONNECTING TO SERVER"
REFERENCE EXE_AWAITINGGAMESTATE
LANG_ENGLISH "Awaiting gamestate"
REFERENCE MPUI_BLOC
LANG_ENGLISH "Bloc"
REFERENCE MPUI_BOG_SH
LANG_ENGLISH "Bog"
REFERENCE MPUI_DESC_MAP_CARGOSHIP
LANG_ENGLISH "A medium-sized map featured in Call of Duty 4: Modern Warfare. It takes place on a cargo ship during a storm and is based on the campaign mission, Crew Expendable."
REFERENCE MPUI_CARGOSHIP_SH
LANG_ENGLISH "Freighter"
REFERENCE MPUI_DESC_MAP_CARGOSHIP_SH
LANG_ENGLISH "An snow covered version of, the Call of Duty 4: Modern Warfare map, Wet Work."
REFERENCE MPUI_KILLHOUSE
LANG_ENGLISH "Killhouse"
REFERENCE MPUI_DESC_MAP_KILLHOUSE
LANG_ENGLISH "Killhouse is a very small map from the Variety Map Pack of Call of Duty 4: Modern Warfare. It is the home to very fierce battles as the map is no larger than Shipment."
REFERENCE MPUI_DESC_MAP_OILRIG
LANG_ENGLISH "The Only Easy Day... Was Yesterday"
REFERENCE MPUI_NUKED
LANG_ENGLISH "Nuketown"
REFERENCE MPUI_DESC_MAP_NUKED
LANG_ENGLISH "A deserted nuke testing facility used in the Cold War."
REFERENCE MPUI_DESC_MAP_FIRINGRANGE
LANG_ENGLISH "Close range to medium range combat in a military practice facility in Cuba."
REFERENCE MPUI_RUST_LONG
LANG_ENGLISH "Rust: Long"
REFERENCE MPUI_DESC_MAP_RUST_LONG
LANG_ENGLISH "Fast-paced action in an oil yard in the middle of the desert."
REFERENCE MPUI_SHIPMENT_LONG
LANG_ENGLISH "Shipment: Long"
REFERENCE MPUI_DESC_MAP_SHIPMENT_LONG
LANG_ENGLISH "A larger version of the original Call of Duty 4: Modern Warfare map Shipment."
REFERENCE MPUI_BLOC_SH
LANG_ENGLISH "Forgotten City"
REFERENCE MPUI_DESC_MAP_BLOC_SH
LANG_ENGLISH "A modified version of Bloc."
REFERENCE MPUI_CRASH_TROPICAL
LANG_ENGLISH "Crash: Tropical"
REFERENCE MPUI_DESC_MAP_CRASH_TROPICAL
LANG_ENGLISH "Crash with a tropical landscape."
REFERENCE MPUI_ESTATE_TROPICAL
LANG_ENGLISH "Estate: Tropical"
REFERENCE MPUI_DESC_MAP_ESTATE_TROPICAL
LANG_ENGLISH "Estate with a tropical landscape."
REFERENCE MPUI_FAV_TROPICAL
LANG_ENGLISH "Favela: Tropical"
REFERENCE MPUI_DESC_MAP_FAV_TROPICAL
LANG_ENGLISH "Favela with a tropical landscape."
REFERENCE MPUI_STORM_SPRING
LANG_ENGLISH "Chemical Plant"
REFERENCE MPUI_DESC_MAP_STORM_SPRING
LANG_ENGLISH "A modified version of Storm, snow covered instead of rainy."
LANG_ENGLISH "Do not use a border in windowed mode."
REFERENCE MPUI_DESC_NATIVECURSOR
LANG_ENGLISH "Display your native cursor, instead of the games cursor."
REFERENCE MPUI_DESC_FOV
LANG_ENGLISH "Adjust your field of view."
REFERENCE MPUI_DESC_CUSTOM_TITLE
LANG_ENGLISH "Change the playercard title text"
REFERENCE MPUI_DESC_FOVSCALE
LANG_ENGLISH "Adjust your field of view scale, also modifies aim FOV."
REFERENCE MPUI_DESC_NEWCOLORS
LANG_ENGLISH "Use the color code stylesheet from ^2Warfare2."
REFERENCE MPUI_DESC_AUTORECORD
LANG_ENGLISH "Record your matches automatically."
REFERENCE MPUI_DESC_DEMOS_KEEP
LANG_ENGLISH "Define how many of your recordings should be saved, before the oldest ones get deleted."
REFERENCE MENU_MAXFPS
LANG_ENGLISH "Maximum FPS"
REFERENCE MPUI_DESC_MAXFPS
LANG_ENGLISH "Define your maximum frames per second."
REFERENCE MENU_SEARCHINGFORGAMES_100MS
LANG_ENGLISH ""
REFERENCE MP_SEARCHING_FOR_PLAYER
LANG_ENGLISH "Waiting"
REFERENCE MENU_WAITING_FOR_MORE_PLAYERS_TEAMS
LANG_ENGLISH "Waiting for more players to balance teams"
REFERENCE MENU_GAME
LANG_ENGLISH "Game"
REFERENCE MENU_GAME_CAPS
LANG_ENGLISH "GAME"
REFERENCE MENU_MOTD
LANG_ENGLISH "News"
REFERENCE MENU_MOTD_CAPS
LANG_ENGLISH "NEWS"
REFERENCE MENU_AUTORECORD
LANG_ENGLISH "Auto-Recording"
REFERENCE MENU_AUTORECORD_CAPS
LANG_ENGLISH "AUTO-RECORDING"
REFERENCE MENU_DEMOS_KEEP
LANG_ENGLISH "Recordings to keep"
REFERENCE MENU_DEMOS_KEEP_CAPS
LANG_ENGLISH "RECORDINGS TO KEEP"
REFERENCE MPUI_DEMO_AUTHOR
LANG_ENGLISH "Author:"
REFERENCE MPUI_DEMO_AUTHOR_CAPS
LANG_ENGLISH "AUTHOR:"
REFERENCE MPUI_DEMO_LENGTH
LANG_ENGLISH "Length:"
REFERENCE MPUI_DEMO_LENGTH_CAPS
LANG_ENGLISH "LENGTH:"
REFERENCE MPUI_DEMO_DATE
LANG_ENGLISH "Date:"
REFERENCE MPUI_DEMO_DATE_CAPS
LANG_ENGLISH "DATE:"
REFERENCE MPUI_DEMO_CREATED
LANG_ENGLISH "Created:"
REFERENCE MPUI_DEMO_CREATED_CAPS
LANG_ENGLISH "CREATED:"
REFERENCE MENU_D3D9EX
LANG_ENGLISH "Direct3D 9Ex"
REFERENCE MPUI_DESC_D3D9EX
LANG_ENGLISH "Use Direct3D 9Ex."
REFERENCE MPUI_SECURITY_LEVEL
LANG_ENGLISH "Security Level:"
REFERENCE MPUI_SECURITY_LEVEL_CAPS
LANG_ENGLISH "SECURITY LEVEL:"
REFERENCE MENU_FRIEND_ADD
LANG_ENGLISH "Add Friend"
REFERENCE MENU_FRIEND_ADD_CAPS
LANG_ENGLISH "ADD FRIEND"
REFERENCE MPUI_NA
LANG_ENGLISH "^3Currently unavailable."
REFERENCE EXE_PROGRESS
LANG_ENGLISH "Progress:"
REFERENCE MPUI_DOWNLOADING
LANG_ENGLISH "Downloading"
REFERENCE MPUI_DOWNLOADING_CAPS
LANG_ENGLISH "DOWNLOADING"
REFERENCE MPUI_SECURITY_INCREASE_MESSAGE
LANG_ENGLISH "Increasing security level from %d to %d (est. %s)"
REFERENCE MPUI_SECURITY_NEW_LEVEL_MESSAGE
LANG_ENGLISH "Your new security level is %d"
REFERENCE MPUI_SECURITY_LEVEL_MESSAGE
LANG_ENGLISH "Your security level is %d"
REFERENCE ERR_INVALID_CONNECT_PACKET
LANG_ENGLISH "Invalid connect packet!"
REFERENCE ERR_INVALID_INFOSTRING_DATA
LANG_ENGLISH "Invalid infostring data!"
REFERENCE ERR_INVALID_CONNECT_DATA
LANG_ENGLISH "Invalid connect data!"
REFERENCE ERR_INVALID_CONNECT_STRING
LANG_ENGLISH "Invalid connect string!"
REFERENCE ERR_XUID_CERTIFICATE_MISMATCH
LANG_ENGLISH "XUID doesn't match the certificate!"
REFERENCE ERR_INVALID_CHALLENGE_SIGNATURE
LANG_ENGLISH "Challenge signature was invalid!"
REFERENCE PATCH_DLC1
LANG_ENGLISH "Stimulus Pack"
REFERENCE PATCH_DESC_DLC1
LANG_ENGLISH "The Modern Warfare 2 Stimulus Package delivers additional action-packed multiplayer maps, including brand-new battlegrounds and legendary fan-favorites from Call of Duty 4: Modern Warfare."
REFERENCE PATCH_DLC2
LANG_ENGLISH "Resurgence Pack"
REFERENCE PATCH_DESC_DLC2
LANG_ENGLISH "The Modern Warfare 2 Resurgence Pack delivers five incredible new multiplayer maps. Take the action to exciting new locations, then battle across legendary landscapes from Call of Duty 4: Modern Warfare."
REFERENCE PATCH_DLC3
LANG_ENGLISH "Nuketown"
REFERENCE PATCH_DESC_DLC3
LANG_ENGLISH "Nuketown is an iconic multiplayer map featured in Call of Duty: Black Ops with a heavy emphasis on extremely close-quarters combat."
REFERENCE PATCH_DLC4
LANG_ENGLISH "Classics Pack #1"
REFERENCE PATCH_DESC_DLC4
LANG_ENGLISH "The Modern Warfare 2 Classics Pack delivers three beloved maps from Call of Duty 4: Modern Warfare."
REFERENCE PATCH_DLC5
LANG_ENGLISH "Classics Pack #2"
REFERENCE PATCH_DESC_DLC5
LANG_ENGLISH "The second Modern Warfare 2 Classics Pack adds two more fantastic maps from Call of Duty 4: Modern Warfare to your collection."
REFERENCE PATCH_DLC6
LANG_ENGLISH "Freighter"
REFERENCE PATCH_DESC_DLC6
LANG_ENGLISH "Freighter is a snow covered version of the Call of Duty 4: Modern Warfare map Wet Work."
REFERENCE PATCH_DLC7
LANG_ENGLISH "Resurrection Pack"
REFERENCE PATCH_DESC_DLC7
LANG_ENGLISH "The Modern Warfare 2 Resurrection Pack brings three more maps into your battleground."
REFERENCE PATCH_DLC8
LANG_ENGLISH "Recycled Pack"
REFERENCE PATCH_DESC_DLC8
LANG_ENGLISH "Too much 'pew pew' not enough new new. - R. Bowling"
REFERENCE MENU_STREAMFRIENDLY_UI
LANG_ENGLISH "Stream Friendly UI"
REFERENCE MPUI_DESC_STREAM_FRIENDLY_UI
LANG_ENGLISH "Hide friend status notifications and server info on scoreboard."
REFERENCE QUICKMESSAGE_QUICK_MESSAGE
LANG_ENGLISH "Quick Message"
REFERENCE QUICKMESSAGE_1_COMMANDS
LANG_ENGLISH "1. Commands"
REFERENCE QUICKMESSAGE_2_STATEMENTS
LANG_ENGLISH "2. Statements"
REFERENCE QUICKMESSAGE_3_RESPONSES
LANG_ENGLISH "3. Responses"
REFERENCE QUICKMESSAGE_ESC_EXIT
LANG_ENGLISH "Esc. Exit"
REFERENCE QUICKMESSAGE_1_FOLLOW_ME
LANG_ENGLISH "1. On me!"
REFERENCE QUICKMESSAGE_2_MOVE_IN
LANG_ENGLISH "2. Move in!"
REFERENCE QUICKMESSAGE_3_FALL_BACK
LANG_ENGLISH "3. Fall back!"
REFERENCE QUICKMESSAGE_4_SUPPRESSING_FIRE
LANG_ENGLISH "4. Base of fire!"
REFERENCE QUICKMESSAGE_5_ATTACK_LEFT_FLANK
LANG_ENGLISH "5. Attack left flank!"
REFERENCE QUICKMESSAGE_6_ATTACK_RIGHT_FLANK
LANG_ENGLISH "6. Attack right flank!"
REFERENCE QUICKMESSAGE_7_HOLD_THIS_POSITION
LANG_ENGLISH "7. Hold this position!"
REFERENCE QUICKMESSAGE_8_REGROUP
LANG_ENGLISH "8. Regroup!"
REFERENCE QUICKMESSAGE_1_ENEMY_SPOTTED
LANG_ENGLISH "1. Contact!"
REFERENCE QUICKMESSAGE_2_ENEMY_DOWN
LANG_ENGLISH "2. Enemy down!"
REFERENCE QUICKMESSAGE_3_IM_IN_POSITION
LANG_ENGLISH "3. In position."
REFERENCE QUICKMESSAGE_4_AREA_SECURE
LANG_ENGLISH "4. Area secure!"
REFERENCE QUICKMESSAGE_5_GRENADE
LANG_ENGLISH "5. Grenade!"
REFERENCE QUICKMESSAGE_6_SNIPER
LANG_ENGLISH "6. Sniper!"
REFERENCE QUICKMESSAGE_7_NEED_REINFORCEMENTS
LANG_ENGLISH "7. Need reinforcements!"
REFERENCE QUICKMESSAGE_8_HOLD_YOUR_FIRE
LANG_ENGLISH "8. Hold your fire!"
REFERENCE QUICKMESSAGE_1_YES_SIR
LANG_ENGLISH "1. Roger."
REFERENCE QUICKMESSAGE_2_NO_SIR
LANG_ENGLISH "2. Negative."
REFERENCE QUICKMESSAGE_3_IM_ON_MY_WAY
LANG_ENGLISH "3. Moving."
REFERENCE QUICKMESSAGE_3_ON_MY_WAY
LANG_ENGLISH "3. On my way."
REFERENCE QUICKMESSAGE_4_SORRY
LANG_ENGLISH "4. Sorry."
REFERENCE QUICKMESSAGE_5_GREAT_SHOT
LANG_ENGLISH "5. Nice shot!"
REFERENCE QUICKMESSAGE_6_TOOK_LONG_ENOUGH
LANG_ENGLISH "6. Come on!"
REFERENCE QUICKMESSAGE_7_ARE_YOU_CRAZY
LANG_ENGLISH "7. Are you crazy?"
REFERENCE QUICKMESSAGE_FOLLOW_ME
LANG_ENGLISH "On me!"
REFERENCE QUICKMESSAGE_MOVE_IN
LANG_ENGLISH "Move in!"
REFERENCE QUICKMESSAGE_FALL_BACK
LANG_ENGLISH "Fall back!"
REFERENCE QUICKMESSAGE_SUPPRESSING_FIRE
LANG_ENGLISH "Base of fire!"
REFERENCE QUICKMESSAGE_ATTACK_RIGHT_FLANK
LANG_ENGLISH "Attack right flank!"
REFERENCE QUICKMESSAGE_ATTACK_LEFT_FLANK
LANG_ENGLISH "Attack left flank!"
REFERENCE QUICKMESSAGE_HOLD_THIS_POSITION
LANG_ENGLISH "Hold this position!"
REFERENCE QUICKMESSAGE_REGROUP
LANG_ENGLISH "Regroup!"
REFERENCE QUICKMESSAGE_STICK_TOGETHER
LANG_ENGLISH "Stick together!"
REFERENCE QUICKMESSAGE_SQUAD_ATTACK_RIGHT_FLANK
LANG_ENGLISH "Squad, attack right flank!"
REFERENCE QUICKMESSAGE_SQUAD_ATTACK_LEFT_FLANK
LANG_ENGLISH "Squad, attack left flank!"
REFERENCE QUICKMESSAGE_SQUAD_HOLD_THIS_POSITION
LANG_ENGLISH "Squad, hold this position!"
REFERENCE QUICKMESSAGE_SQUAD_REGROUP
LANG_ENGLISH "Squad, regroup!"
REFERENCE QUICKMESSAGE_SQUAD_STICK_TOGETHER
LANG_ENGLISH "Squad, stick together!"
REFERENCE QUICKMESSAGE_ENEMY_SPOTTED
LANG_ENGLISH "Contact!"
REFERENCE QUICKMESSAGE_ENEMY_DOWN
LANG_ENGLISH "Enemy down!"
REFERENCE QUICKMESSAGE_IM_IN_POSITION
LANG_ENGLISH "In position."
REFERENCE QUICKMESSAGE_AREA_SECURE
LANG_ENGLISH "Area secure!"
REFERENCE QUICKMESSAGE_GRENADE
LANG_ENGLISH "Grenade!"
REFERENCE QUICKMESSAGE_ENEMY_GRENADE
LANG_ENGLISH "Enemy grenade!"
REFERENCE QUICKMESSAGE_SNIPER
LANG_ENGLISH "Sniper!"
REFERENCE QUICKMESSAGE_NEED_REINFORCEMENTS
LANG_ENGLISH "Need reinforcements!"
REFERENCE QUICKMESSAGE_HOLD_YOUR_FIRE
LANG_ENGLISH "Hold your fire!"
REFERENCE QUICKMESSAGE_YES_SIR
LANG_ENGLISH "Roger."
REFERENCE QUICKMESSAGE_NO_SIR
LANG_ENGLISH "Negative."
REFERENCE QUICKMESSAGE_IM_ON_MY_WAY
LANG_ENGLISH "Moving."
REFERENCE QUICKMESSAGE_ON_MY_WAY
LANG_ENGLISH "On my way."
REFERENCE QUICKMESSAGE_SORRY
LANG_ENGLISH "Sorry."
REFERENCE QUICKMESSAGE_GREAT_SHOT
LANG_ENGLISH "Nice shot!"
REFERENCE QUICKMESSAGE_TOOK_YOU_LONG_ENOUGH
LANG_ENGLISH "Took you long enough!"
REFERENCE QUICKMESSAGE_TOOK_LONG_ENOUGH
LANG_ENGLISH "Took long enough!"
REFERENCE QUICKMESSAGE_YOURE_CRAZY
LANG_ENGLISH "You're crazy!"
REFERENCE QUICKMESSAGE_YOU_OUTTA_YOUR_MIND
LANG_ENGLISH "You outta your mind?"
REFERENCE QUICKMESSAGE_YOURE_NUTS
LANG_ENGLISH "You're nuts!"
REFERENCE QUICKMESSAGE_ARE_YOU_CRAZY
LANG_ENGLISH "Are you crazy?"
REFERENCE QUICKMESSAGE_2_MULTIPLE_CONTACTS
LANG_ENGLISH "2. Multiple contacts!"
REFERENCE QUICKMESSAGE_5_WATCH_SIX
LANG_ENGLISH "5. Watch your six!"
REFERENCE QUICKMESSAGE_ENEMIES_SPOTTED
LANG_ENGLISH "Multiple contacts!"
REFERENCE QUICKMESSAGE_WATCH_SIX
LANG_ENGLISH "Watch your six!"
REFERENCE QUICKMESSAGE_COME_ON
LANG_ENGLISH "Come on."
REFERENCE PLATFORM_DYK_IW4_MSG40
LANG_ENGLISH "Your matches are being automatically recorded. You can watch them at the theater menu."
REFERENCE PLATFORM_DYK_IW4_MSG41
LANG_ENGLISH "Don't want to level up? Check out the unlock stats feature at the barracks menu."
REFERENCE PLATFORM_DYK_IW4_MSG42
LANG_ENGLISH "Check out the store menu for the latest downloadable content."
REFERENCE PLATFORM_DYK_IW4_MSG43
LANG_ENGLISH "You can adjust your field of view at the video options."
REFERENCE PLATFORM_DYK_IW4_MSG44
LANG_ENGLISH "If you like a specific server, you can add it to your favorites."
REFERENCE PERKS_PAINKILLER
LANG_ENGLISH "Juiced"
REFERENCE PERKS_DESC_COMBATHIGH
LANG_ENGLISH "Move faster for a few seconds after spawning."
REFERENCE PERKS_COMBATHIGH
LANG_ENGLISH "Juiced"
REFERENCE SPLASHES_COMBATHIGH_DESC
LANG_ENGLISH "Move faster for a few seconds after spawning."
LANG_ENGLISH "Turn slowdown aim assist on/off. Slowdown reduces the stick turnrate when hovering over a target. Servers can turn off aim assist with sv_allowAimAssist regardless of this setting."
REFERENCE MPUI_DESC_LOCKON_ENABLED
LANG_ENGLISH "Turn lockon aim assist on/off. Lockon helps with keeping your crosshair on targets when moving. Servers can turn off aim assist with sv_allowAimAssist regardless of this setting."