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mirror of https://github.com/XLabsProject/iw4x-rawfiles.git synced 2023-08-02 15:02:11 +02:00

fix missing localized string for iw4 test map

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FutureRave 2023-02-05 19:46:36 +00:00
parent 7951d97016
commit 2097fc009f
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GPG Key ID: 22F9079C86CFAB31
4 changed files with 34 additions and 36 deletions

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@ -196,6 +196,9 @@ LANG_ENGLISH "The Only Easy Day... Was Yesterday"
REFERENCE MPUI_NUKED
LANG_ENGLISH "Nuketown"
REFERENCE MPUI_IW4_TEST_MAP
LANG_ENGLISH "IW4 Test Map"
REFERENCE MPUI_DESC_MAP_NUKED
LANG_ENGLISH "A deserted nuke testing facility used in the Cold War."

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@ -2,49 +2,44 @@
main()
{
maps\mp\_load::main();
game[ "attackers" ] = "allies";
game[ "defenders" ] = "axis";
maps\mp\_load::main();
maps\mp\_compass::setupMiniMap( "compass_map_hunted" );
setdvar( "compassmaxrange", "4000" );
game[ "attackers" ] = "allies";
game[ "defenders" ] = "axis";
maps\mp\_compass::setupMiniMap( "compass_map_hunted" );
setdvar( "compassmaxrange", "4000" );
array_thread( getentarray( "compassTriggers", "targetname" ), ::compass_triggers_think );
array_thread( getentarray( "compassTriggers", "targetname" ), ::compass_triggers_think );
}
self_delete()
{
self delete();
self delete();
}
compass_triggers_think()
{
assertex( isdefined( self.script_noteworthy ), "compassTrigger at " + self.origin + " needs to have a script_noteworthy with the name of the minimap to use" );
while( true )
{
wait( 1 );
self waittill( "trigger" );
maps\mp\_compass::setupMiniMap( self.script_noteworthy );
}
assertex( isdefined( self.script_noteworthy ), "compassTrigger at " + self.origin + " needs to have a script_noteworthy with the name of the minimap to use" );
while ( true )
{
wait( 1 );
self waittill( "trigger" );
maps\mp\_compass::setupMiniMap( self.script_noteworthy );
}
}
createSpawnpoint( classname, origin, yaw )
{
spawnpoint = spawn( "script_origin", origin );
spawnpoint.angles = (0,yaw,0);
spawnpoint = spawn( "script_origin", origin );
spawnpoint.angles = ( 0, yaw, 0 );
if ( !isdefined( level.extraspawnpoints ) )
level.extraspawnpoints = [];
if ( !isdefined( level.extraspawnpoints[classname] ) )
level.extraspawnpoints[classname] = [];
level.extraspawnpoints[classname][ level.extraspawnpoints[classname].size ] = spawnpoint;
if ( !isdefined( level.extraspawnpoints ) )
level.extraspawnpoints = [];
if ( !isdefined( level.extraspawnpoints[classname] ) )
level.extraspawnpoints[classname] = [];
level.extraspawnpoints[classname][ level.extraspawnpoints[classname].size ] = spawnpoint;
}

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@ -8,7 +8,7 @@ main()
setdvar( "compassmaxrange", "2000" );
ambientPlay( "ambient_trainer_ext2" );
ambientPlay( "ambient_trainer_ext2" );
game["attackers"] = "axis";
game["defenders"] = "allies";

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@ -391,7 +391,7 @@
*/
{
map "iw4_credits"
longname "IW4 Test Map"
longname "MPUI_IW4_TEST_MAP"
gametype "dm dom sd sab war koth oneflag arena dd vip ctf gtnw oitc gg ss conf cranked infected tdef"
description ""
mapimage "preview_iw4_credits"