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synced 2023-08-02 15:02:11 +02:00
fix missing localized string for iw4 test map
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@ -196,6 +196,9 @@ LANG_ENGLISH "The Only Easy Day... Was Yesterday"
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REFERENCE MPUI_NUKED
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LANG_ENGLISH "Nuketown"
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REFERENCE MPUI_IW4_TEST_MAP
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LANG_ENGLISH "IW4 Test Map"
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REFERENCE MPUI_DESC_MAP_NUKED
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LANG_ENGLISH "A deserted nuke testing facility used in the Cold War."
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@ -1,50 +1,45 @@
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#include common_scripts\utility;
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main()
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{
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maps\mp\_load::main();
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maps\mp\_load::main();
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game[ "attackers" ] = "allies";
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game[ "defenders" ] = "axis";
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maps\mp\_compass::setupMiniMap( "compass_map_hunted" );
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setdvar( "compassmaxrange", "4000" );
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game[ "attackers" ] = "allies";
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game[ "defenders" ] = "axis";
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maps\mp\_compass::setupMiniMap( "compass_map_hunted" );
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setdvar( "compassmaxrange", "4000" );
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array_thread( getentarray( "compassTriggers", "targetname" ), ::compass_triggers_think );
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array_thread( getentarray( "compassTriggers", "targetname" ), ::compass_triggers_think );
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}
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self_delete()
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{
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self delete();
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self delete();
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}
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compass_triggers_think()
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{
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assertex( isdefined( self.script_noteworthy ), "compassTrigger at " + self.origin + " needs to have a script_noteworthy with the name of the minimap to use" );
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while( true )
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{
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wait( 1 );
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self waittill( "trigger" );
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maps\mp\_compass::setupMiniMap( self.script_noteworthy );
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}
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assertex( isdefined( self.script_noteworthy ), "compassTrigger at " + self.origin + " needs to have a script_noteworthy with the name of the minimap to use" );
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while ( true )
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{
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wait( 1 );
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self waittill( "trigger" );
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maps\mp\_compass::setupMiniMap( self.script_noteworthy );
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}
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}
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createSpawnpoint( classname, origin, yaw )
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{
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spawnpoint = spawn( "script_origin", origin );
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spawnpoint.angles = (0,yaw,0);
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if ( !isdefined( level.extraspawnpoints ) )
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level.extraspawnpoints = [];
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if ( !isdefined( level.extraspawnpoints[classname] ) )
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level.extraspawnpoints[classname] = [];
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level.extraspawnpoints[classname][ level.extraspawnpoints[classname].size ] = spawnpoint;
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}
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spawnpoint = spawn( "script_origin", origin );
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spawnpoint.angles = ( 0, yaw, 0 );
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if ( !isdefined( level.extraspawnpoints ) )
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level.extraspawnpoints = [];
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if ( !isdefined( level.extraspawnpoints[classname] ) )
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level.extraspawnpoints[classname] = [];
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level.extraspawnpoints[classname][ level.extraspawnpoints[classname].size ] = spawnpoint;
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}
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@ -8,7 +8,7 @@ main()
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setdvar( "compassmaxrange", "2000" );
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ambientPlay( "ambient_trainer_ext2" );
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ambientPlay( "ambient_trainer_ext2" );
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game["attackers"] = "axis";
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game["defenders"] = "allies";
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@ -17,4 +17,4 @@ main()
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level.airstrikeHeightScale = 1.8;
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setdvar( "r_specularcolorscale", "2" );
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}
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}
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@ -391,7 +391,7 @@
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*/
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{
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map "iw4_credits"
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longname "IW4 Test Map"
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longname "MPUI_IW4_TEST_MAP"
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gametype "dm dom sd sab war koth oneflag arena dd vip ctf gtnw oitc gg ss conf cranked infected tdef"
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description ""
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mapimage "preview_iw4_credits"
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