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Update files for DLC9
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6f91f726b7
commit
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@ -9,7 +9,7 @@ main()
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setdvar( "scr_fog_disable", "0" );
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setExpFog( 500, 3500, 0.501961, 0.501961, 0.45098, 1.0, 0 );
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setExpFog( 500, 3500, 0.501961, 0.501961, 0.45098, 0.2, 0 );
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VisionSetNaked( "mp_carentan", 0 );
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}
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@ -9,7 +9,7 @@ main()
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setdvar( "scr_fog_disable", "0" );
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setExpFog(300, 1400, 0.35, 0.4, 0.5, 1.0, 0);
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setExpFog(300, 1400, 0.36, 0.35, 0.4, 1.0, 0);
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VisionSetNaked( "mp_farm", 0 );
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}
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@ -13,7 +13,7 @@ main()
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// raise up planes to avoid them flying through buildings
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level.airstrikeHeightScale = 1.4;
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setExpFog(500, 3500, .5, 0.5, 0.45, 1.0, 0);
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setExpFog(500, 3500, .4, 0.4, 0.35, 0.4, 0);
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ambientPlay("ambient_carentan_ext0");
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@ -587,3 +587,76 @@
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axischar "opforce_composite"
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environment "desert"
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}
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{
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map "mp_backlot"
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longname "MPUI_BACKLOT"
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gametype "dm war sab sab2 dom sd sd2 hc koth"
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description "MPUI_DESC_MAP_BACKLOT"
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mapimage "preview_mp_backlot"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_composite"
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environment "desert"
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}
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{
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map "mp_farm"
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longname "MPUI_FARM"
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gametype "dm war sab sab2 dom sd sd2 hc koth"
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description "MPUI_DESC_MAP_FARM"
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mapimage "preview_mp_farm"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_airborne"
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environment "forest"
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}
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{
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map "mp_countdown"
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longname "MPUI_COUNTDOWN"
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gametype "dm war sab sab2 dom sd sd2 hc koth"
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description "MPUI_DESC_MAP_COUNTDOWN"
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mapimage "preview_mp_countdown"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_airborne"
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environment "urban"
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}
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{
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map "mp_pipeline"
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longname "MPUI_PIPELINE"
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gametype "dm war sab sab2 dom sd sd2 hc koth"
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description "MPUI_DESC_MAP_PIPELINE"
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mapimage "preview_mp_pipeline"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_airborne"
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environment "forest"
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}
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{
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map "mp_crash_snow"
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longname "MPUI_CRASH_SNOW"
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gametype "dm war sab sab2 dom sd sd2 hc koth"
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description "MPUI_DESC_MAP_CRASH_SNOW"
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mapimage "preview_mp_crash_snow"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_arctic"
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axischar "opforce_arctic"
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environment "arctic"
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}
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{
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map "mp_carentan"
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longname "MPUI_CARENTAN"
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gametype "dm war sab sab2 dom sd sd2 hc koth"
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description "MPUI_DESC_MAP_CARENTAN"
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mapimage "preview_mp_carentan"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_airborne"
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environment "urban"
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}
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