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fix(playerlogic): remove this
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@ -619,7 +619,6 @@ spawnPlayer()
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self setClientDvar( "cg_thirdPerson", "0" );
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self setDepthOfField( 0, 0, 512, 512, 4, 0 );
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//self setClientDvar( "cg_fov", "65" );
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// Don't do this stuff for TI spawn points
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if ( isDefined( spawnPoint ) )
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