Merge pull request #688 from XLabsProject/develop

Release v2.1.5
This commit is contained in:
Maurice Heumann 2023-04-19 12:19:27 +02:00 committed by GitHub
commit 228b739ac8
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12 changed files with 32 additions and 34 deletions

2
deps/WinToast vendored

@ -1 +1 @@
Subproject commit 5e441fd03543b999edb663caf8df7be37c0d575c Subproject commit 717e6638059d4fdc2bc8ba5a1ce655c93b22738d

2
deps/gsc-tool vendored

@ -1 +1 @@
Subproject commit f6ae955f34fbe8cfefa8e9d8112c5c4a993c19bb Subproject commit 04c0e0fce0194902f7f13536ab13e4b50cc048de

2
deps/libtomcrypt vendored

@ -1 +1 @@
Subproject commit 29986d04f2dca985ee64fbca1c7431ea3e3422f4 Subproject commit fae62af0ab16f469c2512ec04575dd60ca018657

2
deps/libtommath vendored

@ -1 +1 @@
Subproject commit 03de03dee753442d4b23166982514639c4ccbc39 Subproject commit 0df542cb70f621bbeec207be1949832fb1442479

2
deps/lua vendored

@ -1 +1 @@
Subproject commit 7ca8105a2ea7b6a0d7b55b59d273ccd271c35268 Subproject commit e15f1f2bb7a38a3c94519294d031e48508d65006

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@ -9,7 +9,7 @@ end
function wintoast.includes() function wintoast.includes()
includedirs { includedirs {
path.join(wintoast.source, "src"), path.join(wintoast.source, "include"),
} }
end end
@ -21,8 +21,8 @@ function wintoast.project()
rapidjson.import(); rapidjson.import();
files { files {
path.join(wintoast.source, "src/*.h"), path.join(wintoast.source, "include/wintoastlib.h"),
path.join(wintoast.source, "src/*.cpp"), path.join(wintoast.source, "src/wintoastlib.cpp"),
} }
warnings "Off" warnings "Off"

2
deps/rapidjson vendored

@ -1 +1 @@
Subproject commit 012be8528783cdbf4b7a9e64f78bd8f056b97e24 Subproject commit 949c771b03de448bdedea80c44a4a5f65284bfeb

2
deps/zlib vendored

@ -1 +1 @@
Subproject commit eb0e038b297f2c9877ed8b3515c6718a4b65d485 Subproject commit b8a8373ec195c8d286fe7e81e78b4a6d31bd859f

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@ -5,7 +5,6 @@
#include "command.hpp" #include "command.hpp"
#include "console.hpp" #include "console.hpp"
#include "network.hpp"
#include "scheduler.hpp" #include "scheduler.hpp"
#include "filesystem.hpp" #include "filesystem.hpp"
#include "fastfiles.hpp" #include "fastfiles.hpp"
@ -192,20 +191,6 @@ namespace patches
cmd_lui_notify_server_hook.invoke<void>(ent); cmd_lui_notify_server_hook.invoke<void>(ent);
} }
void sv_execute_client_message_stub(game::mp::client_t* client, game::msg_t* msg)
{
if (client->reliableAcknowledge < 0)
{
client->reliableAcknowledge = client->reliableSequence;
console::info("Negative reliableAcknowledge from %s - cl->reliableSequence is %i, reliableAcknowledge is %i\n",
client->name, client->reliableSequence, client->reliableAcknowledge);
network::send(client->header.remoteAddress, "error", "EXE_LOSTRELIABLECOMMANDS", '\n');
return;
}
reinterpret_cast<void(*)(game::mp::client_t*, game::msg_t*)>(0x14043AA90)(client, msg);
}
} }
class component final : public component_interface class component final : public component_interface
@ -335,9 +320,6 @@ namespace patches
// Prevent clients from ending the game as non host by sending 'end_game' lui notification // Prevent clients from ending the game as non host by sending 'end_game' lui notification
cmd_lui_notify_server_hook.create(0x1402E9390, cmd_lui_notify_server_stub); cmd_lui_notify_server_hook.create(0x1402E9390, cmd_lui_notify_server_stub);
// Prevent clients from sending invalid reliableAcknowledge
utils::hook::call(0x140443051, sv_execute_client_message_stub);
} }
static void patch_sp() static void patch_sp()

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@ -40,6 +40,19 @@ namespace security
a.popad64(); a.popad64();
a.jmp(0x14044DE51); a.jmp(0x14044DE51);
} }
void sv_execute_client_message_stub(game::mp::client_t* client, game::msg_t* msg)
{
if ((client->reliableSequence - client->reliableAcknowledge) < 0)
{
client->reliableAcknowledge = client->reliableSequence;
console::info("Negative reliableAcknowledge from %s - cl->reliableSequence is %i, reliableAcknowledge is %i\n",
client->name, client->reliableSequence, client->reliableAcknowledge);
return;
}
utils::hook::invoke<void>(0x14043AA90, client, msg);
}
} }
class component final : public component_interface class component final : public component_interface
@ -54,6 +67,9 @@ namespace security
// Patch entity overflow // Patch entity overflow
utils::hook::jump(0x14044DE3A, assemble(remap_cached_entities_stub), true); utils::hook::jump(0x14044DE3A, assemble(remap_cached_entities_stub), true);
// It is possible to make the server hang if left unchecked
utils::hook::call(0x140443051, sv_execute_client_message_stub);
} }
}; };
} }

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@ -52,7 +52,7 @@ namespace game
WEAK symbol<XAssetHeader(XAssetType type, const char *name, int allowCreateDefault)> DB_FindXAssetHeader{0x14017DCA0, 0x14026F0F0}; WEAK symbol<XAssetHeader(XAssetType type, const char *name, int allowCreateDefault)> DB_FindXAssetHeader{0x14017DCA0, 0x14026F0F0};
WEAK symbol<const char*(const XAsset* asset)> DB_GetXAssetName{0x140151C00, 0x140240DD0}; WEAK symbol<const char*(const XAsset* asset)> DB_GetXAssetName{0x140151C00, 0x140240DD0};
WEAK symbol<int(XAssetType type)> DB_GetXAssetTypeSize{0x140151C20, 0x140240DF0}; WEAK symbol<int(XAssetType type)> DB_GetXAssetTypeSize{0x140151C20, 0x140240DF0};
WEAK symbol<void(XZoneInfo* zoneInfo, unsigned int zoneCount, DBSyncMode syncMode)> DB_LoadXAssets{0x1402F8B50, 0x140270F30}; WEAK symbol<void(XZoneInfo* zoneInfo, unsigned int zoneCount, DBSyncMode syncMode)> DB_LoadXAssets{0x14017FB20, 0x140270F30};
WEAK symbol<int(XAssetType type, const char* name)> DB_XAssetExists{0x140182190, 0x1402750F0}; WEAK symbol<int(XAssetType type, const char* name)> DB_XAssetExists{0x140182190, 0x1402750F0};
WEAK symbol<int(XAssetType type, const char* name)> DB_IsXAssetDefault{0x14017EEF0, 0x140270320}; WEAK symbol<int(XAssetType type, const char* name)> DB_IsXAssetDefault{0x14017EEF0, 0x140270320};
WEAK symbol<int(const RawFile* rawfile)> DB_GetRawFileLen{0x14017E890, 0x14026FCC0}; WEAK symbol<int(const RawFile* rawfile)> DB_GetRawFileLen{0x14017E890, 0x14026FCC0};

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@ -41,20 +41,20 @@ namespace utils
{ {
const auto& key = key_values[i]; const auto& key = key_values[i];
const auto& value = key_values[i + 1]; const auto& value = key_values[i + 1];
this->key_value_pairs_[key] = value;
if (!this->key_value_pairs_.contains(key))
{
this->key_value_pairs_[key] = value;
}
} }
} }
std::string info_string::build() const std::string info_string::build() const
{ {
//auto first = true;
std::string info_string; std::string info_string;
for (const auto& [key, val] : this->key_value_pairs_) for (const auto& [key, val] : this->key_value_pairs_)
{ {
//if (first) first = false;
/*else*/
info_string.append("\\"); info_string.append("\\");
info_string.append(key); info_string.append(key);
info_string.append("\\"); info_string.append("\\");
info_string.append(val); info_string.append(val);