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https://github.com/XLabsProject/s1x-client.git
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Update logfile
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041a1e8ee1
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@ -134,31 +134,47 @@ namespace logfile
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scr_player_damage_hook.invoke<void>(self, inflictor, attacker, damage, dflags, meansOfDeath, weapon, isAlternate, vPoint, vDir, hitLoc, timeOffset);
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}
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bool evaluate_say(char* text, game::mp::gentity_s* ent)
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void client_command_stub(int clientNum)
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{
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auto hidden = false;
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auto self = &game::mp::g_entities[clientNum];
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char cmd[1024]{};
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++text;
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game::SV_Cmd_ArgvBuffer(0, cmd, 1024);
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if (text[0] == '/')
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if (cmd == "say"s || cmd == "say_team"s)
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{
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hidden = true;
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++text;
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auto hidden = false;
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std::string message(game::ConcatArgs(1));
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hidden = message[1] == '/';
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message.erase(0, hidden ? 2 : 1);
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scheduler::once([cmd, message, self]()
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{
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const scripting::entity level{*game::levelEntityId};
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const auto player = scripting::call("getEntByNum", {self->s.entityNum}).as<scripting::entity>();
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scripting::notify(level, cmd, {player, message});
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scripting::notify(player, cmd, {message});
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}, scheduler::pipeline::server);
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if (hidden)
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{
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return;
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}
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}
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const std::string message = text;
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const auto client = ent->s.entityNum;
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// ClientCommand
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return reinterpret_cast<void(*)(int)>(0x1402E98F0)(clientNum);
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}
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scheduler::once([message, client]()
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{
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const scripting::entity level{*game::levelEntityId};
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const auto player = scripting::call("getEntByNum", {client}).as<scripting::entity>();
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scripting::notify(level, "say", {player, message});
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scripting::notify(player, "say", {message});
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}, scheduler::pipeline::server);
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return hidden;
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void g_shutdown_game_stub(int freeScripts)
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{
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const scripting::entity level{*game::levelEntityId};
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scripting::notify(level, "shutdownGame_called", {1});
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// G_ShutdownGame
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return reinterpret_cast<void(*)(int)>(0x1402F8C10)(freeScripts);
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}
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}
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@ -178,29 +194,6 @@ namespace logfile
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player_killed_callbacks.clear();
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}
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const auto say_stub = utils::hook::assemble([](utils::hook::assembler& a)
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{
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const auto hidden = a.newLabel();
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a.pushad64();
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a.mov(rcx, rbx);
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a.mov(rdx, rdi);
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a.call_aligned(evaluate_say);
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a.cmp(al, 0);
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a.jne(hidden);
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a.popad64();
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a.lea(rcx, dword_ptr(rsp, 0x80));
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a.mov(r8d, 0x96);
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a.jmp(0x1402E99DA);
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a.bind(hidden);
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a.popad64();
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a.jmp(0x1402E9A44);
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});
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class component final : public component_interface
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{
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public:
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@ -211,10 +204,13 @@ namespace logfile
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return;
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}
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utils::hook::jump(0x1402E99CC, say_stub, true);
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utils::hook::call(0x14043A9AD, client_command_stub);
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scr_player_damage_hook.create(0x140332150, scr_player_damage_stub);
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scr_player_killed_hook.create(0x1403323D0, scr_player_killed_stub);
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utils::hook::call(0x14043E550, g_shutdown_game_stub);
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utils::hook::call(0x14043EA11, g_shutdown_game_stub);
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}
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};
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}
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@ -50,7 +50,6 @@ namespace scripting
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void scr_load_level_stub()
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{
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scr_load_level_hook.invoke<void>();
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if (!game::VirtualLobby_Loaded())
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{
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