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https://github.com/XLabsProject/s1x-client.git
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update structs and symbols
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cd567aeba5
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@ -973,11 +973,20 @@ namespace game
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char __pad0[6];
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};
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struct RawFile
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{
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const char* name;
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int compressedLen;
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int len;
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const char* buffer;
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};
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union XAssetHeader
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{
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void* data;
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Material* material;
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Font_s* font;
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RawFile* rawfile;
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};
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enum TestClientType
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@ -39,6 +39,7 @@ namespace game
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WEAK symbol<void(const char** zoneNames, unsigned int zoneCount, DBSyncMode syncMode)> DB_LoadXAssets{ 0x1402F8B50, 0x140270F30 };
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WEAK symbol<dvar_t* (const char* name)> Dvar_FindVar{ 0x140370860, 0x1404BF8B0 };
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WEAK symbol<void(const dvar_t* dvar)> Dvar_ClearModified{ 0x1402FFCF0, 0x1404BF690 };
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WEAK symbol<void(char* buffer, int index)> Dvar_GetCombinedString{ 0x1402FB590, 0x1403D3290 };
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WEAK symbol<bool(const char* name)> Dvar_IsValidName{ 0x140370CB0, 0x1404BFF70 };
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WEAK symbol<void(dvar_t* dvar, DvarSetSource source)> Dvar_Reset{ 0x140372950, 0x1404C1DB0 };
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