diff --git a/src/client/component/fps.cpp b/src/client/component/fps.cpp index 9f24a7b..100392b 100644 --- a/src/client/component/fps.cpp +++ b/src/client/component/fps.cpp @@ -15,6 +15,9 @@ namespace fps { namespace { + const game::dvar_t* cg_drawFPS; + const game::dvar_t* cg_drawPing; + float fps_color_good[4] = {0.6f, 1.0f, 0.0f, 1.0f}; float fps_color_ok[4] = {1.0f, 0.7f, 0.3f, 1.0f}; float fps_color_bad[4] = {1.0f, 0.3f, 0.3f, 1.0f}; @@ -45,7 +48,7 @@ namespace fps { data->history[data->index % 32] = value; data->instant = value; - data->min = 0x7FFFFFFF; + data->min = std::numeric_limits::max(); data->max = 0; data->average = 0.0f; data->variance = 0.0f; @@ -93,11 +96,9 @@ namespace fps void cg_draw_fps() { - const auto* draw_fps = game::Dvar_FindVar("cg_drawFPS"); - - if (draw_fps && draw_fps->current.integer > 0) + if (cg_drawFPS->current.integer > 0) { - const auto fps = fps::get_fps(); + const auto fps = get_fps(); auto* font = game::R_RegisterFont("fonts/consolefont"); if (!font) return; @@ -107,19 +108,18 @@ namespace fps const auto scale = 1.0f; const auto x = (game::ScrPlace_GetViewPlacement()->realViewportSize[0] - 10.0f) - game::R_TextWidth( - fps_string, 0x7FFFFFFF, font) * scale; + fps_string, std::numeric_limits::max(), font) * scale; const auto y = font->pixelHeight * 1.2f; const auto fps_color = fps >= 60 ? fps_color_good : (fps >= 30 ? fps_color_ok : fps_color_bad); - game::R_AddCmdDrawText(fps_string, 0x7FFFFFFF, font, x, y, scale, scale, 0.0f, fps_color, 6); + game::R_AddCmdDrawText(fps_string, std::numeric_limits::max(), font, x, y, scale, scale, 0.0f, fps_color, 6); } } void cg_draw_ping() { - const auto* draw_ping = game::Dvar_FindVar("cg_drawPing"); - if (draw_ping && draw_ping->current.integer > 0 && game::CL_IsCgameInitialized()) + if (cg_drawPing->current.integer > 0 && game::CL_IsCgameInitialized()) { auto* font = game::R_RegisterFont("fonts/consolefont"); if (!font) return; @@ -129,26 +129,25 @@ namespace fps const auto scale = 1.0f; const auto x = (game::ScrPlace_GetViewPlacement()->realViewportSize[0] - 375.0f) - game::R_TextWidth( - ping_string, 0x7FFFFFFF, font) * scale; + ping_string, std::numeric_limits::max(), font) * scale; const auto y = font->pixelHeight * 1.2f; - game::R_AddCmdDrawText(ping_string, 0x7FFFFFFF, font, x, y, scale, scale, 0.0f, ping_color, 6); + game::R_AddCmdDrawText(ping_string, std::numeric_limits::max(), font, x, y, scale, scale, 0.0f, ping_color, 6); } } - void cg_draw_fps_register_stub(const char* name, const char** _enum, const int value, unsigned int /*flags*/, - const char* desc) + const game::dvar_t* cg_draw_fps_register_stub(const char* dvar_name, const char** value_list, const int default_index, unsigned int /*flags*/, const char* description) { - game::Dvar_RegisterEnum(name, _enum, value, game::DVAR_FLAG_SAVED, desc); + cg_drawFPS = game::Dvar_RegisterEnum(dvar_name, value_list, default_index, game::DVAR_FLAG_SAVED, description); + return cg_drawFPS; } } int get_fps() { - return static_cast(static_cast(1000.0f / static_cast(cg_perf. - average)) - + 9.313225746154785e-10); + return static_cast(static_cast(1000.0f / + static_cast(cg_perf.average)) + 9.313225746154785e-10); } class component final : public component_interface @@ -174,7 +173,7 @@ namespace fps scheduler::loop(cg_draw_fps, scheduler::pipeline::renderer); if (game::environment::is_mp()) { - game::Dvar_RegisterInt("cg_drawPing", 0, 0, 1, game::DVAR_FLAG_SAVED, "Choose to draw ping"); + cg_drawPing = game::Dvar_RegisterInt("cg_drawPing", 0, 0, 1, game::DVAR_FLAG_SAVED, "Choose to draw ping"); scheduler::loop(cg_draw_ping, scheduler::pipeline::renderer); }