Commit Graph

592 Commits

Author SHA1 Message Date
Maurice Heumann
8c505264c3 Update changelog 2021-04-26 08:15:39 +02:00
Maurice Heumann
1276d50905 Increase timeouts
This should fix #139 and #106
2021-04-26 08:13:39 +02:00
Maurice Heumann
9ecfdcb782
Merge pull request #138 from Joelrau/feature/quaK
Don't patch virtuallobby if game isn't multiplayer
2021-04-25 22:21:56 +02:00
quaK
3e784eab67 Update virtuallobby.cpp 2021-04-25 22:00:08 +03:00
momo5502
c28eb7f6b3 Update changelog again 2021-04-25 20:53:05 +02:00
Maurice Heumann
925e6f41d9
Merge pull request #137 from Joelrau/feature/quaK
Fix firing range fov
2021-04-25 20:48:19 +02:00
quaK
571acc6881 Fix firing range fov 2021-04-25 21:41:00 +03:00
momo5502
253ede29c6 Update changelog 2021-04-25 20:37:55 +02:00
Maurice Heumann
2386cb0ddb
Merge pull request #136 from diamante0018/develop
reverted to old if statement
2021-04-25 20:31:41 +02:00
Diavolo
d4417e0943 fixed bug 2021-04-25 20:28:19 +02:00
Maurice Heumann
4c75728575
Merge pull request #122 from mjkzy/develop
/reconnect changes
2021-04-25 20:21:09 +02:00
m
d7dd82fd51
default to false in struct 2021-04-25 13:14:43 -05:00
Maurice Heumann
667bcffd01
Merge pull request #134 from diamante0018/develop
filter. (tested on mp)
2021-04-25 20:08:46 +02:00
Diavolo
04b164cd9f better if statement 2021-04-25 19:49:34 +02:00
Diavolo
0c4146162a fixed format? 2021-04-25 19:47:29 +02:00
m
480b1fa628
bool + use connect_state struct 2021-04-25 12:47:19 -05:00
Diavolo
744861120b filter attempt. (tested on mp) 2021-04-25 19:42:39 +02:00
Maurice Heumann
e367341d88
Merge pull request #133 from Joelrau/feature/quaK
Use custom fov/fovscale when virtual lobby is enabled.
2021-04-25 19:31:30 +02:00
Maurice Heumann
a57cec9d44 Enable Link-time code generation
It seems to have a positive impact on AVs #127
2021-04-25 19:29:21 +02:00
Maurice Heumann
6d388f7231 Smol fix 2021-04-25 18:38:42 +02:00
Maurice Heumann
a03dbe0580 Optimize for size 2021-04-25 18:38:42 +02:00
quaK
342ec9e355 Clean virtuallobby component 2021-04-25 19:16:59 +03:00
quaK
822c1fddc3 Add virtuallobby component 2021-04-25 16:54:28 +03:00
Xerxes
45f5413df7 Simplify append condition. 2021-04-25 15:22:18 +02:00
Xerxes
7ff8c3091e Check on the filename instead of the argument count
Check on if the filename is set instead of the argument count for commandDump and dvarDump
2021-04-25 14:57:15 +02:00
Xerxes
e8f74f523a Move sv_autoPriority code into its own function 2021-04-25 14:51:22 +02:00
Xerxes
cadce364e9 Added sv_autoPriority
sv_autoPriority lowers the process priority during map changes to not cause lags on other servers having their main thread on the same CPU core as us by giving ourselves a low priority temporarily.
2021-04-25 00:05:07 +02:00
Xerxes
5e1b1538fb Unlock sv_network_fps 2021-04-24 22:27:54 +02:00
Xerxes
587541796e Add optional textfile output for commandDump and dvarDump
Performance could be improved by not opening the file, appending to it and closing it again. But then again this works and is only run manually on demand.
2021-04-24 22:05:19 +02:00
m
abc230a019
dont reconnect if theres no server 2021-04-23 01:44:23 -05:00
momo5502
b9482d9110 Catch steam crashes 2021-04-22 21:39:08 +02:00
momo5502
06f844804c Fix SP #116 2021-04-22 21:31:19 +02:00
momo5502
8da2e96fba Display bot count 2021-04-22 18:12:01 +02:00
Maurice Heumann
428829b3ef
Merge pull request #119 from diamante0018/develop
Update patches.cpp
2021-04-22 11:44:15 +02:00
Edo
ace8082d95
Update patches.cpp
Changed dvl flag from none to read. It may solve bug as discussed on Discord.
2021-04-22 11:43:12 +02:00
Maurice Heumann
3193980cef
Merge pull request #117 from XLabsProject/dependabot/submodules/deps/WinToast-8abb85b
Bump deps/WinToast from `a21decb` to `8abb85b`
2021-04-22 11:36:58 +02:00
dependabot-preview[bot]
d69885d95c
Bump deps/WinToast from a21decb to 8abb85b
Bumps [deps/WinToast](https://github.com/mohabouje/WinToast) from `a21decb` to `8abb85b`.
- [Release notes](https://github.com/mohabouje/WinToast/releases)
- [Commits](a21decbe81...8abb85b44c)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-04-22 07:01:49 +00:00
Maurice Heumann
665095e3e4
Merge pull request #115 from diamante0018/develop
use dvar flags enum everywhere for extra clarity and cohesion. also s…
2021-04-21 21:37:30 +02:00
Diavolo
0876cfd49e use dvar flags enum everywhere for extra clarity and cohesion. also save draw ping dvar 2021-04-21 20:34:32 +02:00
momo5502
166818e32d Fix bots 2021-04-21 19:08:08 +02:00
momo5502
d496ff182b Small fixes and additions 2021-04-21 18:44:03 +02:00
momo5502
710dd2c6ba Enable development menus 2021-04-21 18:42:05 +02:00
momo5502
02b14f1381 Fix #84 2021-04-21 15:56:49 +02:00
Maurice Heumann
67f497e1c1
Merge pull request #110 from diamante0018/develop
I missed "flags" in vector 2 yesterday.
2021-04-21 12:21:23 +02:00
momo5502
b4266daa87 More packet size fixes 2021-04-21 12:15:53 +02:00
Diavolo
dbdaf2b189 I missed "flags" in vector 2 yesterday.
I also decided to hook vector 3 for good mesure. Tested on multiplayer and single player.
2021-04-21 11:53:40 +02:00
Maurice Heumann
1e37db753a
Merge pull request #103 from diamante0018/develop
hooked dvar register vector2, modified cg_hudChatPosition and matched…
2021-04-21 07:02:01 +02:00
Diavolo
226ad80f45 hooked dvar register vector2, modified cg_hudChatPosition and matched function decl in dvar.hpp with dvar.cpp for all register functions. 2021-04-20 21:59:35 +02:00
momo5502
053de29b45 Prevent network buffer overflows
This is a workaround/quickfix for #102
2021-04-20 21:16:25 +02:00
momo5502
739bfc2eed Add steam hint 2021-04-20 20:25:55 +02:00