This commit is contained in:
Dane Everitt 2017-03-16 19:59:24 -04:00
parent b8c3ab6960
commit 48e261bb91
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2 changed files with 2 additions and 1 deletions

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@ -21,6 +21,7 @@ This project follows [Semantic Versioning](http://semver.org) guidelines.
* `[pre.4]` — Fixes `Server::byUuid()` caching to actually clear the cache for *all* users, rather than the logged in user by using cache tags.
* `[pre.4]` — Fixes server listing on frontend not displaying a page selector when more than 10 servers exist.
* `[pre.4]` — Fixes non-admin users being unable to create personal API keys.
* Fixes bug where daemon was unable to register that certain games had fully booted and were ready to play on.
### Added
* Ability to assign multiple allocations at once when creating a new server.

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@ -76,7 +76,7 @@ class SourceServiceTableSeeder extends Seeder
'name' => 'Custom Source Engine Game',
'description' => 'This option allows modifying the startup arguments and other details to run a custo SRCDS based game on the panel.',
'docker_image' => 'quay.io/pterodactyl/srcds',
'config_startup' => '{"done": "Assigned anonymous gameserver", "userInteraction": []}',
'config_startup' => '{"done": "gameserver Steam ID", "userInteraction": []}',
'config_files' => '{}',
'config_logs' => '{"custom": true, "location": "logs/latest.log"}',
'config_stop' => 'quit',