Merge pull request #800 from microton79/add/quakelive

Add Quake Live
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Michael (Parker) Parker 2020-12-26 07:57:23 -09:00 committed by GitHub
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4 changed files with 95 additions and 2 deletions

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@ -159,8 +159,9 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [Killing Floor 2](/steamcmd_servers/killingfloor2)
* [Mordhau](/steamcmd_servers/mordhau)
* [Onset](/steamcmd_servers/onset)
* [PixARK](/steamcmd_servers/pixark)
* [Project Zomboid](/steamcmd_servers/project_zomboid)
* [PixARK](/steamcmd_servers/pixark/)
* [Project Zomboid](/steamcmd_servers/project_zomboid/)
* [Quake Live](/steamcmd_servers/quake_live/)
* [Rising World](/steamcmd_servers/rising_world)
* [Rust Staging Branch](/steamcmd_servers/rust_staging)
* [SCP: Secret Laboratory](/steamcmd_servers/scpsl)

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@ -55,6 +55,9 @@ This is a collection of servers that use steamcmd to install.
## Project Zomboid
[project_zomboid](project_zomboid/)
## Quake Live
[Quake Live](quake_live/)
## Rising World
[rising_world](rising_world/)

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# Quake Live
A first-person shooter video game by id Software. It is an updated version of Quake III Arena that was originally designed
as a free-to-play game launched via a web browser plug-in. On September 17, 2014, the game was re-launched as a standalone
title on Steam.
Quake Live was previously a free-to-play game, with subscription options offering additional arenas, game types and game
server options. As of October 27, 2015, the game is no longer free and must be purchased, and the subscription options
were dropped.
### Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|-----------|
| Game | 27960 UDP |
| Stats | 27960 TCP |

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
},
"exported_at": "2020-11-20T13:09:52+01:00",
"name": "Quake Live",
"author": "patz.michael@gmail.com",
"description": "Quake Live is a first-person shooter video game by id Software. It is an updated version of Quake III Arena that was originally designed as a free-to-play game launched via a web browser plug-in. On September 17, 2014, the game was re-launched as a standalone title on Steam.",
"features": null,
"image": "quay.io\/parkervcp\/pterodactyl-images:ubuntu_source",
"startup": ".\/qzeroded.x64 +set net_port \"{{SERVER_PORT}}\" +set sv_hostname \"{{SERVER_NAME}}\" +set sv_serverType \"{{SERVER_TYPE}}\" +set g_password \"{{PASSWORD}}\" +sv_fps \"{{FPS}}\"",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"zmq stats and rcon passwords updated\",\r\n \"userInteraction\": []\r\n}",
"logs": "{\r\n \"custom\": false,\r\n \"location\": \"logs\/latest.log\"\r\n}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Quake Live Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates libstdc++6 libz1\r\n\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/logs\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update 349090 +quit\r\n\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so",
"container": "ubuntu:18.04",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "ld lib path",
"description": "",
"env_variable": "LD_LIBRARY_PATH",
"default_value": ".\/linux64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20"
},
{
"name": "Server Name",
"description": "The Name that will show up in the Serverbrowser",
"env_variable": "SERVER_NAME",
"default_value": "A Quake Live Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:70"
},
{
"name": "Server Type",
"description": "0 = Offline, 1 = LAN, 2 = Internet",
"env_variable": "SERVER_TYPE",
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|max:2"
},
{
"name": "Server Password",
"description": "Set a server-wide password, and stop all users from connecting without it",
"env_variable": "PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20"
},
{
"name": "FPS",
"description": "Change how many frames the server runs per second. WARNING: Has not been tested extensively, and will have a direct impact on CPU and network usage!",
"env_variable": "FPS",
"default_value": "40",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric"
}
]
}