mirror of
https://github.com/pelican-eggs/games-standalone.git
synced 2024-11-26 04:12:36 +01:00
commit
03c7d23846
@ -159,8 +159,9 @@ If you are reading this it looks like you are looking to add an egg to your serv
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* [Killing Floor 2](/steamcmd_servers/killingfloor2)
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* [Killing Floor 2](/steamcmd_servers/killingfloor2)
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* [Mordhau](/steamcmd_servers/mordhau)
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* [Mordhau](/steamcmd_servers/mordhau)
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* [Onset](/steamcmd_servers/onset)
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* [Onset](/steamcmd_servers/onset)
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* [PixARK](/steamcmd_servers/pixark)
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* [PixARK](/steamcmd_servers/pixark/)
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* [Project Zomboid](/steamcmd_servers/project_zomboid)
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* [Project Zomboid](/steamcmd_servers/project_zomboid/)
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* [Quake Live](/steamcmd_servers/quake_live/)
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* [Rising World](/steamcmd_servers/rising_world)
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* [Rising World](/steamcmd_servers/rising_world)
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* [Rust Staging Branch](/steamcmd_servers/rust_staging)
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* [Rust Staging Branch](/steamcmd_servers/rust_staging)
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* [SCP: Secret Laboratory](/steamcmd_servers/scpsl)
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* [SCP: Secret Laboratory](/steamcmd_servers/scpsl)
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@ -55,6 +55,9 @@ This is a collection of servers that use steamcmd to install.
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## Project Zomboid
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## Project Zomboid
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[project_zomboid](project_zomboid/)
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[project_zomboid](project_zomboid/)
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## Quake Live
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[Quake Live](quake_live/)
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## Rising World
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## Rising World
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[rising_world](rising_world/)
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[rising_world](rising_world/)
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16
steamcmd_servers/quake_live/README.md
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16
steamcmd_servers/quake_live/README.md
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# Quake Live
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A first-person shooter video game by id Software. It is an updated version of Quake III Arena that was originally designed
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as a free-to-play game launched via a web browser plug-in. On September 17, 2014, the game was re-launched as a standalone
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title on Steam.
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Quake Live was previously a free-to-play game, with subscription options offering additional arenas, game types and game
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server options. As of October 27, 2015, the game is no longer free and must be purchased, and the subscription options
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were dropped.
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### Server Ports
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Ports required to run the server in a table format.
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| Port | default |
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|---------|-----------|
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| Game | 27960 UDP |
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| Stats | 27960 TCP |
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73
steamcmd_servers/quake_live/egg-quake-live.json
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73
steamcmd_servers/quake_live/egg-quake-live.json
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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v1"
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},
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"exported_at": "2020-11-20T13:09:52+01:00",
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"name": "Quake Live",
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"author": "patz.michael@gmail.com",
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"description": "Quake Live is a first-person shooter video game by id Software. It is an updated version of Quake III Arena that was originally designed as a free-to-play game launched via a web browser plug-in. On September 17, 2014, the game was re-launched as a standalone title on Steam.",
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"features": null,
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"image": "quay.io\/parkervcp\/pterodactyl-images:ubuntu_source",
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"startup": ".\/qzeroded.x64 +set net_port \"{{SERVER_PORT}}\" +set sv_hostname \"{{SERVER_NAME}}\" +set sv_serverType \"{{SERVER_TYPE}}\" +set g_password \"{{PASSWORD}}\" +sv_fps \"{{FPS}}\"",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"zmq stats and rcon passwords updated\",\r\n \"userInteraction\": []\r\n}",
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"logs": "{\r\n \"custom\": false,\r\n \"location\": \"logs\/latest.log\"\r\n}",
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"stop": "quit"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n# Quake Live Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates libstdc++6 libz1\r\n\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/logs\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update 349090 +quit\r\n\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so",
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"container": "ubuntu:18.04",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "ld lib path",
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"description": "",
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"env_variable": "LD_LIBRARY_PATH",
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"default_value": ".\/linux64",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string|max:20"
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},
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{
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"name": "Server Name",
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"description": "The Name that will show up in the Serverbrowser",
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"env_variable": "SERVER_NAME",
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"default_value": "A Quake Live Server",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:70"
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},
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{
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"name": "Server Type",
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"description": "0 = Offline, 1 = LAN, 2 = Internet",
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"env_variable": "SERVER_TYPE",
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"default_value": "2",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|numeric|max:2"
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},
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{
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"name": "Server Password",
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"description": "Set a server-wide password, and stop all users from connecting without it",
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"env_variable": "PASSWORD",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|max:20"
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},
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{
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"name": "FPS",
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"description": "Change how many frames the server runs per second. WARNING: Has not been tested extensively, and will have a direct impact on CPU and network usage!",
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"env_variable": "FPS",
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"default_value": "40",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|numeric"
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}
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]
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}
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