updated Valheim Plus

This commit is contained in:
gOOvER 2023-01-15 11:45:35 +01:00
parent 4e5b77d01d
commit 28b74a1f36
2 changed files with 123 additions and 50 deletions

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@ -1,5 +1,11 @@
# Valheim Plus Mod
## Author & Contributers
| Name | Github Profile | Buy me a Coffee |
| ------------- |-------------|-------------|
| gOOvER | https://github.com/gOOvER | [![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/B0B351D0Q) |
## Valheim
A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture. Battle, build, and conquer your way to a saga worthy of Odins patronage!
@ -12,7 +18,6 @@ Support: https://github.com/valheimPlus/ValheimPlus
Discord: https://discord.gg/AmH6Va97GT
***!!! ATTENTION !!!***
***All (Server + Clients) need to have a installed Valheim Plus Mod !!!!***
## Server Ports

View File

@ -4,18 +4,16 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-10-16T08:17:39+02:00",
"exported_at": "2023-01-15T11:43:15+01:00",
"name": "Valheim Plus Mod",
"author": "info@goover.de",
"description": "A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture.",
"features": [
"steam_disk_space"
],
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/games:valheim": "ghcr.io\/parkervcp\/games:valheim"
},
"file_denylist": [],
"startup": "export DOORSTOP_ENABLE=TRUE; export DOORSTOP_INVOKE_DLL_PATH=.\/BepInEx\/core\/BepInEx.Preloader.dll; export DOORSTOP_CORLIB_OVERRIDE_PATH=.\/unstripped_corlib; export LD_LIBRARY_PATH=\".\/doorstop_libs:$LD_LIBRARY_PATH\"; export LD_PRELOAD=\"libdoorstop_x64.so:$LD_PRELOAD\"; export templdpath=$LD_LIBRARY_PATH; export LD_LIBRARY_PATH=\".\/linux64:$LD_LIBRARY_PATH\"; export SteamAppId=892970; export LD_LIBRARY_PATH=$templdpath; .\/valheim_server.x86_64 -nographics -batchmode -name \"{{SERVER_NAME}}\" -port {{SERVER_PORT}} -world \"{{WORLD}}\" -password \"{{PASSWORD}}\" -public ${PUBLIC} $( [[ ${ENABLE_CROSSPLAY} -eq 1 ]] && echo \" -crossplay \") > >(sed -uE \"{{FILTER}}\") & trap \"{{STOP}}\" 15; wait $!",
"startup": "export DOORSTOP_ENABLE=TRUE; export DOORSTOP_INVOKE_DLL_PATH=.\/BepInEx\/core\/BepInEx.Preloader.dll; export DOORSTOP_CORLIB_OVERRIDE_PATH=.\/unstripped_corlib; export LD_LIBRARY_PATH=\".\/doorstop_libs:$LD_LIBRARY_PATH\"; export LD_PRELOAD=\"libdoorstop_x64.so:$LD_PRELOAD\"; export templdpath=$LD_LIBRARY_PATH; export LD_LIBRARY_PATH=\".\/linux64:$LD_LIBRARY_PATH\"; export SteamAppId=892970; export LD_LIBRARY_PATH=$templdpath; .\/valheim_server.x86_64 -nographics -batchmode -name \"{{SERVER_NAME}}\" -port {{SERVER_PORT}} -world \"{{WORLD}}\" -password \"{{PASSWORD}}\" -public {{PUBLIC_SERVER}} -saveinterval {{BACKUP_INTERVAL}} -backups {{BACKUP_COUNT}} -backupshort {{BACKUP_SHORTTIME}} -backuplong {{BACKUP_LONGTIME}} $( [[ {{ENABLE_CROSSPLAY}} -eq 1 ]] && echo \" -crossplay \") > >(sed -uE \"{{CONSOLE_FILTER}}\") & trap \"{{STOP}}\" 15; wait $!",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"DungeonDB Start\"\r\n}",
@ -24,7 +22,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates jq wget\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_LINK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\ncd \/mnt\/server\r\nwget -N $DOWNLOAD_LINK\r\nunzip -o $MATCH\r\nrm -fR $MATCH",
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n\r\nclear\r\nRED='\\033[0;31m'\r\nGREEN='\\033[0;32m'\r\nYELLOW='\\033[1;33m'\r\nBLUE='\\033[0;34m'\r\nNC='\\033[0m'\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}Valheim+ Installscript${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates jq wget\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}download and install steamcmd${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\necho -e \"${GREEN}...done${NC}\"\r\n\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}install Valheim with SteamCMD${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\necho -e \"${GREEN}...done${NC}\"\r\n\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}downloading V+ from Github${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_LINK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\ncd \/mnt\/server\r\nwget -N $DOWNLOAD_LINK\r\nunzip -o $MATCH\r\nrm -fR $MATCH\r\necho -e \"${GREEN}...done${NC}\"\r\n\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${GREEN}Installation completed${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@ -61,23 +59,13 @@
"field_type": "text"
},
{
"name": "App ID",
"description": "Valheim steam app id for auto updates.",
"env_variable": "SRCDS_APPID",
"default_value": "896660",
"name": "Public Server",
"description": "Public visibility of your server. Set it to false to make the server invisible and only joinable via the 'Join IP'-button.",
"env_variable": "PUBLIC",
"default_value": "1",
"user_viewable": true,
"user_editable": false,
"rules": "nullable|numeric",
"field_type": "text"
},
{
"name": "LD Library Path",
"description": "Required to load server libraries.",
"env_variable": "LD_LIBRARY_PATH",
"default_value": ".\/linux64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
"user_editable": true,
"rules": "boolean",
"field_type": "text"
},
{
@ -91,7 +79,107 @@
"field_type": "text"
},
{
"name": "GITHUB_PACKAGE",
"name": "Enable Crossplay",
"description": "Enable crossplay support",
"env_variable": "ENABLE_CROSSPLAY",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Beta Branch",
"description": "",
"env_variable": "SRCDS_BETAID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "max:30",
"field_type": "text"
},
{
"name": "Beta Password",
"description": "",
"env_variable": "SRCDS_BETAPASS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "max:30",
"field_type": "text"
},
{
"name": "Backup Interval",
"description": "Change how often the world will save in seconds. Default: 1800 (30 minutes).",
"env_variable": "BACKUP_INTERVAL",
"default_value": "1800",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|min:0",
"field_type": "text"
},
{
"name": "Backup Count",
"description": "Sets how many automatic backups will be kept. The first is the 'short' backup length, and the rest are the 'long' backup length. When default values are used means one backup that is 2 hours old, and 3 backups that are 12 hours apart. Default: 4.",
"env_variable": "BACKUP_COUNT",
"default_value": "4",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|min:0",
"field_type": "text"
},
{
"name": "Backup Shorttime",
"description": "Sets the interval between the first automatic backups in seconds. Default: 7200 (2 hours).",
"env_variable": "BACKUP_SHORTTIME",
"default_value": "7200",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|min:0",
"field_type": "text"
},
{
"name": "Backup Longtime",
"description": "Sets the interval between the subsequent automatic backups in seconds. Default: 43200 (12 hours).",
"env_variable": "BACKUP_LONGTIME",
"default_value": "43200",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|min:0",
"field_type": "text"
},
{
"name": "[System] Console Filter",
"description": "Remove unwanted outputs from the console.",
"env_variable": "CONSOLE_FILTER",
"default_value": "\/^\\(Filename:.*Line:[[:space:]]+[[:digit:]]+\\)$\/d; \/^([[:space:]]+)?$\/d",
"user_viewable": false,
"user_editable": false,
"rules": "string",
"field_type": "text"
},
{
"name": "[System] Steam AppID",
"description": "Valheim steam app id for auto updates.",
"env_variable": "SRCDS_APPID",
"default_value": "896660",
"user_viewable": true,
"user_editable": false,
"rules": "nullable|numeric",
"field_type": "text"
},
{
"name": "[System] LD Library Path",
"description": "Required to load server libraries.",
"env_variable": "LD_LIBRARY_PATH",
"default_value": ".\/linux64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
},
{
"name": "[V+] Github Package",
"description": "",
"env_variable": "GITHUB_PACKAGE",
"default_value": "valheimPlus\/ValheimPlus",
@ -101,17 +189,17 @@
"field_type": "text"
},
{
"name": "Version",
"name": "[V+] Version",
"description": "",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "MATCH",
"name": "[V+] MATCH",
"description": "",
"env_variable": "MATCH",
"default_value": "UnixServer.zip",
@ -121,17 +209,7 @@
"field_type": "text"
},
{
"name": "Public Server",
"description": "",
"env_variable": "PUBLIC",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Filter",
"name": "[System] Filter",
"description": "",
"env_variable": "FILTER",
"default_value": "\/^\\(Filename:.*Line:[[:space:]]+[[:digit:]]+\\)$\/d; \/^([[:space:]]+)?$\/d",
@ -141,7 +219,7 @@
"field_type": "text"
},
{
"name": "Shutdown Command",
"name": "[System] Shutdown Command",
"description": "",
"env_variable": "STOP",
"default_value": "kill -2 $!; wait;",
@ -149,16 +227,6 @@
"user_editable": false,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Enable Crossplay",
"description": "Enable crossplay support",
"env_variable": "ENABLE_CROSSPLAY",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}