Merge pull request #499 from gOOvER/dragonproxy

add DragonProxy
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Michael (Parker) Parker 2020-04-20 08:21:55 -04:00 committed by GitHub
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4 changed files with 85 additions and 2 deletions

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@ -66,7 +66,8 @@ If you are reading this it looks like you are looking to add an egg to your serv
[Mindusrty](/mindustry/)
[Minecraft Bedrock](/minecraft_bedrock/)
* [Bedrock](/minecraft_bedrock/bedrock/)
* [Bedrock](/minecraft_bedrock/bedrock/)
* [DragonProxy](/minecraft_bedrock/dragonproxy/)
* [Nukkit](/minecraft_bedrock/nukkit/)
* [PocketMine MP](/minecraft_bedrock/pocketmine_mp/)
@ -81,7 +82,7 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [SpongeVanilla](/minecraft_java/spongevanilla/)
* [Technic](/minecraft_java/technic/)
* [VanillaCord](/minecraft_java/vanillacord/)
* [Tuinity](/minecraft_java/tuinity/)
* [Tuinity](/minecraft_java/tuinity/)
[Minecraft Proxies](/minecraft_proxy/) (these are for the java version of minecraft)
* [Waterfall](/minecraft_proxy/waterfall/)

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[Minecraft Bedrock Server](https://minecraft.net/en-us/download/server/bedrock/)
The official Minecraft Bedrock (Formerly Minecraft Pocket Edition) server.
#### DragonProxy
[DragonProxy Github](https://github.com/DragonetMC/DragonProxy)
A proxy to allow Minecraft: Bedrock clients to connect to Minecraft: Java Edition servers.
#### Nukkit
[Nukkit GitHub](https://github.com/Nukkit/Nukkit)
Nukkit is a Nuclear-Powered Server Software For Minecraft: Pocket Edition

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# DragonProxy
A proxy to allow Minecraft: Bedrock clients to connect to Minecraft: Java Edition servers.
### Server Ports
DragonProxy need 2 port (default 19132)
| Port | default |
|---------|----------|
| Bind | 19132 |
| Remote | 25565 |
### Known Issues
Also see the [DragonProxy Github](https://github.com/DragonetMC/DragonProxy)

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
},
"exported_at": "2020-04-20T12:13:53+02:00",
"name": "DragonProxy",
"author": "info@goover.de",
"description": "A proxy made to allow Minecraft: Bedrock Edition clients to connect to Minecraft: Java Edition servers.",
"image": "quay.io\/pterodactyl\/core:java",
"startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -jar DragonProxy.jar",
"config": {
"files": "{\r\n \"config.yml\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"bind-port:\": \"bind-port: {{server.build.default.port}}\",\r\n \"max-players:\": \"max-players: {{server.build.env.MAX_PLAYERS}}\",\r\n \"remote-port:\": \"remote-port: {{server.build.env.RPORT}}\",\r\n \"remote-auth:\": \"remote-auth: {{server.build.env.REMOTE_AUTH}}\",\r\n \"xbox-auth:\": \"xbox-auth: {{server.build.env.XBOX_AUTH}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Done\",\r\n \"userInteraction\": []\r\n}",
"logs": "[]",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "apk update\r\napk --no-cache --update add curl jq wget\r\n\r\ncd \/mnt\/server\r\nrm -rf DragonProxy.jar\r\nwget https:\/\/ci.codemc.io\/job\/DragonetMC\/job\/DragonProxy\/lastBuild\/artifact\/bootstrap\/standalone\/target\/DragonProxy.jar\r\n\r\nrm -rf \/mnt\/server\/config.yml\r\ncat <<EOT > \/mnt\/server\/config.yml\r\n# -----------------------------------------------\r\n# DragonProxy Configuration (25\/03\/20)\r\n# https:\/\/github.com\/DragonetMC\/DragonProxy\r\n# -----------------------------------------------\r\n# DO NOT CHANGE THIS VARIABLE!!!!!!\r\nconfig-version: 2\r\n# DO NOT CHANGE THIS VARIABLE!!!!!!\r\n\r\nlocale: 'EN'\r\n\r\n# The IP and port the proxy will listen for connections on\r\n# '0.0.0.0' will bind to all IP addresses available on your device\r\nbind-address: '0.0.0.0'\r\nbind-port: 19132\r\n\r\n# The MOTD that will be shown on the MCPE server list\r\nmotd: 'DragonProxy'\r\nmotd2: 'https:\/\/github.com\/DragonetMC\/DragonProxy'\r\n\r\n# The maximum amount of players that can join the proxy\r\nmax-players: 1\r\n\r\n# The IP and port of the remote server to connect to\r\nremote-address: '127.0.0.1'\r\nremote-port: 25565\r\n\r\n# The authentication method used for connecting to the remote server.\r\n# Accepted values:\r\n# credentials : This will display a form when you join the proxy asking you to enter your Mojang credentials\r\n# offline : No authentication, cant join premium servers such as Hypixel\r\nremote-auth: credentials\r\n\r\n# Whether or not Bedrock clients should be authenticated with xbox live\r\nxbox-auth: false\r\n\r\n# Whether or not to use the motd and player count of the primary remote server\r\nping-passthrough: true\r\n\r\n# Player gameplay related settings\r\nplayer-settings:\r\n # Whether or not to translate commands sent from the remote server and display\r\n # them on the Bedrock client. This is currently experimental.\r\n enable-commands: false\r\n\r\n # Whether or not to enable auto jump\r\n auto-jump: true\r\n\r\n # Whether or not to fetch skins from Mojang's servers\r\n fetch-skins: true\r\n\r\nmetrics:\r\n enabled: true\r\n # DO NOT CHANGE\r\n server-uuid: donotchange_serveruuid\r\n\r\n# The amount of threads that will be used.\r\n# Only change if you know what you are doing\r\nthread-pool-size: 8\r\nEOT",
"container": "openjdk:8-jre-alpine",
"entrypoint": "ash"
}
},
"variables": [
{
"name": "Remote Port",
"description": "",
"env_variable": "RPORT",
"default_value": "25565",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:20"
},
{
"name": "Remote Auth",
"description": "The authentication method used for connecting to the remote server.\r\nAccepted values:\r\ncredentials : This will display a form when you join the proxy asking you to enter your Mojang credentials\r\noffline : No authentication, cant join premium servers such as Hypixel",
"env_variable": "REMOTE_AUTH",
"default_value": "credentials",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:20"
},
{
"name": "XBox Auth",
"description": "Whether or not Bedrock clients should be authenticated with xbox live\r\n\r\nTRUE or FALSE",
"env_variable": "XBOX_AUTH",
"default_value": "false",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:20"
},
{
"name": "Max Players",
"description": "The maximum amount of players that can join the proxy",
"env_variable": "MAX_PLAYERS",
"default_value": "1",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:20"
}
]
}