{ "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL", "meta": { "update_url": null, "version": "PTDL_v2" }, "exported_at": "2024-06-01T00:17:21+00:00", "name": "LeagueSandbox", "author": "domi@imagine.team", "description": "A simple egg to run LeagueSandbox server in pterodactyl", "features": null, "docker_images": { "ghcr.io/parkervcp/yolks:dotnet_6": "ghcr.io/parkervcp/yolks:dotnet_6" }, "file_denylist": [], "startup": "./GameServerConsole --port {{SERVER_PORT}}", "config": { "files": "{}", "logs": "{}", "startup": "{\r\n \"done\": \"Game is ready.\"\r\n}", "stop": "^C" }, "scripts": { "installation": { "container": "bitnami/dotnet-sdk:6-debian-11", "entrypoint": "bash", "script": "#!/bin/bash\r\n\r\napt update\r\napt install -y zip unzip jq curl wget git\r\n\r\nmkdir -p /mnt/server\r\ncd /mnt/server\r\n\r\ngit clone https://github.com/LeagueSandbox/GameServer.git\r\nrm .git -rf\r\n\r\ncd GameServer/\r\n\r\ngit submodule init\r\ngit submodule update\r\n\r\ndotnet build .\r\ncp -r GameServerConsole/bin/Debug/net6.0/* /mnt/server/\r\ncp -r Content /mnt/server/Content\r\necho \"done\"" } }, "variables": [] }