{ "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL", "meta": { "version": "PTDL_v2", "update_url": null }, "exported_at": "2024-06-01T00:16:56+00:00", "name": "Neverwinter Nights: Enhanced Edition", "author": "git@robsti.dev", "uuid": "c5049c85-6ce6-47d9-8f86-4447629e51b2", "description": "Return to the Forgotten Realms in this bestselling Dungeons & Dragons roleplaying game. Combines all the content of Neverwinter Nights Diamond Edition with all-new enhanced features. Includes 100+ hours of award-winning adventures and the tools to create your own!", "features": null, "docker_images": { "ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian" }, "file_denylist": [], "startup": "cd bin\/linux-x86 && .\/nwserver-linux -port $SERVER_PORT -userdirectory '\/home\/container\/user' -servername \"${SERVER_NAME}\" -module \"${MODULE_NAME}\" -publicserver \"${IS_PUBLIC}\" -maxclients \"${MAX_CLIENTS}\" -minlevel \"${MIN_LEVEL}\" -maxlevel \"${MAX_LEVEL}\" -pauseandplay \"${PAUSE_AND_PLAY}\" -pvp \"${PVP}\" -servervault \"${SERVER_VAULT}\" -elc \"${ELC}\" -ilr \"${ILR}\" -gametype \"${GAME_TYPE}\" -oneparty \"${ONE_PARTY}\" -difficulty \"${DIFFICULTY}\" -autosaveinterval \"${AUTO_SAVE_INTERVAL}\" -playerpassword \"${PLAYER_PASSWORD}\" -dmpassword \"${DM_PASSWORD}\" -reloadwhenempty \"${RELOAD_WHEN_EMPTY}\"", "config": { "files": "{}", "startup": "{\r\n \"done\": \"Server: Module loaded\"\r\n}", "logs": "{}", "stop": "^C" }, "scripts": { "installation": { "script": "#!\/bin\/bash\r\n# Neverwinter Nights Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\n# Download the latest version from the Beamdog website\r\nif [ -z \"$NWN_VERSION\" ] || [ \"$NWN_VERSION\" == \"latest\" ]; then\r\n NWN_VERSION=$(curl -L -s 'https:\/\/registry.hub.docker.com\/v2\/repositories\/beamdog\/nwserver\/tags' | jq -r '[.\"results\"[][\"name\"] | select(test(\"\\\\d*\\\\.\\\\d*$\"))][0]')\r\nfi\r\n\r\ncd \/mnt\/server\r\ncurl -o nwnee.zip -L https:\/\/nwn.beamdog.net\/downloads\/nwnee-dedicated-${NWN_VERSION}.zip\r\nunzip -u nwnee.zip -d .\r\n\r\n# Run the server once to generate default files and directories\r\ncd bin\/linux-x86 && .\/nwserver-linux\r\n\r\n# Copy generated files into the volume and update relevant paths\r\nmv \/root\/.local\/share\/Neverwinter\\ Nights \/mnt\/server\/user\r\nsed -i 's\/\\\/root\\\/.local\\\/share\\\/Neverwinter Nights\/\\\/home\\\/container\\\/user\/g' \/mnt\/server\/user\/nwn.ini\r\nsed -i 's\/\\\/root\\\/.local\\\/share\\\/Neverwinter Nights\/\\\/home\\\/container\\\/user\/g' \/mnt\/server\/user\/nwnplayer.ini\r\nsed -i 's\/\\\/root\\\/.local\\\/share\\\/Neverwinter Nights\/\\\/home\\\/container\\\/user\/g' \/mnt\/server\/user\/settings.tml\r\n\r\necho \"Installation complete.\"", "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" } }, "variables": [ { "name": "Game Version", "description": "Version of the game to install", "env_variable": "NWN_VERSION", "default_value": "latest", "user_viewable": true, "user_editable": true, "rules": "required|string|max:20", "sort": null, "field_type": "text" }, { "name": "Module Name", "description": "Name of the module we want to load. Official modules are stored in `~\/data` and custom modules need to be stored in `~\/user`. Must match the file name exactly without the extension.", "env_variable": "MODULE_NAME", "default_value": "", "user_viewable": true, "user_editable": true, "rules": "required|string", "sort": null, "field_type": "text" }, { "name": "Load Slot #", "description": "Save game slot number to load on boot.", "env_variable": "SAVE_SLOT", "default_value": "", "user_viewable": true, "user_editable": true, "rules": "nullable|numeric", "sort": null, "field_type": "text" }, { "name": "Max Number Of Clients", "description": "Maximum number of connections to the game server.", "env_variable": "MAX_CLIENTS", "default_value": "96", "user_viewable": true, "user_editable": true, "rules": "required|numeric|min:1", "sort": null, "field_type": "text" }, { "name": "Minimum Level", "description": "Minimum character level required to access the game server.", "env_variable": "MIN_LEVEL", "default_value": "1", "user_viewable": true, "user_editable": true, "rules": "required|numeric", "sort": null, "field_type": "text" }, { "name": "Maximum Level", "description": "Maximum character level required to access the game server.", "env_variable": "MAX_LEVEL", "default_value": "100", "user_viewable": true, "user_editable": true, "rules": "required|numeric", "sort": null, "field_type": "text" }, { "name": "Pause And Play", "description": "Toggle game pausing permissions.\r\n0 = game can only be paused by DM\r\n1 = game can by paused by players", "env_variable": "PAUSE_AND_PLAY", "default_value": "1", "user_viewable": true, "user_editable": true, "rules": "required|boolean", "sort": null, "field_type": "text" }, { "name": "PvP Mode", "description": "The mode of PvP enabled.\r\n0 = none\r\n1 = party\r\n2 = full", "env_variable": "PVP", "default_value": "2", "user_viewable": true, "user_editable": true, "rules": "required|numeric|in:0,1,2", "sort": null, "field_type": "text" }, { "name": "Server Vault Mode", "description": "0 = local characters only\r\n1 = server characters only", "env_variable": "SERVER_VAULT", "default_value": "1", "user_viewable": true, "user_editable": true, "rules": "required|numeric|in:0,1", "sort": null, "field_type": "text" }, { "name": "Enforce Legal Characters", "description": "Toggle enforcement of legal characters.", "env_variable": "ELC", "default_value": "1", "user_viewable": true, "user_editable": true, "rules": "required|boolean", "sort": null, "field_type": "text" }, { "name": "Enforce Item Level Restrictions", "description": "Toggle enforcement of item level restrictions.", "env_variable": "ILR", "default_value": "1", "user_viewable": true, "user_editable": true, "rules": "required|boolean", "sort": null, "field_type": "text" }, { "name": "Game Type", "description": "Set which game room to post the game to. This only applies if the game is public.", "env_variable": "GAME_TYPE", "default_value": "0", "user_viewable": true, "user_editable": true, "rules": "required|numeric", "sort": null, "field_type": "text" }, { "name": "Toggle Single Parties", "description": "Toggle if multiple parties are allowed.", "env_variable": "ONE_PARTY", "default_value": "0", "user_viewable": true, "user_editable": true, "rules": "required|boolean", "sort": null, "field_type": "text" }, { "name": "Difficulty", "description": "Game difficulty selection.\r\n1 = easy\r\n2 = normal\r\n3 = D&D hardcore\r\n4 = very difficult", "env_variable": "DIFFICULTY", "default_value": "3", "user_viewable": true, "user_editable": true, "rules": "required|numeric|in:1,2,3,4", "sort": null, "field_type": "text" }, { "name": "Auto Save Interval", "description": "Interval between autosaves in minutes.", "env_variable": "AUTO_SAVE_INTERVAL", "default_value": "0", "user_viewable": true, "user_editable": true, "rules": "required|numeric|min:0", "sort": null, "field_type": "text" }, { "name": "Player Password", "description": "Password needed to join the server as a player.", "env_variable": "PLAYER_PASSWORD", "default_value": "", "user_viewable": true, "user_editable": true, "rules": "nullable|string", "sort": null, "field_type": "text" }, { "name": "DM Password", "description": "Password needed to join the server as a DM.", "env_variable": "DM_PASSWORD", "default_value": "", "user_viewable": true, "user_editable": true, "rules": "nullable|string", "sort": null, "field_type": "text" }, { "name": "Server Name", "description": "Name of the server as shown on the server browser.", "env_variable": "SERVER_NAME", "default_value": "A Pterodactyl hosted server", "user_viewable": true, "user_editable": true, "rules": "required|string", "sort": null, "field_type": "text" }, { "name": "Is Public Game", "description": "Toggle indicating if this is a public or private game.", "env_variable": "IS_PUBLIC", "default_value": "0", "user_viewable": true, "user_editable": true, "rules": "required|boolean", "sort": null, "field_type": "text" }, { "name": "Reload When Empty", "description": "Determines if the module state is persistent when the server is empty.", "env_variable": "RELOAD_WHEN_EMPTY", "default_value": "0", "user_viewable": true, "user_editable": true, "rules": "required|boolean", "sort": null, "field_type": "text" } ] }