games-standalone/game_eggs/steamcmd_servers/pavlov_vr
2022-10-26 20:26:25 -04:00
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egg-pavlov-v-r.json feat: add steam_disk_space egg feature to SteamCMD eggs 2022-01-20 20:09:13 +02:00
Game.ini refactor: move games to their own folder 2021-07-02 03:34:01 +03:00
RconSettings.txt refactor: move games to their own folder 2021-07-02 03:34:01 +03:00
README.md Updated the README with new information, cleaned up the wiki links and removed the unnecessary tickrate option. It's not recommended to change; therefore why are we talking bout it? 2022-10-26 20:26:25 -04:00

Pavlov VR

Pavlov VR is a multiplayer shooter in VR with heavy focus on community features. Realistic reloading features and fast-paced combat as part of the core experience.

Minimum RAM

This server requires about 2048M to run. A 3.2 GHz core will support approximately 24 players. Since Pavlov VR is single threaded, faster clock-speeds will mean higher performance.

Multiple Servers on the same host

If you are running multiple servers and have set additional ports (see Running multiple servers) then you need to allow access to the defined port plus the port 400 higher. So if you use 7000 as your port, then UDP 7000 and 7400 need to be open.

Steam Workshop

When downloading a large map from the steam workshop make sure your node has enough RAM assigned to store the map files in its tmpfs! This requires you to modify your wings configuration to have the tmpfs_size value increased.

Additionally, due to the way Pavlov stores workshop maps in the temp directory, the only way to persistently keep workshop maps is to create a mount for /tmp/workshop. For assistance with mounts, please visit the following link - Using Mounts Pterodactyl

For additional help, please see the following - Dedicated Server Wiki

Server Ports

Port default
Game 7777
Game 8177
RCON 8188