Merge branch 'master' into VEIN

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Quinten 2024-03-03 13:35:02 +01:00 committed by GitHub
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@ -28,11 +28,13 @@ If you are reading this it looks like you are looking to add an egg to your serv
**Note:** these are actual Discord bot eggs, NOT language eggs. The old language eggs (discord-js-generic, discord-py-generic, etc) have been moved to the [generic languages section](#generic-languages).
* [Aoede](/bots/discord/aoede) Rust
* [ATL Bot](/bots/discord/atlbot) Node JS
* [Bastion](/bots/discord/bastion) Node JS
* [CorpBot](/bots/discord/corpbot) Python
* [Dynamica](/bots/discord/dynamica) Node JS
* [fragbot](/bots/discord/fragbot) Golang
* [Game Server Watcher](/bots/discord/game-server-watcher) Node JS
* [JMusicBot](/bots/discord/jmusicbot) Java
* [Muse](/bots/discord/muse) Node JS
* [parkertron](/bots/discord/parkertron) Golang
@ -153,6 +155,8 @@ If you are reading this it looks like you are looking to add an egg to your serv
* GTA
* [GTAC](game_eggs/gta/gtac)
[Hogwarp](game_eggs/hogwarp)
[Kerbal Space Program](game_eggs/ksp)
[League Sandbox](game_eggs/leaguesandbox)
@ -161,12 +165,8 @@ If you are reading this it looks like you are looking to add an egg to your serv
[Mindustry](game_eggs/mindustry)
* [Mindustry](game_eggs/mindustry/mindustry)
[Minetest](game_eggs/minetest) (including MTG)
* [Minetest](game_eggs/minetest)
[Minecraft](game_eggs/minecraft)
* [Bedrock](game_eggs/minecraft/bedrock) Servers for Bedrock Minecraft (Windows, mobile, console)
@ -236,27 +236,32 @@ If you are reading this it looks like you are looking to add an egg to your serv
[SteamCMD Servers](game_eggs/steamcmd_servers) These eggs use SteamCMD to install
* [7 Days to Die](game_eggs/steamcmd_servers/7_days_to_die)
* [ARK: Survival Ascended](game_eggs/steamcmd_servers/ark_survival_ascended)
* [ARK: Survival Evolved](game_eggs/steamcmd_servers/ark_survival_evolved)
* [Arma](game_eggs/steamcmd_servers/arma)
* [Arma 3](game_eggs/steamcmd_servers/arma/arma3)
* [Arma Reforger](game_eggs/steamcmd_servers/arma/arma_reforger)
* [Assetto Corsa](game_eggs/steamcmd_servers/assetto_corsa)
* [Astro Colony](game_eggs/steamcmd_servers/astro_colony)
* [Astroneer](game_eggs/steamcmd_servers/astroneer)
* [Avorion](game_eggs/steamcmd_servers/avorion)
* [Barotrauma](game_eggs/steamcmd_servers/barotrauma)
* [BATTALION: Legacy](game_eggs/steamcmd_servers/battalion_legacy)
* [Black Mesa](game_eggs/steamcmd_servers/black_mesa)
* [Citadel: Forged with Fire](game_eggs/steamcmd_servers/citadel)
* [Colony Survival](game_eggs/steamcmd_servers/colony_survival)
* [Conan Exiles](game_eggs/steamcmd_servers/conan_exiles)
* [Core Keeper](game_eggs/steamcmd_servers/core_keeper)
* [Counter-Strike](game_eggs/steamcmd_servers/counter_strike/)
* [Counter-Strike: Source](game_eggs/steamcmd_servers/counter_strike/counter_strike_source/)
* [Counter-Strike 2](game_eggs/steamcmd_servers/counter_strike/counter_strike_2/)
* [Craftopia](game_eggs/steamcmd_servers/craftopia)
* [Cryofall](game_eggs/steamcmd_servers/cryofall)
* [DayZ (Experimental)](game_eggs/steamcmd_servers/dayz-experimental)
* [Don't Starve Together](game_eggs/steamcmd_servers/dont_starve)
* [ECO](game_eggs/steamcmd_servers/eco)
* [Empyrion - Galactic Survival](game_eggs/steamcmd_servers/empyrion)
* [Enshrouded](game_eggs/steamcmd_servers/enshrouded)
* [Fistful of Frags](game_eggs/steamcmd_servers/fof)
* [Frozen Flame](game_eggs/steamcmd_servers/frozen_flame)
* [Ground Branch](game_eggs/steamcmd_servers/ground_branch)
@ -264,6 +269,7 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [HLDS Vanilla](game_eggs/steamcmd_servers/hlds_server/vanilla)
* [ReHLDS](game_eggs/steamcmd_servers/hlds_server/rehlds)
* [Holdfast: Nations At War](game_eggs/steamcmd_servers/holdfast)
* [HumanitZ](game_eggs/steamcmd_servers/humanitz)
* [Hurtworld](game_eggs/steamcmd_servers/hurtworld)
* [Icarus](game_eggs/steamcmd_servers/icarus)
* [Insurgency: Sandstorm](game_eggs/steamcmd_servers/insurgency_sandstorm)
@ -271,31 +277,37 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [Killing Floor 2](game_eggs/steamcmd_servers/killing_floor_2)
* [Left 4 Dead](game_eggs/steamcmd_servers/left4dead)
* [Left 4 Dead 2](game_eggs/steamcmd_servers/left4dead_2)
* [Longvinter](game_eggs/steamcmd_servers/longvinter)
* [Modiverse](game_eggs/steamcmd_servers/modiverse)
* [Mordhau](game_eggs/steamcmd_servers/mordhau)
* [Mount & Blade II: Bannerlord](game_eggs/steamcmd_servers/mount_blade_II_bannerlord)
* [Myth of Empires](game_eggs/steamcmd_servers/myth_of_empires)
* [Necesse](game_eggs/steamcmd_servers/necesse)
* [Neos VR](game_eggs/steamcmd_servers/neosvr)
* [No More Room in Hell](game_eggs/steamcmd_servers/nmrih)
* [No One Survived](game_eggs/steamcmd_servers/no_one_survived)
* [Onset](game_eggs/steamcmd_servers/onset)
* [Open Fortress](game_eggs/steamcmd_servers/open_fortress)
* [Operation Harsh Doorstop](game_eggs/steamcmd_servers/operation_harsh_doorstop)
* [Palworld](game_eggs/steamcmd_servers/palworld)
* [Pavlov VR](game_eggs/steamcmd_servers/pavlov_vr)
* [PixARK](game_eggs/steamcmd_servers/pixark)
* [Portal Knights](game_eggs/steamcmd_servers/portal_knights)
* [Post Scriptum](game_eggs/steamcmd_servers/post_scriptum)
* [Project Zomboid](game_eggs/steamcmd_servers/project_zomboid)
* [Quake Live](game_eggs/steamcmd_servers/quake_live)
* [Resonite](game_eggs/steamcmd_servers/resonite)
* [Rising World](game_eggs/steamcmd_servers/rising_world)
* [Risk Of Rain 2](game_eggs/steamcmd_servers/risk_of_rain_2)
* [Rust](game_eggs/steamcmd_servers/rust)
* [Autowipe](game_eggs/steamcmd_servers/rust/rust_autowipe)
* [Staging](game_eggs/steamcmd_servers/rust/rust_staging)
* [Satisfactory](game_eggs/steamcmd_servers/satisfactory)
* [Solace Crafting](game_eggs/steamcmd_servers/solace_crafting)
* [SCP: Secret Laboratory](game_eggs/steamcmd_servers/scpsl)
* [dedicated](game_eggs/steamcmd_servers/scpsl/dedicated)
* [exiled](game_eggs/steamcmd_servers/scpsl/exiled)
* [multiadmin](game_eggs/steamcmd_servers/scpsl/multiadmin)
* [Smalland: Survive the Wilds](game_eggs/steamcmd_servers/smalland_survive_the_wilds)
* [Solace Crafting](game_eggs/steamcmd_servers/solace_crafting)
* [Soldat](game_eggs/steamcmd_servers/soldat)
* [Sons of the Forest](game_eggs/steamcmd_servers/sonsoftheforest)
* [Space Engineers](game_eggs/steamcmd_servers/space_engineers)
@ -304,6 +316,8 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [Squad](game_eggs/steamcmd_servers/squad)
* [Starbound](game_eggs/steamcmd_servers/starbound)
* [Stationeers](game_eggs/steamcmd_servers/stationeers)
* [Stationeers Vanilla](game_eggs/steamcmd_servers/stationeers/stationeers_vanilla)
* [Stationeers BepInEx](game_eggs/steamcmd_servers/stationeers/stationeers_bepinex)
* [Stormworks: Build and Rescue](game_eggs/steamcmd_servers/stormworks)
* [Subnautica: Nitrox Mod](game_eggs/steamcmd_servers/subnautica_nitrox_mod)
* [Sven Co-op](game_eggs/steamcmd_servers/svencoop)
@ -326,6 +340,7 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [Valheim BepInEx](game_eggs/steamcmd_servers/valheim/valheim_bepinex)
* [Valheim Plus Mod](game_eggs/steamcmd_servers/valheim/valheim_plus)
* [VEIN](game_eggs/steamcmd_servers/vein)
* [Wurm Unlimited](game_eggs/steamcmd_servers/wurm_unlimited/)
[Teeworlds](game_eggs/teeworlds)

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@ -2,6 +2,11 @@
## Some of these bots support other services but are primarily Discord bots
### [Aoede](aoede)
[codetheweb/aoede](https://github.com/codetheweb/aoede)
🎧 a self-hosted Spotify → Discord music bot
### [ATLauncher Discord Bot](atlbot)
[ATLauncher/discord-bot](https://github.com/ATLauncher/discord-bot)
@ -22,6 +27,11 @@ A very clumsy python bot for discord
[fragforce/fragbot](https://github.com/fragforce/fragbot)
The bot that runs as the fragforce `@Fragbot` offering looking-for-group services for now
### [Game Server Watcher](game-server-watcher)
[a-sync/game-server-watcher](https://github.com/a-sync/game-server-watcher)
A simple discord/telegram/slack bot that can be hosted on a free service to monitor your game servers and players in style. 😎
### [JMusicBot](jmusicbot)
[jagrosh/MusicBot](https://github.com/jagrosh/MusicBot)

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@ -0,0 +1,28 @@
# Aoede
### Authors / Contributors
<!-- prettier-ignore-start -->
<!-- markdownlint-disable -->
<table>
<tr>
<td align="center">
<a href="https://github.com/cleme29">
<img src="https://avatars.githubusercontent.com/u/8092733" width="50px;" alt=""/><br /><sub><b>cleme29</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/commits?author=cleme29" title="Codes">💻</a>
<a href="https://github.com/parkervcp/eggs/commits?author=cleme29" title="Maintains">🔨</a>
</td>
</tr>
</table>
<!-- markdownlint-enable -->
<!-- prettier-ignore-end -->
Special thanks to Red-Thirten for providing most of the installation script and to TubaApollo & QuintenQVD0 for the Muse egg that helped build most of this one !
## Their [Github](https://github.com/codetheweb/aoede)
Aoede is a Discord music bot that directly streams from Spotify to Discord. The only interface is Spotify itself.
## Server Ports
There are no ports required for the Aoede bot

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@ -0,0 +1,92 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-12-12T20:05:05+00:00",
"name": "Aoede",
"author": "contact@bldy.ovh",
"description": "Aoede is a Discord music bot that directly streams from Spotify to Discord. The only interface is Spotify itself.",
"features": null,
"docker_images": {
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},
"file_denylist": [],
"startup": ".\/aoede",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Invite me with\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "## Credits: Red-Thirten (https:\/\/github.com\/lilkingjr1) for providing most of the installation script\r\n## Credits to TubaApollo & QuintenQVD0 for the Muse egg that helped build most of this one\r\napt-get update\r\napt-get install git curl jq cmake -y -qq\r\n\r\nGITHUB_PACKAGE=\"codetheweb\/aoede\"\r\n\r\n# Find GitHub download URL for Muse for specified version\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq -r '.tarball_url')\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tarball_url')\r\n else\r\n echo -e \"Could not find version \\\"${VERSION}\\\" of Muse. Defaulting to latest release...\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq -r '.tarball_url')\r\n fi\r\nfi\r\n\r\n# Download Aoede from GitHub & Extract\r\ncd \/mnt\/server\r\necho -e \"Downloading Aoede from GitHub...\"\r\ncurl -L ${DOWNLOAD_URL} -o aoede.tar.gz\r\necho -e \"Extracting Aoede from tarball...\"\r\ntar -xvzf aoede.tar.gz --strip-components=1\r\nrm aoede.tar.gz\r\n\r\n# Verify and clean up Aoede installation\r\nif [ ! -f Cargo.toml ]; then\r\n echo -e \"\\nFailed to download release: ${DOWNLOAD_URL}\\n\"\r\n exit 1\r\nfi\r\nrm -rf .dockerignore Dockerfile .gitignore .github\/\r\ncargo build --release\r\nmv target\/release\/aoede .\r\ncargo clean\r\n\r\n\r\necho -e \"\\nAoede Successfully Installed!\"",
"container": "rust:1.74-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Token",
"description": "Discord Bot Token",
"env_variable": "DISCORD_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Username",
"description": "Spotify Username",
"env_variable": "SPOTIFY_USERNAME",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Password",
"description": "Spotify Password",
"env_variable": "SPOTIFY_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Discord User ID",
"description": "Discord user ID of the user you want Aoede to follow",
"env_variable": "DISCORD_USER_ID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Autoplay",
"description": "Autoplay similar songs when your music ends \r\nValue : true\/false",
"env_variable": "SPOTIFY_BOT_AUTOPLAY",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Version",
"description": "Specify a version, for example: \"v0.7.0\"\r\nFor the latest version, type \"latest\"",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
}
]
}

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@ -0,0 +1,22 @@
# Game Server Watcher
## From [Github](https://github.com/a-sync/game-server-watcher#readme)
A simple discord/telegram/slack bot that can be hosted on a free service to monitor your game servers and players in style. 😎
## Screenshots
<img src="https://user-images.githubusercontent.com/14183614/162092529-e1645b44-2650-4893-8123-7ba187b1f51c.png" height="280"> <img src="https://user-images.githubusercontent.com/14183614/162092488-f28bd60c-88bf-4b1e-a31e-d7dca51d8c28.png" height="280"> <img src="https://github.com/a-sync/game-server-watcher/assets/14183614/0461ad76-bb13-468c-a7b3-437d6a3cea63" height="280"> <img src="https://github.com/a-sync/game-server-watcher/assets/14183614/ee0ef0de-83bc-42ae-8f64-62f481f6ba8f" height="280">
## Running the bot
Refer to the wiki on how to acquire tokens for:
* [steam](https://github.com/a-sync/game-server-watcher/wiki/Steam-Web-API-key)
* [discord](https://github.com/a-sync/game-server-watcher/wiki/Discord-bot-token)
* [telegram](https://github.com/a-sync/game-server-watcher/wiki/Telegram-bot-token)
* [slack](https://github.com/a-sync/game-server-watcher/wiki/Slack-bot-token)
## Server Ports
GSW Control Panel requires one port for http traffic.
(It can be any port.)
| Port | default |
|---------|---------|
| Web | 8081 |

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@ -0,0 +1,122 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-12-06T09:05:57+00:00",
"name": "Game Server Watcher",
"author": "a-sync@devs.space",
"description": "A simple discord\/telegram\/slack bot that can be hosted on a free service to monitor your game servers and players in style. \ud83d\ude0e",
"features": null,
"docker_images": {
"Node.js 20": "ghcr.io\/parkervcp\/yolks:nodejs_20"
},
"file_denylist": [],
"startup": "env PORT={{SERVER_PORT}} \/usr\/local\/bin\/node \/home\/container\/dist\/server.js",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"starting loop...\"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\napt-get update && apt-get install ca-certificates git -yq --no-install-suggests --no-install-recommends --allow-downgrades --allow-remove-essential --allow-change-held-packages\r\ncd \/mnt\/server\r\ngit config --global --add safe.directory \/mnt\/server\r\ngit clone https:\/\/github.com\/a-sync\/game-server-watcher.git . || git pull\r\nnpm install && npm update gamedig && npm run build\r\nnpm prune --omit=dev",
"container": "node:20-bullseye-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "SECRET",
"description": "Admin secret",
"env_variable": "SECRET",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|min:8|max:255",
"field_type": "text"
},
{
"name": "DATA_PATH",
"description": "Writable folder for data storage",
"env_variable": "DATA_PATH",
"default_value": ".\/data\/",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|min:1|max:255",
"field_type": "text"
},
{
"name": "REFRESH_TIME_MINUTES",
"description": "Game server info refresh interval in minutes",
"env_variable": "REFRESH_TIME_MINUTES",
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|min:1",
"field_type": "text"
},
{
"name": "DISCORD_BOT_TOKEN",
"description": "Discord bot token",
"env_variable": "DISCORD_BOT_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "TELEGRAM_BOT_TOKEN",
"description": "Telegram bot token",
"env_variable": "TELEGRAM_BOT_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "STEAM_WEB_API_KEY",
"description": "Steam web API key",
"env_variable": "STEAM_WEB_API_KEY",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Debug Mode",
"description": "Enable or disable debug mode.",
"env_variable": "DBG",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|in:0,1",
"field_type": "text"
},
{
"name": "SLACK_BOT_TOKEN",
"description": "Slack bot token",
"env_variable": "SLACK_BOT_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "SLACK_APP_TOKEN",
"description": "Slack app token",
"env_variable": "SLACK_APP_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
}
]
}

View File

@ -25,9 +25,9 @@ security:
> :closed_lock_with_key: To learn more about MongoDB security, you can read the [MongoDB Security Checklist](https://www.mongodb.com/docs/manual/administration/security-checklist/#security-checklist)
### Notes specific to the MongoDB 6 egg
### Notes specific to the MongoDB 6 or 7 egg
**The [MongoDB 6 egg](./egg-mongo-d-b6.json) enables access control by default** in the `mongod.conf` file, meaning that even if people will be able to connect to your database as guests, [they will not be able to perform any operation, apart from nonhazardous commands](https://dba.stackexchange.com/a/292175)
**The [MongoDB 6 egg](./egg-mongo-d-b6.json) or [MongoDB 7 egg](./egg-mongo-d-b7.json) enables access control by default** in the `mongod.conf` file, meaning that even if people will be able to connect to your database as guests, [they will not be able to perform any operation, apart from nonhazardous commands](https://dba.stackexchange.com/a/292175)
### Disabling authentication

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@ -0,0 +1,52 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
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},
"exported_at": "2024-02-02T10:25:08+01:00",
"name": "MongoDB 7",
"author": "parker@parkervcp.com",
"description": "MongoDB is a general purpose, document-based, distributed database built for modern application developers and for my butt era.",
"features": null,
"docker_images": {
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},
"file_denylist": [],
"startup": "mongod --fork --dbpath \/home\/container\/mongodb\/ --port ${SERVER_PORT} --bind_ip 0.0.0.0 --logpath \/home\/container\/logs\/mongo.log -f \/home\/container\/mongod.conf; until nc -z -v -w5 127.0.0.1 ${SERVER_PORT}; do echo 'Waiting for mongodb connection...'; sleep 5; done; mongosh --username ${MONGO_USER} --password ${MONGO_USER_PASS} --host 127.0.0.1:${SERVER_PORT} && mongosh --eval \"db.getSiblingDB('admin').shutdownServer()\" 127.0.0.1:${SERVER_PORT}",
"config": {
"files": "{\r\n \"mongod.conf\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"#security:\": \"security: \\r\\n authorization: \\\"enabled\\\"\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"child process started successfully\"\r\n}",
"logs": "{}",
"stop": "exit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash \r\nif [ ! -d \/mnt\/server\/ ]; then\r\n mkdir -p \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\/\r\n\r\ncp \/etc\/mongod.conf.orig \/mnt\/server\/mongod.conf\r\n\r\nmkdir mongodb logs\r\n\r\nmongod --port 27017 --dbpath \/mnt\/server\/mongodb\/ --logpath \/mnt\/server\/logs\/mongo.log --fork\r\n\r\nmongosh --eval \"db.getSiblingDB('admin').createUser({user: '${MONGO_USER}', pwd: '${MONGO_USER_PASS}', roles: ['root']})\"\r\n\r\nmongosh --eval \"db.getSiblingDB('admin').shutdownServer()\"\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "mongo:7-jammy",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Mongo Admin Username",
"description": "The MongoDB Admin user",
"env_variable": "MONGO_USER",
"default_value": "admin",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Mongo Admin Password",
"description": "",
"env_variable": "MONGO_USER_PASS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
}
]
}

View File

@ -1,13 +1,18 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2019-11-06T18:52:33-05:00",
"name": "MariaDB",
"exported_at": "2023-12-19T09:54:17+01:00",
"name": "MariaDB 10.3",
"author": "parker@parkervcp.com",
"description": "One of the most popular database servers. Made by the original developers of MySQL. Guaranteed to stay open source.",
"image": "quay.io\/parkervcp\/pterodactyl-images:db_mariadb",
"features": null,
"docker_images": {
"MariaDB 10.3": "ghcr.io\/parkervcp\/yolks:mariadb_10.3"
},
"file_denylist": [],
"startup": "{ \/usr\/sbin\/mysqld & } && sleep 5 && mysql -u root",
"config": {
"files": "{\r\n \".my.cnf\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"port\": \"port = {{server.build.default.port}}\",\r\n \"bind-address\": \"bind-address=0.0.0.0\"\r\n }\r\n }\r\n}",
@ -23,4 +28,4 @@
}
},
"variables": []
}
}

View File

@ -1,17 +1,17 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-05-08T21:54:05+02:00",
"name": "Postgres",
"exported_at": "2023-12-12T15:32:12+01:00",
"name": "Postgres 14",
"author": "parker@parkervcp.com",
"description": "A default Postgres install that is not really editable.",
"features": null,
"images": [
"ghcr.io\/parkervcp\/yolks:postgres_14"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:postgres_14": "ghcr.io\/parkervcp\/yolks:postgres_14"
},
"file_denylist": [],
"startup": "postgres -D \/home\/container\/postgres_db\/",
"config": {
@ -35,7 +35,8 @@
"default_value": "pterodactyl",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20"
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Superuser Password",
@ -44,7 +45,8 @@
"default_value": "Pl3453Ch4n63M3!",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20"
"rules": "required|string|max:20",
"field_type": "text"
}
]
}

View File

@ -0,0 +1,52 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-12-12T15:33:25+01:00",
"name": "Postgres 16",
"author": "parker@parkervcp.com",
"description": "A default Postgres install that is not really editable.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:postgres_16": "ghcr.io\/parkervcp\/yolks:postgres_16"
},
"file_denylist": [],
"startup": "postgres -D \/home\/container\/postgres_db\/",
"config": {
"files": "{\r\n \"postgres_db\/postgresql.conf\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"#port =\": \"port = {{server.build.default.port}}\",\r\n \"#external_pid_file =\": \"external_pid_file = '\/home\/container\/postgres_db\/run\/postgres.pid'\",\r\n \"#unix_socket_directories =\": \"unix_socket_directories = '\/home\/container\/postgres_db\/run\/'\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"database system is ready to accept connections\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#! \/bin\/ash\r\nadduser -D -h \/home\/container container\r\n\r\nchown -R container: \/mnt\/server\/\r\n\r\nsu container -c 'initdb -D \/mnt\/server\/postgres_db\/ -A md5 -U \"$PGUSER\" --pwfile=<(echo \"$PGPASSWORD\")'\r\n\r\nmkdir -p \/mnt\/server\/postgres_db\/run\/\r\n\r\n## Add default \"allow from all\" auth rule to pg_hba\r\nif ! grep -q \"# Custom rules\" \"\/mnt\/server\/postgres_db\/pg_hba.conf\"; then\r\n echo -e \"# Custom rules\\nhost all all 0.0.0.0\/0 md5\" >> \"\/mnt\/server\/postgres_db\/pg_hba.conf\"\r\nfi\r\n\r\necho -e \"Done\"",
"container": "postgres:16-alpine",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Superuser Name",
"description": "The username for the postgres superuser",
"env_variable": "PGUSER",
"default_value": "pterodactyl",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Superuser Password",
"description": "The postgres super user password with a strong default.\r\nYou should be generating new ones for each server.\r\nIf you don't then users can hit other users DB's",
"env_variable": "PGPASSWORD",
"default_value": "Pl3453Ch4n63M3!",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}

View File

@ -53,6 +53,8 @@
* GTA
* [GTAC](gta/gtac)
[Hogwarp](hogwarp)
[Kerbal Space Program](ksp)
[Los Angeles Crimes](losangelescrimes)
@ -130,27 +132,32 @@
[SteamCMD Servers](steamcmd_servers) These eggs use SteamCMD to install
* [7 Days to Die](steamcmd_servers/7_days_to_die)
* [ARK: Survival Ascended](steamcmd_servers/ark_survival_ascended)
* [ARK: Survival Evolved](steamcmd_servers/ark_survival_evolved)
* [Arma](steamcmd_servers/arma)
* [Arma 3](steamcmd_servers/arma/arma3)
* [Arma Reforger](steamcmd_servers/arma/arma_reforger)
* [Assetto Corsa](steamcmd_servers/assetto_corsa)
* [Astro Colony](steamcmd_servers/astro_colony)
* [Astroneer](steamcmd_servers/astroneer)
* [Avorion](steamcmd_servers/avorion)
* [Barotrauma](steamcmd_servers/barotrauma)
* [BATTALION: Legacy](steamcmd_servers/battalion_legacy)
* [Black Mesa](steamcmd_servers/black_mesa)
* [Citadel: Forged with Fire](steamcmd_servers/citadel)
* [Colony Survival](steamcmd_servers/colony_survival)
* [Conan Exiles](steamcmd_servers/conan_exiles)
* [Core Keeper](steamcmd_servers/core_keeper)
* [Counter-Strike](steamcmd_servers/counter_strike/)
* [Counter-Strike: Source](steamcmd_servers/counter_strike/counter_strike_source/)
* [Counter-Strike 2](steamcmd_servers/counter_strike/counter_strike_2/)
* [Craftopia](game_eggs/steamcmd_servers/craftopia)
* [CryoFall](steamcmd_servers/cryofall)
* [DayZ (Experimental)](steamcmd_servers/dayz-experimental)
* [Don't Starve Together](steamcmd_servers/dont_starve)
* [ECO](steamcmd_servers/eco)
* [Empyrion - Galactic Survival](steamcmd_servers/empyrion)
* [Enshrouded](steamcmd_servers/enshrouded)
* [Fistful of Frags](steamcmd_servers/fof)
* [Frozen Flame](steamcmd_servers/frozen_flame)
* [Ground Branch](steamcmd_servers/ground_branch)
@ -158,6 +165,7 @@
* [HLDS Vanilla](steamcmd_servers/hlds_server/vanilla)
* [ReHLDS](steamcmd_servers/hlds_server/rehlds)
* [Holdfast: Nations At War](steamcmd_servers/holdfast)
* [HumanitZ](steamcmd_servers/humanitz)
* [Hurtworld](steamcmd_servers/hurtworld)
* [Icarus](steamcmd_servers/icarus)
* [Insurgency: Sandstorm](steamcmd_servers/insurgency_sandstorm)
@ -165,20 +173,26 @@
* [Killing Floor 2](steamcmd_servers/killing_floor_2)
* [Left 4 Dead](steamcmd_servers/left4dead)
* [Left 4 Dead 2](steamcmd_servers/left4dead_2)
* [Longvinter](steamcmd_servers/longvinter)
* [Modiverse](steamcmd_servers/modiverse)
* [Mordhau](steamcmd_servers/mordhau)
* [Mount & Blade II: Bannerlord](steamcmd_servers/mount_blade_II_bannerlord)
* [Myth of Empires](steamcmd_servers/myth_of_empires)
* [Necesse](steamcmd_servers/necesse)
* [Neos VR](steamcmd_servers/neosvr)
* [No More Room in Hell](steamcmd_servers/nmrih)
* [No One Survived](steamcmd_servers/no_one_survived)
* [Onset](steamcmd_servers/onset)
* [Open Fortress](steamcmd_servers/open_fortress)
* [Operation Harsh Doorstop](steamcmd_servers/operation_harsh_doorstop)
* [Palworld](steamcmd_servers/palworld)
* [Pavlov VR](steamcmd_servers/pavlov_vr)
* [PixARK](steamcmd_servers/pixark)
* [Portal Knights](steamcmd_servers/portal_knights)
* [Post Scriptum](steamcmd_servers/post_scriptum)
* [Project Zomboid](steamcmd_servers/project_zomboid)
* [Quake Live](steamcmd_servers/quake_live)
* [Resonite](steamcmd_servers/resonite)
* [Rising World](steamcmd_servers/rising_world)
* [Legacy Java](steamcmd_servers/rising_world/legacy)
* [Unity](steamcmd_servers/rising_world/unity)
@ -187,11 +201,11 @@
* [Autowipe](steamcmd_servers/rust/rust_autowipe)
* [Staging](steamcmd_servers/rust/rust_staging)
* [Satisfactory](steamcmd_servers/satisfactory)
* [Solace Crafting](steamcmd_servers/solace_crafting)
* [SCP: Secret Laboratory](steamcmd_servers/scpsl)
* [Dedicated](steamcmd_servers/scpsl/dedicated)
* [Exiled](steamcmd_servers/scpsl/exiled)
* [Multiadmin](steamcmd_servers/scpsl/multiadmin)
* [Smalland: Survive the Wilds](steamcmd_servers/smalland_survive_the_wilds)
* [Solace Crafting](steamcmd_servers/solace_crafting)
* [Soldat](steamcmd_servers/soldat)
* [Sons of the Forest](steamcmd_servers/sonsoftheforest)
* [Space Engineers](steamcmd_servers/space_engineers)
@ -200,6 +214,8 @@
* [Squad](steamcmd_servers/squad)
* [Starbound](steamcmd_servers/starbound)
* [Stationeers](steamcmd_servers/stationeers)
* [Stationeers Vanilla](steamcmd_servers/stationeers/stationeers_vanilla)
* [Stationeers BepInEx](steamcmd_servers/stationeers/stationeers_bepinex)
* [Stormworks: Build and Rescue](steamcmd_servers/stormworks)
* [Subnautica: Nitrox Mod](steamcmd_servers/subnautica_nitrox_mod)
* [Sven Co-op](steamcmd_servers/svencoop)
@ -222,6 +238,7 @@
* [Valheim BepInEx](steamcmd_servers/valheim/valheim_bepinex)
* [Valheim Plus Mod](steamcmd_servers/valheim/valheim_plus)
* [VEIN](steamcmd_servers/vein)
* [Wurm Unlimited](steamcmd_servers/wurm_unlimited/)
[Teeworlds](teeworlds)

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-05-14T18:49:02+02:00",
"exported_at": "2024-01-16T11:22:17+01:00",
"name": "BeamMP Servers",
"author": "noah@noahserver.online",
"description": "This is the server for the multiplayer mod BeamMP for the game BeamNG.drive. The server is the point through which all clients communicate. You can write lua mods for the server, detailed instructions on the BeamMP Wiki.",
@ -15,14 +15,14 @@
"file_denylist": [],
"startup": ".\/BeamMP-Server",
"config": {
"files": "{\r\n \"ServerConfig.toml\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"Name =\": \"Name = \\\"{{env.NAME}}\\\"\",\r\n \"Port =\": \"Port = {{server.build.default.port}}\",\r\n \"AuthKey =\": \"AuthKey = \\\"{{env.AUTHKEY}}\\\"\",\r\n \"Private =\": \"Private = {{env.PRIVATE}}\",\r\n \"MaxPlayers =\": \"MaxPlayers = {{server.build.env.MAX_PLAYERS}}\",\r\n \"Description =\": \"Description = \\\"{{env.DESCRIPTION}}\\\"\",\r\n \"MaxCars =\": \"MaxCars = {{env.MAX_CARS}}\",\r\n \"Map =\": \"Map = \\\"{{env.MAP}}\\\"\",\r\n \"LogChat =\": \"LogChat = \\\"{{env.LOGCHAT}}\\\"\"\r\n }\r\n }\r\n}",
"files": "{\r\n \"ServerConfig.toml\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"Name =\": \"Name = \\\"{{env.NAME}}\\\"\",\r\n \"Port =\": \"Port = {{server.build.default.port}}\",\r\n \"AuthKey =\": \"AuthKey = \\\"{{env.AUTHKEY}}\\\"\",\r\n \"Private =\": \"Private = {{env.PRIVATE}}\",\r\n \"MaxPlayers =\": \"MaxPlayers = {{server.build.env.MAX_PLAYERS}}\",\r\n \"Description =\": \"Description = \\\"{{env.DESCRIPTION}}\\\"\",\r\n \"MaxCars =\": \"MaxCars = {{env.MAX_CARS}}\",\r\n \"Map =\": \"Map = \\\"{{env.MAP}}\\\"\",\r\n \"LogChat =\": \"LogChat = {{env.LOGCHAT}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"[INFO] Vehicle data network online\"\r\n}",
"logs": "{}",
"stop": "exit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n#Create the server directory\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\n#Remove any old versions\r\nrm -f BeamMP-Server\r\n\r\n#Check for latest release & download URLs\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/BeamMP\/BeamMP-Server\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/BeamMP\/BeamMP-Server\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n echo -e \"Using latest BeamMP server version\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i \"${MATCH}\" | head -1)\r\nelse\r\n echo -e \"Chosen version :${VERSION}. Verifying version from releases\"\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i \"${MATCH}\" | head -1)\r\n else\r\n echo -e \"No valid versions found. Defaulting to the latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i Server-linux | head -1)\r\n fi\r\nfi\r\n\r\n#Download the BeamMP server binary\r\necho -e \"Running curl -sSL ${DOWNLOAD_URL} -o BeamMP-Server\"\r\ncurl -sSL ${DOWNLOAD_URL} -o BeamMP-Server\r\nchmod +x BeamMP-Server\r\n\r\n#Create a default configuration file\r\necho \"[HTTP]\r\n# Recommended to keep enabled. With SSL the server will serve https and requires valid key and cert files\r\nUseSSL = true\r\n# Enables the internal HTTP server\r\nHTTPServerEnabled = false\r\nSSLKeyPath = \\\".\/.ssl\/HttpServer\/key.pem\\\"\r\nHTTPServerPort = 8080\r\nSSLCertPath = \\\".\/.ssl\/HttpServer\/cert.pem\\\"\r\n\r\n[General]\r\n# If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`\r\nSendErrorsShowMessage = true\r\nName = \\\"BeamMP Server\\\"\r\nPort = 30814\r\nResourceFolder = \\\"Resources\\\"\r\n# AuthKey has to be filled out in order to run the server\r\nAuthKey = \\\"\\\"\r\nPrivate = true\r\nMaxPlayers = 10\r\nDebug = false\r\nLogChat = true\r\nDescription = \\\"BeamMP Default Description\\\"\r\nMaxCars = 1\r\nMap = \\\"\/levels\/gridmap_v2\/info.json\\\"\r\n# You can turn on\/off the SendErrors message you get on startup here\r\nSendErrors = true\" > ServerConfig.toml\r\n\r\n\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n#Create the server directory\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\n#Remove any old versions\r\nrm -f BeamMP-Server\r\n\r\n#Check for latest release & download URLs\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/BeamMP\/BeamMP-Server\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/BeamMP\/BeamMP-Server\/releases\")\r\nMATCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"Server.debian.11.x86_64\" || echo \"Server.debian.11.arm64\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n echo -e \"Using latest BeamMP server version\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i \"${MATCH}\" | head -1)\r\nelse\r\n echo -e \"Chosen version :${VERSION}. Verifying version from releases\"\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i \"${MATCH}\" | head -1)\r\n else\r\n echo -e \"No valid versions found. Defaulting to the latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i \"Server\" | | grep -i \"debian\" | grep -i \"x\" | grep -i \"64\" | head -1)\r\n fi\r\nfi\r\n\r\n#Download the BeamMP server binary\r\necho -e \"Running curl -sSL ${DOWNLOAD_URL} -o BeamMP-Server\"\r\ncurl -sSL ${DOWNLOAD_URL} -o BeamMP-Server\r\nchmod +x BeamMP-Server\r\n\r\n#Create a default configuration file\r\necho \"[HTTP]\r\n# Recommended to keep enabled. With SSL the server will serve https and requires valid key and cert files\r\nUseSSL = true\r\n# Enables the internal HTTP server\r\nHTTPServerEnabled = false\r\nSSLKeyPath = \\\".\/.ssl\/HttpServer\/key.pem\\\"\r\nHTTPServerPort = 8080\r\nSSLCertPath = \\\".\/.ssl\/HttpServer\/cert.pem\\\"\r\n\r\n[General]\r\n# If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`\r\nSendErrorsShowMessage = true\r\nName = \\\"BeamMP Server\\\"\r\nPort = 30814\r\nResourceFolder = \\\"Resources\\\"\r\n# AuthKey has to be filled out in order to run the server\r\nAuthKey = \\\"\\\"\r\nPrivate = true\r\nMaxPlayers = 10\r\nDebug = false\r\nLogChat = true\r\nDescription = \\\"BeamMP Default Description\\\"\r\nMaxCars = 1\r\nMap = \\\"\/levels\/gridmap_v2\/info.json\\\"\r\n# You can turn on\/off the SendErrors message you get on startup here\r\nSendErrors = true\" > ServerConfig.toml\r\n\r\n\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@ -55,12 +55,12 @@
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:8",
"rules": "required|string|max:12",
"field_type": "text"
},
{
"name": "Authentication Key",
"description": "The authentication key for your server. A key can be obtained from the BeamMP keymaster at https:\/\/beamng-mp.com\/k\/dashboard",
"description": "The authentication key for your server. A key can be obtained from the BeamMP keymaster at https:\/\/keymaster.beammp.com",
"env_variable": "AUTHKEY",
"default_value": "",
"user_viewable": true,
@ -117,16 +117,6 @@
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Match",
"description": "The match we have to do on there github package.\r\n\r\nCurrently, they have a special build for debian 11, what is the docker image we use.\r\nGo to https:\/\/github.com\/BeamMP\/BeamMP-Server\/releases if the version you want has an asset \"debian\" then select \"Server-debian\" if not then \"Server-linux\"",
"env_variable": "MATCH",
"default_value": "Server-debian",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:Server-debian,Server-linux",
"field_type": "text"
}
]
}

View File

@ -1,17 +1,17 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2021-08-27T01:20:58-04:00",
"exported_at": "2024-01-13T21:17:09+01:00",
"name": "ClassiCube(MGC)",
"author": "panel@qoutsy.33mail.com",
"description": "Debian based MCGalaxy Egg.",
"features": null,
"images": [
"quay.io\/parkervcp\/pterodactyl-images:debian_mono-5-complete"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:mono_latest": "ghcr.io\/parkervcp\/yolks:mono_latest"
},
"file_denylist": [],
"startup": "mono MCGalaxyCLI.exe",
"config": {
@ -22,8 +22,8 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\napt update \r\napt -y install curl jq unzip\r\n\r\nMATCH=mcgalaxy_\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nif [ -z \"${GITHUB_USER}\" ] && [ -z \"${GITHUB_OAUTH_TOKEN}\" ] ; then\r\n echo -e \"using anon api call\"\r\nelse\r\n echo -e \"user and oauth token set\"\r\n alias curl='curl -u ${GITHUB_USER}:${GITHUB_OAUTH_TOKEN} '\r\nfi\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/UnknownShadow200\/MCGalaxy\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/UnknownShadow200\/MCGalaxy\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"Specified install version not found. Defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\n\r\necho -e \"Downloading ClassiCube version ${VERSION}\"\r\necho -e \"Download URL is ${DOWNLOAD_URL}\"\r\ncurl -ssL -o mcgalaxy.zip ${DOWNLOAD_URL}\r\nunzip -j mcgalaxy.zip\r\nrm mcgalaxy.zip\r\nchmod +X *.dll *.exe\r\necho \"Install complete\"",
"container": "debian:buster-slim",
"script": "#!\/bin\/bash\r\n\r\nMATCH=mcgalaxy_\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nif [ -z \"${GITHUB_USER}\" ] && [ -z \"${GITHUB_OAUTH_TOKEN}\" ] ; then\r\n echo -e \"using anon api call\"\r\nelse\r\n echo -e \"user and oauth token set\"\r\n alias curl='curl -u ${GITHUB_USER}:${GITHUB_OAUTH_TOKEN} '\r\nfi\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/UnknownShadow200\/MCGalaxy\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/UnknownShadow200\/MCGalaxy\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\n\r\necho -e \"Downloading ClassiCube version ${VERSION}\"\r\necho -e \"Download URL is ${DOWNLOAD_URL}\"\r\n\r\ncurl -ssL -o mcgalaxy.zip ${DOWNLOAD_URL}\r\n\r\nunzip -j mcgalaxy.zip\r\nrm mcgalaxy.zip\r\nchmod +X *.dll *.exe\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
@ -35,7 +35,8 @@
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Server Name",
@ -44,7 +45,8 @@
"default_value": "Pterodactyl Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:30"
"rules": "required|string|max:30",
"field_type": "text"
},
{
"name": "MOTD",
@ -53,7 +55,8 @@
"default_value": "Welcome to the server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
"rules": "required|string|max:64",
"field_type": "text"
}
]
}
}

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-07-03T16:24:37+02:00",
"exported_at": "2023-11-30T10:24:33+01:00",
"name": "Clone Hero",
"author": "josdekurk@gmail.com",
"description": "Clone Hero is a classic instrument based rhythm game for Windows, Mac, Linux, and Android. It's playable with any 5 or 6 fret guitar controller, any midi drum kit, any game controller and even your keyboard! Jam out with Drums, 5-fret Guitar, or 6-fret Guitar online or local!",
@ -13,16 +13,16 @@
"Debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/Server -l {{LOG_LEVEL}} -n \"{{SERVER_DISPLAY_NAME}}\" -p {{SERVER_PORT}} -a 0.0.0.0 $([[ -z \"{{SERVER_PASSWORD}}\" ]] && echo -np || echo \"-ps {{SERVER_PASSWORD}}\")",
"startup": ".\/Server -l {{LOG_LEVEL}} -n \"{{SERVER_DISPLAY_NAME}}\" -p {{SERVER_PORT}} -a 0.0.0.0 $([[ -z \"${SERVER_PASSWORD}\" ]] && echo -np || echo \"-ps ${SERVER_PASSWORD}\")",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Server running...\"\r\n}",
"logs": "{}",
"stop": "^SIGKILL"
"stop": "^c"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt -y install curl unzip\r\n\r\nV=$(curl -s https:\/\/clonehero.net\/ | grep -i \"Latest version\" | grep -oP '(?<=<b>).+?(?=<\\\/b>)' | sed -e 's\/^[[:space:]]*\/\/' -e 's\/[[:space:]]*$\/\/') #v1.0.0.4080\r\nARCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"linux-x64\" || echo \"linux-arm64\")\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\necho \"Running: curl -sSL -o ChStandaloneServer.zip https:\/\/pubdl.clonehero.net\/chserver\/ChStandaloneServer-${V}-final.zip\"\r\ncurl -sSL -o ChStandaloneServer.zip https:\/\/pubdl.clonehero.net\/chserver\/ChStandaloneServer-${V}-final.zip\r\n\r\nunzip -o ChStandaloneServer.zip\r\nrm ChStandaloneServer.zip\r\nmv ChStandaloneServer-${V}-final\/${ARCH}\/* .\r\nrm -rf ChStandaloneServer-${V}-final\/\r\n\r\nchmod +x Server\r\n\r\n\r\nif [ ! -f \/mnt\/server\/settings.ini ]\r\nthen\r\n\tcurl -sSL -o settings.ini https:\/\/pastebin.com\/raw\/rhcv0hvi\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt -y install curl unzip jq\r\n\r\n## get release info and download links\r\nV=$(curl -s https:\/\/clonehero.net\/ | grep -i \"Latest version\" | grep -oP '(?<=<b>).+?(?=<\\\/b>)' | sed -e 's\/^[[:space:]]*\/\/' -e 's\/[[:space:]]*$\/\/') #v1.0.0.4080\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/clonehero-game\/releases\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/clonehero-game\/releases\/releases\")\r\nMATCH=CloneHero-standalone_server\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i server)\r\n fi\r\nfi\r\n\r\n\r\nV=$(curl -s https:\/\/clonehero.net\/ | grep -i \"Latest version\" | grep -oP '(?<=<b>).+?(?=<\\\/b>)' | sed -e 's\/^[[:space:]]*\/\/' -e 's\/[[:space:]]*$\/\/') #v1.0.0.4080\r\nARCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"linux-x64\" || echo \"linux-arm64\")\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\necho \"Running: curl -sSL -o ChStandaloneServer.zip ${DOWNLOAD_URL}\"\r\ncurl -sSL -o ChStandaloneServer.zip ${DOWNLOAD_URL}\r\n\r\nunzip -o ChStandaloneServer.zip\r\nrm ChStandaloneServer.zip\r\n\r\nmv ChStandaloneServer-${V}-final\/${ARCH}\/* .\r\nrm -rf ChStandaloneServer-${V}-final\/\r\n\r\nchmod +x Server\r\n\r\n\r\nif [ ! -f \/mnt\/server\/settings.ini ]\r\nthen\r\n\tcurl -sSL -o settings.ini https:\/\/pastebin.com\/raw\/rhcv0hvi\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "debian:bullseye-slim",
"entrypoint": "bash"
}
@ -57,6 +57,16 @@
"user_editable": true,
"rules": "required|string|in:0,1,2,3,4",
"field_type": "text"
},
{
"name": "Version",
"description": "The version of Clone Hero you want to install.\r\nExample: V1.0.0.4080 or latest",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}
}

View File

@ -1,24 +1,29 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2019-04-29T22:08:18+08:00",
"exported_at": "2024-01-15T19:24:56+01:00",
"name": "ET Legacy",
"author": "parker@parkervcp.com",
"description": "Welcome to Enemy Territory: Legacy, an open source project that aims to create a fully compatible client and server for the popular online FPS game Wolfenstein: Enemy Territory - whose gameplay is still considered unmatched by many, despite its great age.",
"image": "quay.io\/parkervcp\/pterodactyl-images:ubuntu_source",
"startup": ".\/etlded +set net_port {{SERVER_PORT}} +map {{MAP}}",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/etlded +set net_port {{SERVER_PORT}} +map {{MAP}} +set omnibot_enable {{OMNIBOT}} $(if [ \"${OMNIBOT}\" == \"1\" ]; then echo '+set omnibot_path \".\/legacy\/omni-bot\"'; fi) + exec etl_server.cfg",
"config": {
"files": "{\r\n \"etmain\/etl_server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"\/\/set net_ip \\\"\\\"\": \"set net_ip \\\"0.0.0.0\\\"\",\r\n \"\/\/set net_port \\\"27960\\\"\": \"set net_port \\\"{{server.build.env.SERVER_PORT}}\\\"\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"------ Server Initialization ------\",\r\n \"userInteraction\": []\r\n}",
"files": "{\r\n \"etmain\/etl_server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"\/\/set net_ip \\\"\\\"\": \"set net_ip \\\"0.0.0.0\\\"\",\r\n \"\/\/set net_port \\\"27960\\\"\": \"set net_port \\\"{{server.build.default.port}}\\\"\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Game Initialization completed in\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt-get update\r\napt-get -y install wget curl zip unzip\r\n\r\ncd \/tmp\/\r\n\r\necho \"Downloading $ET_VERSION bit ET Legacy version\"\r\n\r\nif [ $ET_VERSION == \"32\" ];then \r\n wget `curl https:\/\/www.etlegacy.com\/download | grep \"Linux 32-bit bin\" | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\"[^\\\"]+\"' | grep -Eo '(http|https):\/\/[^\"]+'` -O etlegacy.tar.gz\r\nelse\r\n wget `curl https:\/\/www.etlegacy.com\/download | grep \"Linux 64-bit bin\" | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\"[^\\\"]+\"' | grep -Eo '(http|https):\/\/[^\"]+'` -O etlegacy.tar.gz\r\nfi\r\n\r\necho \"Unpacking ET: Legacy\"\r\ntar --strip-components=1 -xzvf etlegacy.tar.gz -C \/mnt\/server\/\r\n\r\necho \"Downloading latest enemy territory files\"\r\nwget `curl https:\/\/www.splashdamage.com\/games\/wolfenstein-enemy-territory\/ | grep .x86_full | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\"[^\\\"]+\"' | grep -Eo --color=never '(http|https):\/\/[^\"]+'` -O enemy_territory.zip\r\n\r\necho \"Unpacking enemy territory files\"\r\nunzip enemy_territory.zip\r\n\r\necho \"Copying enemy territory assets\"\r\n.\/*.x86_keygen_V03.run --tar xvf .\/etmain\/\r\ncp etmain\/pak*.pk3 \/mnt\/server\/etmain\/\r\n\r\n# Create .etlegacy as the server doesn't correctly create it\r\nmkdir -p \/mnt\/server\/.etlegacy",
"container": "ubuntu:18.04",
"script": "#!\/bin\/bash\r\n\r\ncd \/mnt\/server\r\n\r\necho \"Downloading $ET_VERSION bit ET Legacy version\"\r\n\r\nif [ $ET_VERSION == \"32\" ];then \r\n DOWNLOAD_URL=$(curl -s https:\/\/www.etlegacy.com\/download | grep \"Linux 32-bit bin\" | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\"[^\\\"]+\"' | grep -Eo '(http|https):\/\/[^\"]+')\r\n EXTENTION=i386\r\nelse\r\n DOWNLOAD_URL=$(curl -s https:\/\/www.etlegacy.com\/download | grep \"Linux 64-bit bin\" | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\"[^\\\"]+\"' | grep -Eo '(http|https):\/\/[^\"]+')\r\n EXTENTION=x86_64\r\nfi\r\n\r\necho \"Download URL: ${DOWNLOAD_URL}\"\r\ncurl -sSL -o etlegacy.tar.gz ${DOWNLOAD_URL}\r\n\r\necho \"Unpacking ET: Legacy\"\r\ntar xvf etlegacy.tar.gz --strip-components=1 \r\nrm etlegacy.tar.gz\r\n\r\n\r\nE_DOWNLOAD_URL=$(curl -s https:\/\/www.splashdamage.com\/games\/wolfenstein-enemy-territory\/ | grep .x86_full | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\"[^\\\"]+\"' | grep -Eo --color=never '(http|https):\/\/[^\"]+')\r\n\r\necho \"Downloading latest enemy territory files from: ${E_DOWNLOAD_URL}\"\r\ncurl -sSL -o enemy_territory.zip ${E_DOWNLOAD_URL}\r\n\r\necho \"Unpacking enemy territory files\"\r\nunzip -o enemy_territory.zip\r\nrm enemy_territory.zip\r\n\r\necho \"Copying enemy territory assets\"\r\n.\/*.x86_keygen_V03.run --tar xvf .\/etmain\/\r\n#cp etmain\/pak*.pk3 \/mnt\/server\/etmain\/\r\n\r\n# Create .etlegacy as the server doesn't correctly create it\r\nmkdir -p \/mnt\/server\/.etlegacy\r\n\r\nrm *.run\r\n\r\nmv etlded.${EXTENTION} etlded\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
@ -28,18 +33,30 @@
"description": "What version of the server to install. 32 or 64 bit version.",
"env_variable": "ET_VERSION",
"default_value": "32",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|integer|in:32, 64"
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|in:32,64",
"field_type": "text"
},
{
"name": "Default Map",
"description": "The default map to use when starting the server.",
"env_variable": "MAP",
"default_value": "oasis",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:20"
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Enable Omnibot",
"description": "",
"env_variable": "OMNIBOT",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}

View File

@ -24,3 +24,7 @@ Factorio requires a single port
| Port | default |
|---------|---------|
| Game | 34197 |
## ARM64
There is a factorio egg for ARM64 machines that uses the box64 emulator.
If you are on **AMD64** Like most of you download the normal non ARM64 egg!

View File

@ -1,7 +1,5 @@
# Clusterio
*A Note on terminology. The developers of Clustorio are using the rather outdated Master/Slave terms for Primary/Secondary or Management/Processing nodes. We will use them in this guide and egg to avoid confusion, but would prefer a more modern set of terminology.*
## Introduction
Clusterio (https://github.com/clusterio/clusterio) is a clustered Factorio server manager that provides the tooling for implementing cross server interactions in Factorio.
@ -23,19 +21,19 @@ Plugins do the work of modding in the visible changes into the game, see the [Pl
## Setup
Clusterio uses a Master/Slave system setup, with the Master server running the Web UI and controlling which Slaves run which Instances.
Clusterio uses a Controller/Host system setup, with the Controller server running the Web UI and controlling which Hosts run which Instances.
The Master server runs a web server that needs to be reachable for cluster management by the user, and by the other nodes to manage them.
The Controller server runs a web server that needs to be reachable for cluster management by the user, and by the other nodes to manage them.
The Slave server runs the factorio server, and will need any mods manually importing at this time, including the Factorio mods for the Clustorio Library(https://mods.factorio.com/mod/clusterio_lib) and Subspace Storage(https://mods.factorio.com/mod/subspace_storage).
The Host server runs the factorio server, and will need any mods manually importing at this time, including the Factorio mods for the Clustorio Library(https://mods.factorio.com/mod/clusterio_lib) and Subspace Storage(https://mods.factorio.com/mod/subspace_storage).
Both only require a single port each.
Server Mode controls if the server is a master or slave, and each varaible is labeled as required for Master, Slave or All. Please ensure you fill in all required variables.
Server Mode controls if the server is a Controller or Host, and each varaible is labeled as required for Controller, Host or All. Please ensure you fill in all required variables.
Set up the master server first, and from there you can generate the Master URL and Master Token required for the slave servers to connect.
Set up the Controller server first, and from there you can generate the Controller URL and Controller Token required for the Host servers to connect.
Additional configuration options can be found in config-master.json and config-slave.json as relevant.
Additional configuration options can be found in config-Controller.json and config-Host.json as relevant.
Changes to the Cluster will only be written out to the database on a graceful stop.
@ -45,5 +43,5 @@ Clusterio requires a single port
| Port | default |
|------------|------------|
| Master HTTP| 8081 |
| Slave Game | 34197 |
| Controller HTTP| 8081 |
| Host Game | 34197 |

View File

@ -4,42 +4,41 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-10-05T19:06:42-04:00",
"exported_at": "2024-01-22T08:32:24+00:00",
"name": "Clusterio",
"author": "psychoalex@thevcbc.com",
"description": "Clusterio is a clustered Factorio server manager that provides the tooling for implementing cross server interactions in Factorio. It was previously best known for implementing cross server transfer and cloud storage of items via teleporter chests. But this functionality has been pulled out of Clusterio into its own plugin for Clusterio named Subspace Storage.\r\n\r\nBy itself Clusterio doesn't change the gameplay in any way, you could even use Clusterio to manage completely vanilla Factorio servers. Plugins do the work of modding in the visible changes into the game, see the Plugins section for ready-made plugins you can install into a Clusterio cluster.\r\n\r\nA Note on terminology. The developers of Clustorio are using the rather outdated Master\/Slave terms for Primary\/Secondary or Management\/Processing nodes. We will use them in this guide and egg to avoid confusion, but would prefer a more modern set of terminology.",
"description": "Clusterio is a clustered Factorio server manager that provides the tooling for implementing cross server interactions in Factorio. It was previously best known for implementing cross server transfer and cloud storage of items via teleporter chests. But this functionality has been pulled out of Clusterio into its own plugin for Clusterio named Subspace Storage.\r\n\r\nBy itself Clusterio doesn't change the gameplay in any way, you could even use Clusterio to manage completely vanilla Factorio servers. Plugins do the work of modding in the visible changes into the game, see the Plugins section for ready-made plugins you can install into a Clusterio cluster.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:nodejs_17": "ghcr.io\/parkervcp\/yolks:nodejs_17",
"ghcr.io\/parkervcp\/yolks:nodejs_16": "ghcr.io\/parkervcp\/yolks:nodejs_16",
"ghcr.io\/parkervcp\/yolks:nodejs_15": "ghcr.io\/parkervcp\/yolks:nodejs_15",
"ghcr.io\/parkervcp\/yolks:nodejs_14": "ghcr.io\/parkervcp\/yolks:nodejs_14",
"ghcr.io\/parkervcp\/yolks:nodejs_12": "ghcr.io\/parkervcp\/yolks:nodejs_12"
"ghcr.io\/parkervcp\/yolks:nodejs_21": "ghcr.io\/parkervcp\/yolks:nodejs_21",
"ghcr.io\/parkervcp\/yolks:nodejs_20": "ghcr.io\/parkervcp\/yolks:nodejs_20",
"ghcr.io\/parkervcp\/yolks:nodejs_19": "ghcr.io\/parkervcp\/yolks:nodejs_19",
"ghcr.io\/parkervcp\/yolks:nodejs_18": "ghcr.io\/parkervcp\/yolks:nodejs_18"
},
"file_denylist": [],
"startup": "exec .\/node_modules\/.bin\/clusterio{{SERVER_MODE}} run",
"config": {
"files": "{\r\n \"config-master.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"groups[0].fields.http_port\": \"{{server.build.default.port}}\",\r\n \"groups[0].fields.name\": \"{{server.build.env.CLUSTER_NAME}}\"\r\n }\r\n },\r\n \"config-slave.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"groups[0].fields.master_url\": \"{{server.build.env.MASTER_URL}}\",\r\n \"groups[0].fields.master_token\": \"{{server.build.env.MASTER_TOKEN}}\",\r\n \"groups[0].fields.public_address\": \"{{server.build.default.ip}}\"\r\n }\r\n }\r\n}",
"files": "{\r\n \"config-controller.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"controller~1http_port\": \"{{server.build.default.port}}\",\r\n \"controller~1name\": \"{{server.build.env.CLUSTER_NAME}}\"\r\n }\r\n },\r\n \"config-host.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"host~1controller_url\": \"{{server.build.env.CONTROLLER_URL}}\",\r\n \"host~1controller_token\": \"{{server.build.env.CONTROLLER_TOKEN}}\",\r\n \"host~1public_address\": \"{{server.build.default.ip}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Started\"\r\n}",
"logs": "{}",
"stop": "^c"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Clusterio Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update\r\napt install -y git curl jq file unzip make gcc g++ python python-dev libtool\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nif [ \"${USER_UPLOAD}\" == \"true\" ] || [ \"${USER_UPLOAD}\" == \"1\" ]; then\r\n echo -e \"assuming user knows what they are doing have a good day.\"\r\n exit 0\r\nfi\r\n\r\ncase \"${SERVER_MODE}\" in\r\n\r\n \"master\")\r\n echo -e \"Initialising Clustorio In Master mode\"\r\n npm init \"@clusterio\" --allow-install-as-root --mode \"${SERVER_MODE}\" --download-headless --log-level \"${LOG_LEVEL}\" --admin \"${ADMIN_STRING}\" --public-address \"${SERVER_IP}\":\"${SERVER_PORT}\" --plugins ${PLUGINS}\r\n\t;;\r\n\r\n \"slave\")\r\n echo -e \"Initialising Clustorio In Slave mode\"\r\n\tnpm init \"@clusterio\" --allow-install-as-root --mode \"${SERVER_MODE}\" --download-headless --log-level \"${LOG_LEVEL}\" --slave-name \"${SLAVE_NAME}\" --public-address \"${SERVER_IP}\" --master-url \"${MASTER_URL}\" --master-token \"${MASTER_TOKEN}\" --plugins ${PLUGINS}\r\n ;;\r\n \r\nesac\r\n\r\necho -e \"install complete\"\r\nexit 0",
"container": "node:14-buster-slim",
"script": "#!\/bin\/bash\r\n# Clusterio Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update\r\napt install -y git curl jq file unzip make gcc g++ python python-dev libtool\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nif [ \"${USER_UPLOAD}\" == \"true\" ] || [ \"${USER_UPLOAD}\" == \"1\" ]; then\r\n echo -e \"assuming user knows what they are doing have a good day.\"\r\n exit 0\r\nfi\r\n\r\ncase \"${SERVER_MODE}\" in\r\n\r\n \"controller\")\r\n echo -e \"Initialising Clustorio In Controller mode\"\r\n npm init \"@clusterio\" -y -- --allow-install-as-root --mode \"${SERVER_MODE}\" --download-headless --log-level \"${LOG_LEVEL}\" --admin \"${ADMIN_STRING}\" --public-address \"${SERVER_IP}\":\"${SERVER_PORT}\" --plugins ${PLUGINS}\r\n\t;;\r\n\r\n \"host\")\r\n echo -e \"Initialising Clustorio In Host mode\"\r\n\tnpm init \"@clusterio\" -y -- --allow-install-as-root --mode \"${SERVER_MODE}\" --download-headless --log-level \"${LOG_LEVEL}\" --host-name \"${HOST_NAME}\" --public-address \"${SERVER_IP}\" --controller-url \"${CONTROLLER_URL}\" --controller-token \"${CONTROLLER_TOKEN}\" --plugins ${PLUGINS}\r\n ;;\r\n \r\nesac\r\n\r\necho -e \"install complete\"\r\nexit 0",
"container": "node:21-bullseye-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Mode",
"description": "Set's the cluster operation mode of the server, can be either \"master\" or \"slave\". This is better thought of as Management or Gameserver nodes.\r\n\r\nRequired on:\r\nAll",
"description": "Set's the cluster operation mode of the server, can be either \"controller\" or \"host\". This is better thought of as Management or Gameserver nodes.\r\n\r\nRequired on:\r\nAll",
"env_variable": "SERVER_MODE",
"default_value": "master",
"default_value": "controller",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:master,slave",
"rules": "required|string|in:controller,host",
"field_type": "text"
},
{
@ -54,7 +53,7 @@
},
{
"name": "Server Admin",
"description": "Superadmin account name\r\n\r\nRequired on:\r\nMaster",
"description": "Superadmin account name\r\n\r\nRequired on:\r\nController",
"env_variable": "ADMIN_STRING",
"default_value": "",
"user_viewable": true,
@ -63,9 +62,9 @@
"field_type": "text"
},
{
"name": "Slave Name",
"description": "Slave name in the Master Web UI\r\n\r\nRequired on:\r\nSlave",
"env_variable": "SLAVE_NAME",
"name": "Host Name",
"description": "Host name in the Controller Web UI\r\n\r\nRequired on:\r\nHost",
"env_variable": "HOST_NAME",
"default_value": "Your Sub-Server",
"user_viewable": true,
"user_editable": true,
@ -73,9 +72,9 @@
"field_type": "text"
},
{
"name": "Master URL",
"description": "Connection URL to the Master server, can be an internal address if you have allocated an additional internal port to the Master Server.\r\n\r\nExample: http:\/\/yourip:yourport\/\r\n\r\nRequired on:\r\nSlave",
"env_variable": "MASTER_URL",
"name": "Controller URL",
"description": "Connection URL to the Controller server, can be an internal address if you have allocated an additional internal port to the Controller Server.\r\nExample: http:\/\/yourip:yourport\r\nRequired on:\r\nHost",
"env_variable": "CONTROLLER_URL",
"default_value": "",
"user_viewable": true,
"user_editable": true,
@ -83,9 +82,9 @@
"field_type": "text"
},
{
"name": "Master Token",
"description": "Authentication token used to connect to the Master server, Must be generated through the Master Web UI after setting up and logging into the Master Web UI using the admin auth token generated when setting up the Master.\r\n\r\nRequired on:\r\nSlave",
"env_variable": "MASTER_TOKEN",
"name": "Controller Token",
"description": "Authentication token used to connect to the Controller server, generated through the Controller Web UI.\r\n\r\nRequired on:\r\nHost",
"env_variable": "CONTROLLER_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
@ -94,7 +93,7 @@
},
{
"name": "Plugins",
"description": "Clusterio Plugins to install, space separate list.\r\n\r\nExample:\r\n@clusterio\/plugin-global_chat\r\n@clusterio\/plugin-research_sync\r\n@clusterio\/plugin-statistics_exporter\r\n\r\nCurrent available clusterio plugins include:\r\n@clusterio\/plugin-global_chat\r\n@clusterio\/plugin-research_sync\r\n@clusterio\/plugin-statistics_exporter\r\n@clusterio\/plugin-subspace_storage (requires the mod to be installed on the slave)\r\n@clusterio\/plugin-player_auth\r\n@clusterio\/plugin-inventory_sync\r\n@hornwitser\/server_select\r\n\r\nRequired on:\r\nAll",
"description": "Clusterio Plugins to install, space separate list.\r\n\r\nExample:\r\n@clusterio\/plugin-subspace_storage @clusterio\/plugin-global_chat @clusterio\/plugin-research_sync @clusterio\/plugin-inventory_sync\r\n\r\nRequired on:\r\nAll",
"env_variable": "PLUGINS",
"default_value": "",
"user_viewable": true,
@ -104,7 +103,7 @@
},
{
"name": "Cluster Name",
"description": "The Name of your Cluster Master server.\r\n\r\nRequired:\r\nMaster",
"description": "The Name of your Controller server cluster.\r\n\r\nRequired:\r\nController",
"env_variable": "CLUSTER_NAME",
"default_value": "Your Cluster",
"user_viewable": true,
@ -113,4 +112,4 @@
"field_type": "text"
}
]
}
}

View File

@ -0,0 +1,192 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-11-18T10:08:36+01:00",
"name": "Factorio ARM64",
"author": "parker@parkervcp.com",
"description": "The vanilla Factorio server.\r\n\r\nhttps:\/\/www.factorio.com\/",
"features": null,
"docker_images": {
"Box64": "ghcr.io\/parkervcp\/yolks:box64"
},
"file_denylist": [],
"startup": "if [ ! -f \".\/saves\/{{SAVE_NAME}}.zip\" ]; then box64 .\/bin\/x64\/factorio --create .\/saves\/{{SAVE_NAME}}.zip --map-gen-settings data\/map-gen-settings.json --map-settings data\/map-settings.json; fi;\r\nbox64 .\/bin\/x64\/factorio --port {{SERVER_PORT}} --server-settings data\/server-settings.json --start-server saves\/{{SAVE_NAME}}.zip",
"config": {
"files": "{\r\n \"data\/server-settings.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"name\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"description\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"max_players\": \"{{server.build.env.MAX_SLOTS}}\",\r\n \"username\": \"{{server.build.env.SERVER_USERNAME}}\",\r\n \"token\": \"{{server.build.env.SERVER_TOKEN}}\",\r\n \"autosave_interval\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"autosave_slots\": \"{{server.build.env.SAVE_SLOTS}}\",\r\n \"afk_autokick_interval\": \"{{server.build.env.AFK_KICK}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Hosting game at\"\r\n}",
"logs": "{}",
"stop": "\/quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Factorio Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update \r\napt install -y curl tar xz-utils jq\r\n\r\nVERSION_JSON=$(curl -sSL https:\/\/factorio.com\/api\/latest-releases)\r\n\r\nlatest_stable=$(echo $VERSION_JSON | jq -r '.stable.headless')\r\nlatest_experimental=$(echo $VERSION_JSON | jq -r '.experimental.headless')\r\n\r\nif [ -z \"${FACTORIO_VERSION}\" ] || [ \"${FACTORIO_VERSION}\" == \"latest\" ]; then\r\n DL_VERSION=$latest_stable\r\nelif [ \"${FACTORIO_VERSION}\" == \"experimental\" ]; then\r\n DL_VERSION=$latest_experimental\r\nelse\r\n DL_VERSION=${FACTORIO_VERSION}\r\nfi\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\necho -e \"\\n running 'curl -sL https:\/\/www.factorio.com\/get-download\/${DL_VERSION}\/headless\/linux64 -o factorio-${DL_VERSION}' \\n\"\r\n\r\ncurl -sL https:\/\/www.factorio.com\/get-download\/${DL_VERSION}\/headless\/linux64 -o factorio-${DL_VERSION}\r\n\r\ntar -xf factorio-${DL_VERSION} --strip-components=1 -C \/mnt\/server\r\n\r\nrm factorio-${DL_VERSION}\r\n\r\nif [ -e data\/map-gen-settings.json ]; then\r\n echo \"map-gen exists\"\r\nelse\r\n echo \"copying map-gen default settings\"\r\n mv data\/map-gen-settings.example.json data\/map-gen-settings.json\r\nfi\r\n\r\nif [ -e data\/server-settings.json ]; then\r\n echo \"server settings exists\"\r\nelse\r\n echo \"copying server default settings\"\r\n mv data\/server-settings.example.json data\/server-settings.json\r\nfi\r\n\r\nif [ -e map-settings.json ]; then\r\n echo \"map settings exists\"\r\nelse\r\n echo \"copying map default settings\"\r\n mv data\/map-settings.example.json data\/map-settings.json\r\nfi\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Factorio Version",
"description": "Which version of Factorio to install and use.",
"env_variable": "FACTORIO_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|between:3,12",
"field_type": "text"
},
{
"name": "Maximum Slots",
"description": "Total number of slots to allow on the server.",
"env_variable": "MAX_SLOTS",
"default_value": "20",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "Save Name",
"description": "The save name for the server.",
"env_variable": "SAVE_NAME",
"default_value": "gamesave",
"user_viewable": true,
"user_editable": true,
"rules": "alpha_dash|between:1,100",
"field_type": "text"
},
{
"name": "Server Token",
"description": "Your factorio.com token, it is required for your server to be visible in the public server list.",
"env_variable": "SERVER_TOKEN",
"default_value": "undefined",
"user_viewable": true,
"user_editable": true,
"rules": "alpha_num|max:100",
"field_type": "text"
},
{
"name": "Server Name",
"description": "Name of the game as it will appear in the game listing",
"env_variable": "SERVER_NAME",
"default_value": "Factorio Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:100",
"field_type": "text"
},
{
"name": "Server Description",
"description": "Description of the game that will appear in the listing.",
"env_variable": "SERVER_DESC",
"default_value": "Description",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:200",
"field_type": "text"
},
{
"name": "Server Username",
"description": "Username used for the server",
"env_variable": "SERVER_USERNAME",
"default_value": "unnamed",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:40",
"field_type": "text"
},
{
"name": "Auto Save Interval",
"description": "Time between auto saves specified in minutes",
"env_variable": "SAVE_INTERVAL",
"default_value": "10",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "Auto Save Slots",
"description": "The number of auto saves to keep.",
"env_variable": "SAVE_SLOTS",
"default_value": "5",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "AFK Kick",
"description": "Time specified in minutes to kick AFK players.\r\n0 is off",
"env_variable": "AFK_KICK",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "BOX64_DYNAREC_SAFEFLAGS",
"description": "",
"env_variable": "BOX64_DYNAREC_SAFEFLAGS",
"default_value": "0",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|in:0",
"field_type": "text"
},
{
"name": "BOX64_DYNAREC_BIGBLOCK",
"description": "",
"env_variable": "BOX64_DYNAREC_BIGBLOCK",
"default_value": "2",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|in:2",
"field_type": "text"
},
{
"name": "BOX64_DYNAREC_FORWARD",
"description": "",
"env_variable": "BOX64_DYNAREC_FORWARD",
"default_value": "1024",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|in:1024",
"field_type": "text"
},
{
"name": "BOX64_DYNAREC_CALLRET",
"description": "",
"env_variable": "BOX64_DYNAREC_CALLRET",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|in:1",
"field_type": "text"
},
{
"name": "BOX64_DYNAREC_FASTROUND",
"description": "",
"env_variable": "BOX64_DYNAREC_FASTROUND",
"default_value": "0",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|in:0",
"field_type": "text"
},
{
"name": "BOX64_DYNAREC_ALIGNED_ATOMICS",
"description": "",
"env_variable": "BOX64_DYNAREC_ALIGNED_ATOMICS",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|in:1",
"field_type": "text"
}
]
}

View File

@ -1,29 +1,29 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-05-25T15:27:15+02:00",
"exported_at": "2024-01-14T15:48:28+01:00",
"name": "Multi Theft Auto",
"author": "info@six-gaming.com",
"description": "What more could you want? Multi Theft Auto provides the best online Grand Theft Auto experience there is. Read on to find out more.",
"features": null,
"images": [
"ghcr.io\/parkervcp\/yolks:ubuntu"
],
"docker_images": {
"ghcr.io\/parkervcp\/games:mta": "ghcr.io\/parkervcp\/games:mta"
},
"file_denylist": [],
"startup": ".\/mta-server64 --port {{SERVER_PORT}} --httpport {{SERVER_WEBPORT}} -n",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Server started and is ready to accept connections\"\r\n}",
"logs": "{\r\n \"custom\": false,\r\n \"location\": \"logs\/latest.log\"\r\n}",
"logs": "{}",
"stop": "shutdown"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\napt -y update\r\napt -y --no-install-recommends install curl unzip lib32gcc1 ca-certificates\r\n\r\ncd \/tmp\r\ncurl -L -o multitheftauto_linux_x64.tar.gz https:\/\/linux.mtasa.com\/dl\/multitheftauto_linux_x64.tar.gz\r\ncurl -L -o mta-baseconfig.tar.gz https:\/\/linux.mtasa.com\/dl\/baseconfig.tar.gz\r\ncurl -L -o mtasa-resources-latest.zip http:\/\/mirror.mtasa.com\/mtasa\/resources\/mtasa-resources-latest.zip\r\n\r\nmkdir -p \/mnt\/server\r\ntar -xvf multitheftauto_linux_x64.tar.gz\r\ncp -rf multitheftauto_linux_x64\/* \/mnt\/server\r\n\r\nif [ ! -f \/mnt\/server\/x64\/libmysqlclient.so.16 ]; then\r\n curl -L http:\/\/nightly.mtasa.com\/files\/libmysqlclient.so.16 -o \/mnt\/server\/x64\/libmysqlclient.so.16\r\nfi\r\n\r\nmkdir -p \/mnt\/server\/mods\/deathmatch\/resources\r\nunzip -o -d \/mnt\/server\/mods\/deathmatch\/resources mtasa-resources-latest.zip\r\n\r\nmkdir -p \/mnt\/server-conf\r\ntar -xvf mta-baseconfig.tar.gz\r\ncp -rf baseconfig\/* \/mnt\/server\/mods\/deathmatch\r\n\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\necho \"done\"",
"container": "ubuntu:18.04",
"script": "#!\/bin\/bash\r\n\r\ncd \/tmp\r\ncurl -sSL -o multitheftauto_linux_x64.tar.gz https:\/\/linux.multitheftauto.com\/dl\/multitheftauto_linux_x64.tar.gz\r\ncurl -sSL -o mta-baseconfig.tar.gz https:\/\/linux.multitheftauto.com\/dl\/baseconfig.tar.gz\r\ncurl -sSL -o mtasa-resources-latest.zip https:\/\/mirror.multitheftauto.com\/mtasa\/resources\/mtasa-resources-latest.zip\r\n\r\nmkdir -p \/mnt\/server\r\ntar -xvf multitheftauto_linux_x64.tar.gz\r\ncp -rf multitheftauto_linux_x64\/* \/mnt\/server\r\n\r\nif [ ! -f \/mnt\/server\/x64\/libmysqlclient.so.16 ]; then\r\n curl -L http:\/\/nightly.mtasa.com\/files\/libmysqlclient.so.16 -o \/mnt\/server\/x64\/libmysqlclient.so.16\r\nfi\r\n\r\nmkdir -p \/mnt\/server\/mods\/deathmatch\/resources\r\nunzip -o -d \/mnt\/server\/mods\/deathmatch\/resources mtasa-resources-latest.zip\r\n\r\ntar -xvf mta-baseconfig.tar.gz\r\ncp -rf baseconfig\/* \/mnt\/server\/mods\/deathmatch\r\n\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:ubuntu",
"entrypoint": "bash"
}
},
@ -35,7 +35,8 @@
"default_value": "22005",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric"
"rules": "required|numeric",
"field_type": "text"
}
]
}

View File

@ -1,3 +1,3 @@
# SA:MP
The [SA:MP](https://www.sa-mp.com/) GTA San Andreas dedicated server
The [SA:MP](https://www.sa-mp.mp/) GTA San Andreas dedicated server

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-02-08T14:50:39+01:00",
"exported_at": "2023-10-19T18:53:04+02:00",
"name": "SA-MP",
"author": "bl4ckspr4y@protonmail.com",
"description": "SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas (tm).",
@ -22,7 +22,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\ncd \/tmp || exit\r\necho \"running: curl -sSL -o samp.tar.gz http:\/\/files.sa-mp.com\/samp037svr_${VERSION}.tar.gz\"\r\ncurl -sSL -o samp.tar.gz http:\/\/files.sa-mp.com\/samp037svr_\"${VERSION}\".tar.gz\r\n\r\nmkdir -p \/mnt\/server\r\ntar -xzvf samp.tar.gz --strip-components=1 -C \/mnt\/server\/\r\n\r\ncd \/mnt\/server || exit\r\n\r\nsed -i '3d' \/mnt\/server\/server.cfg\r\necho \"rcon_password ${RCON_PASS}\" >> \/mnt\/server\/server.cfg\r\n\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n\r\n# Check if VERSION is set and starts with an uppercase \"R\"\r\nif [[ -n \"$VERSION\" && \"$VERSION\" == R* ]]; then\r\n VERSION=\"0.3.7\"\r\n echo \"Updated VERSION: $VERSION\"\r\nfi\r\n\r\ncd \/tmp || exit\r\necho \"running: curl -sSL -o samp.tar.gz https:\/\/sampcenter.com\/download\/server\/linux\/${VERSION}.tar.gz\"\r\ncurl -sSL -o samp.tar.gz https:\/\/sampcenter.com\/download\/server\/linux\/${VERSION}.tar.gz\r\n\r\nmkdir -p \/mnt\/server\r\ntar -xzvf samp.tar.gz --strip-components=1 -C \/mnt\/server\/\r\n\r\ncd \/mnt\/server || exit\r\n\r\nsed -i '3d' \/mnt\/server\/server.cfg\r\necho \"rcon_password ${RCON_PASS}\" >> \/mnt\/server\/server.cfg\r\n\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@ -30,9 +30,9 @@
"variables": [
{
"name": "Version",
"description": "example: if the download url is http:\/\/files.sa-mp.com\/samp037svr_R2-1.tar.gz then the variable should be: `R2-1`",
"description": "Example: if the download url is https:\/\/sampcenter.com\/download\/server\/linux\/0.3.7.tar.gz then the variable should be: `0.3.7`",
"env_variable": "Version",
"default_value": "R2-1",
"default_value": "0.3.7",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",

View File

@ -0,0 +1,17 @@
# HogWarp
HogWarp is a Work In Progress mod that adds Multiplayer functionality to Hogwarts Legacy, similar to FiveM for GTAV
This Mod requires a API key only obtainable through their Discord, see the Startup Variable **API KEY** for more info.
- Some features of the mod (Public servers / higher player counts) require a Patreon level. See their Patreon here: https://www.patreon.com/tiltedphoques
## Server Port
| Port | default |
|---------|---------|
| Game | 11778 |
## Hardware Requirements
| Storage | RAM | CPU |
|---------|---------|-----|
| 1.5GiB | 250MiB | 🥔 |

View File

@ -0,0 +1,122 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-12-30T14:42:14-05:00",
"name": "Hogwarp",
"author": "imkringle@proton.me",
"description": "A Pterodactyl egg for the Hogwarts Legacy mod Hogwarp - For more info see their Nexus: https:\/\/www.nexusmods.com\/hogwartslegacy\/mods\/1378",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:wine_staging": "ghcr.io\/parkervcp\/yolks:wine_staging"
},
"file_denylist": [],
"startup": "export WINEDLLOVERRIDES=\"mscoree=n,b;mshtml=n,b\"; wine HogWarpServer.exe",
"config": {
"files": "{\r\n \"config.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"ApiKey\": \"{{env.API_KEY}}\",\r\n \"Name\": \"{{env.SERV_NAME}}\",\r\n \"Port\": \"{{server.build.default.port}}\",\r\n \"Description\": \"{{env.SERV_DESC}}\",\r\n \"MaxPlayer\": \"{{env.MAX_PLAYERS}}\",\r\n \"IconUrl\": \"{{env.SERV_ICON}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server started on port \"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#Hogwarp Install\r\napt update -y\r\napt install -y curl file unzip\r\n\r\nif [ ! -d \/mnt\/server ]; then\r\n mkdir -p \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\/\r\n\r\n# Validate link\r\nif [ ! -z \"${DOWNLOAD_URL}\" ]; then \r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_URL}; then\r\n echo -e \"link is valid. setting download link to ${DOWNLOAD_URL}\"\r\n DOWNLOAD_LINK=${DOWNLOAD_URL}\r\n else \r\n echo -e \"link is invalid closing out\"\r\n exit 2\r\n fi\r\nfi\r\n\r\ncurl -sSL ${DOWNLOAD_LINK} -o ${DOWNLOAD_LINK##*\/}\r\n\r\n# Unpack Server zip\r\nFILETYPE=$(file -F ',' ${DOWNLOAD_LINK##*\/} | cut -d',' -f2 | cut -d' ' -f2)\r\n\r\nif [ \"$FILETYPE\" == \"gzip\" ]; then\r\n tar xzvf ${DOWNLOAD_LINK##*\/}\r\nelif [ \"$FILETYPE\" == \"Zip\" ]; then\r\n unzip ${DOWNLOAD_LINK##*\/}\r\nelif [ \"$FILETYPE\" == \"XZ\" ]; then\r\n tar xvf ${DOWNLOAD_LINK##*\/}\r\nelse\r\n echo -e \"unknown filetype. Exiting\"\r\n exit 2 \r\nfi\r\n\r\ncd \/mnt\/server\/\r\n\r\n#Create the Plugins folder\r\nmkdir plugins\/\r\n\r\n# Check for a config.json, if it is missing; create it\r\nTARGET_FILE=\"config.json\"\r\n\r\nif test -f \"$TARGET_FILE\"; then\r\n echo \"$TARGET_FILE exists. Skipping config install\"\r\nelse\r\n echo \"$TARGET_FILE does not exist. Installing!\"\r\n curl -sSL -o config.json https:\/\/pteropaste.com\/hy2d48dbhtdd\/\r\n echo \"$TARGET_FILE has been installed\"\r\nfi\r\n\r\n\r\n## Install End\r\necho \"-----------------------------------------\"\r\necho \"Hogwarp Is Installed!\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Wine Tricks",
"description": "",
"env_variable": "WINETRICKS_RUN",
"default_value": "dotnet7",
"user_viewable": false,
"user_editable": false,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Hogwarp API Key",
"description": "A API required to boot - https:\/\/presence.hogwarp.com\/login\r\n- If not set on install it will fail. Set API Key then Reinstall Files",
"env_variable": "API_KEY",
"default_value": "CHANGEME",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Server Name",
"description": "A name that displays on the Hogwarp list",
"env_variable": "SERV_NAME",
"default_value": "Ptero Hogwarp Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "WineARCH",
"description": "Arch type for Wine",
"env_variable": "WINEARCH",
"default_value": "win64",
"user_viewable": false,
"user_editable": false,
"rules": "required",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Max players for a server, this depends on your Patreon level for Hogwarp\r\nhttps:\/\/www.patreon.com\/tiltedphoques - ( 4, 8, 16, No Limit ) In that order.",
"env_variable": "MAX_PLAYERS",
"default_value": "4",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer",
"field_type": "text"
},
{
"name": "Server Icon URL",
"description": "The icon that displays on Hogwarps multiplayer listing",
"env_variable": "SERV_ICON",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Server Description",
"description": "The description that shows on the Multiplayer list",
"env_variable": "SERV_DESC",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Download URL",
"description": "URL to pull the files from\r\n- Files can be found in their Discord (https:\/\/discord.com\/invite\/hogwarp). Default URL will pull from there as well\r\n- These files can be outdated! Be sure to check for an update in the event it has a version mismatch with the client.",
"env_variable": "DOWNLOAD_URL",
"default_value": "https:\/\/cdn.discordapp.com\/attachments\/1076580539751993444\/1118295980597575810\/Server.zip",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
},
{
"name": "WINEDEBUG",
"description": "",
"env_variable": "WINEDEBUG",
"default_value": "-all",
"user_viewable": false,
"user_editable": false,
"rules": "nullable",
"field_type": "text"
}
]
}

View File

@ -13,3 +13,6 @@ Mindustry requires a single port
| Port | Default |
|---------|---------|
| Game | 6567 |
## Note
You can't use hostname/alias to connect your mindustry server. IPv4 must be used to connect.

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-12-04T10:01:51-06:00",
"exported_at": "2024-02-23T20:45:16+01:00",
"name": "Purpur-Geyser-Floodgate",
"author": "purpur@birdflop.com",
"description": "A drop-in replacement for Paper servers designed for configurability, and new fun and exciting gameplay features, with the addition of GeyserMC and Floodgate",
@ -29,7 +29,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/ash\r\n# Paper Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\nPROJECT=purpur\r\n\r\n# Download paths for Geyser and Floodgate. Do not change!!\r\nGEYSER_DOWNLOAD_URL=https:\/\/ci.opencollab.dev\/job\/GeyserMC\/job\/Geyser\/job\/master\/lastSuccessfulBuild\/artifact\/bootstrap\/spigot\/build\/libs\/Geyser-Spigot.jar\r\nFLOODGATE_DOWNLOAD_URL=https:\/\/ci.opencollab.dev\/job\/GeyserMC\/job\/Floodgate\/job\/master\/lastSuccessfulBuild\/artifact\/spigot\/build\/libs\/floodgate-spigot.jar\r\nif [ -n \"${DL_PATH}\" ]; then\r\n\techo -e \"Using supplied download url: ${DL_PATH}\"\r\n\tDOWNLOAD_URL=`eval echo $(echo ${DL_PATH} | sed -e 's\/{{\/${\/g' -e 's\/}}\/}\/g')`\r\nelse\r\n\tVER_EXISTS=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT} | jq -r --arg VERSION $MINECRAFT_VERSION '.versions[] | contains($VERSION)' | grep true`\r\n\tLATEST_VERSION=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT} | jq -r '.versions' | jq -r '.[-1]'`\r\n\r\n\tif [ \"${VER_EXISTS}\" == \"true\" ]; then\r\n\t\techo -e \"Version is valid. Using version ${MINECRAFT_VERSION}\"\r\n\telse\r\n\t\techo -e \"Using the latest ${PROJECT} version\"\r\n\t\tMINECRAFT_VERSION=${LATEST_VERSION}\r\n\tfi\r\n\t\r\n\tBUILD_EXISTS=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT}\/${MINECRAFT_VERSION} | jq -r --arg BUILD ${BUILD_NUMBER} '.builds.all | tostring | contains($BUILD)' | grep true`\r\n\tLATEST_BUILD=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT}\/${MINECRAFT_VERSION} | jq -r '.builds.latest'`\r\n\t\r\n\tif [ \"${BUILD_EXISTS}\" == \"true\" ]; then\r\n\t\techo -e \"Build is valid for version ${MINECRAFT_VERSION}. Using build ${BUILD_NUMBER}\"\r\n\telse\r\n\t\techo -e \"Using the latest ${PROJECT} build for version ${MINECRAFT_VERSION}\"\r\n\t\tBUILD_NUMBER=${LATEST_BUILD}\r\n\tfi\r\n\t\r\n\tJAR_NAME=${PROJECT}-${MINECRAFT_VERSION}-${BUILD_NUMBER}.jar\r\n\t\r\n\techo \"Version being downloaded\"\r\n\techo -e \"MC Version: ${MINECRAFT_VERSION}\"\r\n\techo -e \"Build: ${BUILD_NUMBER}\"\r\n\techo -e \"JAR Name of Build: ${JAR_NAME}\"\r\n\tDOWNLOAD_URL=https:\/\/api.purpurmc.org\/v2\/${PROJECT}\/${MINECRAFT_VERSION}\/${BUILD_NUMBER}\/download\r\nfi\r\n\r\ncd \/mnt\/server\r\n\r\necho -e \"Downloading the requested purpur buid with curl -o ${SERVER_JARFILE} ${DOWNLOAD_URL}\"\r\n\r\nif [ -f ${SERVER_JARFILE} ]; then\r\n\tmv ${SERVER_JARFILE} ${SERVER_JARFILE}.old\r\nfi\r\nmkdir -p \/mnt\/server\/plugins\r\ncurl -o ${SERVER_JARFILE} ${DOWNLOAD_URL}\r\n\r\necho -e \"Downloading last successful build with curl -o plugins\/geyser-spigot ${GEYSER_DOWNLOAD_URL}\"\r\ncurl -o plugins\/geyser-spigot.jar ${GEYSER_DOWNLOAD_URL}\r\n\r\necho -e \"Downloading last successful build with curl -o plugins\/floodgate-spigot.jar ${FLOODGATE_DOWNLOAD_URL}\"\r\ncurl -o plugins\/floodgate-spigot.jar ${FLOODGATE_DOWNLOAD_URL}\r\n\r\nif [ ! -f server.properties ]; then\r\n\techo -e \"Downloading MC server.properties\"\r\n\tcurl -o server.properties https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft\/java\/server.properties\r\nfi\r\necho -e \"Installation Finished\"",
"script": "#!\/bin\/ash\r\n# Paper Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\nPROJECT=purpur\r\n\r\n# Download paths for Geyser and Floodgate. Do not change!!\r\nGEYSER_DOWNLOAD_URL=\"https:\/\/download.geysermc.org\/v2\/projects\/geyser\/versions\/latest\/builds\/latest\/downloads\/spigot\"\r\nFLOODGATE_DOWNLOAD_URL=\"https:\/\/download.geysermc.org\/v2\/projects\/floodgate\/versions\/latest\/builds\/latest\/downloads\/spigot\"\r\n\r\n\r\nif [ -n \"${DL_PATH}\" ]; then\r\n\techo -e \"Using supplied download url: ${DL_PATH}\"\r\n\tDOWNLOAD_URL=`eval echo $(echo ${DL_PATH} | sed -e 's\/{{\/${\/g' -e 's\/}}\/}\/g')`\r\nelse\r\n\tVER_EXISTS=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT} | jq -r --arg VERSION $MINECRAFT_VERSION '.versions[] | contains($VERSION)' | grep true`\r\n\tLATEST_VERSION=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT} | jq -r '.versions' | jq -r '.[-1]'`\r\n\r\n\tif [ \"${VER_EXISTS}\" == \"true\" ]; then\r\n\t\techo -e \"Version is valid. Using version ${MINECRAFT_VERSION}\"\r\n\telse\r\n\t\techo -e \"Using the latest ${PROJECT} version\"\r\n\t\tMINECRAFT_VERSION=${LATEST_VERSION}\r\n\tfi\r\n\t\r\n\tBUILD_EXISTS=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT}\/${MINECRAFT_VERSION} | jq -r --arg BUILD ${BUILD_NUMBER} '.builds.all | tostring | contains($BUILD)' | grep true`\r\n\tLATEST_BUILD=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT}\/${MINECRAFT_VERSION} | jq -r '.builds.latest'`\r\n\t\r\n\tif [ \"${BUILD_EXISTS}\" == \"true\" ]; then\r\n\t\techo -e \"Build is valid for version ${MINECRAFT_VERSION}. Using build ${BUILD_NUMBER}\"\r\n\telse\r\n\t\techo -e \"Using the latest ${PROJECT} build for version ${MINECRAFT_VERSION}\"\r\n\t\tBUILD_NUMBER=${LATEST_BUILD}\r\n\tfi\r\n\t\r\n\tJAR_NAME=${PROJECT}-${MINECRAFT_VERSION}-${BUILD_NUMBER}.jar\r\n\t\r\n\techo \"Version being downloaded\"\r\n\techo -e \"MC Version: ${MINECRAFT_VERSION}\"\r\n\techo -e \"Build: ${BUILD_NUMBER}\"\r\n\techo -e \"JAR Name of Build: ${JAR_NAME}\"\r\n\tDOWNLOAD_URL=https:\/\/api.purpurmc.org\/v2\/${PROJECT}\/${MINECRAFT_VERSION}\/${BUILD_NUMBER}\/download\r\nfi\r\n\r\ncd \/mnt\/server\r\n\r\necho -e \"Downloading the requested purpur buid with curl -o ${SERVER_JARFILE} ${DOWNLOAD_URL}\"\r\n\r\nif [ -f ${SERVER_JARFILE} ]; then\r\n\tmv ${SERVER_JARFILE} ${SERVER_JARFILE}.old\r\nfi\r\nmkdir -p \/mnt\/server\/plugins\r\ncurl -sSL-o ${SERVER_JARFILE} ${DOWNLOAD_URL}\r\n\r\necho -e \"Downloading last successful build with curl -o plugins\/geyser-spigot ${GEYSER_DOWNLOAD_URL}\"\r\ncurl -sSL -L plugins\/geyser-spigot.jar ${GEYSER_DOWNLOAD_URL}\r\n\r\necho -e \"Downloading last successful build with curl -o plugins\/floodgate-spigot.jar ${FLOODGATE_DOWNLOAD_URL}\"\r\ncurl -sSL -L plugins\/floodgate-spigot.jar ${FLOODGATE_DOWNLOAD_URL}\r\n\r\nif [ ! -f server.properties ]; then\r\n\techo -e \"Downloading MC server.properties\"\r\n\tcurl -o server.properties https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft\/java\/server.properties\r\nfi\r\necho -e \"Installation Finished\"",
"container": "ghcr.io\/pterodactyl\/installers:alpine",
"entrypoint": "ash"
}
@ -66,4 +66,4 @@
"field_type": "text"
}
]
}
}

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-07-24T16:49:48+02:00",
"exported_at": "2024-02-13T17:26:13+0000",
"name": "Folia",
"author": "Hosting@NeverStopGaming.net",
"description": "Fork of Paper which adds regionised multithreading to the dedicated server.",
@ -14,6 +14,7 @@
"pid_limit"
],
"docker_images": {
"Java 21": "ghcr.io\/pterodactyl\/yolks:java_21",
"Java 17": "ghcr.io\/pterodactyl\/yolks:java_17",
"Java 18": "ghcr.io\/pterodactyl\/yolks:java_18"
},

File diff suppressed because one or more lines are too long

View File

@ -24,6 +24,9 @@ The second method requires you to know the id for both the modpack and version i
may not get updated with the correct ip address and port at first launch.
Please restart the server after first launch to fix this.**
## Neoforged
If you have trouble using an neoforge pack, make sure to select the latest java.
## Server Ports
The minecraft server requires a single port for access (default 25565) but plugins may require extra ports to enabled for the server.

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-05-17T23:20:29+01:00",
"exported_at": "2023-10-27T00:29:03+02:00",
"name": "FTB-modpacks.ch Server",
"author": "runemaster580@gmail.com",
"description": "Since the release of the FTB APP, FTB modpacks are now distributed through modpacks.ch. This egg was developed for support for modpacks that are distributed through this.",
@ -30,7 +30,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# FTB Pack Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\nif [ ! -d \/mnt\/server ]; then\r\n mkdir -p \/mnt\/server\r\nfi\r\ncd \/mnt\/server\r\n\r\n\r\n# Download needed software.\r\nfunction install_required {\r\n apt update\r\n apt install -y curl jq\r\n}\r\n\r\nfunction get_modpack_id {\r\n # if no modpack id is set and modpack search term is set.\r\n if [ -z ${FTB_MODPACK_ID} ] && [ ! -z ${FTB_SEARCH_TERM} ]; then\r\n JSON_DATA=$(curl -sSL https:\/\/api.modpacks.ch\/public\/modpack\/search\/8?term=${FTB_SEARCH_TERM})\r\n \r\n # grabs the first modpack in array.\r\n FTB_MODPACK_ID=$(echo -e ${JSON_DATA} | jq -r \".packs[]\")\r\n fi\r\n \r\n if [ -z ${FTB_MODPACK_VERSION_ID} ] && [ ! -z ${FTB_VERSION_STRING} ]; then\r\n # grabs the correct version id matching the string.\r\n FTB_MODPACK_VERSION_ID=$(curl -sSL https:\/\/api.modpacks.ch\/public\/modpack\/${FTB_MODPACK_ID} | jq -r --arg VSTRING ${FTB_VERSION_STRING} '.versions[] | select(.name == $VSTRING) | .id')\r\n fi\r\n}\r\n\r\nfunction run_installer {\r\n # get architecture for installer\r\n INSTALLER_TYPE=$([ \"$(uname -m)\" == \"x86_64\" ] && echo \"linux\" || echo \"arm\/linux\")\r\n echo \"ModpackID: ${FTB_MODPACK_ID} VersionID: ${FTB_MODPACK_VERSION_ID} InstallerType: ${INSTALLER_TYPE}\"\r\n\r\n # download installer\r\n curl -L https:\/\/api.modpacks.ch\/public\/modpack\/0\/0\/server\/${INSTALLER_TYPE} --output serversetup\r\n chmod +x .\/serversetup\r\n \r\n # remove old forge files (to allow updating)\r\n rm -rf libraries\/net\/minecraftforge\/forge\r\n rm -f unix_args.txt\r\n \r\n # run installer\r\n .\/serversetup ${FTB_MODPACK_ID} ${FTB_MODPACK_VERSION_ID} --auto --noscript --nojava\r\n}\r\n\r\n# allows startup command to work\r\nfunction move_startup_files {\r\n # create symlink for forge unix_args.txt if exists\r\n if compgen -G \"libraries\/net\/minecraftforge\/forge\/*\/unix_args.txt\"; then\r\n ln -sf libraries\/net\/minecraftforge\/forge\/*\/unix_args.txt unix_args.txt\r\n fi\r\n \r\n # move forge\/fabric jar file to start-server.jar if exists\r\n if compgen -G \"forge-*.jar\"; then\r\n mv -f forge-*.jar start-server.jar\r\n elif compgen -G \"fabric-*.jar\"; then\r\n mv -f fabric-*.jar start-server.jar\r\n fi\r\n}\r\n\r\n# installer cleanup\r\nfunction installer_cleanup {\r\n rm serversetup\r\n rm -f run.bat\r\n rm -f run.sh\r\n}\r\n\r\n# run installation steps\r\ninstall_required\r\nget_modpack_id\r\nrun_installer\r\nmove_startup_files\r\ninstaller_cleanup\r\n\r\necho \"Finished installing FTB modpack\"",
"script": "#!\/bin\/bash\r\n# FTB Pack Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\nif [ ! -d \/mnt\/server ]; then\r\n mkdir -p \/mnt\/server\r\nfi\r\ncd \/mnt\/server\r\n\r\n\r\n# Download needed software.\r\nfunction install_required {\r\n apt update\r\n apt install -y curl jq\r\n}\r\n\r\nfunction get_modpack_id {\r\n urlencode() {\r\n local string=\"${1\/\/ \/%20}\"\r\n echo \"$string\"\r\n }\r\n \r\n # if no modpack id is set and modpack search term is set.\r\n if [ -z ${FTB_MODPACK_ID} ] && [ ! -z \"${FTB_SEARCH_TERM}\" ]; then\r\n encoded_search_term=$(urlencode \"$FTB_SEARCH_TERM\")\r\n JSON_DATA=$(curl -sSL https:\/\/api.modpacks.ch\/public\/modpack\/search\/8?term=\"${encoded_search_term}\")\r\n \r\n # grabs the first modpack in array.\r\n FTB_MODPACK_ID=$(echo -e ${JSON_DATA} | jq -r \".packs[0]\")\r\n fi\r\n \r\n if [ -z ${FTB_MODPACK_VERSION_ID} ] && [ ! -z ${FTB_VERSION_STRING} ]; then\r\n # grabs the correct version id matching the string.\r\n FTB_MODPACK_VERSION_ID=$(curl -sSL https:\/\/api.modpacks.ch\/public\/modpack\/${FTB_MODPACK_ID} | jq -r --arg VSTRING ${FTB_VERSION_STRING} '.versions[] | select(.name == $VSTRING) | .id')\r\n fi\r\n}\r\n\r\nfunction run_installer {\r\n # get architecture for installer\r\n INSTALLER_TYPE=$([ \"$(uname -m)\" == \"x86_64\" ] && echo \"linux\" || echo \"arm\/linux\")\r\n echo \"ModpackID: ${FTB_MODPACK_ID} VersionID: ${FTB_MODPACK_VERSION_ID} InstallerType: ${INSTALLER_TYPE}\"\r\n\r\n # download installer\r\n curl -L https:\/\/api.modpacks.ch\/public\/modpack\/0\/0\/server\/${INSTALLER_TYPE} --output serversetup\r\n chmod +x .\/serversetup\r\n \r\n # remove old forge files (to allow updating)\r\n rm -rf libraries\/net\/minecraftforge\/forge\r\n rm -rf libraries\/net\/neoforged\/forge\r\n rm -f unix_args.txt\r\n \r\n # run installer\r\n .\/serversetup ${FTB_MODPACK_ID} ${FTB_MODPACK_VERSION_ID} --auto --noscript --nojava\r\n}\r\n\r\n# allows startup command to work\r\nfunction move_startup_files {\r\n # create symlink for forge unix_args.txt if exists\r\n if compgen -G \"libraries\/net\/minecraftforge\/forge\/*\/unix_args.txt\"; then\r\n ln -sf libraries\/net\/minecraftforge\/forge\/*\/unix_args.txt unix_args.txt\r\n fi\r\n \r\n # create symlink for neoforge unix_args.txt if exists\r\n if compgen -G \"libraries\/net\/neoforged\/forge\/*\/unix_args.txt\"; then\r\n ln -sf libraries\/net\/neoforged\/forge\/*\/unix_args.txt unix_args.txt\r\n fi\r\n \r\n # move forge\/neoforge\/fabric jar file to start-server.jar if exists\r\n if compgen -G \"forge-*.jar\"; then\r\n mv -f forge-*.jar start-server.jar\r\n elif compgen -G \"fabric-*.jar\"; then\r\n mv -f fabric-*.jar start-server.jar\r\n fi\r\n}\r\n\r\n# installer cleanup\r\nfunction installer_cleanup {\r\n rm serversetup\r\n rm -f run.bat\r\n rm -f run.sh\r\n}\r\n\r\n# run installation steps\r\ninstall_required\r\nget_modpack_id\r\nrun_installer\r\nmove_startup_files\r\ninstaller_cleanup\r\n\r\necho \"Finished installing FTB modpack\"",
"container": "openjdk:8-jdk-slim",
"entrypoint": "bash"
}
@ -77,4 +77,4 @@
"field_type": "text"
}
]
}
}

View File

@ -4,10 +4,10 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-07-29T17:46:23+02:00",
"exported_at": "2024-02-23T20:05:07+01:00",
"name": "Magma",
"author": "support@pterodactyl.io",
"description": "Magma is most powerful Forge server providing you with Forge mods and Bukkit Plugins using Spigot and Paper for Performance Optimization and Stability.",
"description": "Magma is most powerful Forge server providing you with Forge mods and Bukkit Plugins using Spigot and Paper for Performance Optimization and Stability. Using: https:\/\/github.com\/magmamaintained",
"features": [
"eula",
"java_version",
@ -21,7 +21,7 @@
"Java 18": "ghcr.io\/pterodactyl\/yolks:java_18"
},
"file_denylist": [],
"startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -jar {{SERVER_JARFILE}}",
"startup": "java -Xms128M -XX:MaxRAMPercentage=95.0 -jar {{SERVER_JARFILE}}",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-ip\": \"0.0.0.0\",\r\n \"enable-query\": \"true\",\r\n \"server-port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \")! For help, type \"\r\n}",
@ -30,8 +30,8 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt -y install curl git jq\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\/\r\n\r\n# Hard coded latest version as the magma API doesn't have an endpoint to query for it\r\nLATEST_VERSION=\"1.18.2\"\r\n\r\n# Default TAG_VERSION if empty\r\nif [[ -z \"${TAG_VERSION}\" ]]; then\r\n TAG_VERSION=\"latest\"\r\nfi\r\n\r\n\r\nif [[ -z \"${MC_VERSION}\" ]] || [[ \"${MC_VERSION}\" == \"latest\" ]]; then\r\n echo -e \"Version not set. Defaulting to latest\"\r\n MC_VERSION=${LATEST_VERSION}\r\nfi\r\n\r\necho \"Attempting to install Magma - Version ${MC_VERSION} - Tag ${TAG_VERSION}\"\r\n\r\nif [[ \"${TAG_VERSION}\" == \"latest\" ]]; then\r\n # Didn't ask for a specific tag\r\n VERSION_JSON=$(curl --silent \"https:\/\/api.magmafoundation.org\/api\/v2\/${MC_VERSION}\/latest\")\r\nelse\r\n # Asked for a specific tag\r\n VERSION_JSON=$(curl --silent \"https:\/\/api.magmafoundation.org\/api\/v2\/${MC_VERSION}\/latest\/${TAG_VERSION}\")\r\nfi\r\n\r\nDOWNLOAD_LINK=$(echo ${VERSION_JSON} | jq -r .link)\r\necho \"Download Link: '${DOWNLOAD_LINK}'\"\r\n\r\n# Check we found a download link\r\nif [ ! -z \"${DOWNLOAD_LINK}\" ]; then\r\n \r\n # Validate that link works\r\n echo -e \"Validating download link\"\r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_LINK}; then\r\n echo -e \"link is valid. setting download link to ${DOWNLOAD_LINK}\"\r\n DOWNLOAD_LINK=${DOWNLOAD_LINK}\r\n else\r\n echo -e \"Download URL ${DOWNLOAD_LINK} is invalid. Terminating install.\"\r\n exit 2\r\n fi\r\nelse\r\n echo -e \"No download URL found. Terminating install.\"\r\n exit 2\r\nfi\r\n\r\n\r\n# Download server.jar\r\necho -e \"running: curl -sSL -o ${SERVER_JARFILE} ${DOWNLOAD_LINK}\"\r\ncurl -sSL -o ${SERVER_JARFILE} -sSL ${DOWNLOAD_LINK}\r\necho -e \"Install Complete\"",
"container": "debian:bullseye-slim",
"script": "#!\/bin\/bash\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/magmamaintained\/Magma-${MC_VERSION}\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/magmamaintained\/Magma-${MC_VERSION}\/releases\")\r\n\r\nif [ -z \"${TAG_VERSION}\" ] || [ \"${TAG_VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url )\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${TAG_VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${TAG_VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_LINK=$(echo ${RELEASES} | jq -r --arg VERSION \"${TAG_VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url')\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\nif [ ! -z \"${DOWNLOAD_LINK}\" ]; then \r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_LINK}; then\r\n echo -e \"link is valid. setting download link to ${DOWNLOAD_LINK}\"\r\n DOWNLOAD_LINK=${DOWNLOAD_LINK}\r\n else \r\n echo -e \"link is invalid closing out\"\r\n exit 2\r\n fi\r\nfi\r\n\r\n\r\necho \"Download Link: '${DOWNLOAD_LINK}'\"\r\n\r\n# Check we found a download link\r\n\r\n# Download server.jar\r\necho -e \"running: curl -sSL -o ${SERVER_JARFILE} ${DOWNLOAD_LINK}\"\r\ncurl -sSL -o ${SERVER_JARFILE} -sSL ${DOWNLOAD_LINK}\r\necho -e \"Install Complete\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
@ -48,22 +48,22 @@
},
{
"name": "Minecraft Version",
"description": "Optional.\r\n\r\nSpecify the version to install, such as 1.16 or 1.12. Leave empty or set latest to install latest",
"description": "",
"env_variable": "MC_VERSION",
"default_value": "latest",
"default_value": "1.20.1",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20",
"rules": "nullable|string|in:1.20.1,1.19.3,1.18.2,1.12.2",
"field_type": "text"
},
{
"name": "Tag Version",
"description": "Optional.\r\n\r\nSpecify the tag version to install. Leave empty or set latest to install latest",
"description": "Optional.\r\n\r\nSpecify the tag version to install. Set latest to install latest",
"env_variable": "TAG_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20",
"rules": "required|string|max:32",
"field_type": "text"
}
]

File diff suppressed because one or more lines are too long

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-05-17T23:20:29+01:00",
"exported_at": "2023-08-13T19:49:14+02:00",
"name": "Mohist",
"author": "alex.chang-lam@protonmail.com",
"description": "Spigot fork with performance optimizations.",
@ -14,24 +14,24 @@
"pid_limit"
],
"docker_images": {
"Java 8": "ghcr.io\/pterodactyl\/yolks:java_8",
"Java 11": "ghcr.io\/pterodactyl\/yolks:java_11",
"Java 16": "ghcr.io\/pterodactyl\/yolks:java_16",
"Java 17": "ghcr.io\/pterodactyl\/yolks:java_17",
"Java 16": "ghcr.io\/pterodactyl\/yolks:java_16",
"Java 11": "ghcr.io\/pterodactyl\/yolks:java_11",
"Java 8": "ghcr.io\/pterodactyl\/yolks:java_8",
"Java 18": "ghcr.io\/pterodactyl\/yolks:java_18"
},
"file_denylist": [],
"startup": "java -Xmx{{SERVER_MEMORY}}M -jar {{SERVER_JARFILE}} pause",
"startup": "java -Xms128M -XX:MaxRAMPercentage=95.0 -Dterminal.jline=false -Dterminal.ansi=true -jar {{SERVER_JARFILE}}",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-ip\": \"0.0.0.0\",\r\n \"server-port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \")! For help, type \",\r\n \"userInteraction\": [\r\n \"Go to eula.txt for more info.\"\r\n ]\r\n}",
"startup": "{\r\n \"done\": \")! For help, type \"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Mohist Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update\r\napt install -y curl\r\n\r\n#Go into main direction\r\nif [ ! -d \/mnt\/server ]; then\r\n mkdir \/mnt\/server\r\nfi\r\n\r\ncd \/mnt\/server\r\n\r\nif [ ! -z ${BUILD_VERSION} ]; then\r\n DOWNLOAD_LINK=https:\/\/mohistmc.com\/api\/${MC_VERSION}\/${BUILD_VERSION}\/download\r\nelse\r\n DOWNLOAD_LINK=https:\/\/mohistmc.com\/api\/${MC_VERSION}\/${BUILD_TYPE}\/download\r\nfi\r\n\r\n#Downloading jars\r\necho -e \"Download link is ${DOWNLOAD_LINK}\"\r\necho -e \"Downloading build version ${BUILD_VERSION}\"\r\nif [ ! -z \"${DOWNLOAD_LINK}\" ]; then \r\n if curl --output \/dev\/null --silent --fail ${DOWNLOAD_LINK}; then\r\n echo -e \"Download link is valid.\"\r\n else\r\n echo -e \"Link is invalid closing out\"\r\n exit 2\r\n fi\r\nfi\r\n\r\ncurl -s -o server.jar -sS ${DOWNLOAD_LINK}\r\n\r\n#Checking if downloaded jars exist\r\nif [ ! -f .\/server.jar ]; then\r\n echo \"!!! Error downloading build version ${BUILD_VERSION} !!!\"\r\n exit\r\nfi",
"container": "debian:buster-slim",
"script": "#!\/bin\/bash\r\n# Mohist Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update\r\napt -y install curl\r\n\r\n#Go into main direction\r\nif [ ! -d \/mnt\/server ]; then\r\n mkdir -p \/mnt\/server\r\nfi\r\n\r\ncd \/mnt\/server\r\n\r\nif [ ! -z ${BUILD_VERSION} ]; then\r\n DOWNLOAD_LINK=https:\/\/mohistmc.com\/api\/${MC_VERSION}\/${BUILD_VERSION}\/download\r\nelse\r\n DOWNLOAD_LINK=https:\/\/mohistmc.com\/api\/${MC_VERSION}\/latest\/download\r\nfi\r\n\r\n#Downloading jars\r\necho -e \"Download link is ${DOWNLOAD_LINK}\"\r\necho -e \"Downloading build version ${BUILD_VERSION}\"\r\n\r\ncurl -sSL -o ${SERVER_JARFILE} ${DOWNLOAD_LINK}\r\n\r\n#Checking if downloaded jars exist\r\nif [ ! -f .\/${SERVER_JARFILE} ]; then\r\n echo \"!!! Error downloading build version ${BUILD_VERSION} !!!\"\r\n exit\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "debian:bullseye-slim",
"entrypoint": "bash"
}
},
@ -43,16 +43,18 @@
"default_value": "server.jar",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20"
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Minecraft Version",
"description": "The version of Minecraft to download.",
"env_variable": "MC_VERSION",
"default_value": "1.16.5",
"default_value": "1.19.4",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Build Number",
@ -61,16 +63,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20"
},
{
"name": "Build Type",
"description": "The type of server jar to download from Mohist.\r\n\r\nValid types are \"recommended\" and \"latest\".",
"env_variable": "BUILD_TYPE",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
"rules": "nullable|string|max:20",
"field_type": "text"
}
]
}

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-05-17T23:20:29+01:00",
"exported_at": "2024-02-13T17:26:13+0000",
"name": "Paper",
"author": "parker@pterodactyl.io",
"description": "High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies.",
@ -18,7 +18,8 @@
"Java 11": "ghcr.io\/pterodactyl\/yolks:java_11",
"Java 16": "ghcr.io\/pterodactyl\/yolks:java_16",
"Java 17": "ghcr.io\/pterodactyl\/yolks:java_17",
"Java 18": "ghcr.io\/pterodactyl\/yolks:java_18"
"Java 18": "ghcr.io\/pterodactyl\/yolks:java_18",
"Java 21": "ghcr.io\/pterodactyl\/yolks:java_21"
},
"file_denylist": [],
"startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -Dterminal.jline=false -Dterminal.ansi=true -jar {{SERVER_JARFILE}}",

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-05-17T23:20:29+01:00",
"exported_at": "2024-02-13T17:26:13+0000",
"name": "Purpur",
"author": "purpur@birdflop.com",
"description": "A drop-in replacement for Paper servers designed for configurability, and new fun and exciting gameplay features.",
@ -18,7 +18,8 @@
"Java 11": "ghcr.io\/pterodactyl\/yolks:java_11",
"Java 16": "ghcr.io\/pterodactyl\/yolks:java_16",
"Java 17": "ghcr.io\/pterodactyl\/yolks:java_17",
"Java 18": "ghcr.io\/pterodactyl\/yolks:java_18"
"Java 18": "ghcr.io\/pterodactyl\/yolks:java_18",
"Java 21": "ghcr.io\/pterodactyl\/yolks:java_21"
},
"file_denylist": [],
"startup": "java --add-modules=jdk.incubator.vector -Xms128M -Xmx{{SERVER_MEMORY}}M -Dterminal.jline=false -Dterminal.ansi=true -jar {{SERVER_JARFILE}}",

View File

@ -4,19 +4,20 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-07-08T19:05:09+03:00",
"exported_at": "2023-11-25T16:40:11+01:00",
"name": "Quilt",
"author": "diedyesterdaywashere@gmail.com",
"description": "The Quilt project is an open-source, community-driven modding toolchain designed primarily for Minecraft. By focusing on speed, ease of use and modularity, Quilt aims to provide a sleek and modern modding toolchain with an open ecosystem.",
"features": null,
"docker_images": {
"Java 8: 1.14 - 1.16.5": "ghcr.io\/pterodactyl\/yolks:java_8",
"Java 16: 1.17 - 1.17.1": "ghcr.io\/pterodactyl\/yolks:java_16",
"Java 17: 1.18 - Newest": "ghcr.io\/pterodactyl\/yolks:java_17",
"Java 18: Newest": "ghcr.io\/pterodactyl\/yolks:java_18"
"Java 17": "ghcr.io\/pterodactyl\/yolks:java_17",
"Java 8": "ghcr.io\/pterodactyl\/yolks:java_8",
"Java 11": "ghcr.io\/pterodactyl\/yolks:java_11",
"Java 16": "ghcr.io\/pterodactyl\/yolks:java_16",
"Java 18": "ghcr.io\/pterodactyl\/yolks:java_18"
},
"file_denylist": [],
"startup": "java -jar {{SERVER_JARFILE}} nogui -Xms128M -XX:MaxRAMPercentage=95.0",
"startup": "java -Xms128M -XX:MaxRAMPercentage=95.0 -jar {{SERVER_JARFILE}} nogui",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-ip\": \"0.0.0.0\",\r\n \"enable-query\": \"true\",\r\n \"server-port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \")! For help, type \",\r\n \"userInteraction\": [\r\n \"Go to eula.txt for more info.\"\r\n ]\r\n}",
@ -33,9 +34,9 @@
"variables": [
{
"name": "Minecraft Version",
"description": "Version of Minecraft that will be installed. You can only choose the exact version number, for example \"1.19.2\", \"latest\" won't work!",
"description": "Version of Minecraft that will be installed. You can only choose the exact version number, for example \"1.20.2\", \"latest\" won't work!",
"env_variable": "MC_VERSION",
"default_value": "1.19.2",
"default_value": "1.20.2",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|between:3,15",
@ -52,4 +53,4 @@
"field_type": "text"
}
]
}
}

File diff suppressed because one or more lines are too long

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-05-17T23:20:29+01:00",
"exported_at": "2023-11-16T17:37:38+00:00",
"name": "SpongeVanilla",
"author": "parker@parkervcp.com",
"description": "SpongeVanilla is the implementation of the Sponge API on top of Vanilla Minecraft.",
@ -13,12 +13,12 @@
"java_version",
"pid_limit"
],
"images": [
"ghcr.io\/pterodactyl\/yolks:java_17",
"ghcr.io\/pterodactyl\/yolks:java_16",
"ghcr.io\/pterodactyl\/yolks:java_11",
"ghcr.io\/pterodactyl\/yolks:java_8"
],
"docker_images": {
"Java 17": "ghcr.io\/pterodactyl\/yolks:java_17",
"Java 16": "ghcr.io\/pterodactyl\/yolks:java_16",
"Java 11": "ghcr.io\/pterodactyl\/yolks:java_11",
"Java 8": "ghcr.io\/pterodactyl\/yolks:java_8"
},
"file_denylist": [],
"startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -jar {{SERVER_JARFILE}}",
"config": {
@ -42,7 +42,8 @@
"default_value": "recommended",
"user_viewable": true,
"user_editable": true,
"rules": "required|string"
"rules": "required|string",
"field_type": "text"
},
{
"name": "Server Jar File",
@ -51,7 +52,8 @@
"default_value": "server.jar",
"user_viewable": true,
"user_editable": true,
"rules": "required|regex:\/^([\\w\\d._-]+)(\\.jar)$\/"
"rules": "required|regex:\/^([\\w\\d._-]+)(\\.jar)$\/",
"field_type": "text"
}
]
}
}

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-04-03T16:55:25+02:00",
"exported_at": "2024-02-13T17:26:13+0000",
"name": "Velocity",
"author": "parker@parkervcp.com",
"description": "Velocity is a Minecraft server proxy with unparalleled server support, scalability, and flexibility.",
@ -14,6 +14,7 @@
"pid_limit"
],
"docker_images": {
"Java 21": "ghcr.io\/pterodactyl\/yolks:java_21",
"Java 17": "ghcr.io\/pterodactyl\/yolks:java_17",
"Java 16": "ghcr.io\/pterodactyl\/yolks:java_16",
"Java 11": "ghcr.io\/pterodactyl\/yolks:java_11",
@ -37,7 +38,7 @@
"variables": [
{
"name": "Velocity Version",
"description": "The Velocity Proxy version to download.\r\n\r\nSet to 'latest ' the download the last stable build.\r\nSet to '1.1.x-SNAPSHOT' to get the latest dev build.",
"description": "The Velocity Proxy version to download.\r\n\r\nSet to 'latest ' the download the last stable build.",
"env_variable": "VELOCITY_VERSION",
"default_value": "latest",
"user_viewable": true,

View File

@ -1,12 +1,12 @@
# Config version. Do not change this
config-version = "2.5"
config-version = "2.6"
# What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577.
bind = "0.0.0.0:25577"
# What should be the MOTD? This gets displayed when the player adds your server to
# their server list. Legacy color codes and JSON are accepted.
motd = "&#09add3A Velocity Server"
# their server list. Only MiniMessage format is accepted.
motd = "<#09add3>A Velocity Server"
# What should we display for the maximum number of players? (Velocity does not support a cap
# on the number of players online.)
@ -34,7 +34,7 @@ prevent-client-proxy-connections = false
# unable to implement network level firewalling (on a shared host).
# - "modern": Forward player IPs and UUIDs as part of the login process using
# Velocity's native forwarding. Only applicable for Minecraft 1.13 or higher.
player-info-forwarding-mode = "legacy"
player-info-forwarding-mode = "NONE"
# If you are using modern or BungeeGuard IP forwarding, configure a file that contains a unique secret here.
# The file is expected to be UTF-8 encoded and not empty.
@ -42,7 +42,7 @@ forwarding-secret-file = "forwarding.secret"
# Announce whether or not your server supports Forge. If you run a modded server, we
# suggest turning this on.
#
#
# If your network runs one modpack consistently, consider using ping-passthrough = "mods"
# instead for a nicer display in the server list.
announce-forge = false
@ -72,25 +72,25 @@ enable-player-address-logging = true
[servers]
# Configure your servers here. Each key represents the server's name, and the value
# represents the IP address of the server to connect to.
lobby = "127.0.0.1:30066"
factions = "127.0.0.1:30067"
minigames = "127.0.0.1:30068"
lobby = "172.18.0.1:30066"
factions = "172.18.0.1:30067"
minigames = "172.18.0.1:30068"
# In what order we should try servers when a player logs in or is kicked from a server.
try = [
"lobby"
"lobby"
]
[forced-hosts]
# Configure your forced hosts here.
"lobby.example.com" = [
"lobby"
"lobby"
]
"factions.example.com" = [
"factions"
"factions"
]
"minigames.example.com" = [
"minigames"
"minigames"
]
[advanced]
@ -152,4 +152,4 @@ port = 25577
map = "Velocity"
# Whether plugins should be shown in query response by default or not
show-plugins = false
show-plugins = false

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-02-26T11:59:47+01:00",
"exported_at": "2023-12-29T18:52:14+01:00",
"name": "Minetest",
"author": "support@pterodactyl.io",
"description": "An open source voxel game engine. Play one of our many games, mod a game to your liking, make your own game, or play on a multiplayer server.",
@ -13,7 +13,7 @@
"Minetest": "ghcr.io\/parkervcp\/games:minetest"
},
"file_denylist": [],
"startup": "minetest --server --port {{SERVER_PORT}} --world \/home\/container\/.minetest\/worlds\/{{WORLD_NAME}} --terminal --config \/home\/container\/.minetest\/minetest.conf --logfile \/home\/container\/server.log",
"startup": "minetest --server --port {{SERVER_PORT}} --gameid {{DEFAULT_GAME}} --world \/home\/container\/.minetest\/worlds\/{{WORLD_NAME}} --terminal --config \/home\/container\/.minetest\/minetest.conf --logfile \/home\/container\/server.log",
"config": {
"files": "{\r\n \".minetest\/minetest.conf\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"name\": \"name = {{server.build.env.SERVER_ADMIN_NAME}}\",\r\n \"server_name\": \"server_name = {{server.build.env.SERVER_NAME}}\",\r\n \"server_description\": \"server_description = {{server.build.env.SERVER_DESC}}\",\r\n \"server_address\": \"server_address = {{server.build.env.SERVER_DOMAIN}}\",\r\n \"server_url\": \"server_url = {{server.build.env.SERVER_URL}}\",\r\n \"server_announce\": \"server_announce = {{server.build.env.SERVER_ANNOUNCE}}\",\r\n \"serverlist_url\": \"serverlist_url = {{server.build.env.SERVER_LIST_URL}}\",\r\n \"motd\": \"motd = {{server.build.env.SERVER_MOTD}}\",\r\n \"max_users\": \"max_users = {{server.build.env.SERVER_MAX_USERS}}\",\r\n \"bind_address\": \"bind_address = 0.0.0.0\",\r\n \"default_password\": \"default_password = {{server.build.env.SERVER_PASSWORD}}\",\r\n \"default_game\": \"default_game = {{server.build.env.DEFAULT_GAME}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \" Server for gameid\"\r\n}",
@ -189,4 +189,4 @@
"field_type": "text"
}
]
}
}

View File

@ -10,7 +10,7 @@
Minimum required memory to run the server.
2GB is recommended. 3GB+ is preferred
## Minumim Sorage warning
## Minimum Sorage warning
Minimum required storage to run the server.
Example: 100MiB is recommended. 2GiB+ is preferred

View File

@ -4,13 +4,13 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-07-03T16:22:48+02:00",
"exported_at": "2024-01-03T09:40:56+01:00",
"name": "Spacestation 14",
"author": "josdekurk@gmail.com",
"description": "Space Station 14 tells the story of an ordinary shift on a space station gone wrong. Immerse yourself into your role, tinker with detailed systems, and survive the chaos in this round-based multiplayer role playing game.",
"features": null,
"docker_images": {
"Dotnet 7": "ghcr.io\/parkervcp\/yolks:dotnet_7"
"Dotnet 8": "ghcr.io\/parkervcp\/yolks:dotnet_8"
},
"file_denylist": [],
"startup": ".\/Robust.Server",
@ -18,12 +18,12 @@
"files": "{\r\n \"server_config.toml\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"port\": \"port = {{server.build.default.port}}\",\r\n \"hostname\": \"hostname = \\\"{{server.build.env.SERVER_NAME}}\\\"\",\r\n \"tickrate\": \"tickrate = {{server.build.env.SERVER_TICK}}\",\r\n \"max_connections\": \"max_connections = {{server.build.env.SERVER_MAX_PLAYERS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server Version\"\r\n}",
"logs": "{}",
"stop": "^SIGKILL"
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt -y install curl unzip\r\n\r\nV=$(curl -sSL https:\/\/central.spacestation14.io\/builds\/wizards\/builds.html | grep \"The version is\" | sed -n 's\/.*<span class=\"versionNumber\">\\([^<]*\\)<\\\/span>.*\/\\1\/p')\r\nARCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"linux-x64\" || echo \"linux-arm64\")\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\necho \"Running: curl -sSL -o server_linux.zip https:\/\/cdn.centcomm.spacestation14.com\/builds\/wizards\/builds\/${V}\/SS14.Server_${ARCH}.zip\"\r\ncurl -sSL -o server_linux.zip \"https:\/\/cdn.centcomm.spacestation14.com\/builds\/wizards\/builds\/${V}\/SS14.Server_${ARCH}.zip\"\r\nunzip -o server_linux.zip\r\nrm server_linux.zip\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "debian:bullseye-slim",
"script": "#!\/bin\/bash\r\n\r\nV=$(curl -sSL https:\/\/central.spacestation14.io\/builds\/wizards\/builds.html | grep \"The version is\" | sed -n 's\/.*<span class=\"versionNumber\">\\([^<]*\\)<\\\/span>.*\/\\1\/p')\r\nARCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"linux-x64\" || echo \"linux-arm64\")\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\necho \"Running: curl -sSL -o server_linux.zip https:\/\/cdn.centcomm.spacestation14.com\/builds\/wizards\/builds\/${V}\/SS14.Server_${ARCH}.zip\"\r\ncurl -sSL -o server_linux.zip \"https:\/\/cdn.centcomm.spacestation14.com\/builds\/wizards\/builds\/${V}\/SS14.Server_${ARCH}.zip\"\r\nunzip -o server_linux.zip\r\nrm server_linux.zip\r\n\r\nchmod +x Robust.Server\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},

View File

@ -6,6 +6,10 @@ This is a collection of servers that use SteamCMD to install.
[7 Days To Die](7_days_to_die)
## ARK: Survival Ascended
[ARK: Survival Ascended](ark_survival_ascended)
## ARK: Survival Evolved
[ARK: Survival Evolved](ark_survival_evolved)
@ -20,6 +24,10 @@ This is a collection of servers that use SteamCMD to install.
[Assetto Corsa](assetto_corsa)
## Astro Colony
[Astro Colony](astro_colony)
## Avorion
[Avorion](avorion)
@ -40,6 +48,10 @@ This is a collection of servers that use SteamCMD to install.
[citadel](citadel)
## Colony Survival
[Colony Survival](colony_survival)
## Conan Exiles
[Conan Exiles](conan_exiles)
@ -48,6 +60,10 @@ This is a collection of servers that use SteamCMD to install.
[Core Keeper](core_keeper)
## Counter-Strike
[Counter-Strike](counter_strike)
## Craftopia
[Craftopia](craftopia)
@ -72,6 +88,10 @@ This is a collection of servers that use SteamCMD to install.
[Empyrion - Galactic Survival](empyrion)
## Enshrouded
[Enshrouded](enshrouded)
## Fistful of Frags
[Fistful of Frags](fof)
@ -94,6 +114,10 @@ This is a collection of servers that use SteamCMD to install.
[Holdfast: Nations At War](holdfast)
## HumanitZ
[HumanitZ](humanitz)
## Hurtworld
[Hurtworld](hurtworld)
@ -122,6 +146,9 @@ This is a collection of servers that use SteamCMD to install.
[Left 4 Dead](left4dead_2)
## Longvinter
[Longvinter](longvinter)
## Modiverse
[Modiverse](modiverse)
@ -130,6 +157,18 @@ This is a collection of servers that use SteamCMD to install.
[Mordhau](mordhau)
## Mount & Blade II: Bannerlord
[Mount & Blade II: Bannerlord](mount_blade_II_bannerlord)
## Myth of Empires
[Myth of Empires](myth_of_empires)
## Necesse
[Necesse](necesse)
## Neos VR
[Neos VR](neosvr)
@ -153,6 +192,10 @@ This is a collection of servers that use SteamCMD to install.
[Operation Harsh Doorstop](operation_harsh_doorstop)
## Palworld
[Palworld](palworld)
## Pavlov VR
[Pavlov VR](pavlov_vr)
@ -177,6 +220,9 @@ This is a collection of servers that use SteamCMD to install.
[Quake Live](quake_live)
## Resonite
[Resonite](resonite)
## Rising World
* [Rising World](rising_world)
@ -202,7 +248,10 @@ This is a collection of servers that use SteamCMD to install.
* [SCP: Secret Laboratory](scpsl)
* [dedicated](scpsl/dedicated)
* [exiled](scpsl/exiled)
* [multiadmin](scpsl/multiadmin)
## Smalland: Survive the Wilds
[Smalland: Survive the Wilds](smalland_survive_the_wilds)
## Solace Crafting
@ -233,6 +282,8 @@ This is a collection of servers that use SteamCMD to install.
## Stationeers
[Stationeers](stationeers)
* [Stationeers Vanilla](stationeers/stationeers_vanilla)
* [Stationeers BepInEx](stationeers/stationeers_bepinex)
## Stormworks: Build and Rescue
@ -296,4 +347,7 @@ This is a collection of servers that use SteamCMD to install.
## VEIN
* [VEIN](vein)
[VEIN](vein)
## Wurm Unlimited
[Wurm Unlimited](wurm_unlimited/)

View File

@ -0,0 +1,108 @@
# ARK: Survival Ascended
Steam Description :
ARK is reimagined from the ground-up into the next-generation of video game technology with Unreal Engine 5! Form a tribe, tame & breed hundreds of unique dinosaurs and primeval creatures, explore, craft, build, and fight your way to the top of the food-chain. Your new world awaits!
### Authors / Contributors
<!-- prettier-ignore-start -->
<!-- markdownlint-disable -->
<table>
<tr>
<td align="center">
<a href="https://github.com/dagbs">
<img src="https://avatars.githubusercontent.com/u/133905860" width="50px;" alt=""/><br /><sub><b>Blood Shot</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/commits?author=dagbs" title="Codes">💻</a>
<a href="https://github.com/parkervcp/eggs/commits?author=dagbs" title="Maintains">🔨</a>
<td align="center">
<a href="https://github.com/gOOvER">
<img src="https://avatars.githubusercontent.com/u/116325" width="50px;" alt=""/><br /><sub><b>gOOvER</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/commits?author=gOOvER" title="Codes">💻</a>
</td>
<td align="center">
<a href="https://github.com/hackles">
<img src="https://avatars.githubusercontent.com/u/30584261" width="50px;" alt=""/><br /><sub><b>heckler</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/commits?author=hackles" title="Codes">💻</a>
</td>
</td>
<td align="center">
<a href="https://github.com/Log1x">
<img src="https://avatars.githubusercontent.com/u/5745907" width="50px;" alt=""/><br /><sub><b>Brandon</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/commits?author=Log1x" title="Codes">💻</a>
</td>
<td align="center">
<a href="https://github.com/Ballaual">
<img src="https://avatars.githubusercontent.com/u/38478976" width="50px;" alt=""/><br /><sub><b>Alexander Ballauf</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/commits?author=Ballaual" title="Codes">💻</a>
</td>
<td align="center">
<a href="https://github.com/MachinegunMarty">
<img src="https://avatars.githubusercontent.com/u/20025119" width="50px;" alt=""/><br /><sub><b>MachinegunMartyf</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/commits?author=MachinegunMarty" title="Contributor">💡</a>
</td>
<td align="center">
<a href="https://github.com/That411Guy">
<img src="https://avatars.githubusercontent.com/u/100328348" width="50px;" alt=""/><br /><sub><b>That411Guy</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/commits?author=That411Guy" title="Codes">💻</a>
</td>
</tr>
</table>
<!-- markdownlint-enable -->
<!-- prettier-ignore-end -->
---
## Troubleshooting
1) Try starting the server with no mods on a fresh install.
2) If there are crash logs, they will be available in the Files at `ShooterGame/Saved/Crashes/UECC-Windows-*/CrashContext.runtime-xml`
### Crash Identifiers
Crashes will either stop the server or display 0-5% CPU usage.
The number is in reference to RAM/Memory usage.
1) Server crashing around 500MB is probably either a config issue or a corrupted install.
2) Server crashing around 750MB is probably commandline issue.
3) Server crashing around 1GB is probably either a MOD conflict or corrupted SavedArks files.
## Known Issues
1) Proxmox VM(s): You'll need to change your Processor Type to `Host` (Default: kvm64)
2) ARK's wiki heavily reference A:SE and not all features are available in A:SA.
## Recommended server settings
### Minimum RAM
This server requires about 11GB of RAM to run with no players on a default map.
See the following - <https://ark.wiki.gg/wiki/Dedicated_server_setup#RAM>
## Server Ports
Note: The Peer port is not an option that can be set and will always be +1 from the Game Port!
| Port | Default |
| --------------- | ------- |
| Game | 7777 |
| Peer (Game+1) | 7778 |
| Query | 27015 |
| RCON (optional) | 37015 |

View File

@ -0,0 +1,174 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-11-12T11:57:56+01:00",
"name": "ARK: Survival Ascended",
"author": "blood@darkartsgaming.com",
"description": "ARK is reimagined from the ground-up into the next-generation of video game technology with Unreal Engine 5! Form a tribe, tame & breed hundreds of unique dinosaurs and primeval creatures, explore, craft, build, and fight your way to the top of the food-chain. Your new world awaits!",
"features": [
"steam_disk_space"
],
"docker_images": {
"Proton": "ghcr.io\/parkervcp\/steamcmd:proton"
},
"file_denylist": [],
"startup": "rmv() { echo \"stopping server\"; rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} KeepAlive && rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} DoExit && wait ${ARK_PID}; echo \"Server Closed\"; exit; }; trap rmv 15 2; proton run .\/ShooterGame\/Binaries\/Win64\/ArkAscendedServer.exe {{SERVER_MAP}}?listen?MaxPlayers={{MAX_PLAYERS}}?SessionName=\\\"{{SESSION_NAME}}\\\"?Port={{SERVER_PORT}}?QueryPort={{QUERY_PORT}}?RCONPort={{RCON_PORT}}?RCONEnabled=True$( [ \"$SERVER_PVE\" == \"0\" ] || printf %s '?ServerPVE=True' )?ServerPassword=\"{{SERVER_PASSWORD}}\"{{ARGS_PARAMS}}?ServerAdminPassword=\"{{ARK_ADMIN_PASSWORD}}\" -WinLiveMaxPlayers={{MAX_PLAYERS}} -oldconsole -servergamelog$( [ -z \"$MOD_IDS\" ] || printf %s ' -mods=' $MOD_IDS )$( [ \"$BATTLE_EYE\" == \"1\" ] || printf %s ' -NoBattlEye' ) -Port={{SERVER_PORT}} {{ARGS_FLAGS}} & ARK_PID=$! ; tail -c0 -F .\/ShooterGame\/Saved\/Logs\/ShooterGame.log --pid=$ARK_PID & until echo \"waiting for rcon connection...\"; (rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD})<&0 & wait $!; do sleep 5; done",
"config": {
"files": "{\r\n \"ShooterGame\/Saved\/Config\/WindowsServer\/GameUserSettings.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"MaxPlayers=\": \"MaxPlayers={{server.build.env.MAX_PLAYERS}}\",\r\n \"ServerAdminPassword=\": \"ServerAdminPassword={{server.build.env.ARK_ADMIN_PASSWORD}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Waiting commands for 127.0.0.1:\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n## cleanup movies?\r\nrm -rf \/mnt\/server\/ShooterGame\/Content\/Movies\r\n\r\n## touch log file\r\nmkdir -p \/mnt\/server\/ShooterGame\/Saved\/Logs\r\necho \"--fresh install--\" >> \/mnt\/server\/ShooterGame\/Saved\/Logs\/ShooterGame.log\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Map",
"description": "Available Maps: TheIsland_WP",
"env_variable": "SERVER_MAP",
"default_value": "TheIsland_WP",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Server Name",
"description": "\"Unofficial\" dedicated server name",
"env_variable": "SESSION_NAME",
"default_value": "A Pterodactyl Hosted Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:256",
"field_type": "text"
},
{
"name": "Auto-update server",
"description": "This is to enable auto-updating for servers on restart\/re-install.",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Battle Eye",
"description": "Enable BattleEye \/ Anti-Cheat",
"env_variable": "BATTLE_EYE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "App ID",
"description": "app id required for server download\/updates. end users should not see this.",
"env_variable": "SRCDS_APPID",
"default_value": "2430930",
"user_viewable": false,
"user_editable": false,
"rules": "required|integer|in:2430930",
"field_type": "text"
},
{
"name": "Additional Arguments (PARAMS)",
"description": "params (?ServerPassword=...) are supported here but params need to be touching. (i.e): ?ServerPassword=MyP4SsWoRd?ServerAdminPassword=sUpRp4ssW0rd",
"env_variable": "ARGS_PARAMS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:1024",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Specifies the maximum amount of players able to join the server.",
"env_variable": "MAX_PLAYERS",
"default_value": "70",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|min:1|max:200",
"field_type": "text"
},
{
"name": "Server Admin Password",
"description": "Used for RCON (remote and in-browser console) as well as in-game EnableCheats",
"env_variable": "ARK_ADMIN_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|alpha_dash|max:128",
"field_type": "text"
},
{
"name": "Query Port",
"description": "ARK query port used by steam server browser and ark client server browser.",
"env_variable": "QUERY_PORT",
"default_value": "27015",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer|min:1025|max:65535",
"field_type": "text"
},
{
"name": "Additional Arguments (FLAGS)",
"description": "flags (-UseBattleEye) are supported here without them touching. (i.e): -crossplay -mods=1234,1235,1236",
"env_variable": "ARGS_FLAGS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:1024",
"field_type": "text"
},
{
"name": "Server PvE",
"description": "ON = Player-vs-Environment (PvE), OFF = Player-vs-Player (PvP); Default is ON",
"env_variable": "SERVER_PVE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Server Password",
"description": "required password to enter the server, leave blank for public server",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|alpha_dash|max:128",
"field_type": "text"
},
{
"name": "RCON Port",
"description": "required for console commands and proper server shutdown (saveworld\/exit), doesn't have to be open to the public",
"env_variable": "RCON_PORT",
"default_value": "37015",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer|min:1025|max:65535",
"field_type": "text"
},
{
"name": "MOD IDs",
"description": "https:\/\/www.curseforge.com\/ark-survival-ascended ; ProjectID is is the MOD_ID on the right-side of the mod-view page ; leave blank to disable mods ; separate only by comma ( , ) without spaces! (i.e.) 1234,1235,1236",
"env_variable": "MOD_IDS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:512",
"field_type": "text"
}
]
}

View File

@ -75,14 +75,14 @@ ___
### Installation Requirements
- A valid, **real** Steam account, with **Steam Guard turned off**, is required to install the server (default "anonymous" login cannot be used). For security reasons it is [recommended by Valve](https://developer.valvesoftware.com/wiki/SteamCMD#With_a_Steam_account) that you create a new Steam account just for your dedicated servers. This account *does not* need to own Arma 3.
- A valid, **real** Steam account, with **Steam Guard turned off**, is required to install the server (default "anonymous" login cannot be used). This account *does not* need to own Arma 3. For security reasons it is [recommended by Valve](https://developer.valvesoftware.com/wiki/SteamCMD#With_a_Steam_account) that you create a new Steam account just for your dedicated servers.
- For automatic Steam Workshop mod downloading to work, the Steam account *does* need to own Arma 3. However, this is optional functionality, and mods can be manually uploaded to the server if desired. Hosts may feel free to change the "Disable Mod Downloads/Updates" variable to `1` if they would not like to offer it's functionality to clients.
___
### Server Ports
Default server ports are listed below, but the Main port can be any port. There are three more ports after the Main port are relative to the Main port (For example: The BattlEye port is always 4 ports higher than the main port). **All four ports are required for normal server behavior.** It is [recommended](https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding) that each server be 100 ports separate from each other.
Default server ports are listed below, but the Main port can be any port. There are three more ports after the Main port that are relative to the Main port (For example: The BattlEye port is always 4 ports higher than the Main port). **All four ports are required for normal server behavior.** It is [recommended](https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding) that each server be 100 ports separate from each other.
| Port | Default (UDP) |
|---------|---------|
@ -105,6 +105,26 @@ ___
___
### RCON
External/Compatible RCON clients can be used to connect to the server if the following requirements are met:
1. An extra port is forwarded and assigned to the server in Pterodactyl. It is recommended to use the +5 port from the Main port (ie. if Main port is 2032, RCON port would be 2037). The +3 port **cannot** be used as it is reserved.
2. `server.cfg` has `BattlEye = 1;`. Unfortunately, RCON cannot be used with BattlEye off.
3. A `beserver_x64.cfg` file (or `beserver.cfg` if using 32-bit) is added to `/home/container/battleye/launch` with the following content:
```
RConPassword your_rcon_password
RConPort your_rcon_port
```
___
### Mounting Workshop Mods
Server hosts may wish to save space and avoid download issues by mounting large and/or common mods. Unfortunately, Arma only allows mods to be loaded from directories down-stream of the server binary (ie. `/home/container/*`. Docker limitations disallow Pterodactyl from mounting mounts into `/home/container/*`. The only way around this that I can think of is to create a symlink with a destination that is outside of this location. If anyone knows a way around this, please open an Issue to let us know.
___
### Recommended Egg Modifications
The following are highly recommended variable modifications you can make to the egg after importing it to your panel. While viewing this egg, simply go to the "Variables" tab of the egg editor to make these changes.

View File

@ -1,18 +1,19 @@
{
"_comment": "Pterodactyl Arma 3 Egg ~ David Wolfe (Red-Thirten) ~ 2022-05-22",
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-13T21:10:57+01:00",
"name": "Arma 3",
"author": "rehlmgaming@gmail.com",
"description": "Experience true combat gameplay in a massive military sandbox. Deploying a wide variety of single and multiplayer content, over 20 vehicles and 40 weapons, and limitless opportunities for content creation, this is the PC's premier military game. Authentic, diverse, open - Arma 3 sends you to war.",
"features": [
"steam_disk_space"
],
"images": [
"ghcr.io\/parkervcp\/games:arma3"
],
"docker_images": {
"ghcr.io\/parkervcp\/games:arma3": "ghcr.io\/parkervcp\/games:arma3"
},
"file_denylist": [],
"startup": ".\/{{SERVER_BINARY}} -ip=0.0.0.0 -port={{SERVER_PORT}} -profiles=.\/serverprofile -bepath=.\/ -cfg=basic.cfg -config=server.cfg -mod=\\\"{{CLIENT_MODS}}\\\" -serverMod=\\\"{{SERVERMODS}}\\\" \\\"{{STARTUP_PARAMS}}\\\"",
"config": {
@ -23,7 +24,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n## File: Pterodactyl Arma 3 Egg - egg-arma3.json\r\n## Author: David Wolfe (Red-Thirten)\r\n## Date: 2022\/05\/22\r\n## License: MIT License\r\n## Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n# Install packages. Default packages below are skipped if using image noted above, thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n# Check for valid Steam credentials to download Arma 3 with (requires valid Steam account)\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_USER}\" == \"anonymous\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"INSTALLATION ERROR: A valid REAL Steam account is required to download the Arma 3 Dedicated Server.\"\r\n echo -e \"\\t(\\\"anonymous\\\" account cannot be used. Game ownership is not required.)\"\r\n exit 1\r\nfi\r\n\r\n# Download and install SteamCMD\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/steamapps\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server \"+login \\\"${STEAM_USER}\\\" \\\"${STEAM_PASS}\\\"\" +app_update ${STEAMCMD_APPID} ${STEAMCMD_EXTRA_FLAGS} validate +quit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/.steam\/sdk64\/steamclient.so\r\n\r\n# Arma 3 setup\r\ncd \/mnt\/server\/\r\n[[ -f basic.cfg ]] || curl -sSLO ${BASIC_URL}\r\n[[ -f server.cfg ]] || curl -sSLO ${BASIC_URL%\/*}\/server.cfg\r\nchmod 644 basic.cfg server.cfg",
"script": "#!\/bin\/bash\r\n\r\n## File: Pterodactyl Arma 3 Egg - egg-arma3.json\r\n## Author: David Wolfe (Red-Thirten)\r\n## Date: 2022\/05\/22\r\n## License: MIT License\r\n## Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n# Install packages. Default packages below are skipped if using image noted above, thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n# Check for valid Steam credentials to download Arma 3 with (requires valid Steam account)\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_USER}\" == \"anonymous\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"INSTALLATION ERROR: A valid REAL Steam account is required to download the Arma 3 Dedicated Server.\"\r\n echo -e \"\\t(\\\"anonymous\\\" account cannot be used. Game ownership is not required.)\"\r\n exit 1\r\nfi\r\n\r\n# Download and install SteamCMD\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/steamapps\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server \"+login \\\"${STEAM_USER}\\\" \\\"${STEAM_PASS}\\\"\" +app_update ${STEAMCMD_APPID} ${STEAMCMD_EXTRA_FLAGS} validate +quit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/.steam\/sdk64\/steamclient.so\r\n\r\n# Arma 3 setup\r\ncd \/mnt\/server\/\r\n[[ -f basic.cfg ]] || curl -sSLO ${BASIC_URL}\r\n[[ -f server.cfg ]] || curl -sSLO ${BASIC_URL%\/*}\/server.cfg\r\nchmod 644 basic.cfg server.cfg\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "\/bin\/bash"
}
@ -36,7 +37,8 @@
"default_value": "your_steam_username",
"user_viewable": false,
"user_editable": false,
"rules": "required|string"
"rules": "required|string",
"field_type": "text"
},
{
"name": "[REQUIRED] Steam Password",
@ -45,7 +47,8 @@
"default_value": "your_steam_password",
"user_viewable": false,
"user_editable": false,
"rules": "required|string"
"rules": "required|string",
"field_type": "text"
},
{
"name": "Number of SteamCMD Retry Attempts",
@ -54,7 +57,8 @@
"default_value": "3",
"user_viewable": false,
"user_editable": false,
"rules": "required|integer"
"rules": "required|integer",
"field_type": "text"
},
{
"name": "Server Binary",
@ -63,7 +67,8 @@
"default_value": "arma3server_x64",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:arma3server,arma3server_x64,arma3serverprofiling,arma3serverprofiling_x64"
"rules": "required|string|in:arma3server,arma3server_x64,arma3serverprofiling,arma3serverprofiling_x64",
"field_type": "text"
},
{
"name": "Extra Startup Parameters",
@ -72,7 +77,8 @@
"default_value": "-noLogs",
"user_viewable": true,
"user_editable": true,
"rules": "string|nullable"
"rules": "string|nullable",
"field_type": "text"
},
{
"name": "Max Players",
@ -81,7 +87,8 @@
"default_value": "32",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|gt:0"
"rules": "required|integer|gt:0",
"field_type": "text"
},
{
"name": "Server Password",
@ -90,7 +97,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string"
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Automatic Updates",
@ -99,7 +107,8 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "Disable Mod Downloads\/Updates",
@ -108,7 +117,8 @@
"default_value": "0",
"user_viewable": false,
"user_editable": false,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "Download Creator DLCs",
@ -117,7 +127,8 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "Modlist File (Exported from A3 Launcher)",
@ -126,7 +137,8 @@
"default_value": "modlist.html",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string"
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Additional Mods",
@ -135,7 +147,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string"
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "[Repair] Make Mod Files Lowercase",
@ -144,7 +157,8 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "[Repair] Validate Server Files",
@ -153,7 +167,8 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "[Advanced] Server-Side Only Mods",
@ -162,7 +177,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string"
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "[Advanced] Optional Client-Side Mods",
@ -171,7 +187,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string"
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "[Advanced] Extra Flags for SteamCMD",
@ -180,7 +197,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string"
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "[Advanced] Headless Clients (HC)",
@ -189,7 +207,8 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|between:0,5"
"rules": "required|integer|between:0,5",
"field_type": "text"
},
{
"name": "[Advanced] HC Hide Console Output",
@ -198,7 +217,8 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "[Advanced] Clear HC Profiles Cache on Startup",
@ -207,7 +227,8 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "[Advanced] Arma 3 Dedicated Server App ID",
@ -216,7 +237,8 @@
"default_value": "233780",
"user_viewable": false,
"user_editable": false,
"rules": "required|integer"
"rules": "required|integer",
"field_type": "text"
},
{
"name": "[Advanced] basic.cfg URL",
@ -225,7 +247,8 @@
"default_value": "https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/arma\/arma3\/egg-arma3-config\/basic.cfg",
"user_viewable": false,
"user_editable": false,
"rules": "required|url"
"rules": "required|url",
"field_type": "text"
}
]
}
}

View File

@ -8,5 +8,13 @@ Asseto Corsa requires two ports, game port is UDP and WEB HTTP port is TCP.
| Port | default |
|-------------|---------|
| Game | 9600 |
| HTTP | 8081 |
| Game | 9600 |
| HTTP | 8081 |
### Notes
<!--Notes about the server ports.-->
9600 is the default port, but any port can be used.
## Freeroam + AI
This egg uses: [GitHub](https://github.com/compujuckel/AssettoServer) [Website](https://assettoserver.org/)

View File

@ -0,0 +1,82 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-12-27T17:12:44+01:00",
"name": "Assetto Corsa (Freeroam + AI)",
"author": "josdekurk@gmail.com",
"description": "Custom Assetto Corsa server with focus on freeroam",
"features": null,
"docker_images": {
"Dotnet_8": "ghcr.io\/parkervcp\/yolks:dotnet_8"
},
"file_denylist": [],
"startup": ".\/AssettoServer",
"config": {
"files": "{\r\n \"cfg\/server_cfg.ini\": {\r\n \"parser\": \"ini\",\r\n \"find\": {\r\n \"SERVER.NAME\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"SERVER.PASSWORD\": \"{{server.build.env.SERVER_PASSWORD}}\",\r\n \"SERVER.ADMIN_PASSWORD\": \"{{server.build.env.ADMIN_PASSWORD}}\",\r\n \"SERVER.HTTP_PORT\": \"{{server.build.env.HTTP_PORT}}\",\r\n \"SERVER.MAX_CLIENTS\": \"{{server.build.env.MAX_CLIENTS}}\",\r\n \"SERVER.UDP_PORT\": \"{{server.build.default.port}}\",\r\n \"SERVER.TCP_PORT\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Starting update loop with an update rate of\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt -y install curl git jq tar\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/compujuckel\/AssettoServer\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/compujuckel\/AssettoServer\/releases\")\r\nMATCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"linux-x64\" || echo \"linux-arm64\")\r\nVERSION=latest\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i linux | head -1)\r\n fi\r\nfi\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\ncurl -sSL -o assetto-server-linux.tar.gz ${DOWNLOAD_URL}\r\n\r\ntar xvf assetto-server-linux.tar.gz\r\nrm assetto-server-linux.tar.gz\r\nchmod +x AssettoServer\r\n\r\nmkdir cfg\/\r\ncd cfg\/\r\n[ -f \"server_cfg.ini\" ] || curl -sSL -o \"server_cfg.ini\" \"https:\/\/pteropaste.com\/plk8mjfcqt4m\"\r\n[ -f \"extra_cfg.yml\" ] || curl -sSL -o \"extra_cfg.yml\" \"https:\/\/pteropaste.com\/ocd58cq39z0z\"\r\n[ -f \"entry_list.ini\" ] || touch entry_list.ini\r\n\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server name",
"description": "The name off the server",
"env_variable": "SERVER_NAME",
"default_value": "AC_Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:40",
"field_type": "text"
},
{
"name": "Server Password",
"description": "",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:64",
"field_type": "text"
},
{
"name": "Http port",
"description": "",
"env_variable": "HTTP_PORT",
"default_value": "",
"user_viewable": true,
"user_editable": false,
"rules": "nullable|numeric|",
"field_type": "text"
},
{
"name": "Admin Password",
"description": "",
"env_variable": "ADMIN_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Max clients",
"description": "",
"env_variable": "MAX_CLIENTS",
"default_value": "18",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:2,25",
"field_type": "text"
}
]
}

View File

@ -1,30 +1,30 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2021-12-07T16:03:51+00:00",
"exported_at": "2023-12-27T17:14:48+01:00",
"name": "Assetto Corsa",
"author": "admin@softwarenoob.com",
"description": "Assetto Corsa (Italian for \"Race Setup\") is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability",
"features": [
"steam_disk_space"
],
"images": [
"ghcr.io\/parkervcp\/games:source"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/acServer",
"config": {
"files": "{\r\n \"cfg\/server_cfg.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"NAME\": \"NAME={{server.build.env.HOSTNAME}}\",\r\n \"PASSWORD\": \"PASSWORD={{server.build.env.PASSWORD}}\",\r\n \"ADMIN_PASSWORD\": \"ADMIN_PASSWORD={{server.build.env.ADM_PASSWORD}}\",\r\n \"UDP_PORT\": \"UDP_PORT={{server.build.default.port}}\",\r\n \"TCP_PORT\": \"TCP_PORT={{server.build.default.port}}\",\r\n \"HTTP_PORT\": \"HTTP_PORT={{server.build.env.HTTP_PORT}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server started\"\r\n}",
"logs": "{}",
"stop": "^^C"
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nif [ \"${STEAM_USER}\" == \"anonymous\" ]; then\r\n echo -e \"ERROR - STEAM USER NOT SET\\n\"\r\n echo -e \"Steam account must have the dedicated server in library to install and host the game\\n\"\r\n echo -e \"You must configure Steam account in the server startup variables, after that reinstall the server\\n\"\r\nfi",
"script": "#!\/bin\/bash\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nif [ \"${STEAM_USER}\" == \"anonymous\" ]; then\r\n echo -e \"ERROR - STEAM USER NOT SET\\n\"\r\n echo -e \"Steam account must have the dedicated server in library to install and host the game\\n\"\r\n echo -e \"You must configure Steam account in the server startup variables, after that reinstall the server\\n\"\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@ -37,7 +37,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string"
"rules": "required|string",
"field_type": "text"
},
{
"name": "Steam Password",
@ -46,7 +47,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string"
"rules": "required|string",
"field_type": "text"
},
{
"name": "Steam Auth Code",
@ -55,7 +57,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string"
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Server Name",
@ -64,7 +67,8 @@
"default_value": "Pterodactyl Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:45"
"rules": "required|string|max:45",
"field_type": "text"
},
{
"name": "Server Password",
@ -73,25 +77,28 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:40"
"rules": "nullable|string|max:40",
"field_type": "text"
},
{
"name": "Admin Password",
"description": "Used to login as server administrator, type \/help in-game for more",
"env_variable": "ADMIN_PASSWORD",
"default_value": "4yRWj5vqr6zD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:40"
"rules": "required|string|max:40|min:8",
"field_type": "text"
},
{
"name": "HTTP Port",
"description": "HTTP Port",
"env_variable": "HTTP_PORT",
"default_value": "8081",
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20"
"rules": "nullable|int",
"field_type": "text"
},
{
"name": "SRCDS_APPID",
@ -100,7 +107,8 @@
"default_value": "302550",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20"
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Auto Update",
@ -109,16 +117,18 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:1"
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Windows param",
"name": "Windows Install",
"description": "Required to always install and update the correct version of the game.",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20"
"rules": "required|boolean",
"field_type": "text"
}
]
}
}

View File

@ -0,0 +1,15 @@
# [Astro Colony](https://astrocolony.com/)
Explore endless Universe and create the most efficient constellation of colonies. Build conveyor systems to automate production. Take care of Astronauts and their needs! Establish new colonies as part of intergalactic simulation.
## Server Ports
Ports required to run the server in a table format.
> [!IMPORTANT]
> Its possible to change the query port but changing the game port from **7777** will result in not being able to join the server!
| Port | Default |
|---------|---------|
| Game | 7777 |
| Query | 27015 |

View File

@ -0,0 +1,174 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-11-06T17:38:07+01:00",
"name": "Astro Colony",
"author": "limmek@swedon.se",
"description": "Explore endless Universe and create the most efficient constellation of colonies. Build conveyor systems to automate production. Take care of Astronauts and their needs! Establish new colonies as part of intergalactic simulation.",
"features": [
"steam_disk_space"
],
"docker_images": {
"wine": "ghcr.io\/parkervcp\/yolks:wine_latest"
},
"file_denylist": [],
"startup": "wine .\/AstroColony\/Binaries\/Win64\/AstroColonyServer.exe -log -SteamServerName=\\\"${SERVER_NAME}\\\" -QueryPort=${SERVER_QUERY_PORT}",
"config": {
"files": "{\r\n \"AstroColony\/Saved\/Config\/WindowsServer\/ServerSettings.ini\": {\r\n \"parser\": \"ini\",\r\n \"find\": {\r\n \"[\/Script\/AstroColony.EHServerSubsystem].ServerPassword\": \"{{env.SERVER_PASSWORD}}\",\r\n \"[\/Script\/AstroColony.EHServerSubsystem].MapName\": \"{{env.SERVER_MAP}}\",\r\n \"[\/Script\/AstroColony.EHServerSubsystem].MaxPlayers\": \"{{env.SERVER_MAXPLAYERS}}\",\r\n \"[\/Script\/AstroColony.EHServerSubsystem].SavegameName\": \"{{env.SERVER_GAMESAVE}}\",\r\n \"[\/Script\/AstroColony.EHServerSubsystem].ShouldLoadLatestSavegame\": \"{{env.SERVER_LOADLATESTSAVEGAME}}\",\r\n \"[\/Script\/AstroColony.EHServerSubsystem].AdminList\": \"{{env.SERVER_ADMINS}}\",\r\n \"[\/Script\/AstroColony.EHServerSubsystem].SharedTechnologies\": \"{{env.SERVER_SHAREDTECHNOLOGIES}}\",\r\n \"[\/Script\/AstroColony.EHServerSubsystem].OxygenConsumption\": \"{{env.SERVER_OXYGENCONSUMPTION}}\",\r\n \"[\/Script\/AstroColony.EHServerSubsystem].FreeConstruction\": \"{{env.SERVER_FREECONSTRUCTION}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"server create success\"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n# set up settings\r\ncreate_server_settings_ini() {\r\n cat > ServerSettings.ini <<EOF\r\n[\/Script\/AstroColony.EHServerSubsystem]\r\nServerPassword=${SERVER_PASSWORD}\r\nMapName=${SERVER_MAP}\r\nMaxPlayers=${SERVER_MAXPLAYERS}\r\nSavegameName=${SERVER_GAMESAVE}\r\nShouldLoadLatestSavegame=${SERVER_LOADLATESTSAVEGAME}\r\nAdminList=${SERVER_ADMINS}\r\nSharedTechnologies=${SERVER_SHAREDTECHNOLOGIES}\r\nOxygenConsumption=${SERVER_OXYGENCONSUMPTION}\r\nFreeConstruction=${SERVER_FREECONSTRUCTION}\r\nEOF\r\n}\r\n\r\nFILE=\/mnt\/server\/AstroColony\/Saved\/Config\/WindowsServer\/ServerSettings.ini\r\nif [ -f \"$FILE\" ]; then\r\n echo \"Config already exists, skipping\"\r\nelse \r\n echo \"Config does not yet exist, making one\"\r\n mkdir -p \/mnt\/server\/AstroColony\/Saved\/Config\/WindowsServer\/\r\n cd \/mnt\/server\/AstroColony\/Saved\/Config\/WindowsServer\/\r\n create_server_settings_ini\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "\/bin\/bash"
}
},
"variables": [
{
"name": "Steam App ID",
"description": "steam app id found here - https:\\\/\\\/developer.valvesoftware.com\\\/wiki\\\/Dedicated_Servers_List.",
"env_variable": "SRCDS_APPID",
"default_value": "2662210",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:2662210",
"field_type": "text"
},
{
"name": "Server Name",
"description": "Change the server name.",
"env_variable": "SERVER_NAME",
"default_value": "Astro Colony Dedicated Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:30",
"field_type": "text"
},
{
"name": "Server Query Port",
"description": "UDP port for Steam server list features.",
"env_variable": "SERVER_QUERY_PORT",
"default_value": "27015",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer",
"field_type": "text"
},
{
"name": "Server Password",
"description": "Set the game password. Leave empty to make server public.",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20",
"field_type": "text"
},
{
"name": "Map Name",
"description": "Set the map seed.",
"env_variable": "SERVER_MAP",
"default_value": "SomeMapName",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Amount of max allowed players.",
"env_variable": "SERVER_MAXPLAYERS",
"default_value": "5",
"user_viewable": true,
"user_editable": true,
"rules": "required|between:1,5",
"field_type": "text"
},
{
"name": "Savegame Name",
"description": "Set the name of the save file.",
"env_variable": "SERVER_GAMESAVE",
"default_value": "SomeSavegameName",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Admin List",
"description": "List of server administrators only (steamID64s) allowed, separatet by comma.",
"env_variable": "SERVER_ADMINS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Should Load Latest Savegame",
"description": "",
"env_variable": "SERVER_LOADLATESTSAVEGAME",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Shared Technologies",
"description": "",
"env_variable": "SERVER_SHAREDTECHNOLOGIES",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Oxygen Consumption",
"description": "",
"env_variable": "SERVER_OXYGENCONSUMPTION",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Free Construction",
"description": "",
"env_variable": "SERVER_FREECONSTRUCTION",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Windows Install Flag",
"description": "Required for windows game server installs",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Disabling or enabling automated updates on boot",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}

View File

@ -22,3 +22,6 @@ Additionally the server can be configured with an RCON port. RCON will be disab
## RCON
If you plan to use RCON it currently needs to be manually configured in the server.ini file. At some point server variables will be added.
## Updating
Because with an update to this egg, the startup command changed, so if you update this egg, you will manually have to update the startup command for every server that was already made.

View File

@ -1,30 +1,30 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2021-11-26T14:35:45+01:00",
"exported_at": "2023-12-16T13:33:18+01:00",
"name": "Avorion",
"author": "iamkubi@gmail.com",
"description": "A procedural co-op space sandbox where players can build their own space ships out of dynamically scalable blocks. Fight epic space battles, explore, mine, trade, wage wars and build your own empire to save your galaxy from being torn apart by an unknown enemy.",
"features": [
"steam_disk_space"
],
"images": [
"ghcr.io\/parkervcp\/games:source"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/bin\/AvorionServer --galaxy-name {{GALAXY_NAME}} --admin {{ADMIN_ID}} --datapath galaxy --port {{SERVER_PORT}} --query-port {{QUERY_PORT}} --steam-master-port {{STEAM_MASTER_PORT}} --steam-query-port {{STEAM_QUERY_PORT}} --max-players {{MAX_PLAYERS}} --difficulty {{DIFFICULTY}} --collision-damage {{COLLISION_DMG}} --save-interval {{SAVE_INTERVAL}} --same-start-sector {{SAME_START_SECTOR}} --server-name \\\"{{SERVER_NAME}}\\\" --threads {{GAME_THREADS}} --listed {{SERVER_LISTED}}",
"startup": ".\/bin\/AvorionServer --galaxy-name {{GALAXY_NAME}} --admin {{ADMIN_ID}} --datapath galaxy --port {{SERVER_PORT}} --query-port {{QUERY_PORT}} --steam-master-port {{STEAM_MASTER_PORT}} --steam-query-port {{STEAM_QUERY_PORT}} --max-players {{MAX_PLAYERS}} --difficulty {{DIFFICULTY}} --collision-damage {{COLLISION_DMG}} --save-interval {{SAVE_INTERVAL}} --same-start-sector {{SAME_START_SECTOR}} --server-name \"{{SERVER_NAME}}\" --threads {{GAME_THREADS}} --listed {{SERVER_LISTED}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Server startup complete\",\r\n \"userInteraction\": []\r\n}",
"startup": "{\r\n \"done\": \"Server startup complete\"\r\n}",
"logs": "{}",
"stop": "\/stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Avorion Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\nmkdir -p \/mnt\/server\/steamcmd\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n\r\n[[ \"$SERVER_BETA\" == \"true\" ]] && beta_arg=\"beta\" || beta_arg=\"NONE\"\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login anonymous +force_install_dir \/mnt\/server +app_update ${APP_ID} -beta \"$beta_arg\" validate +exit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nmkdir -p \/mnt\/server\/backups\r\nmkdir -p \/mnt\/server\/galaxy\/${GALAXY_NAME}\r\ncurl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/avorion\/server.ini --output \/mnt\/server\/galaxy\/${GALAXY_NAME}\/server.ini",
"script": "#!\/bin\/bash\r\n# Avorion Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n\r\nmkdir -p \/mnt\/server\/backups\r\nmkdir -p \/mnt\/server\/galaxy\/${GALAXY_NAME}\r\ncurl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/avorion\/server.ini --output \/mnt\/server\/galaxy\/${GALAXY_NAME}\/server.ini\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@ -37,7 +37,8 @@
"default_value": "Avorion",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32"
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "Server Name",
@ -46,7 +47,8 @@
"default_value": "Avorion Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64"
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Admin ID",
@ -55,7 +57,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Max Players",
@ -64,7 +67,8 @@
"default_value": "10",
"user_viewable": true,
"user_editable": false,
"rules": "required|int|max:64"
"rules": "required|int|max:64",
"field_type": "text"
},
{
"name": "Game Difficulty",
@ -73,7 +77,8 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|max:3|min:-3"
"rules": "required|integer|in:0,1,2,3,-1,-2,-3",
"field_type": "text"
},
{
"name": "Collision Damage",
@ -82,7 +87,8 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Save Interval",
@ -91,7 +97,8 @@
"default_value": "300",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
"rules": "required|int",
"field_type": "text"
},
{
"name": "Same Start Sector",
@ -100,7 +107,8 @@
"default_value": "true",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false"
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Threads",
@ -109,7 +117,8 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|max:20"
"rules": "required|integer|max:20",
"field_type": "text"
},
{
"name": "List Publicly",
@ -118,16 +127,8 @@
"default_value": "true",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false"
},
{
"name": "Enable Beta",
"description": "Set to true to enable beta, false for stable.",
"env_variable": "SERVER_BETA",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false"
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Steam App ID",
@ -136,7 +137,8 @@
"default_value": "565060",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20"
"rules": "required|string|in:565060",
"field_type": "text"
},
{
"name": "LD Library Path",
@ -145,7 +147,8 @@
"default_value": ".\/linux64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20"
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Steam Master Port",
@ -154,7 +157,8 @@
"default_value": "27021",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20"
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Steam Query Port",
@ -163,7 +167,8 @@
"default_value": "27020",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20"
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Query Port",
@ -172,7 +177,8 @@
"default_value": "27003",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20"
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Auto Update",
@ -181,7 +187,18 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Beta branch",
"description": "Leave empty for the public branch, beta for the beta branch.",
"env_variable": "SRCDS_BETAID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|in:,beta",
"field_type": "text"
}
]
}

View File

@ -1,30 +1,30 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2021-11-26T14:40:35+01:00",
"exported_at": "2024-02-02T10:11:29+01:00",
"name": "Barotrauma",
"author": "admin@softwarenoob.com",
"description": "Barotrauma is a 2D co-op survival horror submarine simulator, inspired by games like FTL: Faster Than Light, Rimworld, Dwarf Fortress and Space Station 13. It\u2019s a Sci-Fi game that combines ragdoll physics and alien sea monsters with teamwork and existential fear.",
"features": [
"steam_disk_space"
],
"images": [
"ghcr.io\/parkervcp\/games:source"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/DedicatedServer -batchmode",
"startup": ".\/DedicatedServer -batchmode 2>&1 | sed -r \"s\/\\x1B\\[([0-9]{1,3}(;[0-9]{1,2})?)?[mGK]\/\/g\"",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Server started\"\r\n}",
"logs": "{\r\n \"custom\": false,\r\n \"location\": \"latest.log\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@ -37,7 +37,8 @@
"default_value": "1026340",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20"
"rules": "required|string|in:1026340",
"field_type": "text"
},
{
"name": "Auto Update",
@ -46,7 +47,8 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
"rules": "required|boolean",
"field_type": "text"
}
]
}

View File

@ -0,0 +1,23 @@
# Colony Survival
## [Documentation](https://colonysurvival.fandom.com/wiki/Dedicated_Server)
## Installation/System Requirements
<!--Make changes to reflect the server minimum/recommended hardware specs-->
| | Bare Minimum | Recommended |
|---------|---------|---------|
| Processor | *Any AMD64 will work* | ** |
| RAM | *2 GiB* | *4 GiB* |
| Storage | *2 GiB* | *3 GiB* |
| Network | *Anything will work* | ** |
| Game Ownership | *not needed* | *Needed for mods but the egg does not support it* |
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 27004 |
| Steam | 27005 |

View File

@ -0,0 +1,92 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-12-18T17:27:56+01:00",
"name": "Colony Survival",
"author": "josdekurk@gmail.com",
"description": "Colony Survival is a unique first-person strategy game developed by a two-man team. Build your own colony in a voxel world. Command guards, farmers, miners and other colonists. Defend your colony against the horde of monsters that attacks every night!",
"features": null,
"docker_images": {
"SteamCMD": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/colonyserver.x86_64 -batchmode -nographics +server.world \"{{WORLD_NAME}}\" +server.networktype SteamOnline +server.name \"{{SERVER_NAME}}\" +server.maxplayers {{MAX_PLAYERS}} +server.gameport {{SERVER_PORT}} +server.ip 0.0.0.0 +server.steamport {{SERVER_STEAMPORT}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Starting networking type\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_update ${SRCDS_APPID} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "APP ID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "748090",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:748090",
"field_type": "text"
},
{
"name": "Auto update",
"description": "Auto update the server on restart",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "World name",
"description": "",
"env_variable": "WORLD_NAME",
"default_value": "Pterodactyl",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "Server name",
"description": "",
"env_variable": "SERVER_NAME",
"default_value": "Pterodactyl",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "Maximum Players",
"description": "",
"env_variable": "MAX_PLAYERS",
"default_value": "10",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|min:1|max:64",
"field_type": "text"
},
{
"name": "Server steamport",
"description": "",
"env_variable": "SERVER_STEAMPORT",
"default_value": "27005",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|",
"field_type": "text"
}
]
}

View File

@ -5,4 +5,5 @@ Counter-Strike is a series of multiplayer tactical first-person shooter video ga
## Counter-Strike Titles
- [Counter-Strike: Source](counter_strike_source)
- [Counter-Strike: Global-Offensive](https://github.com/pterodactyl/panel/blob/develop/database/Seeders/eggs/source-engine/egg-counter--strike--global-offensive.json)
- [Counter-Strike: Global-Offensive](https://github.com/pterodactyl/panel/blob/develop/database/Seeders/eggs/source-engine/egg-counter--strike--global-offensive.json)
- [Counter-Strike 2](counter_strike_2)

View File

@ -0,0 +1,34 @@
# Counter-Strike 2
Steam Description :
For over two decades, Counter-Strike has offered an elite competitive experience, one shaped by millions of players from across the globe. And now the next chapter in the CS story is about to begin. This is Counter-Strike 2.
## Install notes
For CS2 Valve has decided to merge the game and server files. There will not be standalone dedicated server files.<br>
## Installation/System Requirements
| | Minimum | Recommended |
|---------|---------|---------|
| Processor | minim x86-64-v2 (with popcnt) | --- |
| RAM | 2 GB | --- |
| Storage | 33 GB | --- |
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 27015 |
| Source TV (Optional) | 27020 |
## RCON
RCON is only accessible from external apps, NOT from the game client itself. It's broken in CS2.<br>
If possible always use the Pterodactyl console to use your commands like ``map de_nuke`` or ``mp_restartgame 3``.<br>
## Notes
Further install instructions can be found at the official [Documentation](https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers).

View File

@ -0,0 +1,164 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-14T09:59:30+01:00",
"name": "Counter-Strike 2",
"author": "admin@ballaual.de",
"description": "For over two decades, Counter-Strike has offered an elite competitive experience, one shaped by millions of players from across the globe. And now the next chapter in the CS story is about to begin. This is Counter-Strike 2.",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:sniper": "ghcr.io\/parkervcp\/steamcmd:sniper"
},
"file_denylist": [],
"startup": ".\/game\/bin\/linuxsteamrt64\/cs2 -dedicated $( [ \"$VAC_ENABLED\" == \"1\" ] || printf %s ' -insecure' ) -ip 0.0.0.0 -port {{SERVER_PORT}} -tv_port {{TV_PORT}} -maxplayers {{MAX_PLAYERS}} $( [ \"$RCON_ENABLED\" == \"0\" ] || printf %s ' -usercon' ) +game_mode {{GAME_MODE}} +game_type {{GAME_TYPE}} +map {{SRCDS_MAP}} +hostname \"{{SERVER_NAME}}\" +sv_password \"{{SERVER_PASSWORD}}\" +rcon_password \"{{RCON_PASSWORD}}\" +sv_setsteamaccount {{STEAM_GSLT}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Connection to Steam servers successful\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## Install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Map",
"description": "The default map for the server.\r\nExamples:\r\n\r\nBomb:\r\nde_dust2, de_mirage, de_nuke, de_overpass, de_inferno, de_ancient, de_vertigo, de_anubis\r\n\r\nHostage:\r\ncs_italy, cs_office\r\n\r\nArms Race:\r\nar_baggage, ar_shoots",
"env_variable": "SRCDS_MAP",
"default_value": "de_dust2",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Source AppID",
"description": "Required for game to update on server restart. Do not modify this.",
"env_variable": "SRCDS_APPID",
"default_value": "730",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:730",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Specifies the maximum amount of players that are able to join the server.",
"env_variable": "MAX_PLAYERS",
"default_value": "12",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:1,64",
"field_type": "text"
},
{
"name": "Auto-update server",
"description": "This is to enable \/ disable auto-updating your server on restart.\r\n\r\nBy default this is set to enabled.",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "SourceTV Port",
"description": "SourceTV port used for connections to spectates games on your server.",
"env_variable": "TV_PORT",
"default_value": "27020",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer|between:1025,65535",
"field_type": "text"
},
{
"name": "Steam Gameserver Login Token",
"description": "The Steam Account Token required for the server to be displayed public. The token can be acquired here: https:\/\/steamcommunity.com\/dev\/managegameservers",
"env_variable": "STEAM_GSLT",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|alpha_num|size:32",
"field_type": "text"
},
{
"name": "Enable VAC",
"description": "Enable \/ Disable VAC (Valve Anti Cheat) on your server. By default this will be enabled.",
"env_variable": "VAC_ENABLED",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Enable RCON",
"description": "Enable \/ Disable RCON for using RCON commands with external tools. By default this will be disabled.",
"env_variable": "RCON_ENABLED",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Server Name",
"description": "Sets the server name listed in the steam server browser.",
"env_variable": "SERVER_NAME",
"default_value": "A Pterodactyl hosted CS2 Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Server Password",
"description": "If specified, players must provide this password to join the server.",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|alpha_dash|between:1,30",
"field_type": "text"
},
{
"name": "RCON Password",
"description": "To gain access to administrator commands on the server.",
"env_variable": "RCON_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|alpha_dash|between:1,30",
"field_type": "text"
},
{
"name": "Gamemode",
"description": "Defines the Gamemode and Gametype to be set at the start of the next round.\r\nExamples:\r\n\r\nCompetitive:\r\ngame_mode 1\r\ngame_type 0\r\n\r\nWingman:\r\ngame_mode 2\r\ngame_type 0\r\n\r\nCasual:\r\ngame_mode 0\r\ngame_type 0\r\n\r\nDeathmatch:\r\ngame_mode 2\r\ngame_type 1\r\n\r\nArms Race:\r\ngame_mode 0\r\ngame_type 1\r\n\r\nCustom:\r\ngame_mode 0\r\ngame_type 3",
"env_variable": "GAME_MODE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Gametype",
"description": "Defines the Gamemode and Gametype to be set at the start of the next round.\r\nExamples:\r\n\r\nCompetitive:\r\ngame_mode 1\r\ngame_type 0\r\n\r\nWingman:\r\ngame_mode 2\r\ngame_type 0\r\n\r\nCasual:\r\ngame_mode 0\r\ngame_type 0\r\n\r\nDeathmatch:\r\ngame_mode 2\r\ngame_type 1\r\n\r\nArms Race:\r\ngame_mode 0\r\ngame_type 1\r\n\r\nCustom:\r\ngame_mode 0\r\ngame_type 3",
"env_variable": "GAME_TYPE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
}
]
}

View File

@ -1,18 +1,19 @@
{
"_comment": "Pterodactyl DayZ (Experimental) Egg ~ David Wolfe (Red-Thirten) ~ 2022-05-26",
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-13T21:15:35+01:00",
"name": "DayZ (Experimental)",
"author": "rehlmgaming@gmail.com",
"description": "How long can you survive a post-apocalyptic world? A land overrun with an infected \"zombie\" population, where you compete with other survivors for limited resources. Will you team up with strangers and stay strong together? Or play as a lone wolf to avoid betrayal? This is DayZ \u2013 this is your story.",
"features": [
"steam_disk_space"
],
"images": [
"ghcr.io\/parkervcp\/games:dayz"
],
"docker_images": {
"ghcr.io\/parkervcp\/games:dayz": "ghcr.io\/parkervcp\/games:dayz"
},
"file_denylist": [],
"startup": ".\/{{SERVER_BINARY}} -ip=0.0.0.0 -port={{SERVER_PORT}} -profiles=.\/serverprofile -BEpath=.\/ -config=serverDZ.cfg -mod=\\\"{{CLIENT_MODS}}\\\" -serverMod=\\\"{{SERVERMODS}}\\\" \\\"{{STARTUP_PARAMS}}\\\"",
"config": {
@ -23,7 +24,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n## File: Pterodactyl DayZ (Experimental) Egg - egg-dayz-experimental.json\r\n## Author: David Wolfe (Red-Thirten)\r\n## Date: 2022\/05\/26\r\n## License: MIT License\r\n## Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n# Install packages. Default packages below are skipped if using image noted above, thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n# Download and install SteamCMD\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/steamapps\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server \"+login \\\"${STEAM_USER}\\\" \\\"${STEAM_PASS}\\\"\" +app_update ${STEAMCMD_APPID} ${STEAMCMD_EXTRA_FLAGS} validate +quit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/.steam\/sdk64\/steamclient.so",
"script": "#!\/bin\/bash\r\n\r\n## File: Pterodactyl DayZ (Experimental) Egg - egg-dayz-experimental.json\r\n## Author: David Wolfe (Red-Thirten)\r\n## Date: 2022\/05\/26\r\n## License: MIT License\r\n## Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Download and install SteamCMD\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/steamapps\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server \"+login \\\"${STEAM_USER}\\\" \\\"${STEAM_PASS}\\\"\" +app_update ${STEAMCMD_APPID} ${STEAMCMD_EXTRA_FLAGS} validate +quit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/.steam\/sdk64\/steamclient.so\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "\/bin\/bash"
}
@ -36,7 +37,8 @@
"default_value": "anonymous",
"user_viewable": false,
"user_editable": false,
"rules": "required|string"
"rules": "required|string",
"field_type": "text"
},
{
"name": "Steam Password",
@ -45,7 +47,8 @@
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "nullable|string"
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Disable Mod Downloads\/Updates",
@ -54,7 +57,8 @@
"default_value": "0",
"user_viewable": false,
"user_editable": false,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "Number of SteamCMD Retry Attempts",
@ -63,7 +67,8 @@
"default_value": "3",
"user_viewable": false,
"user_editable": false,
"rules": "required|integer"
"rules": "required|integer",
"field_type": "text"
},
{
"name": "Server Name",
@ -72,7 +77,8 @@
"default_value": "DayZ Server",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string"
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Max Players",
@ -81,7 +87,8 @@
"default_value": "64",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|gt:0"
"rules": "required|integer|gt:0",
"field_type": "text"
},
{
"name": "Server Password",
@ -90,7 +97,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string"
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Admin Password",
@ -99,7 +107,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string"
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Automatic Updates",
@ -108,7 +117,8 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "Modlist File (Exported from DayZ Launcher)",
@ -117,7 +127,8 @@
"default_value": "modlist.html",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string"
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Additional Mods",
@ -126,7 +137,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string"
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Verify Signatures",
@ -135,7 +147,8 @@
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:0,2"
"rules": "required|string|in:0,2",
"field_type": "text"
},
{
"name": "Enforce Game Version",
@ -144,7 +157,8 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "Disable VoN",
@ -153,7 +167,8 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "VoN Quality",
@ -162,7 +177,8 @@
"default_value": "20",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|between:0,30"
"rules": "required|integer|between:0,30",
"field_type": "text"
},
{
"name": "Disable Third Person",
@ -171,7 +187,8 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "Disable Crosshair",
@ -180,7 +197,8 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "Disable Personal Light",
@ -189,7 +207,8 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "Darker Nights",
@ -198,7 +217,8 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "Persistent Time",
@ -207,7 +227,8 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "Time Multiplier",
@ -216,7 +237,8 @@
"default_value": "12",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|between:0,24"
"rules": "required|integer|between:0,24",
"field_type": "text"
},
{
"name": "Night Multiplier",
@ -225,7 +247,8 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:0.1,64"
"rules": "required|numeric|between:0.1,64",
"field_type": "text"
},
{
"name": "[Repair] Make Mod Files Lowercase",
@ -234,7 +257,8 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "[Repair] Validate Server Files",
@ -243,7 +267,8 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
"rules": "boolean",
"field_type": "text"
},
{
"name": "[Advanced] Server-Side Only Mods",
@ -252,7 +277,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string"
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "[Advanced] Extra Startup Parameters",
@ -261,7 +287,8 @@
"default_value": "-doLogs -limitFPS=120",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string"
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "[Advanced] Server Binary",
@ -270,7 +297,8 @@
"default_value": "DayZServer",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|in:DayZServer"
"rules": "required|string|in:DayZServer",
"field_type": "text"
},
{
"name": "[Advanced] DayZ SA Dedicated Server App ID",
@ -279,7 +307,8 @@
"default_value": "1042420",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer"
"rules": "required|integer",
"field_type": "text"
}
]
}
}

View File

@ -0,0 +1,74 @@
# Enshrouded
### Game Description
Enshrouded is a game of survival, crafting, and Action RPG combat, set within a sprawling voxel-based continent. As you journey across the mountains and deserts of an open world, you are free to choose your path and shape your destiny.
Ignite the Ancient power of the Flame, and piece together the fragments of a story that unfolds below the surface.
### Usefull links
Homepage: https://enshrouded.com/
Steam: https://store.steampowered.com/app/1203620/Enshrouded/
Wiki: https://enshrouded.wiki.gg/wiki/Enshrouded_Wiki
Discord: https://discord.gg/enshrouded
### Author & Contributers
| Name | Github Profile | Buy me a Coffee |
| ------------- |-------------|-------------|
| Vapok | https://github.com/Vapok | https://www.buymeacoffee.com/vapok |
| QuintenQVD0 | https://github.com/QuintenQVD0 | |
| gOOvER | https://github.com/gOOvER | ![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/B0B351D0Q) |
### Server Ports
Enshrouded requires up to 2 ports. Queryport must be GAMEPORT +1
| Port | default |
|---------|---------------|
| Game | 15636 |
| Query | 15637 |
### Configuration
When browsing to the installation path of the dedicated server in Windows as described in the article [Multiplayer and Server Hosting](https://enshrouded.zendesk.com/hc/en-us/sections/16050842957085-Multiplayer-and-Server-Hosting) and after starting the enshrouded\_server.exe once, a new file is created called “enshrouded\_server.json”. It contains the following entries:
```json
{
"name": "Enshrouded Server",
"password": "",
"saveDirectory": "./savegame",
"logDirectory": "./logs",
"ip": "0.0.0.0",
"gamePort": 15636,
"queryPort": 15637,
"slotCount": 16
}
```
* Under “name” the name of the dedicated server can be defined as it will appear in the server list for players of Enshrouded.
* Note: as all players can see the names of the servers, please use a non-offensive name for the server.
* In the entry “password” a password can be defined that players need to enter before being allowed to join the server.
* It is highly recommended to set a password. Every player can see the server and can access it, if no password is set. At this point there is no rights management for the server other than the password. We will work on better admin tools and rights management in the near future.
* The directory for the world saved on the dedicated server can be set in the “saveDirectory” setting. By default, the server will save in a subfolder “…/savegame”
* If needed, a specific folder for storing log-files can be set in the “logDirectory” setting. If nothing is changed, the server will save the latest log into the directory “…/logs” and archive previous log-files automatically in the folder “…/logs/backup”
* If needed for internal network configurations, the IP of the server can be set in the “ip” setting.
* “gamePort” and “queryPort” can be changed to match your firewall settings.
* “slotCount” allows the definition of the maximum of player slots.
* The slot count must be a number between 1 and 16.
* Note: each slot (player) will increase the impact on the performance of the server. If CPU or the RAM are a bottleneck, lowering the max of available player slots can help mitigating the stress for the server.
### Installation/System Requirements
| | Recommended | Extra info |
|-----------|--------------|-------------|
| Processor | Recent x86/64 (AMD/Intel) processor. | You need min 4 Cores for the Server. |
| RAM | 4-6 GB |
| Storage | 30 GB (or more, depending on save size or frequency) |
### Server not showing in Serverlist?
The fact that the server is not displayed in the server list is a known problem.
As a workaround, you can add the server as a favourite via IP:port in the Steam server browser.
The server should then be at the top of the ingame server list

View File

@ -0,0 +1,114 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-26T17:20:16+01:00",
"name": "Enshrouded",
"author": "vapokrocks@gmail.com",
"description": "Enshrouded is a game of survival, crafting, and Action RPG combat, set within a sprawling voxel-based continent. As you journey across the mountains and deserts of an open world, you are free to choose your path and shape your destiny. Credit to gOOvER for the help with the proton image which seems to be performing better over the wine egg.",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:proton": "ghcr.io\/parkervcp\/steamcmd:proton"
},
"file_denylist": [],
"startup": "proton run .\/enshrouded_server.exe",
"config": {
"files": "{\r\n \"enshrouded_server.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"name\": \"{{server.build.env.SRV_NAME}}\",\r\n \"password\": \"{{server.build.env.SRV_PW}}\",\r\n \"slotCount\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"gamePort\": \"{{server.build.default.port}}\",\r\n \"queryPort\": \"{{server.build.env.QUERY_PORT}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"[Session] 'HostOnline' (up)!\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\nclear\r\nRED='\\033[0;31m'\r\nGREEN='\\033[0;32m'\r\nYELLOW='\\033[1;33m'\r\nBLUE='\\033[0;34m'\r\nNC='\\033[0m'\r\n\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}Enshrouded Installscript${NC}\"\r\necho -e \"${YELLOW}Egg by gOOvER | https:\/\/goover.dev${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates jq dos2unix\r\n\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}download and install steamcmd. please wait...${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\necho -e \"${GREEN}..done..${NC}\"\r\n\r\n## install game using steamcmd\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}install game using steamcmd. please wait...${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) $( [[ \"${STEAM_SDK}\" == \"1\" ]] && printf %s '+app_update 1007' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\necho -e \"${GREEN}..done..${NC}\"\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n# add below your custom commands if needed\r\n\r\nFILE=\/mnt\/server\/enshrouded_server.json\r\nif [ -f \"$FILE\" ]; then\r\n echo \"Config already exist skipping\"\r\nelse \r\n echo \"Config does not yet exist, making one\"\r\n cd \/mnt\/server\r\n touch enshrouded_server.json\r\n echo \"{\" >> enshrouded_server.json\r\n echo '\t\"name\": \"Enshrouded Server\",' >> enshrouded_server.json\r\n echo '\t\"password\": \"\",' >> enshrouded_server.json\r\n echo '\t\"saveDirectory\": \".\/savegame\",' >> enshrouded_server.json\r\n echo '\t\"logDirectory\": \".\/logs\",' >> enshrouded_server.json\r\n echo '\t\"ip\": \"0.0.0.0\",' >> enshrouded_server.json\r\n echo '\t\"gamePort\": 15636,' >> enshrouded_server.json\r\n echo '\t\"queryPort\": 15637,' >> enshrouded_server.json\r\n echo '\t\"slotCount\": 16' >> enshrouded_server.json\r\n echo '}' >> enshrouded_server.json\r\nfi\r\n## install end\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${GREEN}Installation completed...${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "[SERVER] Steam Query Port",
"description": "Steam Query Port",
"env_variable": "QUERY_PORT",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "WINDOWS_INSTALL",
"description": "",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "[STEAM] Steam App ID",
"description": "Steam App ID",
"env_variable": "SRCDS_APPID",
"default_value": "2278520",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:2278520",
"field_type": "text"
},
{
"name": "[SERVER] Auto Update",
"description": "Enable automatic updates on boot",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "[SERVER] Server Name",
"description": "Name of the server",
"env_variable": "SRV_NAME",
"default_value": "My Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "[SERVER] Server Password",
"description": "Server password",
"env_variable": "SRV_PW",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "[SERVER] Max Players",
"description": "Maximum number of players allowed",
"env_variable": "MAX_PLAYERS",
"default_value": "16",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "[SYSTEM] Validate",
"description": "Validate the serverfiles through Steam",
"env_variable": "VALIDATE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}

View File

@ -0,0 +1,10 @@
{
"gamePort": 27015,
"ip": "0.0.0.0",
"logDirectory": "./logs",
"name": "My Server",
"password": "",
"queryPort": 27016,
"saveDirectory": "./savegame",
"slotCount": 10
}

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-01-27T23:04:00+01:00",
"exported_at": "2023-12-16T13:44:48+01:00",
"name": "Custom ReHLDS Engine Game",
"author": "shigbeard@ndlee.com",
"description": "This option allows modifying the startup arguments and other details to run a custom HLDS based game on the panel, substituting the official Valve engine binaries with the ReHLDS binaries.",
@ -24,8 +24,8 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# SRCDS Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates jq unzip wget\r\n\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\nmkdir -p \/mnt\/server\/steamcmd\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\nif [ \"${STEAM_USER}\" == \"\" ] || [ \"${STEAM_PASS}\" == \"\" ]; then\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nfi\r\n\r\nexport HOME=\/mnt\/server\r\n.\/steamcmd.sh +force_install_dir \"\/mnt\/server\" +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_set_config 90 mod ${HLDS_GAME} +app_update ${SRCDS_APPID} validate +quit\r\n\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n# Github Release Grabber script\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/dreamstalker\/rehlds\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/dreamstalker\/rehlds\/releases\")\r\nMATCH=\"rehlds-bin\"\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -Ei ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\ncd \/tmp\r\nwget -N $DOWNLOAD_URL -O rehlds-bin.zip\r\nunzip -q -o rehlds-bin.zip\r\n\r\ncp -r \/tmp\/bin\/linux32\/* \/mnt\/server\r\ncd \/mnt\/server\r\necho \"install complete\"",
"container": "ubuntu:18.04",
"script": "#!\/bin\/bash\r\n# SRCDS Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\n# just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_set_config 90 mod ${HLDS_GAME} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n\r\n# Github Release Grabber script\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/dreamstalker\/rehlds\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/dreamstalker\/rehlds\/releases\")\r\nMATCH=\"rehlds-bin\"\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -Ei ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\ncd \/tmp\r\ncurl -sSL -o rehlds-bin.zip ${DOWNLOAD_URL}\r\nunzip -q -o rehlds-bin.zip\r\n\r\ncp -r \/tmp\/bin\/linux32\/* \/mnt\/server\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
@ -35,9 +35,9 @@
"description": "The ID corresponding to the game to download and run using HLDS.\r\n\r\nThe HLDS server ID is 90. This should not be changed.",
"env_variable": "SRCDS_APPID",
"default_value": "90",
"user_viewable": true,
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|digits_between:1,6",
"rules": "required|numeric|in:90",
"field_type": "text"
},
{
@ -119,6 +119,26 @@
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Beta branch",
"description": "Leave empty for the public branch, for the legacy version select steam_legacy.",
"env_variable": "SRCDS_BETAID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|in:,steam_legacy",
"field_type": "text"
},
{
"name": "Auto update",
"description": "Auto update on restart",
"env_variable": "AUTO_UPDATE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}
}

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-07-17T10:38:39-04:00",
"exported_at": "2023-12-16T13:44:10+01:00",
"name": "Custom HLDS Engine Game",
"author": "parker@parkervcp.com",
"description": "This option allows modifying the startup arguments and other details to run a custom HLDS based game on the panel.",
@ -24,7 +24,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# SRCDS Base Installation Script\r\n\r\nif [ \"${STEAM_USER}\" == \"\" ] || [ \"${STEAM_PASS}\" == \"\" ]; then\r\n echo -e \"Steam user is not set, using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"User set to ${STEAM_USER}\"\r\nfi\r\n\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\nmkdir -p \/mnt\/server\/steamcmd\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_update ${SRCDS_APPID} +app_set_config 90 mod ${HLDS_GAME} +quit\r\n\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n# SRCDS Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\n# just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_set_config 90 mod ${HLDS_GAME} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@ -35,9 +35,9 @@
"description": "The ID corresponding to the game to download and run using HLDS.\r\n\r\nThe HLDS server ID is 90. This should not be changed.",
"env_variable": "SRCDS_APPID",
"default_value": "90",
"user_viewable": true,
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|digits_between:1,6",
"rules": "required|numeric|in:90",
"field_type": "text"
},
{
@ -99,6 +99,26 @@
"user_editable": false,
"rules": "nullable|string|max:20",
"field_type": "text"
},
{
"name": "Beta branch",
"description": "Leave empty for the public branch, for the legacy version select steam_legacy.",
"env_variable": "SRCDS_BETAID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|in:,steam_legacy",
"field_type": "text"
},
{
"name": "Auto update",
"description": "Auto update on restart",
"env_variable": "AUTO_UPDATE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}

View File

@ -0,0 +1,30 @@
# HumanitZ
## [Documentation](https://store.steampowered.com/app/2728330/HZ_SERVER)
HumanitZ is a co-op, isometric, open world survival game in a world ended by the zombie outbreak. As one of the few human survivors, try to last as long as “humanly” possible. The past cant be changed, but you can make a difference today for the future of humanity.
## Install notes
The current version of the server software is slightly buggy, and as of this writing has no proper documentation.
They include a `README.txt` file with the server software, that includes a description of most of the variables, but not more than that. This is only obtainable via the SteamCMD tool.
## Installation/System Requirements
Requires a 64-bit processor and operating system
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|--------------|---------|
| Game Port | 7777 |
| Query Port | 27015 |
### Notes
7777 is the default port, but any port can be used.

View File

@ -0,0 +1,552 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-26T18:43:46+01:00",
"name": "HumanitZ",
"author": "engels74@marx.ps",
"description": "HumanitZ is a co-op, isometric, open world survival game in a world ended by the zombie outbreak. As one of the few human survivors, try to last as long as \u201chumanly\u201d possible. The past can\u2019t be changed, but you can make a difference today for the future of humanity.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/TSSGame\/Binaries\/Linux\/TSSGameServer-Linux-Shipping TSSGame -log -port={{SERVER_PORT}} -queryport={{QUERY_PORT}} -steamservername=\"{{SERVER_NAME}}\"",
"config": {
"files": "{\r\n \"TSSGame\/GameServerSettings.ini\": {\r\n \"parser\": \"ini\",\r\n \"find\": {\r\n \"[Host Settings].ServerName\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"[Host Settings].Password\": \"{{server.build.env.PASSWORD}}\",\r\n \"[Host Settings].SaveName\": \"{{server.build.env.SAVE_NAME}}\",\r\n \"[Host Settings].AdminPass\": \"{{server.build.env.ADMIN_PASS}}\",\r\n \"[Host Settings].MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"[Host Settings].OnlyAllowedPlayers\": \"{{server.build.env.ONLY_ALLOWED_PLAYERS}}\",\r\n \"[World Settings].SaveIntervalSec\": \"{{server.build.env.SAVE_INTERVAL_SEC}}\",\r\n \"[World Settings].NoDeathFeedback\": \"{{server.build.env.NO_DEATH_FEEDBACK}}\",\r\n \"[World Settings].PermaDeath\": \"{{server.build.env.PERMA_DEATH}}\",\r\n \"[World Settings].OnDeath\": \"{{server.build.env.ON_DEATH}}\",\r\n \"[World Settings].PVP\": \"{{server.build.env.PVP}}\",\r\n \"[World Settings].ClearInfection\": \"{{server.build.env.CLEAR_INFECTION}}\",\r\n \"[World Settings].EagleEye\": \"{{server.build.env.EAGLE_EYE}}\",\r\n \"[World Settings].AirDrop\": \"{{server.build.env.AIR_DROP}}\",\r\n \"[World Settings].WeaponBreak\": \"{{server.build.env.WEAPON_BREAK}}\",\r\n \"[World Settings].MultiplayerSleep\": \"{{server.build.env.MULTIPLAYER_SLEEP}}\",\r\n \"[World Settings].LootRespawn\": \"{{server.build.env.LOOT_RESPAWN}}\",\r\n \"[World Settings].LootRespawnTimer\": \"{{server.build.env.LOOT_RESPAWN_TIMER}}\",\r\n \"[World Settings].PickupRespawnTimer\": \"{{server.build.env.PICKUP_RESPAWN_TIMER}}\",\r\n \"[World Settings].LootRarity\": \"{{server.build.env.LOOT_RARITY}}\",\r\n \"[World Settings].AirDropInterval\": \"{{server.build.env.AIR_DROP_INTERVAL}}\",\r\n \"[World Settings].ZombieDiffHealth\": \"{{server.build.env.ZOMBIE_DIFF_HEALTH}}\",\r\n \"[World Settings].ZombieDiffSpeed\": \"{{server.build.env.ZOMBIE_DIFF_SPEED}}\",\r\n \"[World Settings].ZombieDiffDamage\": \"{{server.build.env.ZOMBIE_DIFF_DAMAGE}}\",\r\n \"[World Settings].HumanDifficulty\": \"{{server.build.env.HUMAN_DIFFICULTY}}\",\r\n \"[World Settings].ZombieAmountMulti\": \"{{server.build.env.ZOMBIE_AMOUNT_MULTI}}\",\r\n \"[World Settings].HumanAmountMulti\": \"{{server.build.env.HUMAN_AMOUNT_MULTI}}\",\r\n \"[World Settings].ZombieDogMulti\": \"{{server.build.env.ZOMBIE_DOG_MULTI}}\",\r\n \"[World Settings].ZombieRespawnTimer\": \"{{server.build.env.ZOMBIE_RESPAWN_TIMER}}\",\r\n \"[World Settings].HumanRespawnTimer\": \"{{server.build.env.HUMAN_RESPAWN_TIMER}}\",\r\n \"[World Settings].AnimalRespawnTimer\": \"{{server.build.env.ANIMAL_RESPAWN_TIMER}}\",\r\n \"[World Settings].StartingSeason\": \"{{server.build.env.STARTING_SEASON}}\",\r\n \"[World Settings].DaysPerSeason\": \"{{server.build.env.DAYS_PER_SEASON}}\",\r\n \"[World Settings].DayDur\": \"{{server.build.env.DAY_DUR}}\",\r\n \"[World Settings].NightDur\": \"{{server.build.env.NIGHT_DUR}}\",\r\n \"[World Settings].VitalDrain\": \"{{server.build.env.VITAL_DRAIN}}\",\r\n \"[World Settings].DogEnabled\": \"{{server.build.env.DOG_ENABLED}}\",\r\n \"[World Settings].DogNum\": \"{{server.build.env.DOG_NUM}}\",\r\n \"[World Settings].RecruitDog\": \"{{server.build.env.RECRUIT_DOG}}\",\r\n \"[World Settings].BuildingHealth\": \"{{server.build.env.BUILDING_HEALTH}}\",\r\n \"[World Settings].CompanionHealth\": \"{{server.build.env.COMPANION_HEALTH}}\",\r\n \"[World Settings].CompanionDmg\": \"{{server.build.env.COMPANION_DMG}}\",\r\n \"[World Settings].AllowDismantle\": \"{{server.build.env.ALLOW_DISMANTLE}}\",\r\n \"[World Settings].AllowHouseDismantle\": \"{{server.build.env.ALLOW_HOUSE_DISMANTLE}}\",\r\n \"[World Settings].Territory\": \"{{server.build.env.TERRITORY}}\",\r\n \"[World Settings].Decay\": \"{{server.build.env.DECAY}}\",\r\n \"[World Settings].PickupCleanup\": \"{{server.build.env.PICKUP_CLEANUP}}\",\r\n \"[World Settings].FakeBuildingCleanup\": \"{{server.build.env.FAKE_BUILDING_CLEANUP}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"LogKaiHelper: Session created!\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit \r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## making server files executable\r\nchmod +x \/mnt\/server\/TSSGame\/Binaries\/Linux\/TSSGameServer-Linux-Shipping\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "[REQUIRED] Steam App ID",
"description": "Steam App ID of HumanitZ Server",
"env_variable": "SRCDS_APPID",
"default_value": "2728330",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:2728330",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Enable automatic updates on boot",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "[REQUIRED] Steam Beta Branch",
"description": "This ensures the script will grab the Linux version of the server",
"env_variable": "SRCDS_BETAID",
"default_value": "linuxbranch",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:linuxbranch",
"field_type": "text"
},
{
"name": "[REQUIRED] Steam Query Port",
"description": "Steam Query Port",
"env_variable": "QUERY_PORT",
"default_value": "27015",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Server Name",
"description": "Name of the server",
"env_variable": "SERVER_NAME",
"default_value": "HumanitZ [Dedicated]",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Server Password",
"description": "Server password (if any)",
"env_variable": "PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Save Name",
"description": "Name of the save-file for the server",
"env_variable": "SAVE_NAME",
"default_value": "DedicatedSaveMP",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Admin Password",
"description": "Password for the admin",
"env_variable": "ADMIN_PASS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Maximum number of players allowed",
"env_variable": "MAX_PLAYERS",
"default_value": "16",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Only Allowed Players",
"description": "Restrict server to allowed players only",
"env_variable": "ONLY_ALLOWED_PLAYERS",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Saving World Interval",
"description": "Save game every x seconds.",
"env_variable": "SAVE_INTERVAL_SEC",
"default_value": "300",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Permanent Death",
"description": "0=Off, 1=Individual perma-death, 2=All players experience perma-death",
"env_variable": "PERMA_DEATH",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "On Death",
"description": "0=Only lose backpack, and weapon in hand, 1=Previous + pockets, and backpack, 2=All previous + Equipment",
"env_variable": "ON_DEATH",
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "PvP",
"description": "0\/1 Off\/On. Enable or disable Player vs Player.",
"env_variable": "PVP",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Clear Infection",
"description": "0=Respawning does not rid you of the infection, 1=You lose it upon respawning",
"env_variable": "CLEAR_INFECTION",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Eagle Eye",
"description": "1=Able to purchase the eagle eye skill, 0=You can't",
"env_variable": "EAGLE_EYE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Air Drop",
"description": "1=Enabled, 0=Disabled. Controls whether air drops are enabled.",
"env_variable": "AIR_DROP",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Weapon Durability",
"description": "1=Weapons break when reaching 0% durability except crowbar, 0=Only improvised weapons break at 0% durability",
"env_variable": "WEAPON_BREAK",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Multiplayer Sleep",
"description": "1=Time passes if everyone performs the sleep emote at the same time, 0=Passing time is disabled",
"env_variable": "MULTIPLAYER_SLEEP",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Building Health",
"description": "Health multiplier of player placed buildings. By default set to \"1\".",
"env_variable": "BUILDING_HEALTH",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Loot Respawn",
"description": "1=Loot does respawn, 0=Never respawn",
"env_variable": "LOOT_RESPAWN",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Loot Respawn Timer",
"description": "If loot respawns how long does it take in minutes",
"env_variable": "LOOT_RESPAWN_TIMER",
"default_value": "60",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Pickup Respawn Timer",
"description": "Time in minutes it takes to respawn pickups, 0 to disable.",
"env_variable": "PICKUP_RESPAWN_TIMER",
"default_value": "90",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Loot Rarity",
"description": "0=Scarce, 1=Low, 2=Default, 3=Plentiful, 4=Abundant",
"env_variable": "LOOT_RARITY",
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Air Drop Interval",
"description": "Air drop every X day",
"env_variable": "AIR_DROP_INTERVAL",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Zombie Difficulty (Health)",
"description": "0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare",
"env_variable": "ZOMBIE_DIFF_HEALTH",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Zombie Difficulty (Speed)",
"description": "0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare",
"env_variable": "ZOMBIE_DIFF_SPEED",
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Zombie Difficulty (Damage)",
"description": "0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare",
"env_variable": "ZOMBIE_DIFF_DAMAGE",
"default_value": "3",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Human Difficulty",
"description": "0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare",
"env_variable": "HUMAN_DIFFICULTY",
"default_value": "3",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Zombie Amount Multiplier",
"description": "Zombie spawn count multiplier",
"env_variable": "ZOMBIE_AMOUNT_MULTI",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Human Amount Multiplier",
"description": "Hostile humans spawn count multiplier",
"env_variable": "HUMAN_AMOUNT_MULTI",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Zombie Dog Multiplier",
"description": "Zombie dog spawn count multiplier",
"env_variable": "ZOMBIE_DOG_MULTI",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Zombie Respawn Timer",
"description": "Time in minutes for zombies to respawn",
"env_variable": "ZOMBIE_RESPAWN_TIMER",
"default_value": "90",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Human Respawn Timer",
"description": "Time in minutes for hostile humans to respawn",
"env_variable": "HUMAN_RESPAWN_TIMER",
"default_value": "90",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Animal Respawn Timer",
"description": "Time in minutes for animals to respawn",
"env_variable": "ANIMAL_RESPAWN_TIMER",
"default_value": "90",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Starting Season",
"description": "0=Summer, 1=Autum, 2=Winter, 3=Spring",
"env_variable": "STARTING_SEASON",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Days Per Season",
"description": "How many days each season lasts",
"env_variable": "DAYS_PER_SEASON",
"default_value": "5",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Day Duration",
"description": "Day duration in minutes",
"env_variable": "DAY_DUR",
"default_value": "40",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Night Duration",
"description": "Night duration in minutes",
"env_variable": "NIGHT_DUR",
"default_value": "20",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Vital Drain",
"description": "How fast your vitals drain 0=Slow, 1=Normal, 2=Fast",
"env_variable": "VITAL_DRAIN",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Dog Companions Enabled",
"description": "Enable finding dog companions you can recruit",
"env_variable": "DOG_ENABLED",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Dog Companion Amount",
"description": "Number of companion dogs that could spawn randomly",
"env_variable": "DOG_NUM",
"default_value": "8",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Recruit Companion Dogs",
"description": "Allow players to recruit companion dog",
"env_variable": "RECRUIT_DOG",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Companion Health",
"description": "Dog companion health - 0=Low 1=Default 2=High",
"env_variable": "COMPANION_HEALTH",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Companion Damage",
"description": "Dog companion damage - 0=Low 1=Default 2=High",
"env_variable": "COMPANION_DMG",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "No Death Feedback",
"description": "0 to enable player died notification in chat - 1 to disable player died notification in chat.",
"env_variable": "NO_DEATH_FEEDBACK",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Allow Dismantle",
"description": "1 = Enable players to dismantle their own buildings, 0 = Disable",
"env_variable": "ALLOW_DISMANTLE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Allow House Dismantle",
"description": "1 = Players are able to dismantle house props, 0 = Disable",
"env_variable": "ALLOW_HOUSE_DISMANTLE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Territory",
"description": "1 = Enabled. In PVE you are not allowed to build in someone's spawn point area. Only non recruit clan members can. 0 = Disable",
"env_variable": "TERRITORY",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Decay",
"description": "By default 3600, the crafted \"Spawn Point\" loses 1 durability every 1 hour. This is used to deal with territory build restrictions, so players have to repair their spawn point.",
"env_variable": "DECAY",
"default_value": "3600",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Pickup Cleanup",
"description": "How long in minutes it takes for dropped pickups to be destroyed (Pickups part of the world will not be considered), a value of 0 means no cleanup is done.",
"env_variable": "PICKUP_CLEANUP",
"default_value": "3000",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Fake Building Cleanup",
"description": "How long in minutes it takes for the white blueprint building to be destroyed, a value of 0 means no cleanup is done.",
"env_variable": "FAKE_BUILDING_CLEANUP",
"default_value": "3000",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
}
]
}

View File

@ -1,30 +1,28 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2021-11-26T14:52:26+01:00",
"exported_at": "2023-11-13T18:26:59+01:00",
"name": "Insurgency: Sandstorm",
"author": "brycea@terrahost.cloud",
"description": "Insurgency: Sandstorm is a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay. Experience the intensity of modern combat where skill is rewarded, and teamwork wins the fight.",
"features": [
"steam_disk_space"
],
"images": [
"ghcr.io\/parkervcp\/games:source"
],
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:ubuntu": "ghcr.io\/parkervcp\/steamcmd:ubuntu"
},
"file_denylist": [],
"startup": "\/home\/container\/Insurgency\/Binaries\/Linux\/InsurgencyServer-Linux-Shipping {{MAP_NAME}}?Scenario={{SCENARIO}}?MaxPlayers={{MAX_PLAYERS}} -Port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}} -log -hostname=\"{{HOSTNAME}}\"",
"startup": "\/home\/container\/Insurgency\/Binaries\/Linux\/InsurgencyServer-Linux-Shipping {{MAP_NAME}}?Scenario={{SCENARIO}}?MaxPlayers={{MAX_PLAYERS}} -Port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}} -log -hostname=\"{{HOSTNAME}}\" -GSLTToken={{GSLTT}} -GameStats -GameStatsToken={{GST}} {{ADDSWITCHES}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"LogGameState: Match State Changed from LoadingAssets to WaitingToStart\",\r\n \"userInteraction\": []\r\n}",
"logs": "{\r\n \"custom\": false,\r\n \"location\": \"latest.log\"\r\n}",
"startup": "{\r\n \"done\": \"LogGameState: Match State Changed from LoadingAssets to WaitingToStart\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "apt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\nchmod +x \/mnt\/server\/Insurgency\/Binaries\/Linux\/InsurgencyServer-Linux-Shipping",
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\ncp -v \/mnt\/server\/steam\/linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\nchmod +x \/mnt\/server\/Insurgency\/Binaries\/Linux\/InsurgencyServer-Linux-Shipping\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@ -37,7 +35,8 @@
"default_value": "581330",
"user_viewable": true,
"user_editable": false,
"rules": "nullable|numeric"
"rules": "nullable|numeric",
"field_type": "text"
},
{
"name": "Server Name",
@ -46,7 +45,8 @@
"default_value": "My Insurgency Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64"
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Query Port",
@ -55,7 +55,8 @@
"default_value": "27131",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric"
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Max Players",
@ -64,7 +65,8 @@
"default_value": "28",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric"
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Default Map",
@ -73,7 +75,8 @@
"default_value": "Canyon",
"user_viewable": true,
"user_editable": true,
"rules": "required|string"
"rules": "required|string",
"field_type": "text"
},
{
"name": "Scenario Name",
@ -82,7 +85,38 @@
"default_value": "Scenario_Crossing_Checkpoint_Insurgents",
"user_viewable": true,
"user_editable": true,
"rules": "required|string"
"rules": "required|string",
"field_type": "text"
},
{
"name": "Additional Switches",
"description": "Please see this guide for available switches https:\/\/mod.io\/g\/insurgencysandstorm\/r\/server-admin-guide",
"env_variable": "ADDSWITCHES",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Game Stats Token",
"description": "Generate your token here https:\/\/gamestats.sandstorm.game\/. This is required to have your server show up in the server browser.",
"env_variable": "GST",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "GSLT Authentication",
"description": "Generate your token here https:\/\/steamcommunity.com\/dev\/managegameservers. This is required to have your server show up in the server browser.",
"env_variable": "GSLTT",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:32",
"field_type": "text"
},
{
"name": "Auto Update",
@ -91,7 +125,8 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20"
"rules": "required|boolean",
"field_type": "text"
}
]
}
}

View File

@ -0,0 +1,36 @@
# Longvinter
Longvinter is a multiplayer, third-person sandbox game that implements Crafting, Farming, Building, Trading, and PVP.
___
### Server Ports
- Default server ports are listed below, but all three ports can be changed freely.
- **Note:** The query ports does not seem to be used at all at the moment (at least on the linux server).
| Port | Default |
|---------|---------|
| **Game (Primary Port in Pterodactyl)** | 7777 (UDP) |
| Query | 27015 (UDP/TCP) |
| Query +1 | 27016 (UDP/TCP) |
___
### Installation/System Requirements
| | Minimum |
|---------|---------|
| RAM | 2048 MiB |
| Storage | 2 GB |
___
### Known Errors/Warnings
The following errors or warnings you see in the console can safely be ignored:
```log
[2022.05.15-00.07.35:353][508]LogEOS: Error: UpdateSession:
Successfully updated session 'Test' with ID '18exxxxxxxxxxxxxxxxxxxxxxxxxxxxx'
```
↑ This error is displayed regularly, but does not affect the server functions. An [open issue](https://github.com/Uuvana-Studios/longvinter-linux-server/issues/40) already exists in the developers repository.

View File

@ -0,0 +1,164 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-11-13T18:49:35+01:00",
"name": "Longvinter",
"author": "tueye@tuworld.de",
"description": "Longvinter is a multiplayer, third-person sandbox game that implements Crafting, Farming, Building, Trading, and PVP.",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": "\/home\/container\/longvinter-linux-server\/Longvinter\/Binaries\/Linux\/LongvinterServer-Linux-Shipping Longvinter -Port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}}",
"config": {
"files": "{\r\n \"longvinter-linux-server\/Longvinter\/Saved\/Config\/LinuxServer\/Game.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"ServerName\": \"ServerName={{server.build.env.SERVER_NAME}}\",\r\n \"ServerTag\": \"ServerTag={{server.build.env.SERVER_TAG}}\",\r\n \"MaxPlayers\": \"MaxPlayers={{server.build.env.MAX_PLAYERS}}\",\r\n \"ServerMOTD\": \"ServerMOTD={{server.build.env.SERVER_MOTD}}\",\r\n \"Password\": \"Password={{server.build.env.SERVER_PASSWORD}}\",\r\n \"CommunityWebsite\": \"CommunityWebsite={{server.build.env.COMMUNITY_WEBSITE}}\",\r\n \"AdminSteamID\": \"AdminSteamID={{server.build.env.ADMIN_ID}}\",\r\n \"PVP\": \"PVP={{server.build.env.ENABLE_PVP}}\",\r\n \"TentDecay\": \"TentDecay={{server.build.env.ENABLE_TENTDECAY}}\",\r\n \"MaxTents\": \"MaxTents={{server.build.env.MAX_TENTS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"CreateSession: Successfully created session\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n# File: Pterodactyl Longvinter Egg - egg-longvinter.json\r\n# Authors: TuEye\r\n# Date: 2022\/05\/15\r\n# License: MIT License\r\n\r\n\r\n## Install Git LFS\r\ncurl -s https:\/\/packagecloud.io\/install\/repositories\/github\/git-lfs\/script.deb.sh | bash\r\napt -y install git-lfs\r\n\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/.steam\/sdk64\/steamclient.so\r\n\r\n## Longvinter setup\r\n# If not using auto update and gamedir exist, remove it\r\nif [ ! \"${AUTO_UPDATE}\" ] && [ -d \"$HOME\/longvinter-linux-server\" ]; then\r\n echo -e \"\\nDelete game dir\\n\"\r\n rm -r $HOME\/longvinter-linux-server\r\nfi\r\n\r\n# Clone Longvinter Dedicated Server repo or do auto update if activated\r\ncd $HOME\r\nif [ ! -d \"$HOME\/longvinter-linux-server\" ]; then\r\n git clone \"https:\/\/github.com\/Uuvana-Studios\/longvinter-linux-server.git\"\r\nelif [ \"${AUTO_UPDATE}\" ]; then\r\n echo -e \"\\nUpdating gamefiles\\n\"\r\n cd $HOME\/longvinter-linux-server\r\n git config pull.rebase false\r\n git restore .\r\n git stash\r\n git pull \"https:\/\/github.com\/Uuvana-Studios\/longvinter-linux-server.git\" main\r\nfi\r\nchmod -R ugo+rwx $HOME\/longvinter-linux-server\/\r\n\r\n\r\n# Create base config if not exist\r\nif [ ! -f $HOME\/longvinter-linux-server\/Longvinter\/Saved\/Config\/LinuxServer\/Game.ini ]; then\r\n echo -e \"\\nCreating game config\\n\"\r\n cp $HOME\/longvinter-linux-server\/Longvinter\/Saved\/Config\/LinuxServer\/Game.ini.default $HOME\/longvinter-linux-server\/Longvinter\/Saved\/Config\/LinuxServer\/Game.ini\r\n if ! grep -q \"ServerTag=\" \"$HOME\/longvinter-linux-server\/Longvinter\/Saved\/Config\/LinuxServer\/Game.ini\"; then\r\n sed -i '\/^ServerName=.*\/a ServerTag=Default' $HOME\/longvinter-linux-server\/Longvinter\/Saved\/Config\/LinuxServer\/Game.ini\r\n fi\r\nfi\r\n\r\necho -e \"\\nLongvinter Dedicated Server successfully installed!\\n\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Name",
"description": "Name of the server, appears in Game browser.",
"env_variable": "SERVER_NAME",
"default_value": "Pterodactyl Longvinter Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Server Tag",
"description": "It's the tag that allows for easier search of the server. Please don't use the word OFFICIAL on it. \r\nAnd only place one tag.",
"env_variable": "SERVER_TAG",
"default_value": "Pterodactyl",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Maximum allowed players that can connect at any given time.",
"env_variable": "MAX_PLAYERS",
"default_value": "32",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|min:1",
"field_type": "text"
},
{
"name": "Server MOTD",
"description": "Server message that is on a signs around the island.",
"env_variable": "SERVER_MOTD",
"default_value": "Welcome to Pterodactyl Island!",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Server Password",
"description": "Add you password here. Use only number and letters. If left empty there is no password on the server.",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|alpha_num|max:20",
"field_type": "text"
},
{
"name": "Community Website",
"description": "Allows you to promote a website on a same place where the server message is shown. This link can be opened in-game.",
"env_variable": "COMMUNITY_WEBSITE",
"default_value": "pterodactyl.io",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:64",
"field_type": "text"
},
{
"name": "Admin EOS Account ID",
"description": "Here you can add all the admins that you want to have in the server. If you want to add multiple separate the ID's with single space.\r\nThe ID is found in-game under Options > General.",
"env_variable": "ADMIN_ID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|regex:\/^([a-z0-9]{32} ?)*$\/",
"field_type": "text"
},
{
"name": "Enable PVP",
"description": "Here you write true or false if you want to enable\/disable Player versus Player fights.",
"env_variable": "ENABLE_PVP",
"default_value": "true",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Tent Decay",
"description": "Here you write true or false if you want to enable\/disable tent decay to make sure there isn't an abundant number of abandoned tents in the server.",
"env_variable": "ENABLE_TENTDECAY",
"default_value": "true",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Max Tents",
"description": "Maximum allowed of tents that players that can place in the server",
"env_variable": "MAX_TENTS",
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|min:1",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Updates gamefiles when reinstalling. Otherwise the server is freshly installed and you will loose your savegames.",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Query Port",
"description": "Query port used by steam",
"env_variable": "QUERY_PORT",
"default_value": "27015",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer|between:1024,65536",
"field_type": "text"
},
{
"name": "App ID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "1007",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:1007",
"field_type": "text"
}
]
}

View File

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# Mount & Blade II: Bannerlord
## [Documentation](https://moddocs.bannerlord.com/multiplayer/hosting_server/)
## Installation/System Requirements
<!--Make changes to reflect the server minimum/recommended hardware specs-->
| | Bare Minimum | Recommended |
|---------|---------|---------|
| Processor | *AMD64 only* | *-* |
| RAM | *4 GiB* | *8 GiB* |
| Storage | *5 GiB* | *8 GiB* |
| Network | *60 packets to each player and each packet is less than 1.5 kilobytes* | *-* |
| Game Ownership | *Needed for the game token* | *-* |
## Server Ports
Ports required to run the server
| Port | default |
|---------|---------|
| Game | 7210 (UDP) |
### Notes
You need to get your own AUTH token to run this server generated by an offical client
[YT](https://www.youtube.com/watch?v=9Hvuz12Bfzg)
[Docs](https://moddocs.bannerlord.com/multiplayer/hosting_server/#generating-a-token)

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-10-21T17:16:27+02:00",
"name": "Mount & Blade II: Bannerlord",
"author": "josdekurk@gmail.com",
"description": "A strategy\/action RPG. Create a character, engage in diplomacy, craft, trade and conquer new lands in a vast medieval sandbox. Raise armies to lead into battle and command and fight alongside your troops in massive real-time battles using a deep but intuitive skill-based combat system.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:wine_latest": "ghcr.io\/parkervcp\/yolks:wine_latest"
},
"file_denylist": [],
"startup": "cd \/home\/container\/bin\/Win64_Shipping_Server\/ && wine DedicatedCustomServer.Starter.exe \/port {{SERVER_PORT}} \/dedicatedcustomserverauthtoken \"{{AUTH_TOKEN}}\" \/dedicatedcustomserverconfigfile tdm_config.txt _MODULES_*Native*Multiplayer*DedicatedCustomServerHelper*_MODULES_",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Custom Game server is ready! You can now enter console commands\"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\nmkdir -p \/mnt\/server\/Modules\/Native\/\r\ncd \/mnt\/server\/Modules\/Native\/\r\n[ -f \"tdm_config.txt\" ] || curl -sSL -o \"tdm_config.txt\" \"https:\/\/pteropaste.com\/z67k16z608ty\"\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Windows",
"description": "",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "App id",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "1863440",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:1863440",
"field_type": "text"
},
{
"name": "Auto update",
"description": "Auto update the server on restart.",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "[SYSTEM] WINEDEBUG",
"description": "don't change this !!!",
"env_variable": "WINEDEBUG",
"default_value": "-all",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "[SYSTEM] WINEARCH",
"description": "",
"env_variable": "WINEARCH",
"default_value": "win64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "WINEPATH",
"description": "",
"env_variable": "WINEPATH",
"default_value": "\/home\/container",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "WINETRICKS_RUN",
"description": "",
"env_variable": "WINETRICKS_RUN",
"default_value": "vcrun2019 dotnet472",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|",
"field_type": "text"
},
{
"name": "Auth token",
"description": "See: https:\/\/www.youtube.com\/watch?v=9Hvuz12Bfzg",
"env_variable": "AUTH_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|",
"field_type": "text"
}
]
}

View File

@ -0,0 +1,25 @@
# Myth of Empires
## [Steam](https://store.steampowered.com/app/1371580/Myth_of_Empires/)
## Installation/System Requirements
<!--Make changes to reflect the server minimum/recommended hardware specs-->
| | Bare Minimum | Recommended |
|---------|---------|---------|
| Processor | *AMD64 only* | *-* |
| RAM | *9 GiB* | *12 GiB* |
| Storage | *10 GiB* | *15 GiB* |
| Network | *-* | *-* |
| Game Ownership | *Not needed* | *-* |
## Server Ports
Ports required to run the server
| Port | default |
|---------|---------|
| Game | 11888 |
| Query | 12888 |
| RCON | 13888 |

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@ -0,0 +1,182 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-27T16:19:43+01:00",
"name": "Myth of Empires",
"author": "josdekurk@gmail.com",
"description": "Myth of Empires is a multiplayer war sandbox game featuring a high degree of freedom. Players must survive, craft, create, and lead troops in their quest to conquer territory and build their own empire.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:proton": "ghcr.io\/parkervcp\/steamcmd:proton"
},
"file_denylist": [],
"startup": "export PROTON_USE_WINED3D=1; export PROTON_NO_ESYNC=1; proton run MOE\/Binaries\/Win64\/MOEServer.exe {{MAP_NAME}} -game -server -DataLocalFile -NotCheckServerSteamAuth -LOCALLOGTIMES -PrivateServer -MultiHome=0.0.0.0 -OutAddress={{SERVER_IP}} -SessionName=\"{{SERVER_NAME}}\" -GameServerPVPType={{PVP}} -MaxPlayers={{MAX_PLAYERS}} -MapDifficultyRate=1 -UseACE -EnableVACBan=1 -ServerId={{SERVER_ID}} -ClusterId={{CLUSTER_ID}} -Port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}} -bStartShutDownServiceInPrivateServer={{SHUTDOWN_SERVICE}} -ShutDownServiceIP=127.0.0.1 -ShutDownServicePort={{RCON_PORT}} -ShutDownServiceKey=\"{{RCON_PASSWORD}}\" -ServerAdminAccounts=\"{{ADMIN_IDS}}\" {{EXTRA_FLAGS}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"LogInit: Display: Starting Game.\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "App ID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "1794810",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:1794810",
"field_type": "text"
},
{
"name": "Install Windows version",
"description": "",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|in:1",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Auto update the server on startup",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Map Name",
"description": "",
"env_variable": "MAP_NAME",
"default_value": "LargeTerrain_Central_Main",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:LargeTerrain_Central_Main,LargeTerrain_Central2_Main",
"field_type": "text"
},
{
"name": "Server Name",
"description": "The name of the server",
"env_variable": "SERVER_NAME",
"default_value": "A Pterodactyl hosted server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:80",
"field_type": "text"
},
{
"name": "Enable PVP",
"description": "Enable or disable PVP",
"env_variable": "PVP",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Max Players",
"description": "",
"env_variable": "MAX_PLAYERS",
"default_value": "25",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:1,150",
"field_type": "text"
},
{
"name": "Query Port",
"description": "",
"env_variable": "QUERY_PORT",
"default_value": "12888",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Shutdown Service",
"description": "",
"env_variable": "SHUTDOWN_SERVICE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "RCON Port",
"description": "",
"env_variable": "RCON_PORT",
"default_value": "13888",
"user_viewable": true,
"user_editable": false,
"rules": "required|int",
"field_type": "text"
},
{
"name": "RCON Password",
"description": "",
"env_variable": "RCON_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|alpha_dash|min:5|max:32",
"field_type": "text"
},
{
"name": "Admin ID's",
"description": "Steam admin ID list",
"env_variable": "ADMIN_IDS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:128",
"field_type": "text"
},
{
"name": "Extra Flags",
"description": "Extra flags.All starting with a -\r\nexample: -ServerLevelAddMul=1.01",
"env_variable": "EXTRA_FLAGS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|",
"field_type": "text"
},
{
"name": "Cluster ID",
"description": "",
"env_variable": "CLUSTER_ID",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Server ID",
"description": "",
"env_variable": "SERVER_ID",
"default_value": "100",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
}
]
}

View File

@ -0,0 +1,22 @@
# Necesse
Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!
## Server Configuration
Steam page: [link](https://store.steampowered.com/app/1169040/Necesse/)
Official Wiki: [link](https://necessewiki.com)
Server Wiki Page: [link](https://necessewiki.com/Multiplayer) (Linux specifics can be [found here](https://necessewiki.com/Multiplayer-Linux))
### Server Ports
| Port | default |
|-----------|---------|
| Game | 14159 |
### Configuration files
| File | Path |
|-----------|---------|
| server.cfg | /home/container/cfg/server.cfg |
| worldSettings.cfg | /home/container/saves/worlds/SAVE_NAME.zip/worldSettings.cfg |

View File

@ -0,0 +1,94 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-30T12:30:23+01:00",
"name": "Necesse",
"author": "josdekurk@gmail.com",
"description": "Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/jre\/bin\/java -Xms128M -Xmx{{SERVER_MEMORY}}M -Dterminal.jline=false -Dterminal.ansi=true -jar Server.jar -localdir -nogui -world {{SAVE_NAME}}",
"config": {
"files": "{\r\n \"cfg\/server.cfg\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"port\": \"{{server.build.default.port}},\",\r\n \"slots\": \"{{server.build.env.SERVER_SLOTS}},\",\r\n \"password\": \"{{server.build.env.SERVER_PASSWORD}},\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Type help for list of commands.\"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\\\/bin\\\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \\\/mnt\\\/server\r\n# Image to install with is 'ghcr.io\\\/parkervcp\\\/installers:debian'\r\n\r\n\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n\r\n# setup the default config file\r\nexport SERVER_CFG=\/mnt\/server\/cfg\/server.cfg\r\n\r\nif [ ! -f \"$SERVER_CFG\" ]; then\r\n echo \"Generating server config\"\r\n mkdir \"$(dirname \"$SERVER_CFG\")\"\r\n cat > \"$SERVER_CFG\" <<EOF\r\nSERVER = {\r\n\tport = $SERVER_PORT, \/\/ [0 - 65535] Server default port\r\n\tslots = $SERVER_SLOTS, \/\/ [1 - 250] Server default slots\r\n\tpassword = $SERVER_PASSWORD, \/\/ Leave blank for no password\r\n\tmaxClientLatencySeconds = 30,\r\n\tpauseWhenEmpty = true,\r\n\tgiveClientsPower = true, \/\/ If true, clients will have much more power over what hits them, their position etc\r\n\tlogging = true, \/\/ If true, will create log files for each server start\r\n\tlanguage = en,\r\n\tunloadLevelsCooldown = 30, \/\/ The number of seconds a level will stay loaded after the last player has left it\r\n\tworldBorderSize = -1, \/\/ The max distance from spawn players can travel. -1 for no border\r\n\tdroppedItemsLifeMinutes = 0, \/\/ Minutes that dropped items will stay in the world. 0 or less for indefinite\r\n\tunloadSettlements = false, \/\/ If the server should unload player settlements or keep them loaded\r\n\tmaxSettlementsPerPlayer = -1, \/\/ The maximum amount of settlements per player. -1 or less means infinite\r\n\tmaxSettlersPerSettlement = -1, \/\/ The maximum amount of settlers per settlement. -1 or less means infinite\r\n\tjobSearchRange = 100, \/\/ The tile search range of settler jobs\r\n\tzipSaves = true, \/\/ If true, will create new saves uncompressed\r\n\tMOTD = \/\/ Message of the day\r\n}\r\nEOF\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Save Name",
"description": "Name of the save file.",
"env_variable": "SAVE_NAME",
"default_value": "Save1",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Player Slots",
"description": "Number of slots available for players to join the server.",
"env_variable": "SERVER_SLOTS",
"default_value": "10",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|max:99",
"field_type": "text"
},
{
"name": "Server Password",
"description": "Password required to enter the server.",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:32",
"field_type": "text"
},
{
"name": "Steam App ID",
"description": "DO NOT EDIT",
"env_variable": "SRCDS_APPID",
"default_value": "1169370",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|in:1169370",
"field_type": "text"
},
{
"name": "Steam Auto Update",
"description": "Enable or disable auto-update on startup. 0 to disable and 1 to enable.",
"env_variable": "AUTO_UPDATE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Steam Beta Branch",
"description": "Steam Beta branch to install.",
"env_variable": "SRCDS_BETAID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:64",
"field_type": "text"
}
]
}

View File

@ -9,7 +9,7 @@ This is a multiplayer cooperative open world construction survival sandbox game,
Minimum required memory to run the server.
2GB is recommended. 4GB+ is preferred
## Minumim Sorage warning
## Minimum Sorage warning
Minimum required storage to run the server.
3GB is recommended.
@ -24,4 +24,4 @@ Ports required to run the server in a table format.
| Game | 5761 |
| Query | 27015 |
Both TCP and UDP
Both TCP and UDP

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@ -0,0 +1,121 @@
# Palworld
### Steam Description
Fight, farm, build and work alongside mysterious creatures called "Pals" in this completely new multiplayer, open world survival and crafting game!
### Authors / Contributors
<table>
<tr>
<td align="center">
<a href="https://github.com/Ballaual">
<img src="https://avatars.githubusercontent.com/u/38478976" width="50px;" alt=""/><br /><sub><b>Alexander Ballauf</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/issues/2669#issuecomment-1900216079" title="Codes">💻</a>
<a href="https://github.com/parkervcp/eggs/commits?author=Ballaual" title="Maintains">🔨</a>
</td>
<td align="center">
<a href="https://github.com/QuintenQVD0">
<img src="https://avatars.githubusercontent.com/u/67589015" width="50px;" alt=""/><br /><sub><b>QuintenQVD0</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/issues/2669#issuecomment-1899999796" title="Codes">💻</a>
<td align="center">
<a href="https://github.com/hackles">
<img src="https://avatars.githubusercontent.com/u/30584261" width="50px;" alt=""/><br /><sub><b>heckler</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/issues/2669#issuecomment-1900043987" title="Contributor">💡</a>
</td>
</td>
<td align="center">
<a href="https://github.com/danny6167">
<img src="https://avatars.githubusercontent.com/u/388231" width="50px;" alt=""/><br /><sub><b>Daniel Barton</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/issues/2669#issuecomment-1900100992" title="Codes">💻</a>
</td>
<td align="center">
<a href="https://github.com/Rodhin">
<img src="https://avatars.githubusercontent.com/u/13395074" width="50px;" alt=""/><br /><sub><b>Rodhin</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/issues/2669#issuecomment-1900153550" title="Codes">💻</a>
</td>
<td align="center">
<a href="https://github.com/B0rbor4d">
<img src="https://avatars.githubusercontent.com/u/33213807" width="50px;" alt=""/><br /><sub><b>B0rbor4d</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/issues/2669#issuecomment-1900213758" title="Contributor">💡</a>
</td>
<td align="center">
<a href="https://github.com/Simsz">
<img src="https://avatars.githubusercontent.com/u/12779829" width="50px;" alt=""/><br /><sub><b>Zach</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/issues/2669#issuecomment-1899954711" title="Contributor">💡</a>
</td>
</tr>
</table>
## Known Issues / FAQ
1) The server won't show up in the Community-Server tab.<br>
-> This is a known problem and the devs will hopefully fix that asap. Best choice is to connect by IP and Password.
2) The server has a memory leak.<br>
-> This is also an issue that they are aware of.<br>
-> The `bEnableInvaderEnemy` option seems to have a huge impact on the current RAM usage. Disabling it might be choice.<br>
-> Tip: Schedule a server restart every 6h. You might adjust the value according to your system!<br>
3) The server does not show up in the steam server list.<br>
-> This is currently and might never be supported.
4) The config file gets deleted / reset on server restart.<br>
-> Before editing the config file always make sure to fully stop the server first. Otherwise all changes wont be saved.
## Recommended server settings
### RAM
Due to at least one memory leak the server requires about 16-32GB RAM.<br>
Referring to the [official documentation](https://tech.palworldgame.com/dedicated-server-guide) you can start the server with 8GB but you will run out of memory very quickly.<br>
The minimum should be 16GB but 32GB are fairly recommended for now.<br>
### CPU
Intel / AMD processor with at least 4 cores.
### Storage
As of January 19th 2024 the server requires about 5GB of storage capacity. This might extend with further content/updates.
## Server Ports
| Port | Default |
| --------------- | ------- |
| Game | 8211 |
| RCON (optional) | 25575 |
The RCON port does not need to be allocated.
### Updating
1. Update your egg
2. Update the startup of all already made servers to the one that now comes with the egg
3. Then hit reinstall because the parser application has to be downloaded
4. Because the Palworld devs forgot with the v0.1.5.0 to add the new `bShowPlayerList` key to the config you will need to add it yourself. This maybe fixt in the future. Its default value is False
Example of the end of the config: `bUseAuth=True,BanListURL="https://api.palworldgame.com/api/banlist.txt",bShowPlayerList=False)`
### Variable Parsing
The parser application that is currently being shipped is capable of editing all variables that are present in the Palworld configuration file as of February 1, 2024.
However, only the most basic and necessary variables are present in the egg.
Those who need more variables will have to add them themselves.
See a list of what key matches with what variable [Here](https://github.com/QuintenQVD0/Palword-server-config-parser?tab=readme-ov-file#key-with-variables)
**Variables that do not exist will automatically be skipped parsing so you do not have to worry about it emptying your config file**

View File

@ -0,0 +1,146 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-27T15:23:38+01:00",
"name": "Palworld",
"author": "admin@ballaual.de",
"description": "Fight, farm, build and work alongside mysterious creatures called \"Pals\" in this completely new multiplayer, open world survival and crafting game!",
"features": [
"steam_disk_space"
],
"docker_images": {
"SteamCMD_Debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [
"PalServer.sh"
],
"startup": ".\/PalworldServerConfigParser; (while read cmd; do rcon -s -a \"localhost:$RCON_PORT\" -p \"$ADMIN_PASSWORD\" \"$cmd\";done) < \/dev\/stdin & \/home\/container\/Pal\/Binaries\/Linux\/PalServer-Linux-Test Pal -publiclobby -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -port={{SERVER_PORT}} -publicport={{SERVER_PORT}} -servername=\"{{SERVER_NAME}}\" -players={{MAX_PLAYERS}} $(if [ -n \"$SERVER_PASSWORD\" ]; then echo \"-serverpassword=\\\"${SERVER_PASSWORD}\\\"\"; fi) -adminpassword=\"{{ADMIN_PASSWORD}}\" -rcon",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Setting breakpad minidump AppID = 2394010\"\r\n}",
"logs": "{}",
"stop": "shutdown 15"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n## copy template config file\r\necho \"Copy template config file into config folder!\"\r\n\r\nif [ -f \"\/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\" ]; then\r\n echo \"Config file already exitis, backing up and overwriting with a new one\"\r\n mv \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings_$(date +\"%Y%m%d%H%M%S\").ini\r\n cp \/mnt\/server\/DefaultPalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\r\nelse \r\n echo \"Creating new config file\"\r\n mkdir -p \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\r\n cp \/mnt\/server\/DefaultPalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\r\nfi\r\n\r\ncd \/mnt\/server\r\n# Download self made replace tool\r\necho \"Downloading config parser aplication\"\r\ncurl -sSL -o PalworldServerConfigParser https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/palworld\/PalworldServerConfigParser-linux-amd64\r\nchmod +x PalworldServerConfigParser\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "App ID",
"description": "Do not edit!",
"env_variable": "SRCDS_APPID",
"default_value": "2394010",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:2394010",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Auto update the server on start.",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Max Players",
"description": "",
"env_variable": "MAX_PLAYERS",
"default_value": "32",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:1,32",
"field_type": "text"
},
{
"name": "Server Name",
"description": "",
"env_variable": "SERVER_NAME",
"default_value": "A Pterodactyl hosted Palworld Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Server Password",
"description": "If specified, players must provide this password to join the server.",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|alpha_dash|between:1,30",
"field_type": "text"
},
{
"name": "Admin Password",
"description": "If specified, players must provide this password (via the in-game chat or RCON) to gain access to administrator commands on the server.",
"env_variable": "ADMIN_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|alpha_dash|between:1,30",
"field_type": "text"
},
{
"name": "Public IP",
"description": "Set this to the server public ip address.\r\nOnly needed if the allocation is a local ip, else the allocate ip will be used automatically",
"env_variable": "PUBLIC_IP",
"default_value": "",
"user_viewable": true,
"user_editable": false,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "RCON Port",
"description": "Does not need to be allocated!",
"env_variable": "RCON_PORT",
"default_value": "25575",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Enable RCON",
"description": "Must Be ON",
"env_variable": "RCON_ENABLE",
"default_value": "True",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:True",
"field_type": "text"
},
{
"name": "bEnableInvaderEnemy",
"description": "Turns off or on bEnableInvaderEnemy,\r\nCan be used to slow download memory leaks.\r\nOff should slow down the memory leaks.",
"env_variable": "ENABLE_ENEMY",
"default_value": "True",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:True,False",
"field_type": "text"
},
{
"name": "Server Description",
"description": "The description of the server.",
"env_variable": "SERVER_DESCRIPTION",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:128",
"field_type": "text"
}
]
}

View File

@ -2,6 +2,12 @@
Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, a massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die?
## Configuration
Project Zomboid creates Backup on Server Start by copying its SaveData into Temp and then zipping it up, after a few days these files are so large that your Server will fail on Startup with Error: `java.util.concurrent.ExecutionException: java.io.IOException: No space left on device`.
Either disable Backups in the Project Zomboid Server Settings via `BackupsOnStart=false` or increase the `tmpfs_size` in your wings config.yml configuration file.
## Server Ports
Project Zomboid requires one port for game data and one port for Steam.

View File

@ -1,27 +1,31 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2020-11-20T13:09:52+01:00",
"exported_at": "2024-01-12T15:34:50+01:00",
"name": "Quake Live",
"author": "patz.michael@gmail.com",
"description": "Quake Live is a first-person shooter video game by id Software. It is an updated version of Quake III Arena that was originally designed as a free-to-play game launched via a web browser plug-in. On September 17, 2014, the game was re-launched as a standalone title on Steam.",
"features": [
"steam_disk_space"
],
"image": "quay.io\/parkervcp\/pterodactyl-images:ubuntu_source",
"startup": ".\/qzeroded.x64 +set net_port \"{{SERVER_PORT}}\" +set sv_hostname \"{{SERVER_NAME}}\" +set sv_serverType \"{{SERVER_TYPE}}\" +set g_password \"{{PASSWORD}}\" +sv_fps \"{{FPS}}\"",
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/qzeroded.x64 +set net_port {{SERVER_PORT}} +set sv_hostname \"{{SERVER_NAME}}\" +set sv_serverType \"{{SERVER_TYPE}}\" +set g_password \"{{PASSWORD}}\" +sv_fps \"{{FPS}}\"",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"zmq stats and rcon passwords updated\",\r\n \"userInteraction\": []\r\n}",
"logs": "{\r\n \"custom\": false,\r\n \"location\": \"logs\/latest.log\"\r\n}",
"startup": "{\r\n \"done\": \"zmq stats and rcon passwords updated\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Quake Live Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates libstdc++6 libz1\r\n\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/logs\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update 349090 +quit\r\n\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so",
"container": "ubuntu:18.04",
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
@ -33,7 +37,8 @@
"default_value": ".\/linux64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20"
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Server Name",
@ -42,7 +47,8 @@
"default_value": "A Quake Live Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:70"
"rules": "required|string|max:70",
"field_type": "text"
},
{
"name": "Server Type",
@ -51,7 +57,8 @@
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|max:2"
"rules": "required|numeric|max:2",
"field_type": "text"
},
{
"name": "Server Password",
@ -60,7 +67,8 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20"
"rules": "nullable|string|max:20",
"field_type": "text"
},
{
"name": "FPS",
@ -69,7 +77,28 @@
"default_value": "40",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric"
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "App ID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "349090",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:349090",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Auto update the server on startup",
"env_variable": "AUTO_UPDATE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}

View File

@ -0,0 +1,48 @@
{
"$schema": "https://raw.githubusercontent.com/Yellow-Dog-Man/JSONSchemas/main/schemas/HeadlessConfig.schema.json",
"universeId": null,
"tickRate": 60.0,
"maxConcurrentAssetTransfers": 4,
"usernameOverride": null,
"loginCredential": "",
"loginPassword": "",
"startWorlds": [{
"isEnabled": true,
"saveAsOwner": null,
"autoInviteUsernames": null,
"parentSessionIds": null,
"autoInviteMessage": null,
"autoRecover": true,
"idleRestartInterval": -1.0,
"forcedRestartInterval": -1.0,
"saveOnExit": false,
"autosaveInterval": -1.0,
"autoSleep": true,
"sessionName": null,
"customSessionId": null,
"description": null,
"maxUsers": 32,
"accessLevel": "Anyone",
"hideFromPublicListing": null,
"tags": null,
"mobileFriendly": false,
"loadWorldURL": null,
"loadWorldPresetName": "SpaceWorld",
"overrideCorrespondingWorldId": null,
"forcePort": null,
"keepOriginalRoles": false,
"defaultUserRoles": null,
"roleCloudVariable": null,
"allowUserCloudVariable": null,
"denyUserCloudVariable": null,
"requiredUserJoinCloudVariable": null,
"requiredUserJoinCloudVariableDenyMessage": null,
"awayKickMinutes": -1.0
}],
"dataFolder": null,
"cacheFolder": null,
"logsFolder": null,
"allowedUrlHosts": null,
"autoSpawnItems": null,
"metamovieRoles": null
}

View File

@ -0,0 +1,10 @@
# Resonite headless client
## From https://resonite.com
Dive into a brand new digital universe with infinite possibilities, socialize and hang out with people around the world or to build, create and develop anything.
# Notice
To use this egg, you will need a beta code and a Steam account. Currently the beta code can only acquired by going to the Resonite Patreon (https://www.patreon.com/Resonite), and subscribing to the "Discoverer" level. Then you will be able to message the Resonite bot in-game with "/headlessCode", and receive the beta code. The account will also need to have Resonite in its library. You can do this by running `app_license_request 2519830` in steamcmd if you have never installed Resonite on this Steam account.
For more information related to Headless configuration, ask in the official Resonite Discord: https://discord.gg/resonite
This game does not require any port forwarding, but instead uses UDP NAT hole punching (and/or relay) on a random port. You can force a certain port in the config for direct connections with the `forcePort` directive, but most communcation is done via NAT hole punch using LiteNetLib (LNL).

View File

@ -0,0 +1,112 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-11-11T08:33:24-05:00",
"name": "Resonite",
"author": "espeon@espeon.dev",
"description": "Enter a novel digital universe with infinite possibilities. Whether you resonate with people around the world in a casual conversation, playing games and socializing or you riff off each other when creating anything from art to programming complex games, you'll find your place here.",
"features": null,
"docker_images": {
"Mono": "ghcr.io\/parkervcp\/yolks:mono_latest"
},
"file_denylist": [],
"startup": "mono Headless\/Resonite.exe -c .\/Config\/Config.json -l .\/Logs $(if {{ENABLE_MODLOADER}}; then echo \"-LoadAssembly \".\/Libraries\/ResoniteModLoader.dll\"\"; fi)",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"World running...\"\r\n}",
"logs": "{}",
"stop": "shutdown"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\necho -e \"steam user is not set.\\n\"\r\necho -e \"Using anonymous user.\\n\"\r\nSTEAM_USER=anonymous\r\nSTEAM_PASS=\"\"\r\nSTEAM_AUTH=\"\"\r\nelse\r\necho -e \"user set to ${STEAM_USER}\"\r\nfi\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) -betapassword ${SRCDS_BETAPASS} ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n## check if config file exists\r\necho \"Looking for existing config file...\"\r\nif ! [ -f \"\/mnt\/server\/Headless\/Config\/Config.json\" ]; then\r\necho \"Config does not exist, creating new config.\"\r\n## create default config\r\nmkdir -p \/mnt\/server\/Headless\/Config\r\ncurl -sSL -o \/mnt\/server\/Headless\/Config\/Config.json https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/resonite\/Config.json\r\nelse\r\n## leave existing config\r\necho \"Config already exists, leaving it as is.\"\r\nfi\r\n## check if mod loader is enabled\r\necho \"Checking if mod loader needs to be installed...\"\r\nif [ \"$ENABLE_MODLOADER\" = true ]; then\r\necho \"Installing\/Updating mod loader as its enabled.\"\r\nmkdir -p \/mnt\/server\/Libraries\r\nmkdir -p \/mnt\/server\/rml_libs\r\nmkdir -p \/mnt\/server\/rml_mods\r\ncurl -sSL -o \/mnt\/server\/Libraries\/ResoniteModLoader.dll https:\/\/github.com\/resonite-modding-group\/ResoniteModLoader\/releases\/latest\/download\/ResoniteModLoader.dll\r\ncurl -sSL -o \/mnt\/server\/rml_libs\/0Harmony.dll https:\/\/github.com\/resonite-modding-group\/ResoniteModLoader\/releases\/latest\/download\/0Harmony.dll\r\nelse\r\necho \"Skipping installing mod loader as its not enabled.\"\r\nfi\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Steam Account User",
"description": "The username for your Steam account.",
"env_variable": "STEAM_USER",
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:128",
"field_type": "text"
},
{
"name": "Steam Account Password",
"description": "The password for your Steam account.",
"env_variable": "STEAM_PASS",
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:128",
"field_type": "text"
},
{
"name": "Steam Account Token\/Code",
"description": "The Steam Guard code or Login Token emailed to you.",
"env_variable": "STEAM_AUTH",
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Enable Mod Loader",
"description": "See: https:\/\/github.com\/resonite-modding-group\/ResoniteModLoader for more information on Resonite Mod Loader.",
"env_variable": "ENABLE_MODLOADER",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Beta Password",
"description": "This is the \"Beta Password\" that is only acquired by going to the Resonite Patreon, subscribing to the tier with Headless access, and then after your Resonite account shows \"Patreon Supporter\", message the Resonite bot in game with \/headlessCode, and paste that code here.",
"env_variable": "SRCDS_BETAPASS",
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:30",
"field_type": "text"
},
{
"name": "Beta branch name",
"description": "",
"env_variable": "SRCDS_BETAID",
"default_value": "headless",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|",
"field_type": "text"
},
{
"name": "Auto update",
"description": "Auto update the server on startup",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Steam App ID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "2519830",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-06-17T16:29:22+03:00",
"exported_at": "2024-02-02T22:25:49-05:00",
"name": "Rust Autowipe",
"author": "support@pterodactyl.io",
"description": "The only aim in Rust is to survive. To do this you will need to overcome struggles such as hunger, thirst and cold. Build a fire. Build a shelter. Kill animals for meat. Protect yourself from other players, and kill them for meat. Create alliances with other players and form a town. Do whatever it takes to survive.",
@ -60,16 +60,6 @@
"rules": "required|string|max:40",
"field_type": "text"
},
{
"name": "OxideMod",
"description": "Set whether you want the server to use and auto update OxideMod or not. Valid options are \"1\" for true and \"0\" for false.",
"env_variable": "OXIDE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Level",
"description": "The world file for Rust to use.",
@ -219,6 +209,16 @@
"user_editable": true,
"rules": "nullable|url",
"field_type": "text"
},
{
"name": "Modding Framework",
"description": "The modding framework to be used: carbon, oxide, vanilla.\r\nDefaults to \"vanilla\" for a non-modded server installation.",
"env_variable": "FRAMEWORK",
"default_value": "vanilla",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:vanilla,carbon,oxide",
"field_type": "text"
}
]
}
}

View File

@ -99,11 +99,11 @@ ___
___
### Installation/System Requirements
*Note (9/20/22): Update 6 drastically increased RAM requirement. Servers given less than minimum have a high chance of crashing.*
| | Bare Minimum | Recommended |
|---------|---------|---------|
| Processor | Recent x86/64 (AMD/Intel) processor. No 32 bit or ARM support. | Favours higher single-core performance over multiple cores. |
| RAM | 10240-12288 MiB | 16384-24576 MiB (especially for 4 players or large save files) |
| RAM | 1536-2048 MiB | 6144-12288 MiB (especially for 4 players or large save files) |
| Storage | 5 GB | 7-10 GB (or more, depending on save size or frequency) |
| Network | 0.512 Mbit/s | 1-5 Mbit/s ([may require server *and* client config tweaks](https://satisfactory.fandom.com/wiki/Multiplayer#Temporary_lag_solution)) |
| Host OS | Most stable Linux OS branches should work | Using the latest kernel version for your installed OS can prevent some edge-case installation/boot issues. |

View File

@ -5,12 +5,6 @@
SCP: Secret Laboratory Dedicated Linux Server AddID: [996560](https://steamdb.info/app/996560/)
This Server is NOT compatible with ServerMod2 or MultiAdmin
## [MultiAdmin](multiadmin)
SCP: Secret Laboratory Pterodactyl egg. Works with MP2. Steam AppID: [996560](https://steamdb.info/app/996560/)
This server is **NOT** compatible with SMod2 due to it not being updated for MP2.
This server is **NOT** compatible with LocalAdmin due to server input causing it to crash. MultiAdmin with a config option is used instead.
## [Exiled Plugin Framework](exiled)
SCP: Secret Laboratory Pterodactyl egg with Exiled Plugin Framework <https://github.com/Exiled-Team/EXILED>

View File

@ -1,30 +1,30 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2021-11-14T11:16:57+01:00",
"exported_at": "2023-11-18T14:02:28+01:00",
"name": "SCP:SL",
"author": "eggs@goover.dev",
"description": "Egg for SCP: Secret Laboratory Dedicated Linux Server",
"features": [
"steam_disk_space"
],
"images": [
"ghcr.io\/parkervcp\/yolks:mono_latest"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:mono_latest": "ghcr.io\/parkervcp\/yolks:mono_latest"
},
"file_denylist": [],
"startup": ".\/LocalAdmin {{SERVER_PORT}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Waiting for players..\",\r\n \"userInteraction\": []\r\n}",
"logs": "{\r\n \"custom\": false,\r\n \"location\": \"logs\/latest.log\"\r\n}",
"startup": "{\r\n \"done\": \"Waiting for players..\"\r\n}",
"logs": "{}",
"stop": "EXIT"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nmkdir -p $HOME\/.config",
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\nmkdir -p $HOME\/.config\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@ -37,7 +37,8 @@
"default_value": "996560",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20"
"rules": "required|string|in:996560",
"field_type": "text"
},
{
"name": "Dotnet Bundle",
@ -46,7 +47,38 @@
"default_value": ".\/dotnet-bundle",
"user_viewable": false,
"user_editable": false,
"rules": "required|string"
"rules": "required|string",
"field_type": "text"
},
{
"name": "Branch",
"description": "Use this to instruct your panel whether to use a branch of SCP: SL (typically used for testing versions). To install the branch, you need to click \"Reinstall Server\" to execute the installation script.",
"env_variable": "SRCDS_BETAID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:30",
"field_type": "text"
},
{
"name": "Branch password",
"description": "Branch password (optional)",
"env_variable": "SRCDS_BETAPASS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:40",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Auto update the server on restart",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}
}

View File

@ -1,30 +0,0 @@
# SCP: Secret Laboratory
SCP: Secret Laboratory Pterodactyl egg. Works with MP2. Steam AppID: [996560](https://steamdb.info/app/996560/)
This server is **NOT** compatible with SMod2 due to it not being updated for MP2.
This server is **NOT** compatible with LocalAdmin due to server input causing it to crash. MultiAdmin with a config option is used instead.
## Minimum RAM
Minimum memory required to run the server: 3096 MB
## Server Port
Default port required to run the server.
| Port | Default |
|---------|---------|
| Game | 7777 |
## Verification
The server must be verified with the SCP:SL developers in order for it to be visible in the server browser.
Instructions are as follows:
* Make sure your server complies with the [Verified Server Rules](https://scpslgame.com/Verified_server_rules.pdf).
* Send an email to `server.verification@scpslgame.com` from your configured contact email with the following information:
1. The **public** IPv4 address of your server, with port. e.g. `69.69.69.69:7777`
2. If the server's IP is static or dynamic.

View File

@ -1,52 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2021-11-14T11:18:28+01:00",
"name": "SCP: Secret Laboratory - MultiAdmin",
"author": "eggs@goover.dev",
"description": "The latest vanilla version of SCP:SL running through MultiAdmin for compatibility. LocalAdmin does not work. No SMod2.",
"features": [
"steam_disk_space"
],
"images": [
"ghcr.io\/parkervcp\/yolks:mono_latest"
],
"file_denylist": [],
"startup": "mono MultiAdmin.exe --port {{SERVER_PORT}}",
"config": {
"files": "{\r\n \"scp_multiadmin.cfg\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"use_new_input_system\": \"false\",\r\n \"max_players:\": \" {{server.build.env.MAX_PLAYERS}}\"\r\n }\r\n },\r\n \".config\/SCP Secret Laboratory\/config\/{{SERVER_PORT}}\/config_gameplay.txt\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server_ip:\": \"0.0.0.0\",\r\n \"forward_ports\": \" false\",\r\n \"contact_email:\": \"{{server.build.env.CONTACT_EMAIL}}\",\r\n \"max_players:\": \"{{server.build.env.MAX_PLAYERS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Waiting for players\",\r\n \"userInteraction\": []\r\n}",
"logs": "{\r\n \"custom\": false,\r\n \"location\": \"logs\/latest.log\"\r\n}",
"stop": "EXIT"
},
"scripts": {
"installation": {
"script": "# Downloads SteamCMD\r\napt update\r\napt -y --no-install-recommends install curl unzip lib32gcc-s1 ca-certificates wget jq\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\n# Extracts SteamCMD\r\nmkdir -p \/mnt\/server\/steam\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steam\r\ncd \/mnt\/server\/steam\r\nchown -R root:root \/mnt\r\n\r\n# Downloads the server\r\nexport HOME=\/mnt\/server\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update 996560 +quit\r\n\r\n# Hoster policy\r\necho 'gamedir_for_configs: true' >> \/mnt\/server\/hoster_policy.txt\r\nchmod +x \/mnt\/server\/hoster_policy.txt\r\n\r\n# Downloads MultiAdmin\r\ncd $HOME\r\nwget -qN https:\/\/github.com\/ServerMod\/MultiAdmin\/releases\/latest\/download\/MultiAdmin.exe\r\nchmod +x \/mnt\/server\/MultiAdmin.exe\r\n\r\n# Compatibility fix for MultiAdmin\r\necho \"use_new_input_system: false\" >> \/mnt\/server\/scp_multiadmin.cfg\r\necho \"max_players: 20\" >> \/mnt\/server\/scp_multiadmin.cfg",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Contact Email",
"description": "A contact email is required for this server to show up on the public server list. Leave \"default\" to opt out.",
"env_variable": "CONTACT_EMAIL",
"default_value": "default",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:254"
},
{
"name": "Max Players",
"description": "This will change the maximum player count.",
"env_variable": "MAX_PLAYERS",
"default_value": "20",
"user_viewable": false,
"user_editable": false,
"rules": "required|integer"
}
]
}

View File

@ -0,0 +1,11 @@
### Smalland: Survive the Wilds
Experience a big adventure on a tiny scale! Enjoy multiplayer survival in a vast, hazardous world. Preparation is key when you're this small & at the bottom of the food chain. Craft weapons & armour, tame & ride creatures, build encampments & explore a strange new land.
Steam page: [link](https://store.steampowered.com/app/768200/Smalland_Survive_the_Wilds/)
### Server Ports
| Port | default |
|-------|---------|
| Game | 7777 |

View File

@ -0,0 +1,184 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-29T20:58:28-08:00",
"name": "Smalland: Survive the Wilds",
"author": "git@robsti.dev",
"description": "Experience a big adventure on a tiny scale! Enjoy multiplayer survival in a vast, hazardous world. Preparation is key when you're this small & at the bottom of the food chain. Craft weapons & armour, tame & ride creatures, build encampments & explore a strange new land.\r\n\r\nSteam: https:\/\/store.steampowered.com\/app\/768200\/Smalland_Survive_the_Wilds\/",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/SMALLAND\/Binaries\/Linux\/SMALLANDServer-Linux-Shipping SMALLAND \/Game\/Maps\/WorldGame\/WorldGame_Smalland?SERVERNAME=\\\"$SERVERNAME\\\"?WORLDNAME=\\\"$WORLDNAME\\\"$( [ -z \"${PASSWORD}\" ] || echo \"?PASSWORD=\\\"$PASSWORD\\\"\" )$( [ \"$FRIENDLYFIRE\" == \"0\" ] || echo \"?FRIENDLYFIRE\" )$( [ \"$PEACEFULMODE\" == \"0\" ] || echo \"?PEACEFULMODE\" )$( [ \"$KEEPINVENTORY\" == \"0\" ] || echo \"?KEEPINVENTORY\" )$( [ \"$DETERIORATION\" == \"1\" ] || echo \"?NODETERIORATION\" )$( [ \"$PRIVATE\" == \"0\" ] || echo \"?PRIVATE\" )?lengthofdayseconds=$LENGTHOFDAYSECONDS?lengthofseasonseconds=$LENGTHOFSEASONSECONDS?creaturehealthmodifier=$CREATUREHEALTHMODIFIER?creaturedamagemodifier=$CREATUREDAMAGEMODIFIER?nourishmentlossmodifier=$NOURISHMENTLOSSMODIFIER?falldamagemodifier=$FALLDAMAGEMODIFIER -ini:Engine:[EpicOnlineServices]:DeploymentId=50f2b148496e4cbbbdeefbecc2ccd6a3 -ini:Engine:[EpicOnlineServices]:DedicatedServerClientId=xyza78918KT08TkA6emolUay8yhvAAy2 -ini:Engine:[EpicOnlineServices]:DedicatedServerClientSecret=aN2GtVw7aHb6hx66HwohNM+qktFaO3vtrLSbGdTzZWk -ini:Engine:[EpicOnlineServices]:DedicatedServerPrivateKey= -port=$SERVER_PORT -NOSTEAM -log",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Session 'GameSession' is being set as 'listening'\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Name",
"description": "Name displayed in the server browser.",
"env_variable": "SERVERNAME",
"default_value": "My Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Check for updates on server boot",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "World Name",
"description": "Name of the save game file.",
"env_variable": "WORLDNAME",
"default_value": "World",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "Server Password",
"description": "Server password required to access the server.",
"env_variable": "PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|min:3",
"field_type": "text"
},
{
"name": "Is Private Game",
"description": "Flag indicating if this game is private.",
"env_variable": "PRIVATE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Friendly Fire Enabled",
"description": "Enable\/disable friendly fire.",
"env_variable": "FRIENDLYFIRE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Peaceful Mode Enabled",
"description": "Enable\/disable peaceful mode.",
"env_variable": "PEACEFULMODE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Keep Inventory Enabled",
"description": "Enable\/disable keep inventory.",
"env_variable": "KEEPINVENTORY",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Deterioration Enabled",
"description": "Enable\/disable deterioration.",
"env_variable": "DETERIORATION",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Length Of Day",
"description": "Length of day in seconds. (ie. 1800 = 30 min.)",
"env_variable": "LENGTHOFDAYSECONDS",
"default_value": "1800",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Length of Seasons",
"description": "Length of seasons in seconds. (ie. 1800 = 30 min.)",
"env_variable": "LENGTHOFSEASONSECONDS",
"default_value": "10800",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Creature Health Modifier",
"description": "Creature health percentage modifier.",
"env_variable": "CREATUREHEALTHMODIFIER",
"default_value": "100",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|min:20|max:300",
"field_type": "text"
},
{
"name": "Creature Damage Modifier",
"description": "Creature damage percentage modifier.",
"env_variable": "CREATUREDAMAGEMODIFIER",
"default_value": "100",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|min:20|max:300",
"field_type": "text"
},
{
"name": "Nourishment Loss Modifier",
"description": "Nourishment loss percentage modifier.",
"env_variable": "NOURISHMENTLOSSMODIFIER",
"default_value": "100",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|min:0|max:100",
"field_type": "text"
},
{
"name": "Steam App ID",
"description": "DO NOT EDIT",
"env_variable": "SRCDS_APPID",
"default_value": "808040",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:808040",
"field_type": "text"
}
]
}

View File

@ -4,7 +4,7 @@ Squad is an online multiplayer first-person shooter that aims to capture combat
## Server Ports
Squad requires 4 ports
Squad requires 5 ports
| Port | default |
|----------|---------|
@ -12,3 +12,4 @@ Squad requires 4 ports
| game +1 | 7788 |
| Query | 27165 |
| Query +1 | 27166 |
| Beacon | 15000 |

View File

@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-04-11T11:41:50-06:00",
"exported_at": "2024-01-24T17:14:26+01:00",
"name": "Squad",
"author": "brycea@terrahost.cloud",
"description": "Squad is a 50 vs 50 multiplayer first-person shooter that aims to capture combat realism through communication and teamplay. Major features include vehicle-based combined arms gameplay, large scale environments, base building, and integrated positional VoIP for proximity talking & radio.",
@ -15,7 +15,7 @@
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": "\/home\/container\/SquadGame\/Binaries\/Linux\/SquadGameServer SquadGame Port={{SERVER_PORT}} QueryPort={{QUERY_PORT}}",
"startup": "\/home\/container\/SquadGame\/Binaries\/Linux\/SquadGameServer SquadGame Port={{SERVER_PORT}} QueryPort={{QUERY_PORT}} -beaconport={{BEACON_PORT}}",
"config": {
"files": "{\r\n \"SquadGame\/ServerConfig\/Server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"ServerName\": \"ServerName=\\\"{{server.build.env.servername}}\\\"\",\r\n \"MaxPlayers\": \"MaxPlayers={{server.build.env.maxplayers}}\",\r\n \"AllowTeamChanges\": \"AllowTeamChanges={{server.build.env.allowteamchange}}\",\r\n \"ShouldAdvertise\": \"ShouldAdvertise={{server.build.env.advertise}}\",\r\n \"NumReservedSlots\": \"NumReservedSlots={{server.build.env.reservedslots}}\",\r\n \"PreventTeamChangeIfUnbalanced\": \"PreventTeamChangeIfUnbalanced={{server.build.env.ptciu}}\",\r\n \"EnforceTeamBalance\": \"EnforceTeamBalance={{server.build.env.teambal}}\",\r\n \"RecordDemos\": \"RecordDemos={{server.build.env.recorddemos}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Engine Initialization\"\r\n}",
@ -36,7 +36,7 @@
"env_variable": "QUERY_PORT",
"default_value": "27165",
"user_viewable": true,
"user_editable": true,
"user_editable": false,
"rules": "required|numeric",
"field_type": "text"
},
@ -139,6 +139,16 @@
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Beacon Port",
"description": "Beacon port for your Squad server.",
"env_variable": "BEACON_PORT",
"default_value": "15000",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric",
"field_type": "text"
}
]
}

View File

@ -0,0 +1,31 @@
# Stationeers
Steam Description
Construct and manage your own space station either by yourself in singleplayer or with friends online! Fully functioning atmospherics, science, power, engineering, medical, logic, and agricultural systems. Explore to find asteroids and construct elaborate factories to harvest your resources!
## SPECIAL NOTE
The console output does not work properly with the new server. THIS IS NOT AN ERROR IN THIS EGG !!!!
## BepInEx
BepInEx is a general purpose framework for Unity modding. BepInEx includes tools and libraries to
- load custom code (hereafter plugins) into the game on launch;
- patch in-game methods, classes and even entire assemblies without touching original game files;
- configure plugins and log game to desired outputs like console or file;
- manage plugin dependencies.
BepInEx is currently one of the most popular modding tools for Unity on GitHub.
**Notice:**
- This egg is using the latest Unix version of BepInEx available, no extra libraries added.
- This egg is also using latest version of "[StationeersMods](https://github.com/jixxed/StationeersMods)"
## Server Ports
Stationeers requires up to 2 ports
| Port | default |
|-------------|---------|
| Game | 27500 |
| Steam Query | 27015 |

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