Merge pull request #2812 from parkervcp/The_Forest

add Init Type to The Forest
This commit is contained in:
Michael (Parker) Parker 2024-04-01 12:39:45 -04:00 committed by GitHub
commit 13861f203a
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@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-01-28T11:38:05+01:00",
"exported_at": "2024-03-20T08:55:56+01:00",
"name": "The Forest",
"author": "admin@softwarenoob.com",
"description": "As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants. Build, explore, survive in this terrifying first-person survival horror simulator.",
@ -15,9 +15,9 @@
"ghcr.io\/parkervcp\/yolks:wine_latest": "ghcr.io\/parkervcp\/yolks:wine_latest"
},
"file_denylist": [],
"startup": "winetricks sound=disabled; xvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' wine .\/TheForestDedicatedServer.exe -batchmode -nographics -nosteamclient -savefolderpath \/home\/container\/TheForestDedicatedServer_Data -configfilepath \/home\/container\/TheForestDedicatedServer_Data\/forest\/config\/config.cfg |grep -v 'RenderTexture.Create failed: format unsupported - 2.'",
"startup": "winetricks sound=disabled; xvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' wine .\/TheForestDedicatedServer.exe -batchmode -nographics -inittype {{INIT_TYPE}} -nosteamclient -savefolderpath \/home\/container\/TheForestDedicatedServer_Data -configfilepath \/home\/container\/TheForestDedicatedServer_Data\/forest\/config\/config.cfg |grep -v 'RenderTexture.Create failed: format unsupported - 2.'",
"config": {
"files": "{\r\n \"\/TheForestDedicatedServer_Data\/forest\/config\/config.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"serverIP\": \"serverIP 0.0.0.0\",\r\n \"serverSteamPort\": \"serverSteamPort {{server.build.env.STEAM_PORT}}\",\r\n \"serverGamePort\": \"serverGamePort {{server.build.default.port}}\",\r\n \"serverQueryPort\": \"serverQueryPort {{server.build.env.QUERY_PORT}}\",\r\n \"serverName\": \"serverName {{server.build.env.SERVER_NAME}}\",\r\n \"serverPlayers\": \"serverPlayers {{server.build.env.MAX_PLAYERS}}\",\r\n \"serverPassword\": \"serverPassword {{server.build.env.SERVER_PASS}}\",\r\n \"serverPasswordAdmin\": \"serverPasswordAdmin {{server.build.env.ADMIN_PASS}}\",\r\n \"serverSteamAccount\": \"serverSteamAccount {{server.build.env.STEAM_ACC}}\",\r\n \"enableVAC\": \"enableVAC {{server.build.env.VAC}}\",\r\n \"difficulty\": \"difficulty {{server.build.env.SERVER_DIFFICULTY}}\"\r\n }\r\n }\r\n}",
"files": "{\r\n \"\/TheForestDedicatedServer_Data\/forest\/config\/config.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"serverIP\": \"serverIP 0.0.0.0\",\r\n \"serverSteamPort\": \"serverSteamPort {{server.build.env.STEAM_PORT}}\",\r\n \"serverGamePort\": \"serverGamePort {{server.build.default.port}}\",\r\n \"serverQueryPort\": \"serverQueryPort {{server.build.env.QUERY_PORT}}\",\r\n \"serverName\": \"serverName {{server.build.env.SERVER_NAME}}\",\r\n \"serverPlayers\": \"serverPlayers {{server.build.env.MAX_PLAYERS}}\",\r\n \"serverPassword\": \"serverPassword {{server.build.env.SERVER_PASS}}\",\r\n \"serverPasswordAdmin\": \"serverPasswordAdmin {{server.build.env.ADMIN_PASS}}\",\r\n \"serverSteamAccount\": \"serverSteamAccount {{server.build.env.STEAM_ACC}}\",\r\n \"enableVAC\": \"enableVAC {{server.build.env.VAC}}\",\r\n \"initType\": \"initType {{server.build.env.INIT_TYPE}}\",\r\n \"difficulty\": \"difficulty {{server.build.env.SERVER_DIFFICULTY}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Game autosave started\"\r\n}",
"logs": "{}",
"stop": "^^C"
@ -169,6 +169,16 @@
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Init Type",
"description": "Init Type when starting server. \r\nNew to start fresh or Continue to preload the saved game",
"env_variable": "INIT_TYPE",
"default_value": "New",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:New,Continue",
"field_type": "text"
}
]
}
}