diff --git a/game_eggs/steamcmd_servers/project_zomboid/README.md b/game_eggs/steamcmd_servers/project_zomboid/README.md index e2fbf6fc..ff1ec1b0 100644 --- a/game_eggs/steamcmd_servers/project_zomboid/README.md +++ b/game_eggs/steamcmd_servers/project_zomboid/README.md @@ -2,6 +2,12 @@ Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, a massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die? +## Configuration + +Project Zomboid creates Backup on Server Start by copying its SaveData into Temp and then zipping it up, after a few days these files are so large that your Server will fail on Startup with Error: `java.util.concurrent.ExecutionException: java.io.IOException: No space left on device`. + +Either disable Backups in the Project Zomboid Server Settings via `BackupsOnStart=false` or increase the `tmpfs_size` in your wings config.yml configuration file. + ## Server Ports Project Zomboid requires one port for game data and one port for Steam.