Adding Minecraft Bedrock server

Adding the vanilla Minecraft Bedrock server.
This commit is contained in:
Michael (Parker) Parker 2018-09-13 12:26:18 -04:00
parent 778fdf2815
commit 3ca2b8052e
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# Minecraft PE (bedrock edition)
#### Bedrock
[Minecraft Bedrock Server](https://minecraft.net/en-us/download/server/bedrock/)
The official Minecraft Bedrock (Formerly Minecraft Pocket Edition) server.
#### Nukkit
[Nukkit GitHub](https://github.com/Nukkit/Nukkit)
Nukkit is a Nuclear-Powered Server Software For Minecraft: Pocket Edition

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# Minecraft Bedrock
The official Minecraft Bedrock (Formerly Minecraft Pocket Edition) server.
This is an alpha release server from the mojang team.
### Server Ports
Bedrock requires a single port (default 19132)
| Port | default |
|---------|----------|
| Game | 19132 |
### Known Issues
Also see the [Mojang Issue tracker](https://bugs.mojang.com/projects/BDS/issues/)
* On start the server will report is is listening on port 19132 but is listening on the correct port
* Constant `NO LOG FILE` in the console before every log line.
* Server chat is not printed to the console.
* when you set ops in game they do not get saved.

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
},
"exported_at": "2018-09-13T12:06:06-04:00",
"name": "Vanilla Bedrock",
"author": "parker@parkervcp.com",
"description": "Bedrock Edition (also known as the Bedrock Version, Bedrock Codebase, Bedrock Engine or just Bedrock) refers to the multi-platform family of editions of Minecraft developed by Mojang AB, Microsoft Studios, 4J Studios, and SkyBox Labs. Prior to this term, as the engine originated with Pocket Edition, this entire product family was referred to as \"Pocket Edition\", \"MCPE\", or \"Pocket\/Windows 10 Edition\".",
"image": "quay.io\/parkervcp\/pterodactyl-images:ubuntu",
"startup": ".\/bedrock_server",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Listening on IPv4 port\"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/ash\r\n\r\napk add --no-cache zip unzip wget\r\n\r\ncd \/mnt\/server\r\n\r\necho -e \"Downloading files from https:\/\/minecraft.azureedge.net\/bin-linux\/bedrock-server-$BEDROCK_VERSION.zip\"\r\nwget https:\/\/minecraft.azureedge.net\/bin-linux\/bedrock-server-$BEDROCK_VERSION.zip\r\n\r\necho -e \"Unpacking server files\"\r\nunzip bedrock-server-$BEDROCK_VERSION.zip\r\n\r\necho -e \"Done\"",
"container": "alpine:3.8",
"entrypoint": "ash"
}
},
"variables": [
{
"name": "Bedrock Version",
"description": "The version of bedrock",
"env_variable": "BEDROCK_VERSION",
"default_value": "1.6.1.0",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:20"
},
{
"name": "ld lib path",
"description": "This is required to run the server properly.",
"env_variable": "LD_LIBRARY_PATH",
"default_value": ".",
"user_viewable": 0,
"user_editable": 0,
"rules": "required|string|max:20"
}
]
}